Match InformationOther Information
Match Date:9 Jan 2026Flux:Odran's RazorCredits:Simon
Occasion:Automated TournamentsGuild Hall:Isle of Weeping StoneAdded to Site:10 Jan 2026 13:09:09 CET
#92
#97
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WarriorRitualist
Enraged Smash (PvP)
Enraged Smash (PvP)Enraged Smash (PvP)
510
Elite Hammer AttackIf Enraged Smash hits, you gain 1…3…4 strike[s] of adrenaline. If you hit a moving foe, you strike for +10…34…40 damage, and target foe is knocked down.Hammer Mastery
Sprint
SprintSprint
515
StanceFor 8…13…14 seconds, you move 25% faster.Strength
Flail
FlailFlail
4
StanceFor 1…12…15 second[s], you attack 33% faster but move 33% slower.Strength
Protector's Strike
Protector's StrikeProtector's Strike
5½3
Melee Attack If this attack strikes a moving foe, you strike for 10…34…40 more damage.Strength
Hammer Bash
Hammer BashHammer Bash
6
Hammer AttackLose all adrenaline. If Hammer Bash hits, your target is knocked down.Hammer Mastery
Crushing Blow
Crushing BlowCrushing Blow
510
Hammer AttackIf this attack hits, you strike for +1…16…20 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 5…17…20 seconds.Hammer Mastery
Auspicious Blow
Auspicious BlowAuspicious Blow
5
Hammer AttackIf Auspicious Blow hits, you strike for +5…17…20 damage and gain 3…7…8 Energy. If target foe is suffering from Weakness, this attack is unblockable.Hammer Mastery
Death Pact Signet (PvP)
Death Pact Signet (PvP)Death Pact Signet (PvP)
412
SignetResurrect target party member with your current Health and 15…83…100% Energy. The next time that ally dies within 120 seconds, so do you.Restoration Magic
DervishRitualist
Avatar of Grenth
Avatar of GrenthAvatar of Grenth
5220
Elite FormFor 10…74…90 seconds, your scythe attacks deal dark damage, and steal 0…10…12 Health. You are immune to Disease, and inflict Disease on all adjacent foes for 3 seconds whenever you lose a Dervish enchantment. This skill is disabled for 45 seconds.Mysticism
Heart of Fury (PvP)
Heart of Fury (PvP)Heart of Fury (PvP)
64
Stance For 2…8…10 seconds, you attack 25% faster.Mysticism
Harrier's Grasp
Harrier's GraspHarrier's Grasp
1015
Flash EnchantmentFor 5…17…20 seconds, attacks against moving foes also Cripple that foe for 2…8…9 seconds. This enchantment ends after you apply Cripple 1…3…3 times. When you cast this spell, you lose Cripple and 1 other condition.Wind Prayers
Harrier's Haste
Harrier's HasteHarrier's Haste
1010
Flash EnchantmentFor 2…7…8 seconds, you move 25% faster and deal +3…10…12 more damage against moving foes.Wind Prayers
Grenth's Aura
Grenth's AuraGrenth's Aura
1010
Flash EnchantmentFor 20 seconds, you deal 5…21…25 less damage and steal 5…21…25 Health whenever you hit with a scythe attack. When you cast this enchantment you steal 5…21…25 Health from all adjacent foes.Wind Prayers
Signet of Pious Restraint (PvP)
Signet of Pious Restraint (PvP)Signet of Pious Restraint (PvP)
120
SignetLose 1 Dervish enchantment and Cripple target foe 5…13…15 seconds. If an enchantment was removed, this skill recharges 75% faster.Wind Prayers
Wearying Strike
Wearying StrikeWearying Strike
6
Scythe AttackYou remove 1 Dervish enchantment. If an enchantment was removed, you inflict a Deep Wound for 3…9…10 seconds. You suffer from Weakness for 10 seconds if an enchantment is not removed.Scythe Mastery
Death Pact Signet (PvP)
Death Pact Signet (PvP)Death Pact Signet (PvP)
412
SignetResurrect target party member with your current Health and 15…83…100% Energy. The next time that ally dies within 120 seconds, so do you.Restoration Magic
WarriorAssassin
"Coward!"
"Coward!""Coward!"
24
Elite ShoutIf target foe is moving, that foe is knocked down.
