Match InformationOther Information
Match Date:9 Jan 2026Flux:Odran's RazorCredits:Simon
Occasion:Automated TournamentsGuild Hall:Isle of Weeping StoneAdded to Site:10 Jan 2026 14:27:22 CET
#41
#301
🏆
ElementalistAssassin
Shadow Shroud
Shadow ShroudShadow Shroud
10120
Elite Hex SpellFor 3…8…9 seconds, target foe cannot be the target of enchantments.Shadow Arts
Augury of Death
Augury of DeathAugury of Death
5120
Hex Spell For 5…29…35 seconds, the next time damage would drop target foe's Health below 50%, you inflict a Deep Wound for 5…17…20 seconds and Shadow Step to that foe. This spell has half the normal range.Deadly Arts
Incendiary Bonds
Incendiary BondsIncendiary Bonds
1075
Hex Spell After 3 seconds, target foe and all nearby foes are struck for 20…68…80 fire damage and are set on fire for 1…3…3 second[s]. Activates early if target foe dies.Fire Magic
Smoldering Embers
Smoldering EmbersSmoldering Embers
107
Hex SpellTarget foe is struck for 10…58…70 fire damage. If you are Overcast, that foe is hexed with Smoldering Embers for 3 seconds and takes 5…21…25 additional fire damage each second.Fire Magic
Immolate
ImmolateImmolate
1015
SpellTarget foe is struck for 20…64…75 fire damage and is set on fire for 1…3…3 second[s].Fire Magic
Glowing Gaze
Glowing GazeGlowing Gaze
518
SpellTarget foe takes 5…41…50 fire damage. If that foe is on Fire, you gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage.Fire Magic
Fire Attunement
Fire AttunementFire Attunement
10130
Enchantment SpellFor 36…55…60 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the skill each time you use Fire Magic.Fire Magic
Aura of Restoration (PvP)
Aura of Restoration (PvP)Aura of Restoration (PvP)
5¼20
Enchantment SpellFor 60 seconds, you gain 0…1…1 Energy and are healed for 200…360…400% of the Energy cost each time you cast a spell.Energy Storage
DervishRitualist
Avatar of Grenth
Avatar of GrenthAvatar of Grenth
5220
Elite FormFor 10…74…90 seconds, your scythe attacks deal dark damage, and steal 0…10…12 Health. You are immune to Disease, and inflict Disease on all adjacent foes for 3 seconds whenever you lose a Dervish enchantment. This skill is disabled for 45 seconds.Mysticism
Heart of Fury (PvP)
Heart of Fury (PvP)Heart of Fury (PvP)
64
Stance For 2…8…10 seconds, you attack 25% faster.Mysticism
Whirling Charge
Whirling ChargeWhirling Charge
106
Flash EnchantmentFor 1…5…6 second[s], you move 33% faster than normal. The next time you strike a foe, all other nearby foes take 10…50…60 cold damage and this enchantment ends.Wind Prayers
Harrier's Grasp
Harrier's GraspHarrier's Grasp
1015
Flash EnchantmentFor 5…17…20 seconds, attacks against moving foes also Cripple that foe for 2…8…9 seconds. This enchantment ends after you apply Cripple 1…3…3 times. When you cast this spell, you lose Cripple and 1 other condition.Wind Prayers
Attacker's Insight
Attacker's InsightAttacker's Insight
1010
Flash EnchantmentFor 3…9…10 seconds you have a 50% chance to block while attacking. When this enchantment ends, you inflict Weakness on all adjacent foes for 3…13…15 seconds.Wind Prayers
Grenth's Aura
Grenth's AuraGrenth's Aura
1010
Flash EnchantmentFor 20 seconds, you deal 5…21…25 less damage and steal 5…21…25 Health whenever you hit with a scythe attack. When you cast this enchantment you steal 5…21…25 Health from all adjacent foes.Wind Prayers
Wearying Strike
Wearying StrikeWearying Strike
