Match InformationOther Information
Match Date:25 Apr 2016Flux:There Can Be Only OneCredits:Ruedi/ign:Haeron Nordwolf
Occasion:Automated TournamentsGuild Hall:Imperial IsleAdded to Site:26 Apr 2016 00:10:30 CEST
#302
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#30
ElementalistDervish
Aura of Restoration (PvP)
Aura of Restoration (PvP)Aura of Restoration (PvP)
5¼20
Enchantment SpellFor 60 seconds, you gain 0…1…1 Energy and are healed for 200…360…400% of the Energy cost each time you cast a spell.Energy Storage
Air Attunement
Air AttunementAir Attunement
10130
Enchantment SpellFor 36…55…60 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the skill whenever you use Air Magic.Air Magic
Invoke Lightning
Invoke LightningInvoke Lightning
10165
Elite SpellTarget foe and up to two other foes near your target are struck for 10…74…90 lightning damage. This spell has 25% armor penetration.Air Magic
Lightning Strike
Lightning StrikeLightning Strike
515
SpellStrike target foe for 5…41…50 lightning damage. This spell has 25% armor penetration. If you are Overcast, that foe is hexed with Lightning Strike for 3 seconds. When this hex ends, that foe is struck again for 5…41…50 lightning damage.Air Magic
Shell Shock
Shell ShockShell Shock
518
SpellTarget foe is struck for 10…26…30 lightning damage and has Cracked Armor for 5…17…20 seconds. This spell has 25% armor penetration. If you are Overcast, this spell strikes adjacent foes.Air Magic
Blinding Flash
Blinding FlashBlinding Flash
10¾8
SpellTarget foe is Blinded for 3…7…8 seconds.Air Magic
Eremite's Zeal
Eremite's ZealEremite's Zeal
5¼15
Enchantment SpellYou gain 1…3…3 Energy for each foe within earshot, maximum 8 Energy. For 10 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1…3…3 Energy for each foe within earshot, maximum 8 Energy.Mysticism
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
WarriorElementalist
Eviscerate
EviscerateEviscerate
8
Elite Axe AttackIf Eviscerate hits, you strike for +1…25…31 damage and inflict a Deep Wound, lowering your target's maximum Health by 20% for 5…17…20 seconds.Axe Mastery
Executioner's Strike
Executioner's StrikeExecutioner's Strike
8
Axe AttackIf this attack hits, you strike for +10…34…40 damage.Axe Mastery
Disrupting Chop
Disrupting ChopDisrupting Chop
6
Axe AttackIf it hits, this attack interrupts the target's current action. If that action was a skill, that skill is disabled for an additional 20 seconds.Axe Mastery
Bull's Strike
Bull's StrikeBull's Strike
510
Melee AttackIf this attack hits a moving foe, you strike for +5…25…30 damage, and your target is knocked down.Strength
Shock
ShockShock
5¾1010
SkillTarget touched foe is knocked down and struck for 10…50…60 lightning damage. This skill has 25% armor penetration.Air Magic
Frenzy
FrenzyFrenzy
54
StanceFor 8 seconds, you attack 33% faster but take double damage.
Rush
RushRush
4
StanceFor 8…18…20 seconds, you move 25% faster.Strength
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
ElementalistDervish
Aura of Restoration (PvP)
Aura of Restoration (PvP)Aura of Restoration (PvP)
5¼20
Enchantment SpellFor 60 seconds, you gain 0…1…1 Energy and are healed for 200…360…400% of the Energy cost each time you cast a spell.Energy Storage
Fire Attunement
Fire AttunementFire Attunement
10130
Enchantment SpellFor 36…55…60 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the skill each time you use Fire Magic.Fire Magic
Mind Burn
Mind BurnMind Burn
5155
Elite SpellTarget foe and all adjacent foes take 15…51…60 fire damage. If you have more Energy than target foe, that foe and all adjacent foes take an additional 15…51…60 fire damage and are set on fire for 1…8…10 second[s].Fire Magic
Immolate
ImmolateImmolate
1015
SpellTarget foe is struck for 20…64…75 fire damage and is set on fire for 1…3…3 second[s].Fire Magic