Sprint
SprintSprint
515
StanceFor 8…13…14 seconds, you move 25% faster.Strength
Flail
FlailFlail
4
StanceFor 1…12…15 second[s], you attack 33% faster but move 33% slower.Strength
Protector's Strike
Protector's StrikeProtector's Strike
5½3
Melee Attack If this attack strikes a moving foe, you strike for 10…34…40 more damage.Strength
Hammer Bash
Hammer BashHammer Bash
6
Hammer AttackLose all adrenaline. If Hammer Bash hits, your target is knocked down.Hammer Mastery
Crushing Blow
Crushing BlowCrushing Blow
510
Hammer AttackIf this attack hits, you strike for +1…16…20 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 5…17…20 seconds.Hammer Mastery
Auspicious Blow
Auspicious BlowAuspicious Blow
5
Hammer AttackIf Auspicious Blow hits, you strike for +5…17…20 damage and gain 3…7…8 Energy. If target foe is suffering from Weakness, this attack is unblockable.Hammer Mastery
Death's Charge
Death's ChargeDeath's Charge
5¼30
SpellShadow Step to target foe. If that foe has more Health than you, you are healed for 65…173…200.Shadow Arts
WarriorAssassin
"Coward!"
"Coward!""Coward!"
24
Elite ShoutIf target foe is moving, that foe is knocked down.
Sprint
SprintSprint
515
StanceFor 8…13…14 seconds, you move 25% faster.Strength
Flail
FlailFlail
4
StanceFor 1…12…15 second[s], you attack 33% faster but move 33% slower.Strength
Protector's Strike
Protector's StrikeProtector's Strike
5½3
Melee Attack If this attack strikes a moving foe, you strike for 10…34…40 more damage.Strength
Hammer Bash
Hammer BashHammer Bash
6
Hammer AttackLose all adrenaline. If Hammer Bash hits, your target is knocked down.Hammer Mastery
Crushing Blow
Crushing BlowCrushing Blow
510
Hammer AttackIf this attack hits, you strike for +1…16…20 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 5…17…20 seconds.Hammer Mastery
Auspicious Blow
Auspicious BlowAuspicious Blow
5
Hammer AttackIf Auspicious Blow hits, you strike for +5…17…20 damage and gain 3…7…8 Energy. If target foe is suffering from Weakness, this attack is unblockable.Hammer Mastery
Death's Charge
Death's ChargeDeath's Charge
5¼30
SpellShadow Step to target foe. If that foe has more Health than you, you are healed for 65…173…200.Shadow Arts
DervishRitualist
Avatar of Lyssa
Avatar of LyssaAvatar of Lyssa
5220
Elite FormFor 10…74…90 seconds, your Dervish enchantments recharge 50% faster and your attacks deal chaos damage. Whenever you lose a Dervish enchantment, steal 1 Energy from all nearby foes. This skill is disabled for 45 seconds.Mysticism
Heart of Fury (PvP)
Heart of Fury (PvP)Heart of Fury (PvP)
64
Stance For 2…8…10 seconds, you attack 25% faster.Mysticism
Mirage Cloak
Mirage CloakMirage Cloak
1010
Flash EnchantmentFor 1…6…7 second[s], you have a 40…72…80% chance to block incoming attacks. When you cast this enchantment, all nearby foes are struck for 10…34…40 earth damage.Earth Prayers
Vow of Piety
Vow of PietyVow of Piety
15¼45
Enchantment SpellFor 20 seconds, you have +24 armor and +1…3…4 Health regeneration. Vow of Piety renews whenever an enchantment on you ends.Wind Prayers
Fleeting Stability
Fleeting StabilityFleeting Stability
510
Flash EnchantmentFor 2…5…6 seconds, you cannot be knocked down and move 25% faster. This enchantment ends prematurely if it prevents a knockdown.Earth Prayers
Harrier's Grasp
Harrier's GraspHarrier's Grasp
1015
Flash EnchantmentFor 5…17…20 seconds, attacks against moving foes also Cripple that foe for 2…8…9 seconds. This enchantment ends after you apply Cripple 1…3…3 times. When you cast this spell, you lose Cripple and 1 other condition.Wind Prayers
Mystic Regeneration (PvP)
Mystic Regeneration (PvP)Mystic Regeneration (PvP)
10¼12
Enchantment Spell For 5…17…20 seconds, you have +1…3…4 Health regeneration for each enchantment (maximum of 3) on you.Earth Prayers