6
Scythe AttackYou remove 1 Dervish enchantment. If an enchantment was removed, you inflict a Deep Wound for 3…9…10 seconds. You suffer from Weakness for 10 seconds if an enchantment is not removed.Scythe Mastery
Death Pact Signet (PvP)
Death Pact Signet (PvP)Death Pact Signet (PvP)
412
SignetResurrect target party member with your current Health and 15…83…100% Energy. The next time that ally dies within 120 seconds, so do you.Restoration Magic
ElementalistRitualist
Mist Form (PvP)
Mist Form (PvP)Mist Form (PvP)
5120
Elite Enchantment SpellFor 10…38…45 seconds, you take 33% less damage from foes under the effects of Water Magic hexes. Whenever you cast an elemental spell, all non-spirit allies in earshot are healed for 50…210…250% of the Energy cost of the spell. This spell does not heal allies above 80% Health.Water Magic
Rust
RustRust
1018
Hex SpellDeals 10…58…70 cold damage to target and adjacent foes. For 5…17…20 seconds, target foe and all adjacent foes take twice as long to activate signets. If you are Overcast, foes struck with Rust have their signets interrupted and disabled for 1…8…10 second[s].Water Magic
Shard Storm
Shard StormShard Storm
10110
Hex Spell Send out an ice shard that strikes target foe for 10…70…85 cold damage if it hits and causing target foe to move 66% slower for 2…5…6 seconds.Water Magic
Winter's Embrace
Winter's EmbraceWinter's Embrace
10¾15
Hex SpellFor 2…5…6 seconds, target foe moves 66% slower and takes 5…13…15 damage while moving.Water Magic
Glowing Ice
Glowing IceGlowing Ice
518
SpellTarget foe is struck for 5…41…50 cold damage. If that foe is under the effects of a Water Magic hex, you gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage.Water Magic
Water Attunement
Water AttunementWater Attunement
10130
Enchantment SpellFor 36…55…60 seconds, you are attuned to Water. You gain 1 Energy plus 30% of the base Energy cost of the skill each time you use Water Magic.Water Magic
Aura of Restoration (PvP)
Aura of Restoration (PvP)Aura of Restoration (PvP)
5¼20
Enchantment SpellFor 60 seconds, you gain 0…1…1 Energy and are healed for 200…360…400% of the Energy cost each time you cast a spell.Energy Storage
Death Pact Signet (PvP)
Death Pact Signet (PvP)Death Pact Signet (PvP)
412
SignetResurrect target party member with your current Health and 15…83…100% Energy. The next time that ally dies within 120 seconds, so do you.Restoration Magic
WarriorAssassin
Enraged Smash (PvP)
Enraged Smash (PvP)Enraged Smash (PvP)
510
Elite Hammer AttackIf Enraged Smash hits, you gain 1…3…4 strike[s] of adrenaline. If you hit a moving foe, you strike for +10…34…40 damage, and target foe is knocked down.Hammer Mastery
Flail
FlailFlail
4
StanceFor 1…12…15 second[s], you attack 33% faster but move 33% slower.Strength
Protector's Strike
Protector's StrikeProtector's Strike
5½3
Melee Attack If this attack strikes a moving foe, you strike for 10…34…40 more damage.Strength
Hammer Bash
Hammer BashHammer Bash
6
Hammer AttackLose all adrenaline. If Hammer Bash hits, your target is knocked down.Hammer Mastery
Crushing Blow
Crushing BlowCrushing Blow
510
Hammer AttackIf this attack hits, you strike for +1…16…20 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 5…17…20 seconds.Hammer Mastery
Auspicious Blow
Auspicious BlowAuspicious Blow
5
