Match InformationOther Information
Match Date:9 Jun 2020Flux:Jack of All TradesCredits:A.
Occasion:Automated TournamentsGuild Hall:Uncharted IsleAdded to Site:09 Jun 2020 23:57:30 CEST
#60
🏆
#35
AssassinNecromancer
Beguiling Haze
Beguiling HazeBeguiling Haze
15¼20
Elite SpellShadow Step to target foe. That foe becomes Dazed for 3…8…9 seconds.Shadow Arts
Leaping Mantis Sting
Leaping Mantis StingLeaping Mantis Sting
5½8
Lead AttackIf Mantis Sting hits, target foe takes +5…13…15 damage. If this attack strikes a moving foe, that foe is Crippled for 3…13…15 seconds.Dagger Mastery
Wild Strike (PvP)
Wild Strike (PvP)Wild Strike (PvP)
56
Off-Hand AttackMust follow a lead attack. If it hits, this attack strikes for +10…30…35 damage and any stance being used by target foe ends. This attack cannot be blocked.Dagger Mastery
Horns of the Ox
Horns of the OxHorns of the Ox
512
Dual AttackMust follow an off-hand attack. If it hits, Horns of the Ox strikes for +1…9…11 damage. If struck foe is not adjacent to any allies, that foe is knocked down.Dagger Mastery
Falling Lotus Strike
Falling Lotus StrikeFalling Lotus Strike
512
Off-Hand AttackMust strike a knocked-down foe. If it hits, you strike for +15…31…35 damage and gain 1…10…12 Energy.Dagger Mastery
Twisting Fangs
Twisting FangsTwisting Fangs
1015
Dual AttackMust follow an off-hand attack. If it hits, Twisting Fangs strikes for +10…18…20 damage and struck foe suffers from Bleeding and Deep Wound for 5…17…20 seconds.Critical Strikes
Rend Enchantments
Rend EnchantmentsRend Enchantments
5220
SpellRemove 5…8…9 enchantments from target foe. For each Monk enchantment removed, you lose 55…31…25 Health.Curses
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
DervishRitualist
Avatar of Balthazar
Avatar of BalthazarAvatar of Balthazar
5220
Elite FormFor 10…74…90 seconds, you gain +20 armor against physical damage, you gain adrenaline 25% faster, your attacks deal holy damage, and whenever you lose a Dervish enchantment, nearby foes are set on fire for 1…3…3 second[s]. This skill is disabled for 45 seconds.Mysticism
Wearying Strike
Wearying StrikeWearying Strike
6
Scythe AttackYou remove 1 Dervish enchantment. If an enchantment was removed, you inflict a Deep Wound for 3…9…10 seconds. You suffer from Weakness for 10 seconds if an enchantment is not removed.Scythe Mastery
Radiant Scythe
Radiant ScytheRadiant Scythe
6
Scythe AttackThis attack strikes for +1 damage for each point of Energy you currently have, maximum 5…25…30. You gain 1…6…7 Energy if this attack hits.Scythe Mastery
Heart of Fury (PvP)
Heart of Fury (PvP)Heart of Fury (PvP)
64
Stance For 2…8…10 seconds, you attack 25% faster.Mysticism
Rending Aura
Rending AuraRending Aura
106
Flash EnchantmentWhen you cast this enchantment, all nearby foes take 10…34…40 cold damage. For  30 seconds, your attack skills remove enchantments from knocked-down foes. When this enchantment ends, nearby foes are affected by Cracked Armor for 1…8…10 second[s].Wind Prayers
Harrier's Grasp
Harrier's GraspHarrier's Grasp
1015
