Match InformationOther Information
Match Date:29 Mar 2008Flux:Credits:Lem
Occasion:PlayoffsGuild Hall:Burning IsleAdded to Site:20 May 2020 08:48:48 CEST
#1000
🏆
#20
MesmerWarrior
Charge!
Charge!Charge!
520
Elite ShoutAllies in earshot lose the Crippled condition. For 5…11…13 seconds, these allies move 33% faster.Tactics
Energy Burn
Energy BurnEnergy Burn
10220
SpellTarget foe loses 1…8…10 Energy and takes 9 damage for each point of Energy lost.Domination Magic
Phantom Pain
Phantom PainPhantom Pain
5215
Hex SpellFor 10 seconds, target foe suffers -1…3…4 Health degeneration. When Phantom Pain ends, that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 5…17…20 seconds.Illusion Magic
Shatter Delusions (PvP)
Shatter Delusions (PvP)Shatter Delusions (PvP)
5¼10
SpellRemove one Mesmer hex from target foe. If a hex was removed, that foe and all adjacent foes takes 15…63…75 damage.Domination Magic
Diversion
DiversionDiversion
10312
Hex SpellFor 6 seconds, the next time target foe uses a skill, that skill takes an additional 10…47…56 seconds to recharge.Domination Magic
Shatter Enchantment
Shatter EnchantmentShatter Enchantment
10120
SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic
Mantra of Resolve (PvP)
Mantra of Resolve (PvP)Mantra of Resolve (PvP)
1020
StanceFor 5 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 10…5…4 Energy or Mantra of Resolve ends.Inspiration Magic
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
AssassinDervish
Dark Apostasy
Dark ApostasyDark Apostasy
10¼15
Elite Enchantment SpellFor 3…14…17 seconds, every time you successfully land a critical hit, you remove one enchantment from your target. If you remove an enchantment in this way, you lose 10…5…4 Energy or Dark Apostasy ends.Critical Strikes
Wearying Strike
Wearying StrikeWearying Strike
6
Scythe AttackYou remove 1 Dervish enchantment. If an enchantment was removed, you inflict a Deep Wound for 3…9…10 seconds. You suffer from Weakness for 10 seconds if an enchantment is not removed.Scythe Mastery
Mystic Sweep
Mystic SweepMystic Sweep
516
Melee AttackIf this attack hits, you deal +3…10…12 damage. If you are enchanted, this attack deals an additional +3…10…12 damage.Mysticism
Assassin's Remedy (PvP)
Assassin's Remedy (PvP)Assassin's Remedy (PvP)
10120
Enchantment SpellFor 30 seconds, the next 1…8…10 attack skills you use remove one condition.Critical Strikes
Way of the Master
Way of the MasterWay of the Master
5¼30
Enchantment SpellFor 60 seconds, while holding a non-dagger weapon, you have an additional 3…27…33% chance to land a critical hit.Critical Strikes
Critical Eye
Critical EyeCritical Eye
530
SkillFor 10…30…35 seconds, you have an additional 3…13…15% chance to land a critical hit when attacking. You gain 1 Energy whenever you score a critical hit.Critical Strikes
Shadow Walk
Shadow WalkShadow Walk
530
StanceShadow Step to target foe. For 15 seconds nothing happens. Your attack skills are disabled for 1 second, and your stances and enchantments are disabled for 10 seconds. When this stance ends, you return to your original location.
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
MesmerWarrior
Charge!
Charge!Charge!