Glowing Gaze
Glowing GazeGlowing Gaze
518
SpellTarget foe takes 5…41…50 fire damage. If that foe is on Fire, you gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage.Fire Magic
Smoldering Embers
Smoldering EmbersSmoldering Embers
107
Hex SpellTarget foe is struck for 10…58…70 fire damage. If you are Overcast, that foe is hexed with Smoldering Embers for 3 seconds and takes 5…21…25 additional fire damage each second.Fire Magic
Flame Djinn's Haste
Flame Djinn's HasteFlame Djinn's Haste
10¾20
Enchantment SpellAll adjacent foes are struck for 15…99…120 fire damage. For 8…13…14 seconds, you move 25% faster. Flame Djinn's Haste recharges 50% faster if a foe was struck by this spell.Fire Magic
Mystic Regeneration (PvP)
Mystic Regeneration (PvP)Mystic Regeneration (PvP)
10¼12
Enchantment Spell For 5…17…20 seconds, you have +1…3…4 Health regeneration for each enchantment (maximum of 3) on you.Earth Prayers
DervishMonk
Avatar of Balthazar
Avatar of BalthazarAvatar of Balthazar
5220
Elite FormFor 10…74…90 seconds, you gain +20 armor against physical damage, you gain adrenaline 25% faster, your attacks deal holy damage, and whenever you lose a Dervish enchantment, nearby foes are set on fire for 1…3…3 second[s]. This skill is disabled for 45 seconds.Mysticism
Harrier's Grasp
Harrier's GraspHarrier's Grasp
1015
Flash EnchantmentFor 5…17…20 seconds, attacks against moving foes also Cripple that foe for 2…8…9 seconds. This enchantment ends after you apply Cripple 1…3…3 times. When you cast this spell, you lose Cripple and 1 other condition.Wind Prayers
Radiant Scythe
Radiant ScytheRadiant Scythe
6
Scythe AttackThis attack strikes for +1 damage for each point of Energy you currently have, maximum 5…25…30. You gain 1…6…7 Energy if this attack hits.Scythe Mastery
Wearying Strike
Wearying StrikeWearying Strike
6
Scythe AttackYou remove 1 Dervish enchantment. If an enchantment was removed, you inflict a Deep Wound for 3…9…10 seconds. You suffer from Weakness for 10 seconds if an enchantment is not removed.Scythe Mastery
Rending Aura
Rending AuraRending Aura
106
Flash EnchantmentWhen you cast this enchantment, all nearby foes take 10…34…40 cold damage. For  30 seconds, your attack skills remove enchantments from knocked-down foes. When this enchantment ends, nearby foes are affected by Cracked Armor for 1…8…10 second[s].Wind Prayers
Heart of Fury (PvP)
Heart of Fury (PvP)Heart of Fury (PvP)
64
Stance For 2…8…10 seconds, you attack 25% faster.Mysticism
Whirling Charge
Whirling ChargeWhirling Charge
106
Flash EnchantmentFor 1…5…6 second[s], you move 33% faster than normal. The next time you strike a foe, all other nearby foes take 10…50…60 cold damage and this enchantment ends.Wind Prayers
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
WarriorElementalist
Eviscerate
EviscerateEviscerate
8
Elite Axe AttackIf Eviscerate hits, you strike for +1…25…31 damage and inflict a Deep Wound, lowering your target's maximum Health by 20% for 5…17…20 seconds.Axe Mastery
Body Blow
Body BlowBody Blow
7
Melee AttackIf this attack hits, target foe takes +10…34…40 damage. If target foe has Cracked Armor, that foe suffers from a Deep Wound for 0…12…15 second[s].Strength
Agonizing Chop
Agonizing ChopAgonizing Chop
16
Axe AttackWhen this attack hits, you deal +5…17…20 damage. If target foe is suffering from a Deep Wound, you interrupt that foe's action.Axe Mastery
Bull's Strike
Bull's StrikeBull's Strike
510
Melee AttackIf this attack hits a moving foe, you strike for +5…25…30 damage, and your target is knocked down.Strength
Shock
ShockShock
5¾1010
SkillTarget touched foe is knocked down and struck for 10…50…60 lightning damage. This skill has 25% armor penetration.Air Magic
Frenzy
FrenzyFrenzy
54
StanceFor 8 seconds, you attack 33% faster but take double damage.