Aura Slicer
Aura SlicerAura Slicer
4
Melee AttackIf this attack hits, you inflict Bleeding for 5…13…15 seconds. If you are enchanted, you also inflict Cracked Armor for 1…8…10 second[s].Mysticism
AssassinParagon
Mark of Insecurity
Mark of InsecurityMark of Insecurity
5110
Elite Hex SpellFor 5…21…25 seconds, target foe suffers from -1…3…3 Health degeneration, and enchantments and stances on target foe expire 30…70…80% faster. All of your non-Assassin skills are disabled for 10 seconds.Deadly Arts
Shadow of Haste
Shadow of HasteShadow of Haste
545
StanceFor 10…34…40 seconds you move 15% faster than normal. When Shadow of Haste ends, you shadow step to your original location.Shadow Arts
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
Enduring Toxin
Enduring ToxinEnduring Toxin
5¼10
Hex Spell For 5 seconds, target foe suffers -1…4…5 Health degeneration. If that foe is moving when Enduring Toxin would end, Enduring Toxin is renewed for another 5 seconds.Deadly Arts
Entangling Asp
Entangling AspEntangling Asp
10120
SpellEntangling Asp must follow a lead attack. Target foe is knocked down and becomes Poisoned for 5…17…20 seconds.Deadly Arts
Dancing Daggers
Dancing DaggersDancing Daggers
515
SpellSend out three Dancing Daggers at target foe, each striking for 5…29…35 earth damage if they hit. Dancing Daggers has half the normal range. This skill counts as a lead attack.Deadly Arts
Shadow Refuge
Shadow RefugeShadow Refuge
518
Enchantment SpellFor 6 seconds, you gain 5…9…10 Health regeneration. When Shadow Refuge ends, you gain 40…88…100 Health if you are attacking.Shadow Arts
Signet of Toxic Shock
Signet of Toxic ShockSignet of Toxic Shock
115
SignetIf target foe is suffering from Poison, that foe takes 10…82…100 damage.Deadly Arts
MesmerAssassin
Energy Surge
Energy SurgeEnergy Surge
5215
Elite SpellTarget foe loses 1…8…10 Energy. For each point of Energy lost, that foe and all nearby foes take 9 damage.Domination Magic
Ethereal Burden
Ethereal BurdenEthereal Burden
1530
Hex Spell For 10 seconds, target foe moves 50% slower. When Ethereal Burden ends, you gain 10…16…18 Energy.Illusion Magic
Mind Wrack (PvP)
Mind Wrack (PvP)Mind Wrack (PvP)
517
Hex SpellFor 5…33…40 seconds, whenever this foe is the target of one of your non-hex Mesmer skills, that foe loses 1 Energy. If the target foe's Energy drops to 0, Mind Wrack ends and that foe takes 15…83…100 damage.Domination Magic
Energy Burn
Energy BurnEnergy Burn
10220
SpellTarget foe loses 1…8…10 Energy and takes 9 damage for each point of Energy lost.Domination Magic
Cry of Frustration
Cry of FrustrationCry of Frustration
10¼15
SpellIf target foe is using a skill, that foe and all foes in the area are interrupted and suffer 15…63…75 damage.Domination Magic
Drain Enchantment
Drain EnchantmentDrain Enchantment
5220
SpellRemove an enchantment from target foe. If an enchantment is removed, you gain 8…15…17 Energy and 40…104…120 Health.Inspiration Magic
Shatter Enchantment
Shatter EnchantmentShatter Enchantment
10120
SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
MesmerRitualist
Energy Surge
Energy SurgeEnergy Surge
5215
Elite SpellTarget foe loses 1…8…10 Energy. For each point of Energy lost, that foe and all nearby foes take 9 damage.Domination Magic
Mind Wrack (PvP)
Mind Wrack (PvP)Mind Wrack (PvP)
517
Hex SpellFor 5…33…40 seconds, whenever this foe is the target of one of your non-hex Mesmer skills, that foe loses 1 Energy. If the target foe's Energy drops to 0, Mind Wrack ends and that foe takes 15…83…100 damage.Domination Magic
Power Leak
Power LeakPower Leak
10¼20
SpellIf target foe is casting a spell or chant, that skill is interrupted and target foe loses 3…14…17 Energy.Domination Magic
Drain Enchantment
Drain EnchantmentDrain Enchantment