520
Elite ShoutAllies in earshot lose the Crippled condition. For 5…11…13 seconds, these allies move 33% faster.Tactics
Energy Burn
Energy BurnEnergy Burn
10220
SpellTarget foe loses 1…8…10 Energy and takes 9 damage for each point of Energy lost.Domination Magic
Phantom Pain
Phantom PainPhantom Pain
5215
Hex SpellFor 10 seconds, target foe suffers -1…3…4 Health degeneration. When Phantom Pain ends, that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 5…17…20 seconds.Illusion Magic
Shatter Delusions (PvP)
Shatter Delusions (PvP)Shatter Delusions (PvP)
5¼10
SpellRemove one Mesmer hex from target foe. If a hex was removed, that foe and all adjacent foes takes 15…63…75 damage.Domination Magic
Blackout
BlackoutBlackout
10112
SkillFor 2…5…6 seconds, all of touched target foe's skills are disabled, and all of your skills are disabled for 5 seconds.Domination Magic
Shatter Enchantment
Shatter EnchantmentShatter Enchantment
10120
SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic
Mantra of Resolve (PvP)
Mantra of Resolve (PvP)Mantra of Resolve (PvP)
1020
StanceFor 5 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 10…5…4 Energy or Mantra of Resolve ends.Inspiration Magic
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
ElementalistRitualist
Blinding Surge
Blinding SurgeBlinding Surge
10¾6
Elite SpellTarget foe is struck for 5…41…50 lightning damage. That foe and all adjacent foes are Blinded for 3…7…8 seconds. This spell has 25% armor penetration. If this spell strikes an attacking foe, all adjacent foes are also struck and this spell deals 50% more damage.Air Magic
Lightning Orb
Lightning OrbLightning Orb
1525
SpellSend out a Lightning Orb that strikes target foe for 10…82…100 lightning damage. This spell has 25% armor penetration.Air Magic
Gale
GaleGale
101510
SpellKnock down target foe for 2 seconds. (50% failure chance with Air Magic 4 or less.)Air Magic
Lightning Bolt
Lightning BoltLightning Bolt
518
SpellSend out a Lightning Bolt that strikes for 5…41…50 lightning damage if it hits. If Lightning Bolt strikes a moving foe, that foe is struck for 5…41…50 additional lightning damage. This spell has 25% armor penetration.Air Magic
Storm Djinn's Haste
Storm Djinn's HasteStorm Djinn's Haste
5¼10
Enchantment SpellFor 10…22…25 seconds, you move 25% faster. Each second that you are moving, you lose 1 Energy.Air Magic
Glyph of Lesser Energy
Glyph of Lesser EnergyGlyph of Lesser Energy
5130
GlyphFor the next 15 seconds, your next 2 spells cost 10…16…18 less Energy to cast.Energy Storage
Air Attunement
Air AttunementAir Attunement
10130
Enchantment SpellFor 36…55…60 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the skill whenever you use Air Magic.Air Magic
Death Pact Signet (PvP)
Death Pact Signet (PvP)Death Pact Signet (PvP)
412
SignetResurrect target party member with your current Health and 15…83…100% Energy. The next time that ally dies within 120 seconds, so do you.Restoration Magic
MesmerElementalist
Glyph of Energy
Glyph of EnergyGlyph of Energy
5125
Elite GlyphYour next 1…3…3 spell[s] [does/do] not cause Overcast and cost[s] 10…22…25 less Energy to cast. Your elemental attributes are increased by 1…2…2.Energy Storage
Obsidian Flame (PvP)
Obsidian Flame (PvP)Obsidian Flame (PvP)
555
SpellDeal 22…78…92 damage to target foe. This spell ignores armor.Earth Magic
Stone Daggers
Stone DaggersStone Daggers
51
SpellSend out two Stone Daggers. Each Stone Dagger strikes target foe for 8…28…33 earth damage if it hits. If you are Overcast, each projectile inflicts Bleeding for 1…4…5 second[s].Earth Magic
Gale
GaleGale
101510
SpellKnock down target foe for 2 seconds. (50% failure chance with Air Magic 4 or less.)Air Magic
Inspired Enchantment
Inspired EnchantmentInspired Enchantment
101
SpellRemoves an enchantment from target foe and gain 3…13…15 Energy. For 20 seconds, Inspired Enchantment is replaced with the enchantment removed from target foe.Inspiration Magic
Ward Against Elements
Ward Against ElementsWard Against Elements
15120
Ward Spell You create a Ward Against Elements at your current location. For 8…18…20 seconds, non-spirit allies in this area gain +24 armor against elemental damage.Earth Magic
