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| Wounding Strike (PvP)53 Elite Scythe AttackIf this attack hits, target foe suffers from Bleeding for 5…17…20 seconds, and you lose 1 Dervish enchantment. If an enchantment is removed, target foe also suffers from a Deep Wound for 5…17…20 seconds.Scythe Mastery Radiant Scythe6 Scythe AttackThis attack strikes for +1 damage for each point of Energy you currently have, maximum 5…25…30. You gain 1…6…7 Energy if this attack hits.Scythe Mastery Pious Fury (PvP)515 StanceRemove one Dervish enchantment. For 1…4…5 second[s], you attack 25% faster. If an enchantment was removed, this stance lasts twice as long.Mysticism Eremite's Zeal5¼15 Enchantment SpellYou gain 1…3…3 Energy for each foe within earshot, maximum 8 Energy. For 10 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1…3…3 Energy for each foe within earshot, maximum 8 Energy.Mysticism Rending Aura106 Flash EnchantmentWhen you cast this enchantment, all nearby foes take 10…34…40 cold damage. For 30 seconds, your attack skills remove enchantments from knocked-down foes. When this enchantment ends, nearby foes are affected by Cracked Armor for 1…8…10 second[s].Wind Prayers Grenth's Fingers510 Flash EnchantmentAll nearby foes are struck for 10…34…40 cold damage. For 30 seconds, your attacks deal cold damage. When this enchantment ends, you transfer 1…2…2 condition[s] to all nearby foes. Wind Prayers Dash58 StanceFor 3 seconds, you run 50% faster. No SkillThis skill is not known. | | Stunning Strike10 Elite Spear AttackIf this attack hits, you deal +5…25…30 damage. If it hits a foe suffering from a condition, that foe is also Dazed for 4…9…10 seconds.Spear Mastery Blazing Spear6 Spear AttackIf this attack hits, it deals +5…21…25 damage and sets target foe on Fire for 1…3…3 second[s].Spear Mastery Barbed Spear2 Spear AttackIf this attack hits, your target begins Bleeding for 5…17…20 seconds.Spear Mastery Maiming Spear55 Spear AttackIf your attack hits a Bleeding foe, that foe is Crippled for 5…17…20 seconds.Spear Mastery Flail4 StanceFor 1…12…15 second[s], you attack 33% faster but move 33% slower.Strength Watch Yourself! (PvP)44 ShoutParty members within earshot gain +5…21…25 armor for 10 seconds. This shout ends after 1…3…3 incoming attack[s].Tactics To the Limit!515 ShoutFor each foe within earshot (maximum 1…5…6), you gain one strike of adrenaline. For 10…18…20 seconds, your maximum Health is increased by 10…50…60.Tactics Resurrection Signet3 SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
| Air Attunement10130 Enchantment SpellFor 36…55…60 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the skill whenever you use Air Magic.Air Magic Aura of Restoration (PvP)5¼20 Enchantment SpellFor 60 seconds, you gain 0…1…1 Energy and are healed for 200…360…400% of the Energy cost each time you cast a spell.Energy Storage Invoke Lightning10165 Elite SpellTarget foe and up to two other foes near your target are struck for 10…74…90 lightning damage. This spell has 25% armor penetration.Air Magic Shell Shock518 SpellTarget foe is struck for 10…26…30 lightning damage and has Cracked Armor for 5…17…20 seconds. This spell has 25% armor penetration. If you are Overcast, this spell strikes adjacent foes.Air Magic Lightning Strike515 SpellStrike target foe for 5…41…50 lightning damage. This spell has 25% armor penetration. If you are Overcast, that foe is hexed with Lightning Strike for 3 seconds. When this hex ends, that foe is struck again for 5…41…50 lightning damage.Air Magic Blinding Flash10¾8 SpellTarget foe is Blinded for 3…7…8 seconds.Air Magic Windborne Speed10¾5 Enchantment SpellFor 5…11…13 seconds, target ally moves 33% faster.Air Magic No SkillThis skill is not known. | | Irresistible Sweep (PvP)5 Scythe AttackDeal +3…13…15 damage and lose 1 Dervish enchantment. If you lose an enchantment in this way, Irresistible Sweep cannot be blocked and removes a stance.Scythe Mastery Wearying Strike6 Scythe AttackYou remove 1 Dervish enchantment. If an enchantment was removed, you inflict a Deep Wound for 3…9…10 seconds. You suffer from Weakness for 10 seconds if an enchantment is not removed.Scythe Mastery Pious Fury (PvP)515 StanceRemove one Dervish enchantment. For 1…4…5 second[s], you attack 25% faster. If an enchantment was removed, this stance lasts twice as long.Mysticism Whirling Charge106 Flash EnchantmentFor 1…5…6 second[s], you move 33% faster than normal. The next time you strike a foe, all other nearby foes take 10…50…60 cold damage and this enchantment ends.Wind Prayers Rending Aura106 Flash EnchantmentWhen you cast this enchantment, all nearby foes take 10…34…40 cold damage. For 30 seconds, your attack