Rush
RushRush
4
StanceFor 8…18…20 seconds, you move 25% faster.Strength
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
RangerMonk
Melandru's Shot
Melandru's ShotMelandru's Shot
518
Elite Bow AttackIf this attack hits, your target bleeds for 5…21…25 seconds. If it hits a foe that is moving or knocked down, that foe takes +10…22…25 damage and is crippled for 5…13…15 seconds.Marksmanship
Distracting Shot
Distracting ShotDistracting Shot
5½10
Bow AttackIf Distracting Shot hits, it interrupts target foe's action but deals only 1…13…16 damage. If the interrupted action was a skill, that skill is disabled for an additional 20 seconds.Expertise
Savage Shot
Savage ShotSavage Shot
10½5
Bow AttackIf Savage Shot hits, your target's action is interrupted. If that action was a spell, you strike for +13…25…28 damage.Marksmanship
Lightning Reflexes (PvP)
Lightning Reflexes (PvP)Lightning Reflexes (PvP)
1045
StanceFor 5…10…11 seconds, you have a 75% chance to block melee and projectile attacks, and you attack 33% faster.Expertise
Mending Touch
Mending TouchMending Touch
5¾6
SpellTouched ally loses two conditions and is healed for 15…51…60 Health for each condition removed in this way.Protection Prayers
Apply Poison
Apply PoisonApply Poison
15212
PreparationFor 24 seconds, foes struck by your physical attacks become Poisoned for 3…13…15 seconds.Wilderness Survival
Natural Stride
Natural StrideNatural Stride
512
Stance For 1…7…8 second[s], you run 33% faster and have a 50% chance to block incoming attacks. Natural Stride ends if you become hexed or enchanted.Wilderness Survival
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
DervishRitualist
Avatar of Balthazar
Avatar of BalthazarAvatar of Balthazar
5220
Elite FormFor 10…74…90 seconds, you gain +20 armor against physical damage, you gain adrenaline 25% faster, your attacks deal holy damage, and whenever you lose a Dervish enchantment, nearby foes are set on fire for 1…3…3 second[s]. This skill is disabled for 45 seconds.Mysticism
Harrier's Grasp
Harrier's GraspHarrier's Grasp
1015
Flash EnchantmentFor 5…17…20 seconds, attacks against moving foes also Cripple that foe for 2…8…9 seconds. This enchantment ends after you apply Cripple 1…3…3 times. When you cast this spell, you lose Cripple and 1 other condition.Wind Prayers
Radiant Scythe
Radiant ScytheRadiant Scythe
6
Scythe AttackThis attack strikes for +1 damage for each point of Energy you currently have, maximum 5…25…30. You gain 1…6…7 Energy if this attack hits.Scythe Mastery
Wearying Strike
Wearying StrikeWearying Strike
6
Scythe AttackYou remove 1 Dervish enchantment. If an enchantment was removed, you inflict a Deep Wound for 3…9…10 seconds. You suffer from Weakness for 10 seconds if an enchantment is not removed.Scythe Mastery
Rending Aura
Rending AuraRending Aura
106
Flash EnchantmentWhen you cast this enchantment, all nearby foes take 10…34…40 cold damage. For  30 seconds, your attack skills remove enchantments from knocked-down foes. When this enchantment ends, nearby foes are affected by Cracked Armor for 1…8…10 second[s].Wind Prayers
Heart of Fury (PvP)
Heart of Fury (PvP)Heart of Fury (PvP)
64
Stance For 2…8…10 seconds, you attack 25% faster.Mysticism
Whirling Charge
Whirling ChargeWhirling Charge
106
Flash EnchantmentFor 1…5…6 second[s], you move 33% faster than normal. The next time you strike a foe, all other nearby foes take 10…50…60 cold damage and this enchantment ends.Wind Prayers
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
MesmerRitualist
Power Block
Power BlockPower Block
15¼20
Elite SpellIf target foe is casting a spell or chant, that skill and all skills of the same attribute are disabled for 1…10…12 seconds and that skill is interrupted.Domination Magic
Complicate
ComplicateComplicate
10¼20
SpellIf target foe is using a skill, that skill is interrupted and disabled for target foe and all foes in the area for an additional 5…11…12 seconds.Domination Magic
Power Drain
Power DrainPower Drain
5¼20
SpellIf target foe is casting a spell or chant, that skill is interrupted and you gain 1…25…31 Energy.Inspiration Magic
Diversion
DiversionDiversion
10312
Hex SpellFor 6 seconds, the next time target foe uses a skill, that skill takes an additional 10…47…56 seconds to recharge.Domination Magic
Wastrel's Demise
Wastrel's DemiseWastrel's Demise
5¼3
Hex SpellFor 5 seconds, target foe is hexed with Wastrel's Demise. Each second while hexed, target foe and all foes adjacent to that foe take 1…8…10 damage and an additional 1…8…10 damage for each second this spell is in effect. This hex ends prematurely if target foe uses a skill.Domination Magic
Shatter Enchantment
Shatter EnchantmentShatter Enchantment