Mantra of Resolve (PvP)
Mantra of Resolve (PvP)Mantra of Resolve (PvP)
1020
StanceFor 5 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 10…5…4 Energy or Mantra of Resolve ends.Inspiration Magic
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
ElementalistRitualist
Shatterstone
ShatterstoneShatterstone
1028
Elite Hex SpellTarget foe is struck for 25…85…100 cold damage and is hexed with Shatterstone for 3 seconds. When Shatterstone ends, that foe and all nearby foes are struck for 25…85…100 cold damage.Water Magic
Freezing Gust
Freezing GustFreezing Gust
1018
Hex SpellIf target foe is under the effect of a Water Magic hex, that foe is struck for 20…68…80 cold damage. Otherwise, that foe moves 66% slower for 1…4…5 second[s].Water Magic
Frozen Burst
Frozen BurstFrozen Burst
15¾8
Hex Spell All nearby foes are struck for 10…70…85 cold damage and move 66% slower for 3…7…8 seconds.Water Magic
Blurred Vision
Blurred VisionBlurred Vision
10112
Hex SpellFor 4…9…10 seconds, target foe and adjacent foes are hexed with Blurred Vision. While hexed, those foes have a 50% chance to miss with attacks.Water Magic
Ward Against Foes
Ward Against FoesWard Against Foes
15120
Ward SpellYou create a Ward Against Foes at your current location. For 8…18…20 seconds, non-spirit foes in this area move 50% slower.Earth Magic
Glyph of Lesser Energy
Glyph of Lesser EnergyGlyph of Lesser Energy
5130
GlyphFor the next 15 seconds, your next 2 spells cost 10…16…18 less Energy to cast.Energy Storage
Water Attunement
Water AttunementWater Attunement
10130
Enchantment SpellFor 36…55…60 seconds, you are attuned to Water. You gain 1 Energy plus 30% of the base Energy cost of the skill each time you use Water Magic.Water Magic
Flesh of My Flesh (PvP)
Flesh of My Flesh (PvP)Flesh of My Flesh (PvP)
5410
SpellLose half your Health. Resurrect target party member with your current Health and 5…17…20% Energy.Restoration Magic
MesmerElementalist
Glyph of Energy
Glyph of EnergyGlyph of Energy
5125
Elite GlyphYour next 1…3…3 spell[s] [does/do] not cause Overcast and cost[s] 10…22…25 less Energy to cast. Your elemental attributes are increased by 1…2…2.Energy Storage
Obsidian Flame (PvP)
Obsidian Flame (PvP)Obsidian Flame (PvP)
555
SpellDeal 22…78…92 damage to target foe. This spell ignores armor.Earth Magic
Stone Daggers
Stone DaggersStone Daggers
51
SpellSend out two Stone Daggers. Each Stone Dagger strikes target foe for 8…28…33 earth damage if it hits. If you are Overcast, each projectile inflicts Bleeding for 1…4…5 second[s].Earth Magic
Gale
GaleGale
101510
SpellKnock down target foe for 2 seconds. (50% failure chance with Air Magic 4 or less.)Air Magic
Eruption
EruptionEruption
25230
SpellCause an Eruption at target foe's location. Each second for 5 seconds, foes near this location are struck for 10…34…40 earth damage and are Blinded for 10 seconds.Earth Magic
Ward of Stability
Ward of StabilityWard of Stability
10130
Ward SpellCreate a Ward of Stability at your current location. For 10…22…25 seconds, non-spirit allies cannot be knocked down.Earth Magic
Mantra of Resolve (PvP)
Mantra of Resolve (PvP)Mantra of Resolve (PvP)
1020
StanceFor 5 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 10…5…4 Energy or Mantra of Resolve ends.Inspiration Magic
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
MesmerRitualist
Energy Surge
Energy SurgeEnergy Surge
5215
Elite SpellTarget foe loses 1…8…10 Energy. For each point of Energy lost, that foe and all nearby foes take 9 damage.Domination Magic
Diversion
DiversionDiversion
10312
Hex SpellFor 6 seconds, the next time target foe uses a skill, that skill takes an additional 10…47…56 seconds to recharge.Domination Magic
Shame
ShameShame
10230
Hex SpellFor 6 seconds, the next time target foe casts a spell that targets an ally, the spell fails and you steal up to 5…12…14 Energy from that foe.Domination Magic
Cry of Frustration
Cry of FrustrationCry of Frustration
10¼15
SpellIf target foe is using a skill, that foe and all foes in the area are interrupted and suffer 15…63…75 damage.Domination Magic
Shatter Enchantment
Shatter EnchantmentShatter Enchantment
10120
SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic
Power Drain
Power DrainPower Drain
5¼20
SpellIf target foe is casting a spell or chant, that skill is interrupted and you gain 1…25…31 Energy.Inspiration Magic
Power Leak
Power LeakPower Leak
10¼20
SpellIf target foe is casting a spell or chant, that skill is interrupted and target foe loses 3…14…17 Energy.Domination Magic
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
MesmerElementalist
Glyph of Energy
Glyph of EnergyGlyph of Energy
5125
Elite GlyphYour next 1…3…3 spell[s] [does/do] not cause Overcast and cost[s] 10…22…25 less Energy to cast. Your elemental attributes are increased by 1…2…2.Energy Storage
Obsidian Flame (PvP)
Obsidian Flame (PvP)Obsidian Flame (PvP)
555
SpellDeal 22…78…92 damage to target foe. This spell ignores armor.Earth Magic
Stone Daggers
Stone DaggersStone Daggers
51
SpellSend out two Stone Daggers. Each Stone Dagger strikes target foe for 8…28…33 earth damage if it hits. If you are Overcast, each projectile inflicts Bleeding for 1…4…5 second[s].Earth Magic
Gale
GaleGale
101510
SpellKnock down target foe for 2 seconds. (50% failure chance with Air Magic 4 or less.)Air Magic
Cry of Frustration
Cry of FrustrationCry of Frustration
10¼15
SpellIf target foe is using a skill, that foe and all foes in the area are interrupted and suffer 15…63…75 damage.Domination Magic
Ward Against Melee
Ward Against MeleeWard Against Melee
15130
Ward SpellYou create a Ward Against Melee at your current location. For 5…17…20 seconds, non-spirit allies in this area have a 50% chance to block melee attacks.Earth Magic
Mantra of Resolve (PvP)
Mantra of Resolve (PvP)Mantra of Resolve (PvP)
1020
StanceFor 5 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 10…5…4 Energy or Mantra of Resolve ends.Inspiration Magic
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
MonkMesmer
Signet of Judgment (PvP)
Signet of Judgment (PvP)Signet of Judgment (PvP)
120
Elite SignetTarget foe is knocked down. That foe and all adjacent foes take 5…41…50 holy damage. This signet has half the normal range.Smiting Prayers
Ether Signet
Ether SignetEther Signet
145
SignetIf you have less than 5…9…10 Energy, gain 10…18…20 Energy.Inspiration Magic
Mantra of Inscriptions
Mantra of InscriptionsMantra of Inscriptions
1020
StanceFor 5…21…25 seconds, signets you successfully activate while in this stance recharge 10…34…40% faster.Inspiration Magic
Cry of Frustration
Cry of FrustrationCry of Frustration
10¼15
SpellIf target foe is using a skill, that foe and all foes in the area are interrupted and suffer 15…63…75 damage.Domination Magic
Balthazar's Aura
Balthazar's AuraBalthazar's Aura
25225
Enchantment SpellFor 8 seconds, foes adjacent to target ally take 10…22…25 holy damage each second.Smiting Prayers
Judge's Insight
Judge's InsightJudge's Insight
10210
Enchantment SpellFor 8…18…20 seconds, target ally's attacks deal holy damage and have +20% armor penetration.Smiting Prayers
Strength of Honor (PvP)
Strength of Honor (PvP)Strength of Honor (PvP)
-110215
Enchantment SpellWhile you maintain this enchantment, target ally deals 1…4…5 more damage in melee.Smiting Prayers
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
MonkAssassin
Word of Healing
Word of HealingWord of Healing
5¾3
Elite SpellHeal target ally for 5…81…100 Health. Heal for an additional 30…98…115 Health if that ally is below 50% Health.Healing Prayers
Reversal of Fortune
Reversal of FortuneReversal of Fortune
5¼2
Enchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15…67…80.Protection Prayers
Dismiss Condition
Dismiss ConditionDismiss Condition
5¾3
SpellRemove one condition from target ally. If that ally is under the effects of an enchantment, that ally is healed for 15…63…75 Health.Protection Prayers
Protective Spirit
Protective SpiritProtective Spirit
10¼5
Enchantment SpellFor 5…19…23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or spell.Protection Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Holy Veil
Holy VeilHoly Veil
-15112
Enchantment SpellWhile you maintain this enchantment, any hex cast on target ally takes twice as long to cast. When Holy Veil ends, one hex is removed from target ally.