skills remove enchantments from knocked-down foes. When this enchantment ends, nearby foes are affected by Cracked Armor for 1…8…10 second[s].Wind Prayers Harrier's Grasp1015 Flash EnchantmentFor 5…17…20 seconds, attacks against moving foes also Cripple that foe for 2…8…9 seconds. This enchantment ends after you apply Cripple 1…3…3 times. When you cast this spell, you lose Cripple and 1 other condition.Wind Prayers Avatar of Balthazar5220 Elite FormFor 10…74…90 seconds, you gain +20 armor against physical damage, you gain adrenaline 25% faster, your attacks deal holy damage, and whenever you lose a Dervish enchantment, nearby foes are set on fire for 1…3…3 second[s]. This skill is disabled for 45 seconds.Mysticism Death Pact Signet (PvP)412 SignetResurrect target party member with your current Health and 15…83…100% Energy. The next time that ally dies within 120 seconds, so do you.Restoration Magic |
| Elemental Attunement10120 Elite Enchantment SpellFor 25…53…60 seconds, you are attuned to Air, Fire, Water, and Earth and gain +1…2…2 to these attributes. You gain 50% of the base Energy cost of the skill each time you use magic associated with any of these elements.Energy Storage Earth Attunement10130 Enchantment SpellFor 36…55…60 seconds, you are attuned to Earth. You gain 1 Energy plus 30% of the base Energy cost of the skill each time you use Earth Magic.Earth Magic Aura of Restoration (PvP)5¼20 Enchantment SpellFor 60 seconds, you gain 0…1…1 Energy and are healed for 200…360…400% of the Energy cost each time you cast a spell.Energy Storage Ebon Hawk1015 SpellSend a projectile that strikes target foe for 10…70…85 earth damage and causes Weakness for 5…13…15 seconds if it hits.Earth Magic Stoning1515 SpellSend out a large stone, striking target foe for 45…93…105 earth damage if it hits. If Stoning hits a foe suffering from Weakness, that foe is knocked down.Earth Magic Obsidian Flame (PvP)51½55 SpellDeal 22…78…92 damage to target foe. This spell ignores armor.Earth Magic Reverse Hex10¼10 Enchantment SpellRemove one hex from target ally. If a hex was removed in this way, for 5…9…10 seconds, the next time target ally would take damage, that damage is reduced by 5…41…50.Protection Prayers No SkillThis skill is not known. | | Magebane Shot10½5 Elite Bow AttackIf this attack hits, it interrupts target foe's action. If that action was a spell, it is disabled for an additional 10 seconds. This attack cannot be blocked. Distracting Shot5½10 Bow AttackIf Distracting Shot hits, it interrupts target foe's action but deals only 1…13…16 damage. If the interrupted action was a skill, that skill is disabled for an additional 20 seconds.Expertise Screaming Shot108 Bow AttackIf this attack hits, you deal +10…22…25 damage. If your target is within earshot, that foe begins Bleeding for 5…17…20 seconds.Marksmanship Apply Poison15212 PreparationFor 24 seconds, foes struck by your physical attacks become Poisoned for 3…13…15 seconds.Wilderness Survival Leech Signet¼30 SignetInterrupt target foe's action. If that action was a spell, you gain 3…13…15 Energy.Inspiration Magic Lightning Reflexes (PvP)1045 StanceFor 5…10…11 seconds, you have a 75% chance to block melee and projectile attacks, and you attack 33% faster.Expertise Natural Stride512 Stance For 1…7…8 second[s], you run 33% faster and have a 50% chance to block incoming attacks. Natural Stride ends if you become hexed or enchanted.Wilderness Survival Resurrection Signet3 SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
| Elemental Attunement10120 Elite Enchantment SpellFor 25…53…60 seconds, you are attuned to Air, Fire, Water, and Earth and gain +1…2…2 to these attributes. You gain 50% of the base Energy cost of the skill each time you use magic associated with any of these elements.Energy Storage Earth Attunement10130 Enchantment SpellFor 36…55…60 seconds, you are attuned to Earth. You gain 1 Energy plus 30% of the base Energy cost of the skill each time you use Earth Magic.Earth Magic Aura of Restoration (PvP)5¼20 Enchantment SpellFor 60 seconds, you gain 0…1…1 Energy and are healed for 200…360…400% of the Energy cost each time you cast a spell.Energy Storage Ebon Hawk1015 SpellSend a projectile that strikes target foe for 10…70…85 earth damage and causes Weakness for 5…13…15 seconds if it hits.Earth Magic Stoning1515 SpellSend out a large stone, striking target foe for 45…93…105 earth damage if it hits. If Stoning hits a foe suffering from Weakness, that foe is knocked down.Earth Magic Obsidian Flame (PvP)51½55 SpellDeal 22…78…92 damage to target foe. This spell ignores armor.Earth Magic Reverse Hex10¼10 Enchantment SpellRemove one hex from target ally. If a hex was removed