5220
SpellRemove an enchantment from target foe. If an enchantment is removed, you gain 8…15…17 Energy and 40…104…120 Health.Inspiration Magic
Shatter Enchantment
Shatter EnchantmentShatter Enchantment
10120
SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic
Complicate
ComplicateComplicate
10¼20
SpellIf target foe is using a skill, that skill is interrupted and disabled for target foe and all foes in the area for an additional 5…11…12 seconds.Domination Magic
Leech Signet
Leech SignetLeech Signet
¼30
SignetInterrupt target foe's action. If that action was a spell, you gain 3…13…15 Energy.Inspiration Magic
Death Pact Signet (PvP)
Death Pact Signet (PvP)Death Pact Signet (PvP)
412
SignetResurrect target party member with your current Health and 15…83…100% Energy. The next time that ally dies within 120 seconds, so do you.Restoration Magic
MesmerRitualist
Energy Surge
Energy SurgeEnergy Surge
5215
Elite SpellTarget foe loses 1…8…10 Energy. For each point of Energy lost, that foe and all nearby foes take 9 damage.Domination Magic
Mind Wrack (PvP)
Mind Wrack (PvP)Mind Wrack (PvP)
517
Hex SpellFor 5…33…40 seconds, whenever this foe is the target of one of your non-hex Mesmer skills, that foe loses 1 Energy. If the target foe's Energy drops to 0, Mind Wrack ends and that foe takes 15…83…100 damage.Domination Magic
Power Spike
Power SpikePower Spike
5¼12
SpellIf target foe is casting a spell or a chant, that skill is interrupted and target foe takes 30…102…120 damage.Domination Magic
Power Leak
Power LeakPower Leak
10¼20
SpellIf target foe is casting a spell or chant, that skill is interrupted and target foe loses 3…14…17 Energy.Domination Magic
Drain Enchantment
Drain EnchantmentDrain Enchantment
5220
SpellRemove an enchantment from target foe. If an enchantment is removed, you gain 8…15…17 Energy and 40…104…120 Health.Inspiration Magic
Shatter Enchantment
Shatter EnchantmentShatter Enchantment
10120
SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic
Complicate
ComplicateComplicate
10¼20
SpellIf target foe is using a skill, that skill is interrupted and disabled for target foe and all foes in the area for an additional 5…11…12 seconds.Domination Magic
Death Pact Signet (PvP)
Death Pact Signet (PvP)Death Pact Signet (PvP)
412
SignetResurrect target party member with your current Health and 15…83…100% Energy. The next time that ally dies within 120 seconds, so do you.Restoration Magic
MesmerAssassin
Energy Surge
Energy SurgeEnergy Surge
5215
Elite SpellTarget foe loses 1…8…10 Energy. For each point of Energy lost, that foe and all nearby foes take 9 damage.Domination Magic
Mind Wrack (PvP)
Mind Wrack (PvP)Mind Wrack (PvP)
517
Hex SpellFor 5…33…40 seconds, whenever this foe is the target of one of your non-hex Mesmer skills, that foe loses 1 Energy. If the target foe's Energy drops to 0, Mind Wrack ends and that foe takes 15…83…100 damage.Domination Magic
Power Spike
Power SpikePower Spike
5¼12
SpellIf target foe is casting a spell or a chant, that skill is interrupted and target foe takes 30…102…120 damage.Domination Magic
Power Leak
Power LeakPower Leak
10¼20
SpellIf target foe is casting a spell or chant, that skill is interrupted and target foe loses 3…14…17 Energy.Domination Magic
Energy Burn
Energy BurnEnergy Burn
10220
SpellTarget foe loses 1…8…10 Energy and takes 9 damage for each point of Energy lost.Domination Magic
Drain Enchantment
Drain EnchantmentDrain Enchantment
5220
SpellRemove an enchantment from target foe. If an enchantment is removed, you gain 8…15…17 Energy and 40…104…120 Health.Inspiration Magic
Shatter Enchantment
Shatter EnchantmentShatter Enchantment
10120
SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
MonkWarrior
Aura of Faith
Aura of FaithAura of Faith
5¼8