Hammer AttackIf Auspicious Blow hits, you strike for +5…17…20 damage and gain 3…7…8 Energy. If target foe is suffering from Weakness, this attack is unblockable.Hammer Mastery
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
Death's Charge
Death's ChargeDeath's Charge
5¼30
SpellShadow Step to target foe. If that foe has more Health than you, you are healed for 65…173…200.Shadow Arts
MesmerMonk
Keystone Signet
Keystone SignetKeystone Signet
115
Elite SignetAll of your signets except Keystone Signet are recharged. For 20 seconds, the next 0…6 times you use a signet that targets a foe, all other foes adjacent to your target take 15…60 damage and are interrupted.Fast Casting
Spirit Shackles
Spirit ShacklesSpirit Shackles
1038
Hex SpellFor 5…17…20 seconds, target foe loses 5 Energy whenever that foe attacks.Inspiration Magic
Accumulated Pain (PvP)
Accumulated Pain (PvP)Accumulated Pain (PvP)
5215
SpellTarget foe takes 10…30…35 damage. If target foe is suffering from 2 or more hexes, that foe suffers a Deep Wound for 5…17…20 seconds.Illusion Magic
Ether Signet
Ether SignetEther Signet
145
SignetIf you have less than 5…9…10 Energy, gain 10…18…20 Energy.Inspiration Magic
Signet of Recall
Signet of RecallSignet of Recall
120
SignetFor 10 seconds, you have -4 Energy regeneration. When this effect ends, you gain 13…19…20 Energy.Inspiration Magic
Scourge Healing
Scourge HealingScourge Healing
1025
Hex SpellFor 30 seconds, every time target foe is healed, the healer takes 15…67…80 holy damage.Smiting Prayers
Scourge Enchantment
Scourge EnchantmentScourge Enchantment
1025
Hex SpellFor 30 seconds, each time target foe is the target of an enchantment, the caster of that enchantment takes 15…63…75 damage.Smiting Prayers
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
ElementalistDervish
Lightning Surge
Lightning SurgeLightning Surge
10110
Elite Hex SpellAfter 3 seconds, target foe is knocked down and struck for 14…83…100 lightning damage, and has Cracked Armor for 5…17…20 seconds. This spell has 25% armor penetration.Air Magic
Lightning Strike
Lightning StrikeLightning Strike
515
SpellStrike target foe for 5…41…50 lightning damage. This spell has 25% armor penetration. If you are Overcast, that foe is hexed with Lightning Strike for 3 seconds. When this hex ends, that foe is struck again for 5…41…50 lightning damage.Air Magic
Chain Lightning
Chain LightningChain Lightning
10265
SpellTarget foe and up to two other foes near your target are struck for 10…70…85 lightning damage. This spell has 25% armor penetration.Air Magic
Shock Arrow
Shock ArrowShock Arrow
518
SpellSend out a shocking arrow that flies swiftly toward target foe, striking for 5…41…50 lightning damage. If Shock Arrow strikes a foe suffering from Cracked Armor, you gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage. Shock Arrow has 25% armor penetration.Air Magic
Windborne Speed
Windborne SpeedWindborne Speed
10¾5
Enchantment SpellFor 5…11…13 seconds, target ally moves 33% faster.Air Magic
Air Attunement
Air AttunementAir Attunement
10130
Enchantment SpellFor 36…55…60 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the skill whenever you use Air Magic.Air Magic
Aura of Restoration (PvP)
Aura of Restoration (PvP)Aura of Restoration (PvP)
5¼20
Enchantment SpellFor 60 seconds, you gain 0…1…1 Energy and are healed for 200…360…400% of the Energy cost each time you cast a spell.Energy Storage
No Skill
No SkillNo Skill
This skill is not known.