in this way, for 5…9…10 seconds, the next time target ally would take damage, that damage is reduced by 5…41…50.Protection Prayers No SkillThis skill is not known. | | Migraine (PvP)10212 Elite Hex SpellFor 3…10…12 seconds, target foe suffers -1…7…8 Health degeneration and takes 100% longer to activate skills.Illusion Magic Frustration (PvP)10115 Hex SpellFor 5…17…20 seconds, target foe casts spells 50% slower and takes 5…41…50 damage whenever interrupted.Illusion Magic Power Spike5¼12 SpellIf target foe is casting a spell or a chant, that skill is interrupted and target foe takes 30…102…120 damage.Domination Magic Wastrel's Demise5¼3 Hex SpellFor 5 seconds, target foe is hexed with Wastrel's Demise. Each second while hexed, target foe and all foes adjacent to that foe take 1…8…10 damage and an additional 1…8…10 damage for each second this spell is in effect. This hex ends prematurely if target foe uses a skill.Domination Magic Leech Signet¼30 SignetInterrupt target foe's action. If that action was a spell, you gain 3…13…15 Energy.Inspiration Magic Shatter Enchantment10120 SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic Drain Enchantment5220 SpellRemove an enchantment from target foe. If an enchantment is removed, you gain 8…15…17 Energy and 40…104…120 Health.Inspiration Magic Resurrection Signet3 SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
| Pain of Disenchantment10115 Elite SpellTarget foe loses 1…3…3 enchantment[s]. If an enchantment was lost in this way, that foe and all adjacent foes lose 10…82…100 Health.Curses Shatter Enchantment10120 SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic Drain Enchantment5220 SpellRemove an enchantment from target foe. If an enchantment is removed, you gain 8…15…17 Energy and 40…104…120 Health.Inspiration Magic Energy Burn10220 SpellTarget foe loses 1…8…10 Energy and takes 9 damage for each point of Energy lost.Domination Magic Complicate10¼20 SpellIf target foe is using a skill, that skill is interrupted and disabled for target foe and all foes in the area for an additional 5…11…12 seconds.Domination Magic Diversion10312 Hex SpellFor 6 seconds, the next time target foe uses a skill, that skill takes an additional 10…47…56 seconds to recharge.Domination Magic Shame10230 Hex SpellFor 6 seconds, the next time target foe casts a spell that targets an ally, the spell fails and you steal up to 5…12…14 Energy from that foe.Domination Magic No SkillThis skill is not known. | | Migraine (PvP)10212 Elite Hex SpellFor 3…10…12 seconds, target foe suffers -1…7…8 Health degeneration and takes 100% longer to activate skills.Illusion Magic Frustration (PvP)10115 Hex SpellFor 5…17…20 seconds, target foe casts spells 50% slower and takes 5…41…50 damage whenever interrupted.Illusion Magic Power Spike5¼12 SpellIf target foe is casting a spell or a chant, that skill is interrupted and target foe takes 30…102…120 damage.Domination Magic Signet of Disruption¼15 SignetIf target foe is casting a spell, the spell is interrupted and that foe suffers 10…43…51 damage. If that foe is hexed, Signet of Disruption can interrupt any non-spell skills.Domination Magic Leech Signet¼30 SignetInterrupt target foe's action. If that action was a spell, you gain 3…13…15 Energy.Inspiration Magic Signet of Distraction¼15 SignetIf target foe is casting a spell, that spell is interrupted and disabled for 1…4…5 seconds for each signet you have equipped.Domination Magic Power Drain5¼20 SpellIf target foe is casting a spell or chant, that skill is interrupted and you gain 1…25…31 Energy.Inspiration Magic Signet of Humility320 SignetTarget foe's elite skill is disabled for 1…13…16 second[s]. Your non-Mesmer skills are disabled for 10 seconds.Inspiration Magic |
| Restore Condition5¾2 Elite SpellRemove all conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target other ally. For each condition removed, that ally is healed for 10…58…70 Health.Protection Prayers Shielding Hands5¼15 Enchantment SpellFor 8 seconds, damage and life steal received by target ally is reduced by 3…15…18. When Shielding Hands ends, that ally is healed for 5…41…50 Health.Protection Prayers Guardian514 Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers Spirit Bond (PvP)10¼5 Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers Shield of Absorption5110 Enchantment SpellFor 3…6…7 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this enchantment.Protection Prayers Aegis (PvP)10¼30 Enchantment SpellFor 1…3…3 seconds, target other party member cannot be the target of hostile spells, and attacks against this party member fail.Protection Prayers Balanced Stance530 StanceFor 8…18…20 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack.Tactics