10120
SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic
Drain Enchantment
Drain EnchantmentDrain Enchantment
5220
SpellRemove an enchantment from target foe. If an enchantment is removed, you gain 8…15…17 Energy and 40…104…120 Health.Inspiration Magic
Death Pact Signet (PvP)
Death Pact Signet (PvP)Death Pact Signet (PvP)
412
SignetResurrect target party member with your current Health and 15…83…100% Energy. The next time that ally dies within 120 seconds, so do you.Restoration Magic
MesmerRitualist
Power Block
Power BlockPower Block
15¼20
Elite SpellIf target foe is casting a spell or chant, that skill and all skills of the same attribute are disabled for 1…10…12 seconds and that skill is interrupted.Domination Magic
Complicate
ComplicateComplicate
10¼20
SpellIf target foe is using a skill, that skill is interrupted and disabled for target foe and all foes in the area for an additional 5…11…12 seconds.Domination Magic
Power Drain
Power DrainPower Drain
5¼20
SpellIf target foe is casting a spell or chant, that skill is interrupted and you gain 1…25…31 Energy.Inspiration Magic
Diversion
DiversionDiversion
10312
Hex SpellFor 6 seconds, the next time target foe uses a skill, that skill takes an additional 10…47…56 seconds to recharge.Domination Magic
Shame
ShameShame
10230
Hex SpellFor 6 seconds, the next time target foe casts a spell that targets an ally, the spell fails and you steal up to 5…12…14 Energy from that foe.Domination Magic
Shatter Enchantment
Shatter EnchantmentShatter Enchantment
10120
SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic
Drain Enchantment
Drain EnchantmentDrain Enchantment
5220
SpellRemove an enchantment from target foe. If an enchantment is removed, you gain 8…15…17 Energy and 40…104…120 Health.Inspiration Magic
Death Pact Signet (PvP)
Death Pact Signet (PvP)Death Pact Signet (PvP)
412
SignetResurrect target party member with your current Health and 15…83…100% Energy. The next time that ally dies within 120 seconds, so do you.Restoration Magic
MesmerAssassin
Psychic Instability (PvP)
Psychic Instability (PvP)Psychic Instability (PvP)
5¼12
Elite SpellInterrupts the target foe's action. If that action is a skill, that foe and all adjacent foes are knocked down for 2…3 seconds. (50% failure chance with Fast Casting 4 or less.)Fast Casting
Wastrel's Demise
Wastrel's DemiseWastrel's Demise
5¼3
Hex SpellFor 5 seconds, target foe is hexed with Wastrel's Demise. Each second while hexed, target foe and all foes adjacent to that foe take 1…8…10 damage and an additional 1…8…10 damage for each second this spell is in effect. This hex ends prematurely if target foe uses a skill.Domination Magic
Wastrel's Worry
Wastrel's WorryWastrel's Worry
5¼1
Hex SpellAfter 3 seconds, target foe and all adjacent foes take 20…84…100 damage. If that foe successfully uses a skill, Wastrel's Worry ends prematurely and does no damage.Domination Magic
Power Spike
Power SpikePower Spike
5¼12
SpellIf target foe is casting a spell or a chant, that skill is interrupted and target foe takes 30…102…120 damage.Domination Magic
Power Drain
Power DrainPower Drain
5¼20
SpellIf target foe is casting a spell or chant, that skill is interrupted and you gain 1…25…31 Energy.Inspiration Magic
Shatter Enchantment
Shatter EnchantmentShatter Enchantment
10120
SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic
Drain Enchantment
Drain EnchantmentDrain Enchantment
5220
SpellRemove an enchantment from target foe. If an enchantment is removed, you gain 8…15…17 Energy and 40…104…120 Health.Inspiration Magic
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
MonkWarrior
Restore Condition
Restore ConditionRestore Condition
5¾2
Elite SpellRemove all conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target other ally. For each condition removed, that ally is healed for 10…58…70 Health.Protection Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Shielding Hands
Shielding HandsShielding Hands
5¼15
Enchantment SpellFor 8 seconds, damage and life steal received by target ally is reduced by 3…15…18. When Shielding Hands ends, that ally is healed for 5…41…50 Health.Protection Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Shield Guardian
Shield GuardianShield Guardian
520
Enchantment SpellFor 1…3…4 seconds, all party members in earshot have a 75% chance to block incoming attacks. If an attack is blocked, all allies in earshot are healed for 10…34…40 and Shield Guardian ends.Protection Prayers
Holy Veil
Holy VeilHoly Veil
-15112
Enchantment SpellWhile you maintain this enchantment, any hex cast on target ally takes twice as long to cast. When Holy Veil ends, one hex is removed from target ally.