Flash EnchantmentFor 5…17…20 seconds, attacks against moving foes also Cripple that foe for 2…8…9 seconds. This enchantment ends after you apply Cripple 1…3…3 times. When you cast this spell, you lose Cripple and 1 other condition.Wind Prayers
Whirling Charge
Whirling ChargeWhirling Charge
106
Flash EnchantmentFor 1…5…6 second[s], you move 33% faster than normal. The next time you strike a foe, all other nearby foes take 10…50…60 cold damage and this enchantment ends.Wind Prayers
Death Pact Signet (PvP)
Death Pact Signet (PvP)Death Pact Signet (PvP)
412
SignetResurrect target party member with your current Health and 15…83…100% Energy. The next time that ally dies within 120 seconds, so do you.Restoration Magic
AssassinNecromancer
Shadow Prison
Shadow PrisonShadow Prison
10¼25
Elite Hex SpellShadow Step to target foe. For 1…6…7 seconds, that foe moves 66% slower.Deadly Arts
Iron Palm
Iron PalmIron Palm
5¾20
SkillTarget touched foe suffers 5…41…50 damage, and if that foe is suffering from a hex or condition that foe is knocked down. Iron Palm counts as a lead attack.Deadly Arts
Falling Spider
Falling SpiderFalling Spider
58
Off-Hand Attack Must strike a knocked-down foe. If it hits, Falling Spider strikes for +15…31…35 damage and target foe is Poisoned for 5…17…20 seconds.Dagger Mastery
Vampiric Assault
Vampiric AssaultVampiric Assault
58
Dual AttackMust follow an off-hand attack. If this attack hits, you steal 10…34…40 Health.Deadly Arts
Impale
ImpaleImpale
5115
SkillMust follow a dual attack. Target foe is struck for 25…85…100 earth damage and suffers from a Deep Wound for 5…17…20 seconds.Deadly Arts
Signet of Toxic Shock
Signet of Toxic ShockSignet of Toxic Shock
115
SignetIf target foe is suffering from Poison, that foe takes 10…82…100 damage.Deadly Arts
Rigor Mortis
Rigor MortisRigor Mortis
10120
Hex SpellFor 8…18…20 seconds, target foe cannot block.Curses
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
MesmerAssassin
Psychic Instability (PvP)
Psychic Instability (PvP)Psychic Instability (PvP)
5¼12
Elite SpellInterrupts the target foe's action. If that action is a skill, that foe and all adjacent foes are knocked down for 2…3 seconds. (50% failure chance with Fast Casting 4 or less.)Fast Casting
Wastrel's Demise
Wastrel's DemiseWastrel's Demise
5¼3
Hex SpellFor 5 seconds, target foe is hexed with Wastrel's Demise. Each second while hexed, target foe and all foes adjacent to that foe take 1…8…10 damage and an additional 1…8…10 damage for each second this spell is in effect. This hex ends prematurely if target foe uses a skill.Domination Magic
Backfire
BackfireBackfire
15320
Hex SpellFor 10 seconds, whenever target foe casts a spell, that foe takes 35…119…140 damage.Domination Magic
Power Spike
Power SpikePower Spike
5¼12
SpellIf target foe is casting a spell or a chant, that skill is interrupted and target foe takes 30…102…120 damage.Domination Magic
Drain Enchantment
Drain EnchantmentDrain Enchantment
5220
SpellRemove an enchantment from target foe. If an enchantment is removed, you gain 8…15…17 Energy and 40…104…120 Health.Inspiration Magic
Shatter Enchantment
Shatter EnchantmentShatter Enchantment
10120
SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
No Skill
No SkillNo Skill
This skill is not known.