MesmerNecromancer
Energy Surge
Energy SurgeEnergy Surge
5215
Elite SpellTarget foe loses 1…8…10 Energy. For each point of Energy lost, that foe and all nearby foes take 9 damage.Domination Magic
Mind Wrack (PvP)
Mind Wrack (PvP)Mind Wrack (PvP)
517
Hex SpellFor 5…33…40 seconds, whenever this foe is the target of one of your non-hex Mesmer skills, that foe loses 1 Energy. If the target foe's Energy drops to 0, Mind Wrack ends and that foe takes 15…83…100 damage.Domination Magic
Power Drain
Power DrainPower Drain
5¼20
SpellIf target foe is casting a spell or chant, that skill is interrupted and you gain 1…25…31 Energy.Inspiration Magic
Drain Enchantment
Drain EnchantmentDrain Enchantment
5220
SpellRemove an enchantment from target foe. If an enchantment is removed, you gain 8…15…17 Energy and 40…104…120 Health.Inspiration Magic
Shatter Enchantment
Shatter EnchantmentShatter Enchantment
10120
SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic
Complicate
ComplicateComplicate
10¼20
SpellIf target foe is using a skill, that skill is interrupted and disabled for target foe and all foes in the area for an additional 5…11…12 seconds.Domination Magic
Soul Barbs
Soul BarbsSoul Barbs
10220
Hex SpellFor 30 seconds, target foe takes 15…27…30 damage when an enchantment or hex is cast on that target.Curses
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
RangerNecromancer
Melandru's Shot
Melandru's ShotMelandru's Shot
518
Elite Bow AttackIf this attack hits, your target bleeds for 5…21…25 seconds. If it hits a foe that is moving or knocked down, that foe takes +10…22…25 damage and is crippled for 5…13…15 seconds.Marksmanship
Natural Stride
Natural StrideNatural Stride
512
Stance For 1…7…8 second[s], you run 33% faster and have a 50% chance to block incoming attacks. Natural Stride ends if you become hexed or enchanted.Wilderness Survival
Troll Unguent
Troll UnguentTroll Unguent
5310
SkillFor 13 seconds, you gain +3…9…10 Health regeneration.Wilderness Survival
Distracting Shot
Distracting ShotDistracting Shot
5½10
Bow AttackIf Distracting Shot hits, it interrupts target foe's action but deals only 1…13…16 damage. If the interrupted action was a skill, that skill is disabled for an additional 20 seconds.Expertise
Savage Shot
Savage ShotSavage Shot
10½5
Bow AttackIf Savage Shot hits, your target's action is interrupted. If that action was a spell, you strike for +13…25…28 damage.Marksmanship
Apply Poison
Apply PoisonApply Poison
15212
PreparationFor 24 seconds, foes struck by your physical attacks become Poisoned for 3…13…15 seconds.Wilderness Survival
Rend Enchantments
Rend EnchantmentsRend Enchantments
5220
SpellRemove 5…8…9 enchantments from target foe. For each Monk enchantment removed, you lose 55…31…25 Health.Curses
No Skill
No SkillNo Skill
This skill is not known.
MesmerNecromancer
Energy Surge
Energy SurgeEnergy Surge
5215
Elite SpellTarget foe loses 1…8…10 Energy. For each point of Energy lost, that foe and all nearby foes take 9 damage.Domination Magic
Guilt
GuiltGuilt
5225
Hex SpellFor 6 seconds, the next time target foe casts a spell that targets a foe, the spell fails and you steal up to 5…12…14 Energy from that foe.Domination Magic
Mind Wrack (PvP)
Mind Wrack (PvP)Mind Wrack (PvP)
517
Hex SpellFor 5…33…40 seconds, whenever this foe is the target of one of your non-hex Mesmer skills, that foe loses 1 Energy. If the target foe's Energy drops to 0, Mind Wrack ends and that foe takes 15…83…100 damage.Domination Magic
Power Spike
Power SpikePower Spike
5¼12
SpellIf target foe is casting a spell or a chant, that skill is interrupted and target foe takes 30…102…120 damage.Domination Magic
Drain Enchantment
Drain EnchantmentDrain Enchantment
5220
SpellRemove an enchantment from target foe. If an enchantment is removed, you gain 8…15…17 Energy and 40…104…120 Health.Inspiration Magic
Shatter Enchantment
Shatter EnchantmentShatter Enchantment
10120
SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic
Complicate
ComplicateComplicate
10¼20
SpellIf target foe is using a skill, that skill is interrupted and disabled for target foe and all foes in the area for an additional 5…11…12 seconds.Domination Magic
Soul Barbs
Soul BarbsSoul Barbs
10220
Hex SpellFor 30 seconds, target foe takes 15…27…30 damage when an enchantment or hex is cast on that target.Curses
MesmerRitualist
Energy Surge