Elite Enchantment SpellFor 3 seconds, target ally gains 50…90…100% more Health when healed and takes 5…41…50% less damage.Protection Prayers
Draw Conditions
Draw ConditionsDraw Conditions
5¼4
SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Shielding Hands
Shielding HandsShielding Hands
5¼15
Enchantment SpellFor 8 seconds, damage and life steal received by target ally is reduced by 3…15…18. When Shielding Hands ends, that ally is healed for 5…41…50 Health.Protection Prayers
Aura of Stability
Aura of StabilityAura of Stability
5¼12
Enchantment SpellFor 3…7…8 seconds, target other ally cannot be knocked down.Protection Prayers
Aegis (PvP)
Aegis (PvP)Aegis (PvP)
10¼30
Enchantment SpellFor 1…3…3 seconds, target other party member cannot be the target of hostile spells, and attacks against this party member fail.Protection Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Balanced Stance
Balanced StanceBalanced Stance
530
StanceFor 8…18…20 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack.Tactics
DervishMonk
Life Sheath
Life SheathLife Sheath
5¼2
Elite Enchantment SpellRemove 0…2…2 condition[s] from target ally. For 8 seconds, the next time that ally would take damage or life steal, that ally gains that amount of Health instead (maximum 20…84…100).Protection Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Shielding Hands
Shielding HandsShielding Hands
5¼15
Enchantment SpellFor 8 seconds, damage and life steal received by target ally is reduced by 3…15…18. When Shielding Hands ends, that ally is healed for 5…41…50 Health.Protection Prayers
Aura of Stability
Aura of StabilityAura of Stability
5¼12
Enchantment SpellFor 3…7…8 seconds, target other ally cannot be knocked down.Protection Prayers
Aegis (PvP)
Aegis (PvP)Aegis (PvP)
10¼30
Enchantment SpellFor 1…3…3 seconds, target other party member cannot be the target of hostile spells, and attacks against this party member fail.Protection Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Eremite's Zeal
Eremite's ZealEremite's Zeal
5¼15
Enchantment SpellYou gain 1…3…3 Energy for each foe within earshot, maximum 8 Energy. For 10 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1…3…3 Energy for each foe within earshot, maximum 8 Energy.Mysticism
Shield of Force
Shield of ForceShield of Force
1012
Flash EnchantmentFor 1…13…16 second[s], blocks the next 1 attack against you. If an attack is blocked, all adjacent attacking foes are knocked down and suffer from Weakness for 5…17…20 seconds.Earth Prayers
MonkAssassin
Healing Burst
Healing BurstHealing Burst
5¾4
Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers
Infuse Health
Infuse HealthInfuse Health
10¼
SpellLose half your current Health. Target other ally is healed for 100…129…136% of the amount you lost.Healing Prayers
Draw Conditions
Draw ConditionsDraw Conditions
5¼4
SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Vigorous Spirit
Vigorous SpiritVigorous Spirit
5¼4
Enchantment SpellFor 30 seconds, each time target ally attacks or casts a spell, that ally is healed for 5…17…20 Health.Healing Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Dark Escape
Dark EscapeDark Escape
530
StanceFor 5…13…15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.Shadow Arts
MonkAssassin
Healing Burst
Healing BurstHealing Burst
5¾4
Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers
Infuse Health
Infuse HealthInfuse Health
10¼
SpellLose half your current Health. Target other ally is healed for 100…129…136% of the amount you lost.Healing Prayers
Draw Conditions
Draw ConditionsDraw Conditions
5¼4
SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Purge Signet
Purge SignetPurge Signet
220
SignetRemove all hexes and conditions from target ally. You lose 10 Energy for each hex and each condition removed.