DervishRitualist
Avatar of Balthazar
Avatar of BalthazarAvatar of Balthazar
5220
Elite FormFor 10…74…90 seconds, you gain +20 armor against physical damage, you gain adrenaline 25% faster, your attacks deal holy damage, and whenever you lose a Dervish enchantment, nearby foes are set on fire for 1…3…3 second[s]. This skill is disabled for 45 seconds.Mysticism
Wearying Strike
Wearying StrikeWearying Strike
6
Scythe AttackYou remove 1 Dervish enchantment. If an enchantment was removed, you inflict a Deep Wound for 3…9…10 seconds. You suffer from Weakness for 10 seconds if an enchantment is not removed.Scythe Mastery
Radiant Scythe
Radiant ScytheRadiant Scythe
6
Scythe AttackThis attack strikes for +1 damage for each point of Energy you currently have, maximum 5…25…30. You gain 1…6…7 Energy if this attack hits.Scythe Mastery
Heart of Fury (PvP)
Heart of Fury (PvP)Heart of Fury (PvP)
64
Stance For 2…8…10 seconds, you attack 25% faster.Mysticism
Rending Aura
Rending AuraRending Aura
106
Flash EnchantmentWhen you cast this enchantment, all nearby foes take 10…34…40 cold damage. For  30 seconds, your attack skills remove enchantments from knocked-down foes. When this enchantment ends, nearby foes are affected by Cracked Armor for 1…8…10 second[s].Wind Prayers
Harrier's Grasp
Harrier's GraspHarrier's Grasp
1015
Flash EnchantmentFor 5…17…20 seconds, attacks against moving foes also Cripple that foe for 2…8…9 seconds. This enchantment ends after you apply Cripple 1…3…3 times. When you cast this spell, you lose Cripple and 1 other condition.Wind Prayers
Whirling Charge
Whirling ChargeWhirling Charge
106
Flash EnchantmentFor 1…5…6 second[s], you move 33% faster than normal. The next time you strike a foe, all other nearby foes take 10…50…60 cold damage and this enchantment ends.Wind Prayers
Death Pact Signet (PvP)
Death Pact Signet (PvP)Death Pact Signet (PvP)
412
SignetResurrect target party member with your current Health and 15…83…100% Energy. The next time that ally dies within 120 seconds, so do you.Restoration Magic
DervishMonk
Avatar of Lyssa
Avatar of LyssaAvatar of Lyssa
5220
Elite FormFor 10…74…90 seconds, your Dervish enchantments recharge 50% faster and your attacks deal chaos damage. Whenever you lose a Dervish enchantment, steal 1 Energy from all nearby foes. This skill is disabled for 45 seconds.Mysticism
Aura Slicer
Aura SlicerAura Slicer
4
Melee AttackIf this attack hits, you inflict Bleeding for 5…13…15 seconds. If you are enchanted, you also inflict Cracked Armor for 1…8…10 second[s].Mysticism
Heart of Fury (PvP)
Heart of Fury (PvP)Heart of Fury (PvP)
64
Stance For 2…8…10 seconds, you attack 25% faster.Mysticism
Mystic Regeneration (PvP)
Mystic Regeneration (PvP)Mystic Regeneration (PvP)
10¼12
Enchantment Spell For 5…17…20 seconds, you have +1…3…4 Health regeneration for each enchantment (maximum of 3) on you.Earth Prayers
Mirage Cloak
Mirage CloakMirage Cloak
1010
Flash EnchantmentFor 1…6…7 second[s], you have a 40…72…80% chance to block incoming attacks. When you cast this enchantment, all nearby foes are struck for 10…34…40 earth damage.Earth Prayers
Harrier's Grasp
Harrier's GraspHarrier's Grasp
1015
Flash EnchantmentFor 5…17…20 seconds, attacks against moving foes also Cripple that foe for 2…8…9 seconds. This enchantment ends after you apply Cripple 1…3…3 times. When you cast this spell, you lose Cripple and 1 other condition.Wind Prayers
Fleeting Stability
Fleeting StabilityFleeting Stability
510
Flash EnchantmentFor 2…5…6 seconds, you cannot be knocked down and move 25% faster. This enchantment ends prematurely if it prevents a knockdown.Earth Prayers
No Skill
No SkillNo Skill
This skill is not known.
MesmerAssassin
Shatter Storm
Shatter StormShatter Storm
101
Elite SpellTarget foe loses all enchantments. For each enchantment removed this way, Shatter Storm is disabled for an additional 7 seconds.