Holy Veil-15112 Enchantment SpellWhile you maintain this enchantment, any hex cast on target ally takes twice as long to cast. When Holy Veil ends, one hex is removed from target ally. | | Restore Condition5¾2 Elite SpellRemove all conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target other ally. For each condition removed, that ally is healed for 10…58…70 Health.Protection Prayers No SkillThis skill is not known. Aura of Stability5¼12 Enchantment SpellFor 3…7…8 seconds, target other ally cannot be knocked down.Protection Prayers Spirit Bond (PvP)10¼5 Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers Remove Hex518 SpellRemove a hex from target ally. Aegis (PvP)10¼30 Enchantment SpellFor 1…3…3 seconds, target other party member cannot be the target of hostile spells, and attacks against this party member fail.Protection Prayers Balanced Stance530 StanceFor 8…18…20 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack.Tactics Holy Veil-15112 Enchantment SpellWhile you maintain this enchantment, any hex cast on target ally takes twice as long to cast. When Holy Veil ends, one hex is removed from target ally. |
| Healing Burst5¾4 Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers Patient Spirit5¼4 Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers Guardian514 Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers Signet of Rejuvenation18 SignetHeal target ally for 15…63…75. If target ally is casting a spell or attacking, that ally is healed for an additional 15…63…75 Health.Healing Prayers Spotless Mind5¼12 Enchantment SpellFor 1…12…15 seconds, target other ally loses a hex every 5 seconds.Healing Prayers Draw Conditions5¼4 SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers No SkillThis skill is not known. Cure Hex5112 SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers | | Healing Burst5¾4 Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers Patient Spirit5¼4 Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers Protective Spirit10¼5 Enchantment SpellFor 5…19…23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or spell.Protection Prayers Signet of Rejuvenation18 SignetHeal target ally for 15…63…75. If target ally is casting a spell or attacking, that ally is healed for an additional 15…63…75 Health.Healing Prayers Reverse Hex10¼10 Enchantment SpellRemove one hex from target ally. If a hex was removed in this way, for 5…9…10 seconds, the next time target ally would take damage, that damage is reduced by 5…41…50.Protection Prayers Draw Conditions5¼4 SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers Dark Escape530 StanceFor 5…13…15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.Shadow Arts Cure Hex5112 SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers |
| Peace and Harmony5¼10 Elite Enchantment SpellTarget ally loses 0…7…9 condition[s] and hex[es]. For 1…3…3 second[s], conditions and hexes expire 90% faster on that ally. All your Smiting Prayers are disabled for 20 seconds.Divine Favor Patient Spirit5¼4 Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers Words of Comfort514 SpellTarget ally is healed for 15…51…60 Health and an additional 15…39…45 Health if that ally is suffering from a condition.Healing Prayers Signet of Rejuvenation18 SignetHeal target ally for 15…63…75. If target ally is casting a spell or attacking, that ally is healed for an additional 15…63…75 Health.Healing Prayers Dwayna's Kiss513 SpellHeal target other ally for 15…51…60 Health and an additional 10…30…35 Health for each enchantment or hex on that ally.Healing Prayers Protective Spirit10¼5 Enchantment SpellFor 5…19…23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or spell.Protection Prayers Dash58 StanceFor 3 seconds, you run 50% faster. No SkillThis skill is not known. | | Peace and Harmony5¼10 Elite Enchantment SpellTarget ally loses 0…7…9 condition[s] and hex[es]. For 1…3…3 second[s], conditions and hexes expire 90% faster on that ally. All your Smiting Prayers are disabled for 20 seconds.Divine Favor Patient Spirit5¼4 Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers Spirit Bond (PvP)10¼5 Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers Signet of Rejuvenation18 SignetHeal target ally for 15…63…75. If target ally is casting a spell or attacking, that ally is healed for an additional 15…63…75 Health.Healing Prayers Dash58 StanceFor 3 seconds, you run 50% faster. Protective Spirit10¼5 Enchantment SpellFor 5…19…23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or spell.Protection Prayers Dark Escape530 StanceFor 5…13…15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.Shadow Arts No SkillThis skill is not known. |