Dark Escape
Dark EscapeDark Escape
530
StanceFor 5…13…15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.Shadow Arts
MonkAssassin
Healing Burst
Healing BurstHealing Burst
5¾4
Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers
Draw Conditions
Draw ConditionsDraw Conditions
5¼4
SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Aura of Stability
Aura of StabilityAura of Stability
5¼12
Enchantment SpellFor 3…7…8 seconds, target other ally cannot be knocked down.Protection Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
MonkAssassin
Healing Burst
Healing BurstHealing Burst
5¾4
Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers
Mending Touch
Mending TouchMending Touch
5¾6
SpellTouched ally loses two conditions and is healed for 15…51…60 Health for each condition removed in this way.Protection Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Dark Escape
Dark EscapeDark Escape
530
StanceFor 5…13…15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.Shadow Arts
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
Additional Information
- =================== Blue: (Noイ) Red: (awsm) Notable Events: - [0:19] Tower captured! (R) - [0:30] Tower captured! (B) - [0:54] Tower captured! (R) - [1:07] Tower captured! (B) - [1:46] Tower captured! (R) - [2:13] Tower captured! (B) - [2:34] Tower captured! (R) - [2:53] Agent 106 is dead (B) - [2:53] Agent 105 is dead (B) - [3:06] Tower captured! (B) - [3:17] Tower captured! (R) - [4:01] Tower captured! (B) - [4:08] Tower captured! (R) - [4:52] Tower captured! (B) - [5:07] Tower captured! (R) - [5:47] Tower captured! (B) - [5:47] Frenzy Does A Flip (1) is dead (R) - [5:50] Tower captured! (R) - [6:00] Frenzy Does A Flip (1) is alive (R) - [6:38] Tower captured! (B) - [6:41] Tower captured! (R) - [7:35] Frenzy Does A Flip (1) is dead (B) - [7:56] Lemmm F T W (7) is alive (B) - [8:05] Tower captured! (B) - [9:05] Tower captured! (R) - [9:16] Tower captured! (B) - [10:09] Uncle Lemm (5) is dead (B) - [10:18] Uncle Lemm (5) is alive (B) - [10:38] Uncle Lemm (5) is dead (B) - [10:38] Public Enemy Roken (1) is dead (B) - [10:46] Tower captured! (R) - [11:03] Lemmm F T W (7) is dead (B) - [12:00] Public Enemy Roken (1) is alive (B) - [12:00] Lemmm F T W (7) is alive (B) - [12:00] Uncle Lemm (5) is alive (B) - [12:46] Morale boost! (R) - [13:03] Agent 91 is dead (B) - [13:07] Tower captured! (B) - [13:23] Tower captured! (R) - [13:48] Uncle Lemm (5) is dead (R) - [13:55] Spirit Never Dies (7) is alive (R) - [14:45] Agent 101 is dead (B) - [14:58] Spirit Never Dies (7) is dead (R) - [15:03] Spirit Never Dies (7) is dead (R) - [15:03] Shatter Island (4) is dead (R) - [15:10] Frenzy Does A Flip (1) is dead (R) - [15:19] L O R R I N (8) is dead (R) - [15:23] Morale boost! (R) - [15:47] Guild Lord under attack! (R) - [15:54] Agent 87 is dead (R) - [15:55] Agent 88 is dead (R) - [15:58] Tower captured! (B) - [16:00] Agent 107 is alive (R) - [16:00] Agent 110 is alive (R) - [16:00] Agent 108 is alive (R) - [16:00] Agent 112 is alive (R) - [16:00] Agent 121 is alive (R) - [16:58] Agent 99 is dead (R) - [17:03] Agent 102 is dead (R) - [17:25] Tower captured! (R) - [17:43] Lemmm F T W (7) is dead (B) - [17:53] Lemmm F T W (7) is alive (B) - [18:24] Lemmm F T W (7) is dead (B) - [18:24] Public Enemy Roken (1) is dead (B) - [18:29] Tower captured! (B) - [18:33] Penguins May Cry (8) is dead (B) - [18:37] Uncle Lemm (5) is dead (B) - [18:49] Enfants Des Dieux (6) is dead (B) - [19:07] Guild Lord under attack! (B) - [19:14] Agent 86 is dead (B) - [19:29] Agent 82 is dead (B) - [19:30] Victory for Red! - [19:30] Im The Best Around (4) is dead (B) - [19:30] Gunner Simon (2) is dead (B) - [19:30] Aderon The Divine (3) is dead (B) - [19:30] Agent 84 is dead (B) - [19:30] Agent 97 is dead (B) - [19:34] Tower captured! (R) =================== Match Statistics =================== The Honor Knights [Noイ] - Kills: 7 | Damage: 68901 #1: Public Enemy