Energy Burn
Energy BurnEnergy Burn
10220
SpellTarget foe loses 1…8…10 Energy and takes 9 damage for each point of Energy lost.Domination Magic
Backfire
BackfireBackfire
15320
Hex SpellFor 10 seconds, whenever target foe casts a spell, that foe takes 35…119…140 damage.Domination Magic
Power Spike
Power SpikePower Spike
5¼12
SpellIf target foe is casting a spell or a chant, that skill is interrupted and target foe takes 30…102…120 damage.Domination Magic
Complicate
ComplicateComplicate
10¼20
SpellIf target foe is using a skill, that skill is interrupted and disabled for target foe and all foes in the area for an additional 5…11…12 seconds.Domination Magic
Drain Enchantment
Drain EnchantmentDrain Enchantment
5220
SpellRemove an enchantment from target foe. If an enchantment is removed, you gain 8…15…17 Energy and 40…104…120 Health.Inspiration Magic
Shatter Enchantment
Shatter EnchantmentShatter Enchantment
10120
SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
ElementalistMonk
Mind Shock (PvP)
Mind Shock (PvP)Mind Shock (PvP)
51810
Elite SpellTarget foe suffers 10…42…50 lightning damage. If you have more Energy than target foe, that foe suffers 10…42…50 more lightning damage and is knocked down. This spell has 25% armor penetration.Air Magic
Lightning Strike
Lightning StrikeLightning Strike
515
SpellStrike target foe for 5…41…50 lightning damage. This spell has 25% armor penetration. If you are Overcast, that foe is hexed with Lightning Strike for 3 seconds. When this hex ends, that foe is struck again for 5…41…50 lightning damage.Air Magic
Teinai's Wind
Teinai's WindTeinai's Wind
5¾8
SpellTarget foe and all adjacent foes take 10…34…40 cold damage. Burning foes struck by Teinai's Wind take an additional 40…72…80 damage and are interrupted.Air Magic
Shell Shock
Shell ShockShell Shock
518
SpellTarget foe is struck for 10…26…30 lightning damage and has Cracked Armor for 5…17…20 seconds. This spell has 25% armor penetration. If you are Overcast, this spell strikes adjacent foes.Air Magic
Air Attunement
Air AttunementAir Attunement
10130
Enchantment SpellFor 36…55…60 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the skill whenever you use Air Magic.Air Magic
Aura of Restoration (PvP)
Aura of Restoration (PvP)Aura of Restoration (PvP)
5¼20
Enchantment SpellFor 60 seconds, you gain 0…1…1 Energy and are healed for 200…360…400% of the Energy cost each time you cast a spell.Energy Storage
Windborne Speed
Windborne SpeedWindborne Speed
10¾5
Enchantment SpellFor 5…11…13 seconds, target ally moves 33% faster.Air Magic
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
MesmerAssassin
Ineptitude
IneptitudeIneptitude
10115
Elite Hex SpellFor 4 seconds, the next time target foe or any adjacent foe attacks, they take 30…114…135 damage and are Blinded for 10 seconds.Illusion Magic
Signet of Clumsiness (PvP)
Signet of Clumsiness (PvP)Signet of Clumsiness (PvP)
¼12
SignetIf target foe is attacking, that foe and all adjacent foes are interrupted and take 15…51…60 damage. Any foes using attack skills are knocked down.Illusion Magic
Imagined Burden
Imagined BurdenImagined Burden
15130
Hex SpellFor 8…18…20 seconds, target foe moves 50% slower.Illusion Magic
Conjure Nightmare
Conjure NightmareConjure Nightmare
1515
Hex Spell For 2…13…16 seconds, target foe suffers -8 Health degeneration.Illusion Magic
Complicate
ComplicateComplicate
10¼20
SpellIf target foe is using a skill, that skill is interrupted and disabled for target foe and all foes in the area for an additional 5…11…12 seconds.Domination Magic
Shatter Enchantment
Shatter EnchantmentShatter Enchantment
10120
SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic
Ether Feast
Ether FeastEther Feast
518
SpellTarget foe loses 3 Energy. You are healed 20…56…65 for each point of Energy lost.Inspiration Magic
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
ElementalistMonk
Mind Burn
Mind BurnMind Burn
5155