Energy SurgeEnergy Surge
5215
Elite SpellTarget foe loses 1…8…10 Energy. For each point of Energy lost, that foe and all nearby foes take 9 damage.Domination Magic
Mind Wrack (PvP)
Mind Wrack (PvP)Mind Wrack (PvP)
517
Hex SpellFor 5…33…40 seconds, whenever this foe is the target of one of your non-hex Mesmer skills, that foe loses 1 Energy. If the target foe's Energy drops to 0, Mind Wrack ends and that foe takes 15…83…100 damage.Domination Magic
Power Leak
Power LeakPower Leak
10¼20
SpellIf target foe is casting a spell or chant, that skill is interrupted and target foe loses 3…14…17 Energy.Domination Magic
Power Drain
Power DrainPower Drain
5¼20
SpellIf target foe is casting a spell or chant, that skill is interrupted and you gain 1…25…31 Energy.Inspiration Magic
Drain Enchantment
Drain EnchantmentDrain Enchantment
5220
SpellRemove an enchantment from target foe. If an enchantment is removed, you gain 8…15…17 Energy and 40…104…120 Health.Inspiration Magic
Shatter Enchantment
Shatter EnchantmentShatter Enchantment
10120
SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic
Complicate
ComplicateComplicate
10¼20
SpellIf target foe is using a skill, that skill is interrupted and disabled for target foe and all foes in the area for an additional 5…11…12 seconds.Domination Magic
No Skill
No SkillNo Skill
This skill is not known.
DervishMonk
Restore Condition
Restore ConditionRestore Condition
5¾2
Elite SpellRemove all conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target other ally. For each condition removed, that ally is healed for 10…58…70 Health.Protection Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Shielding Hands
Shielding HandsShielding Hands
5¼15
Enchantment SpellFor 8 seconds, damage and life steal received by target ally is reduced by 3…15…18. When Shielding Hands ends, that ally is healed for 5…41…50 Health.Protection Prayers
Aura of Stability
Aura of StabilityAura of Stability
5¼12
Enchantment SpellFor 3…7…8 seconds, target other ally cannot be knocked down.Protection Prayers
Aegis (PvP)
Aegis (PvP)Aegis (PvP)
10¼30
Enchantment SpellFor 1…3…3 seconds, target other party member cannot be the target of hostile spells, and attacks against this party member fail.Protection Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Fleeting Stability
Fleeting StabilityFleeting Stability
510
Flash EnchantmentFor 2…5…6 seconds, you cannot be knocked down and move 25% faster. This enchantment ends prematurely if it prevents a knockdown.Earth Prayers
Eremite's Zeal
Eremite's ZealEremite's Zeal
5¼15
Enchantment SpellYou gain 1…3…3 Energy for each foe within earshot, maximum 8 Energy. For 10 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1…3…3 Energy for each foe within earshot, maximum 8 Energy.Mysticism
MonkWarrior
Aura of Faith
Aura of FaithAura of Faith
5¼8
Elite Enchantment SpellFor 3 seconds, target ally gains 50…90…100% more Health when healed and takes 5…41…50% less damage.Protection Prayers
Dismiss Condition
Dismiss ConditionDismiss Condition
5¾3
SpellRemove one condition from target ally. If that ally is under the effects of an enchantment, that ally is healed for 15…63…75 Health.Protection Prayers
Shielding Hands
Shielding HandsShielding Hands
5¼15
Enchantment SpellFor 8 seconds, damage and life steal received by target ally is reduced by 3…15…18. When Shielding Hands ends, that ally is healed for 5…41…50 Health.Protection Prayers
Aura of Stability
Aura of StabilityAura of Stability
5¼12
Enchantment SpellFor 3…7…8 seconds, target other ally cannot be knocked down.Protection Prayers
Aegis (PvP)
Aegis (PvP)Aegis (PvP)
10¼30
Enchantment SpellFor 1…3…3 seconds, target other party member cannot be the target of hostile spells, and attacks against this party member fail.Protection Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
MonkAssassin
Healing Burst
Healing BurstHealing Burst
5¾4
Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers
Draw Conditions
Draw ConditionsDraw Conditions
5¼4
SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Dark Escape
Dark EscapeDark Escape
530
StanceFor 5…13…15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.Shadow Arts
Return
ReturnReturn
5¼15
SpellAll adjacent foes are Crippled for 3…7…8 seconds. Shadow Step to target other ally's location.Shadow Arts
No Skill
No SkillNo Skill
This skill is not known.