Heal Party (PvP)
Heal Party (PvP)Heal Party (PvP)
15120
SpellHeal entire party for 30…66…75 Health.Healing Prayers
Dark Escape
Dark EscapeDark Escape
530
StanceFor 5…13…15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.Shadow Arts
MonkElementalist
Restore Condition
Restore ConditionRestore Condition
5¾2
Elite SpellRemove all conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target other ally. For each condition removed, that ally is healed for 10…58…70 Health.Protection Prayers
Reversal of Fortune
Reversal of FortuneReversal of Fortune
5¼2
Enchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15…67…80.Protection Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Aura of Stability
Aura of StabilityAura of Stability
5¼12
Enchantment SpellFor 3…7…8 seconds, target other ally cannot be knocked down.Protection Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Holy Veil
Holy VeilHoly Veil
-15112
Enchantment SpellWhile you maintain this enchantment, any hex cast on target ally takes twice as long to cast. When Holy Veil ends, one hex is removed from target ally.
Aegis (PvP)
Aegis (PvP)Aegis (PvP)
10¼30
Enchantment SpellFor 1…3…3 seconds, target other party member cannot be the target of hostile spells, and attacks against this party member fail.Protection Prayers
Glyph of Lesser Energy
Glyph of Lesser EnergyGlyph of Lesser Energy
5130
GlyphFor the next 15 seconds, your next 2 spells cost 10…16…18 less Energy to cast.Energy Storage
MonkElementalist
Restore Condition
Restore ConditionRestore Condition
5¾2
Elite SpellRemove all conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target other ally. For each condition removed, that ally is healed for 10…58…70 Health.Protection Prayers
Reversal of Fortune
Reversal of FortuneReversal of Fortune
5¼2
Enchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15…67…80.Protection Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Holy Veil
Holy VeilHoly Veil
-15112
Enchantment SpellWhile you maintain this enchantment, any hex cast on target ally takes twice as long to cast. When Holy Veil ends, one hex is removed from target ally.
Aegis (PvP)
Aegis (PvP)Aegis (PvP)
10¼30
Enchantment SpellFor 1…3…3 seconds, target other party member cannot be the target of hostile spells, and attacks against this party member fail.Protection Prayers
Glyph of Lesser Energy
Glyph of Lesser EnergyGlyph of Lesser Energy
5130
GlyphFor the next 15 seconds, your next 2 spells cost 10…16…18 less Energy to cast.Energy Storage
MonkElementalist
Word of Healing
Word of HealingWord of Healing
5¾3
Elite SpellHeal target ally for 5…81…100 Health. Heal for an additional 30…98…115 Health if that ally is below 50% Health.Healing Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Dismiss Condition
Dismiss ConditionDismiss Condition
5¾3
SpellRemove one condition from target ally. If that ally is under the effects of an enchantment, that ally is healed for 15…63…75 Health.Protection Prayers
Infuse Health
Infuse HealthInfuse Health
10¼
SpellLose half your current Health. Target other ally is healed for 100…129…136% of the amount you lost.Healing Prayers
Protective Spirit
Protective SpiritProtective Spirit
10¼5
Enchantment SpellFor 5…19…23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or spell.Protection Prayers
Holy Veil
Holy VeilHoly Veil
-15112
Enchantment SpellWhile you maintain this enchantment, any hex cast on target ally takes twice as long to cast. When Holy Veil ends, one hex is removed from target ally.