Elite SpellTarget foe and all adjacent foes take 15…51…60 fire damage. If you have more Energy than target foe, that foe and all adjacent foes take an additional 15…51…60 fire damage and are set on fire for 1…8…10 second[s].Fire Magic
Immolate
ImmolateImmolate
1015
SpellTarget foe is struck for 20…64…75 fire damage and is set on fire for 1…3…3 second[s].Fire Magic
Teinai's Wind
Teinai's WindTeinai's Wind
5¾8
SpellTarget foe and all adjacent foes take 10…34…40 cold damage. Burning foes struck by Teinai's Wind take an additional 40…72…80 damage and are interrupted.Air Magic
Glowing Gaze
Glowing GazeGlowing Gaze
518
SpellTarget foe takes 5…41…50 fire damage. If that foe is on Fire, you gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage.Fire Magic
Fire Attunement
Fire AttunementFire Attunement
10130
Enchantment SpellFor 36…55…60 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the skill each time you use Fire Magic.Fire Magic
Aura of Restoration (PvP)
Aura of Restoration (PvP)Aura of Restoration (PvP)
5¼20
Enchantment SpellFor 60 seconds, you gain 0…1…1 Energy and are healed for 200…360…400% of the Energy cost each time you cast a spell.Energy Storage
Flame Djinn's Haste
Flame Djinn's HasteFlame Djinn's Haste
10¾20
Enchantment SpellAll adjacent foes are struck for 15…99…120 fire damage. For 8…13…14 seconds, you move 25% faster. Flame Djinn's Haste recharges 50% faster if a foe was struck by this spell.Fire Magic
Healing Breeze
Healing BreezeHealing Breeze
1015
Enchantment SpellFor 15 seconds, target ally gains +4…8…9 Health regeneration.Healing Prayers
MonkWarrior
Peace and Harmony
Peace and HarmonyPeace and Harmony
5¼10
Elite Enchantment SpellTarget ally loses 0…7…9 condition[s] and hex[es]. For 1…3…3 second[s], conditions and hexes expire 90% faster on that ally. All your Smiting Prayers are disabled for 20 seconds.Divine Favor
Aegis (PvP)
Aegis (PvP)Aegis (PvP)
10¼30
Enchantment SpellFor 1…3…3 seconds, target other party member cannot be the target of hostile spells, and attacks against this party member fail.Protection Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Shielding Hands
Shielding HandsShielding Hands
5¼15
Enchantment SpellFor 8 seconds, damage and life steal received by target ally is reduced by 3…15…18. When Shielding Hands ends, that ally is healed for 5…41…50 Health.Protection Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Aura of Stability
Aura of StabilityAura of Stability
5¼12
Enchantment SpellFor 3…7…8 seconds, target other ally cannot be knocked down.Protection Prayers
Mend Condition
Mend ConditionMend Condition
5¾2
SpellRemove one condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, or Deep Wound) from target other ally. If a condition is removed, that ally is healed for 5…57…70 Health.Protection Prayers
Balanced Stance
Balanced StanceBalanced Stance
530
StanceFor 8…18…20 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack.Tactics
MonkWarrior
Restore Condition
Restore ConditionRestore Condition
5¾2
Elite SpellRemove all conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target other ally. For each condition removed, that ally is healed for 10…58…70 Health.Protection Prayers
Aegis (PvP)
Aegis (PvP)Aegis (PvP)
10¼30
Enchantment SpellFor 1…3…3 seconds, target other party member cannot be the target of hostile spells, and attacks against this party member fail.Protection Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Shielding Hands
Shielding HandsShielding Hands
5¼15
Enchantment SpellFor 8 seconds, damage and life steal received by target ally is reduced by 3…15…18. When Shielding Hands ends, that ally is healed for 5…41…50 Health.Protection Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Aura of Stability
Aura of StabilityAura of Stability
5¼12
Enchantment SpellFor 3…7…8 seconds, target other ally cannot be knocked down.Protection Prayers
Holy Veil
Holy VeilHoly Veil
-15112
Enchantment SpellWhile you maintain this enchantment, any hex cast on target ally takes twice as long to cast. When Holy Veil ends, one hex is removed from target ally.