MonkAssassin
Healing Burst
Healing BurstHealing Burst
5¾4
Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers
Draw Conditions
Draw ConditionsDraw Conditions
5¼4
SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Shield Guardian
Shield GuardianShield Guardian
520
Enchantment SpellFor 1…3…4 seconds, all party members in earshot have a 75% chance to block incoming attacks. If an attack is blocked, all allies in earshot are healed for 10…34…40 and Shield Guardian ends.Protection Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Signet of Rejuvenation
Signet of RejuvenationSignet of Rejuvenation
18
SignetHeal target ally for 15…63…75. If target ally is casting a spell or attacking, that ally is healed for an additional 15…63…75 Health.Healing Prayers
Dark Escape
Dark EscapeDark Escape
530
StanceFor 5…13…15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.Shadow Arts
ElementalistMonk
Lightning Surge
Lightning SurgeLightning Surge
10110
Elite Hex SpellAfter 3 seconds, target foe is knocked down and struck for 14…83…100 lightning damage, and has Cracked Armor for 5…17…20 seconds. This spell has 25% armor penetration.Air Magic
Lightning Strike
Lightning StrikeLightning Strike
515
SpellStrike target foe for 5…41…50 lightning damage. This spell has 25% armor penetration. If you are Overcast, that foe is hexed with Lightning Strike for 3 seconds. When this hex ends, that foe is struck again for 5…41…50 lightning damage.Air Magic
Chain Lightning
Chain LightningChain Lightning
10265
SpellTarget foe and up to two other foes near your target are struck for 10…70…85 lightning damage. This spell has 25% armor penetration.Air Magic
Shock Arrow
Shock ArrowShock Arrow
518
SpellSend out a shocking arrow that flies swiftly toward target foe, striking for 5…41…50 lightning damage. If Shock Arrow strikes a foe suffering from Cracked Armor, you gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage. Shock Arrow has 25% armor penetration.Air Magic
Windborne Speed
Windborne SpeedWindborne Speed
10¾5
Enchantment SpellFor 5…11…13 seconds, target ally moves 33% faster.Air Magic
Air Attunement
Air AttunementAir Attunement
10130
Enchantment SpellFor 36…55…60 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the skill whenever you use Air Magic.Air Magic
Aura of Restoration (PvP)
Aura of Restoration (PvP)Aura of Restoration (PvP)
5¼20
Enchantment SpellFor 60 seconds, you gain 0…1…1 Energy and are healed for 200…360…400% of the Energy cost each time you cast a spell.Energy Storage
Healing Breeze
Healing BreezeHealing Breeze
1015
Enchantment SpellFor 15 seconds, target ally gains +4…8…9 Health regeneration.Healing Prayers
MonkAssassin
Healing Burst
Healing BurstHealing Burst
5¾4
Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers
Mending Touch
Mending TouchMending Touch
5¾6
SpellTouched ally loses two conditions and is healed for 15…51…60 Health for each condition removed in this way.Protection Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
Return
ReturnReturn
5¼15
SpellAll adjacent foes are Crippled for 3…7…8 seconds. Shadow Step to target other ally's location.Shadow Arts
Additional Information