Aegis (PvP)
Aegis (PvP)Aegis (PvP)
10¼30
Enchantment SpellFor 1…3…3 seconds, target other party member cannot be the target of hostile spells, and attacks against this party member fail.Protection Prayers
Glyph of Lesser Energy
Glyph of Lesser EnergyGlyph of Lesser Energy
5130
GlyphFor the next 15 seconds, your next 2 spells cost 10…16…18 less Energy to cast.Energy Storage
MonkElementalist
Word of Healing
Word of HealingWord of Healing
5¾3
Elite SpellHeal target ally for 5…81…100 Health. Heal for an additional 30…98…115 Health if that ally is below 50% Health.Healing Prayers
Reversal of Fortune
Reversal of FortuneReversal of Fortune
5¼2
Enchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15…67…80.Protection Prayers
Dismiss Condition
Dismiss ConditionDismiss Condition
5¾3
SpellRemove one condition from target ally. If that ally is under the effects of an enchantment, that ally is healed for 15…63…75 Health.Protection Prayers
Protective Spirit
Protective SpiritProtective Spirit
10¼5
Enchantment SpellFor 5…19…23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or spell.Protection Prayers
Infuse Health
Infuse HealthInfuse Health
10¼
SpellLose half your current Health. Target other ally is healed for 100…129…136% of the amount you lost.Healing Prayers
Ash Blast
Ash BlastAsh Blast
5115
Hex SpellTarget and adjacent foes are struck for 35…59…65 earth damage. Burning foes struck by Ash Blast are hexed for 5 seconds and have a 20…64…75% chance to miss with attacks.Earth Magic
Holy Veil
Holy VeilHoly Veil
-15112
Enchantment SpellWhile you maintain this enchantment, any hex cast on target ally takes twice as long to cast. When Holy Veil ends, one hex is removed from target ally.
Aegis (PvP)
Aegis (PvP)Aegis (PvP)
10¼30
Enchantment SpellFor 1…3…3 seconds, target other party member cannot be the target of hostile spells, and attacks against this party member fail.Protection Prayers
RitualistAssassin
Weapon of Remedy
Weapon of RemedyWeapon of Remedy
5¼3
Elite Weapon SpellFor 8 seconds, the next time target ally takes damage or life steal from a foe, that ally steals up to 15…63…75 Health from that foe and loses 1 condition.Restoration Magic
Weapon of Warding (PvP)
Weapon of Warding (PvP)Weapon of Warding (PvP)
1018
Weapon SpellFor 3…7…8 seconds, target ally has a Weapon of Warding that grants target ally +2…4…4 Health regeneration and a 50% chance to block. Weapon of Warding ends if that ally attacks.Restoration Magic
Wielder's Boon
Wielder's BoonWielder's Boon
5¼4
SpellHeal target ally for 15…51…60 points. If that ally is under the effects of a weapon spell, Wielder's Boon heals for an additional 15…63…75 Health.Restoration Magic
Ancestors' Rage (PvP)
Ancestors' Rage (PvP)Ancestors' Rage (PvP)
518
SkillFor 3 seconds all foes adjacent to target ally are struck for 1…33…41 lightning damage each second.Channeling Magic
Splinter Weapon (PvP)
Splinter Weapon (PvP)Splinter Weapon (PvP)
518
Weapon SpellFor 20 seconds, target ally has a Splinter Weapon. Target ally's next 1…4…5 attack[s] deal 5…25…30 damage to up to 4 adjacent foes.Channeling Magic
Protective Was Kaolai
Protective Was KaolaiProtective Was Kaolai
10125
Item SpellHold Kaolai's ashes for up to 15…51…60 seconds. While you hold his ashes, you gain 10 armor. When you drop his ashes, all party members are healed for 10…70…85 Health.Restoration Magic
Dark Escape
Dark EscapeDark Escape
530
StanceFor 5…13…15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.Shadow Arts
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
Additional Information
[Best]'s ladder rank was #6257.