Balanced Stance
Balanced StanceBalanced Stance
530
StanceFor 8…18…20 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack.Tactics
MonkWarrior
Healing Burst
Healing BurstHealing Burst
5¾4
Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Signet of Rejuvenation
Signet of RejuvenationSignet of Rejuvenation
18
SignetHeal target ally for 15…63…75. If target ally is casting a spell or attacking, that ally is healed for an additional 15…63…75 Health.Healing Prayers
Infuse Health
Infuse HealthInfuse Health
10¼
SpellLose half your current Health. Target other ally is healed for 100…129…136% of the amount you lost.Healing Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Draw Conditions
Draw ConditionsDraw Conditions
5¼4
SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Protector's Defense
Protector's DefenseProtector's Defense
5030
SkillFor 5…10…11 seconds, allies adjacent to you have a 75% chance to block incoming attacks. Protector's Defense ends if you move.Tactics
MonkWarrior
Word of Healing
Word of HealingWord of Healing
5¾3
Elite SpellHeal target ally for 5…81…100 Health. Heal for an additional 30…98…115 Health if that ally is below 50% Health.Healing Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Signet of Rejuvenation
Signet of RejuvenationSignet of Rejuvenation
18
SignetHeal target ally for 15…63…75. If target ally is casting a spell or attacking, that ally is healed for an additional 15…63…75 Health.Healing Prayers
Infuse Health
Infuse HealthInfuse Health
10¼
SpellLose half your current Health. Target other ally is healed for 100…129…136% of the amount you lost.Healing Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Draw Conditions
Draw ConditionsDraw Conditions
5¼4
SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Disciplined Stance
Disciplined StanceDisciplined Stance
515
StanceFor 1…3…4 second[s], you gain +10 armor and have a 75% chance to block attacks. Disciplined Stance ends if you use an adrenal skill.Tactics
MonkAssassin
Healing Burst
Healing BurstHealing Burst
5¾4
Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Mending Touch
Mending TouchMending Touch
5¾6
SpellTouched ally loses two conditions and is healed for 15…51…60 Health for each condition removed in this way.Protection Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Return
ReturnReturn
5¼15
SpellAll adjacent foes are Crippled for 3…7…8 seconds. Shadow Step to target other ally's location.Shadow Arts
Dark Escape
Dark EscapeDark Escape
530
StanceFor 5…13…15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.Shadow Arts
RitualistElementalist
No Skill
No SkillNo Skill
This skill is not known.
Ice Prison
Ice PrisonIce Prison
10230
Hex Spell For 8…18…20 seconds, target foe's legs are encased in ice, causing the foe to move 66% slower.Water Magic
Resilient Weapon
Resilient WeaponResilient Weapon
1016
Weapon SpellFor 3…10…12 seconds, target ally has a Resilient Weapon. While suffering from a hex or condition, that ally gains +1…5…6 Health regeneration and +24 armor.Restoration Magic
Weapon of Warding (PvP)
Weapon of Warding (PvP)Weapon of Warding (PvP)
1018
Weapon SpellFor 3…7…8 seconds, target ally has a Weapon of Warding that grants target ally +2…4…4 Health regeneration and a 50% chance to block. Weapon of Warding ends if that ally attacks.Restoration Magic
Wielder's Boon
Wielder's BoonWielder's Boon
5¼4
SpellHeal target ally for 15…51…60 points. If that ally is under the effects of a weapon spell, Wielder's Boon heals for an additional 15…63…75 Health.Restoration Magic
Protective Was Kaolai
Protective Was KaolaiProtective Was Kaolai
10125
Item SpellHold Kaolai's ashes for up to 15…51…60 seconds. While you hold his ashes, you gain 10 armor. When you drop his ashes, all party members are healed for 10…70…85 Health.Restoration Magic
No Skill
No SkillNo Skill
This skill is not known.
Armor of Mist
Armor of MistArmor of Mist
10130
Enchantment SpellFor 8…18…20 seconds, you gain +10…34…40 armor and move 33% faster.Water Magic
Additional Information
[iV] scored 4 kills in the first 2 minutes and another 4 kills till the 4 minutes mark. At 4:03 [kput]'s #4 "Sera Always Mad" left the game and the rest of the team stopped playing. Guild Lord died at 5:46.