Aura of Stability
Aura of StabilityAura of Stability
5¼12
Enchantment SpellFor 3…7…8 seconds, target other ally cannot be knocked down.Protection Prayers
Balanced Stance
Balanced StanceBalanced Stance
530
StanceFor 8…18…20 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack.Tactics
MonkWarrior
Restore Condition
Restore ConditionRestore Condition
5¾2
Elite SpellRemove all conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target other ally. For each condition removed, that ally is healed for 10…58…70 Health.Protection Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Shield Guardian
Shield GuardianShield Guardian
520
Enchantment SpellFor 1…3…4 seconds, all party members in earshot have a 75% chance to block incoming attacks. If an attack is blocked, all allies in earshot are healed for 10…34…40 and Shield Guardian ends.Protection Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Shielding Hands
Shielding HandsShielding Hands
5¼15
Enchantment SpellFor 8 seconds, damage and life steal received by target ally is reduced by 3…15…18. When Shielding Hands ends, that ally is healed for 5…41…50 Health.Protection Prayers
Holy Veil
Holy VeilHoly Veil
-15112
Enchantment SpellWhile you maintain this enchantment, any hex cast on target ally takes twice as long to cast. When Holy Veil ends, one hex is removed from target ally.
Aura of Stability
Aura of StabilityAura of Stability
5¼12
Enchantment SpellFor 3…7…8 seconds, target other ally cannot be knocked down.Protection Prayers
Balanced Stance
Balanced StanceBalanced Stance
530
StanceFor 8…18…20 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack.Tactics
MonkAssassin
Healing Burst
Healing BurstHealing Burst
5¾4
Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Signet of Rejuvenation
Signet of RejuvenationSignet of Rejuvenation
18
SignetHeal target ally for 15…63…75. If target ally is casting a spell or attacking, that ally is healed for an additional 15…63…75 Health.Healing Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Shield Guardian
Shield GuardianShield Guardian
520
Enchantment SpellFor 1…3…4 seconds, all party members in earshot have a 75% chance to block incoming attacks. If an attack is blocked, all allies in earshot are healed for 10…34…40 and Shield Guardian ends.Protection Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Draw Conditions
Draw ConditionsDraw Conditions
5¼4
SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers
Dark Escape
Dark EscapeDark Escape
530
StanceFor 5…13…15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.Shadow Arts
MonkAssassin
Healing Burst
Healing BurstHealing Burst
5¾4
Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Infuse Health
Infuse HealthInfuse Health
10¼
SpellLose half your current Health. Target other ally is healed for 100…129…136% of the amount you lost.Healing Prayers
Shield Guardian
Shield GuardianShield Guardian
520
Enchantment SpellFor 1…3…4 seconds, all party members in earshot have a 75% chance to block incoming attacks. If an attack is blocked, all allies in earshot are healed for 10…34…40 and Shield Guardian ends.Protection Prayers
Signet of Rejuvenation
Signet of RejuvenationSignet of Rejuvenation
18
SignetHeal target ally for 15…63…75. If target ally is casting a spell or attacking, that ally is healed for an additional 15…63…75 Health.Healing Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Draw Conditions
Draw ConditionsDraw Conditions
5¼4
SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers
Dark Escape
Dark EscapeDark Escape
530
StanceFor 5…13…15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.Shadow Arts
MonkAssassin
Healing Burst
Healing BurstHealing Burst
5¾4
Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Shield Guardian
Shield GuardianShield Guardian
520
Enchantment SpellFor 1…3…4 seconds, all party members in earshot have a 75% chance to block incoming attacks. If an attack is blocked, all allies in earshot are healed for 10…34…40 and Shield Guardian ends.Protection Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Mending Touch
Mending TouchMending Touch
5¾6
SpellTouched ally loses two conditions and is healed for 15…51…60 Health for each condition removed in this way.Protection Prayers
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
MonkAssassin
Healing Burst
Healing BurstHealing Burst
5¾4
Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Shielding Hands
Shielding HandsShielding Hands
5¼15
Enchantment SpellFor 8 seconds, damage and life steal received by target ally is reduced by 3…15…18. When Shielding Hands ends, that ally is healed for 5…41…50 Health.Protection Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
No Skill
No SkillNo Skill
This skill is not known.
Dark Escape
Dark EscapeDark Escape
530
StanceFor 5…13…15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.Shadow Arts
Additional Information
MTown got 60'd, QQ resigned. 16:00.