Roken - d:2 | dmg:19632 | att_s:382 | att_f:263 | att_st:83 | skill_a:3 | skill_f:2 | skill_st:1 | atk_skill_a:269 | atk_skill_f:268 | atk_skill_st:1 | int:1 | int_skill:1 | cancel_att:83 | cancel_skill:2 | crit_d:119 | crit_r:36 #2: Gunner Simon - d:1 | dmg:19325 | att_s:526 | att_f:302 | att_st:63 | skill_a:11 | skill_f:11 | skill_st:0 | atk_skill_a:253 | atk_skill_f:252 | atk_skill_st:1 | int:0 | int_skill:0 | cancel_att:63 | cancel_skill:1 | crit_d:129 | crit_r:50 #3: Aderon The Divine - d:1 | dmg:14222 | att_s:360 | att_f:310 | att_st:40 | skill_a:42 | skill_f:41 | skill_st:1 | atk_skill_a:60 | atk_skill_f:59 | atk_skill_st:1 | int:0 | int_skill:0 | cancel_att:40 | cancel_skill:2 | crit_d:109 | crit_r:33 #4: Im The Best Around - d:1 | dmg:5556 | att_s:5 | att_f:0 | att_st:4 | skill_a:145 | skill_f:139 | skill_st:6 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:1 | int_skill:1 | cancel_att:4 | cancel_skill:6 | crit_d:0 | crit_r:17 #5: Uncle Lemm - d:3 | dmg:6636 | att_s:85 | att_f:0 | att_st:85 | skill_a:227 | skill_f:201 | skill_st:26 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:18 | int_skill:18 | cancel_att:85 | cancel_skill:26 | crit_d:0 | crit_r:82 #6: Enfants Des Dieux - d:1 | dmg:6 | att_s:7 | att_f:0 | att_st:1 | skill_a:252 | skill_f:249 | skill_st:3 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:1 | int_skill:1 | cancel_att:1 | cancel_skill:3 | crit_d:0 | crit_r:18 #7: Lemmm F T W - d:4 | dmg:675 | att_s:10 | att_f:0 | att_st:7 | skill_a:231 | skill_f:222 | skill_st:9 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:5 | int_skill:5 | cancel_att:7 | cancel_skill:9 | crit_d:0 | crit_r:94 #8: Penguins May Cry - d:1 | dmg:25 | att_s:5 | att_f:0 | att_st:2 | skill_a:228 | skill_f:216 | skill_st:12 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:10 | int_skill:10 | cancel_att:2 | cancel_skill:12 | crit_d:0 | crit_r:19 Galactic President Superstar Mc [awsm] - Kills: 14 | Damage: 63054 #1: Frenzy Does A Flip - d:2 | dmg:20620 | att_s:498 | att_f:443 | att_st:31 | skill_a:36 | skill_f:32 | skill_st:4 | atk_skill_a:46 | atk_skill_f:46 | atk_skill_st:0 | int:1 | int_skill:1 | cancel_att:31 | cancel_skill:4 | crit_d:167 | crit_r:79 #2: Get A Build - d:0 | dmg:20524 | att_s:517 | att_f:339 | att_st:59 | skill_a:13 | skill_f:13 | skill_st:0 | atk_skill_a:196 | atk_skill_f:194 | atk_skill_st:2 | int:1 | int_skill:0 | cancel_att:59 | cancel_skill:2 | crit_d:157 | crit_r:71 #3: Ninja Steps Polo - d:0 | dmg:1722 | att_s:56 | att_f:0 | att_st:43 | skill_a:124 | skill_f:118 | skill_st:6 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:2 | int_skill:2 | cancel_att:43 | cancel_skill:6 | crit_d:0 | crit_r:27 #4: Shatter Island - d:1 | dmg:6065 | att_s:15 | att_f:0 | att_st:5 | skill_a:178 | skill_f:161 | skill_st:17 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:6 | int_skill:6 | cancel_att:5 | cancel_skill:17 | crit_d:0 | crit_r:28 #5: Mitch Owens - d:0 | dmg:11040 | att_s:135 | att_f:0 | att_st:45 | skill_a:200 | skill_f:185 | skill_st:15 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:9 | int_skill:9 | cancel_att:45 | cancel_skill:15 | crit_d:0 | crit_r:46 #6: Derv Fail Backline - d:1 | dmg:86 | att_s:14 | att_f:0 | att_st:1 | skill_a:311 | skill_f:302 | skill_st:9 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:1 | int_skill:1 | cancel_att:1 | cancel_skill:9 | crit_d:0 | crit_r:39 #7: Spirit Never Dies - d:2 | dmg:1224 | att_s:4 | att_f:0 | att_st:3 | skill_a:256 | skill_f:247 | skill_st:9 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:3 | int_skill:3 | cancel_att:3 | cancel_skill:9 | crit_d:0 | crit_r:57 #8: L O R R I N - d:1 | dmg:13 | att_s:4 | att_f:0 | att_st:2 | skill_a:243 | skill_f:231 | skill_st:12 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:0 | int_skill:0 | cancel_att:2 | cancel_skill:12 | crit_d:0 | crit_r:35 =================== Lord Damage: Blue: 0 Red: 1594 Count of Morale Boosts: Blue: 0 Red: 2