- =================== Blue: (OG) Red: (SD) Notable Events: - [0:33] Relic Of Narakan (5) is dead (R) - [0:58] Tower captured! (B) - [1:06] Agent 112 is dead (R) - [1:08] Agent 100 is dead (R) - [1:21] Tower captured! (R) - [1:34] Demise D (1) is dead (R) - [1:48] Agent 102 is dead (R) - [2:00] Relic Of Narakan (5) is alive (R) - [2:00] Plus One Mending (8) is alive (R) - [2:00] Demise D (1) is alive (R) - [2:08] Agent 99 is dead (R) - [2:10] Tower captured! (B) - [2:35] Agent 93 is dead (R) - [2:57] Agent 98 is dead (B) - [2:59] Agent 94 is dead (B) - [3:21] Agent 88 is dead (R) - [3:33] Agent 84 is dead (B) - [3:36] Agent 87 is dead (R) - [3:44] Agent 97 is dead (B) - [3:47] Guild Lord under attack! (B) - [4:03] More Al (2) is dead (R) - [4:03] Demise D (1) is dead (R) - [4:10] Morale boost! (B) - [4:26] Forrest For America (3) is dead (R) - [4:32] Guild Lord under attack! (R) - [4:41] Kinda Ops (7) is dead (R) - [4:58] Relic Of Narakan (5) is dead (R) - [5:03] Agent 92 is dead (R) - [5:18] Plus One Mending (8) is dead (R) - [5:40] X X Smelly X X (6) is dead (R) - [5:59] Demise D (1) is alive (R) - [5:59] More Al (2) is alive (R) - [5:59] Relic Of Narakan (5) is alive (R) - [5:59] Forrest For America (3) is alive (R) - [5:59] Plus One Mending (8) is alive (R) - [5:59] Kinda Ops (7) is alive (R) - [5:59] X X Smelly X X (6) is alive (R) - [6:09] Ryoki Tenkai Maga (4) is dead (B) - [6:10] Morale boost! (B) - [6:11] Holye Mesmerise (5) is dead (B) - [6:12] Ryoki Tenkai Maga (4) is alive (B) - [6:12] Derv All Pos (6) is dead (B) - [6:15] Holye Mesmerise (5) is alive (B) - [6:22] Ryoki Tenkai Maga (4) is dead (B) - [6:45] Cucumber Caaaa Non (1) is dead (B) - [6:46] Anthony Romero (2) is dead (B) - [6:47] Demigod Zethus (3) is dead (B) - [7:23] Guild Lord under attack! (B) - [7:35] Agent 86 is dead (B) - [7:55] Cant Stop The Love (7) is dead (B) - [8:00] Derv All Pos (6) is alive (B) - [8:00] Cucumber Caaaa Non (1) is alive (B) - [8:00] Cant Stop The Love (7) is alive (B) - [8:00] Demigod Zethus (3) is alive (B) - [8:00] Anthony Romero (2) is alive (B) - [8:00] Ryoki Tenkai Maga (4) is alive (B) - [8:01] Agent 82 is dead (B) - [8:02] Victory for Red! - [8:02] Holye Mesmerise (5) is dead (B) - [8:02] Derv All Pos (6) is dead (B) - [8:02] Cucumber Caaaa Non (1) is dead (B) - [8:02] Anthony Romero (2) is dead (B) - [8:02] Ryoki Tenkai Maga (4) is dead (B) - [8:02] Cant Stop The Love (7) is dead (B) - [8:02] Demigod Zethus (3) is dead (B) - [8:02] Y M M O L A T E (8) is dead (B) - [8:03] Agent 85 is dead (B) =================== Match Statistics =================== Vive Le Serpiente [OG] - Kills: 10 | Damage: 25949 #1: Cucumber Caaaa Non - d:2 | dmg:3749 | att_s:25 | att_f:0 | att_st:22 | skill_a:109 | skill_f:98 | skill_st:11 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:2 | int_skill:2 | cancel_att:22 | cancel_skill:11 | crit_d:0 | crit_r:10 #2: Anthony Romero - d:2 | dmg:3322 | att_s:13 | att_f:0 | att_st:10 | skill_a:120 | skill_f:112 | skill_st:8 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:5 | int_skill:5 | cancel_att:10 | cancel_skill:8 | crit_d:0 | crit_r:12 #3: Demigod Zethus - d:2 | dmg:3878 | att_s:39 | att_f:0 | att_st:22 | skill_a:70 | skill_f:68 | skill_st:2 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:0 | int_skill:0 | cancel_att:22 | cancel_skill:2 | crit_d:0 | crit_r:7 #4: Ryoki Tenkai Maga - d:3 | dmg:3308 | att_s:42 | att_f:0 | att_st:10 | skill_a:81 | skill_f:81 | skill_st:0 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:0 | int_skill:0 | cancel_att:10 | cancel_skill:0 | crit_d:1 | crit_r:20 #5: Holye Mesmerise - d:2 | dmg:4401 | att_s:62 | att_f:0 | att_st:23 | skill_a:81 | skill_f:78 | skill_st:3 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:0 | int_skill:0 | cancel_att:23 | cancel_skill:3 | crit_d:1 | crit_r:9 #6: Derv All Pos - d:2 | dmg:144 | att_s:15 | att_f:0 | att_st:3 | skill_a:79 | skill_f:79 | skill_st:0 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:0 | int_skill:0 | cancel_att:3 | cancel_skill:0 | crit_d:0 | crit_r:4 #7: Cant Stop The Love - d:2 | dmg:88 | att_s:15 | att_f:0 | att_st:1 | skill_a:51 | skill_f:50 | skill_st:1 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:1 | int_skill:1 | cancel_att:1 | cancel_skill:1 | crit_d:0 | crit_r:2 #8: Y M M O L A T E - d:1 | dmg:4863 | att_s:0 | att_f:0 | att_st:0 | skill_a:92 | skill_f:90 | skill_st:2 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:1 | int_skill:1 | cancel_att:0 | cancel_skill:2 | crit_d:0 | crit_r:7 The Silver Death [SD] - Kills: 16 | Damage: 16155 #1: Demise D - d:2 | dmg:3556 | att_s:80 | att_f:59 | att_st:17 | skill_a:8 | skill_f:6 | skill_st:2 | atk_skill_a:9 | atk_skill_f:8 | atk_skill_st:1 | int:2 | int_skill:2 | cancel_att:17 | cancel_skill:3 | crit_d:16 | crit_r:11 #2: More Al - d:1 | dmg:2710 | att_s:55 | att_f:30 | att_st:18 | skill_a:2 | skill_f:2 | skill_st:0 | atk_skill_a:28 | atk_skill_f:28 | atk_skill_st:0 | int:0 | int_skill:0 | cancel_att:18 | cancel_skill:0 | crit_d:15 | crit_r:11 #3: Forrest For America - d:1 | dmg:3285 | att_s:17 | att_f:0 | att_st:13 | skill_a:81 | skill_f:71 | skill_st:10 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:7 | int_skill:7 | cancel_att:13 | cancel_skill:10 | crit_d:0 | crit_r:1 #4: Golden Roc - d:0 | dmg:1386 | att_s:39 | att_f:0 | att_st:16 | skill_a:16 | skill_f:16 | skill_st:0 | atk_skill_a:46 | atk_skill_f:0 | atk_skill_st:0 | int:0 | int_skill:0 | cancel_att:16 | cancel_skill:0 | crit_d:10 | crit_r:0 #5: Relic Of Narakan - d:2 | dmg:1891 | att_s:25 | att_f:0 | att_st:15 | skill_a:42 | skill_f:40 | skill_st:2 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:1 | int_skill:1 | cancel_att:15 | cancel_skill:2 | crit_d:0 | crit_r:0 #6: X X Smelly X X - d:1 | dmg:167 | att_s:18 | att_f:0 | att_st:6 | skill_a:50 | skill_f:46 | skill_st:4 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:3 | int_skill:3 | cancel_att:6 | cancel_skill:4 | crit_d:0 | crit_r:0 #7: Kinda Ops - d:1 | dmg:231 | att_s:21 | att_f:0 | att_st:4 | skill_a:64 | skill_f:59 | skill_st:5 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:4 | int_skill:4 | cancel_att:4 | cancel_skill:5 | crit_d:0 | crit_r:0 #8: Plus One Mending - d:2 | dmg:126 | att_s:14 | att_f:0 | att_st:4 | skill_a:52 | skill_f:50 | skill_st:2 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:1 | int_skill:1 | cancel_att:4 | cancel_skill:2 | crit_d:0 | crit_r:6 =================== Lord Damage: Blue: 3060 Red: 2487 Count of Morale Boosts: Blue: 2 Red: 0