Match InformationOther Information
Match Date:21 Nov 2020Flux:All InCredits:
Occasion:Quarter-FinalsGuild Hall:Imperial IsleAdded to Site:22 Nov 2020 16:44:48 CET
#15
🏆
#102
AssassinElementalist
Way of the Assassin
Way of the AssassinWay of the Assassin
512
Elite StanceFor the next 20 seconds while wielding daggers, you attack 5…17…20% faster and have a +5…29…35% chance to land a critical hit.Critical Strikes
Jagged Strike
Jagged StrikeJagged Strike
5½1
Lead AttackIf Jagged Strike hits, your target suffers from Bleeding for 5…17…20 seconds.Dagger Mastery
Fox Fangs (PvP)
Fox Fangs (PvP)Fox Fangs (PvP)
5½6
Off-Hand AttackMust follow a lead attack. Fox Fangs cannot be blocked and strikes for +10…22…25 damage if it hits.Dagger Mastery
Golden Fang Strike
Golden Fang StrikeGolden Fang Strike
54
Off-Hand AttackMust follow a lead attack. If you are under the effects of an enchantment and this attack hits, target foe suffers from a Deep Wound for 5…17…20 seconds.Dagger Mastery
Critical Strike
Critical StrikeCritical Strike
56
Dual AttackMust follow an off-hand attack. If it hits, this attack strikes for +10…26…30 damage, results in a critical hit, and you gain 1…3…3 Energy.Critical Strikes
Death Blossom (PvP)
Death Blossom (PvP)Death Blossom (PvP)
56
Dual AttackMust follow an off-hand attack. If it hits, Death Blossom strikes target foe for +20…40…45 damage and all adjacent foes take 20…40…45 damage.Dagger Mastery
Conjure Frost
Conjure FrostConjure Frost
10145
Enchantment SpellFor 60 seconds, if you're wielding a cold weapon, your attacks strike for an additional 5…17…20 cold damage.Water Magic
Critical Eye
Critical EyeCritical Eye
530
SkillFor 10…30…35 seconds, you have an additional 3…13…15% chance to land a critical hit when attacking. You gain 1 Energy whenever you score a critical hit.Critical Strikes
DervishRitualist
Avatar of Melandru (PvP)
Avatar of Melandru (PvP)Avatar of Melandru (PvP)
5220
Elite FormFor 10…74…90 seconds, you have +100 Health, +30 elemental armor, and your attacks deal earth damage. Whenever you lose a Dervish enchantment you lose 2 conditions. This skill is disabled for 45 seconds.Mysticism
Aura Slicer
Aura SlicerAura Slicer
4
Melee AttackIf this attack hits, you inflict Bleeding for 5…13…15 seconds. If you are enchanted, you also inflict Cracked Armor for 1…8…10 second[s].Mysticism
Mystic Sweep
Mystic SweepMystic Sweep
516
Melee AttackIf this attack hits, you deal +3…10…12 damage. If you are enchanted, this attack deals an additional +3…10…12 damage.Mysticism
Heart of Fury (PvP)
Heart of Fury (PvP)Heart of Fury (PvP)
64
Stance For 2…8…10 seconds, you attack 25% faster.Mysticism
Intimidating Aura
Intimidating AuraIntimidating Aura
10¾20
Enchantment SpellFor 60 seconds, you have +40…88…100 max Health and take 1…8…10 less damage from foes with less Health than you.Mysticism
Enchanted Haste
Enchanted HasteEnchanted Haste
1015
Flash EnchantmentFor 7 seconds, you move 25% faster. If this enchantment ends prematurely, you lose 1 condition.
Imbue Health
Imbue HealthImbue Health
10¼10
SpellTarget other ally is healed for 5…41…50% of your current Health (maximum 300 Health).Mysticism
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
AssassinElementalist
Way of the Assassin
Way of the AssassinWay of the Assassin
512
Elite StanceFor the next 20 seconds while wielding daggers, you attack 5…17…20% faster and have a +5…29…35% chance to land a critical hit.Critical Strikes
Jagged Strike
Jagged StrikeJagged Strike
5½1
Lead AttackIf Jagged Strike hits, your target suffers from Bleeding for 5…17…20 seconds.Dagger Mastery
Fox Fangs (PvP)
Fox Fangs (PvP)Fox Fangs (PvP)
5½6
Off-Hand AttackMust follow a lead attack. Fox Fangs cannot be blocked and strikes for +10…22…25 damage if it hits.Dagger Mastery
Golden Fang Strike
Golden Fang StrikeGolden Fang Strike
54
Off-Hand AttackMust follow a lead attack. If you are under the effects of an enchantment and this attack hits, target foe suffers from a Deep Wound for 5…17…20 seconds.Dagger Mastery
Critical Strike
Critical StrikeCritical Strike
56
Dual AttackMust follow an off-hand attack. If it hits, this attack strikes for +10…26…30 damage, results in a critical hit, and you gain 1…3…3 Energy.Critical Strikes
Death Blossom (PvP)
Death Blossom (PvP)Death Blossom (PvP)
56
Dual AttackMust follow an off-hand attack. If it hits, Death Blossom strikes target foe for +20…40…45 damage and all adjacent foes take 20…40…45 damage.Dagger Mastery
Conjure Flame
Conjure FlameConjure Flame
10145
Enchantment SpellFor 60 seconds, if you're wielding a fire weapon, your attacks strike for an additional 5…17…20 fire damage.Fire Magic
Critical Eye
Critical EyeCritical Eye
530
SkillFor 10…30…35 seconds, you have an additional 3…13…15% chance to land a critical hit when attacking. You gain 1 Energy whenever you score a critical hit.Critical Strikes
DervishRitualist
Avatar of Melandru (PvP)
Avatar of Melandru (PvP)Avatar of Melandru (PvP)
5220
Elite FormFor 10…74…90 seconds, you have +100 Health, +30 elemental armor, and your attacks deal earth damage. Whenever you lose a Dervish enchantment you lose 2 conditions. This skill is disabled for 45 seconds.Mysticism
Aura Slicer
Aura SlicerAura Slicer
4
Melee AttackIf this attack hits, you inflict Bleeding for 5…13…15 seconds. If you are enchanted, you also inflict Cracked Armor for 1…8…10 second[s].Mysticism
Mystic Sweep
Mystic SweepMystic Sweep
516
Melee AttackIf this attack hits, you deal +3…10…12 damage. If you are enchanted, this attack deals an additional +3…10…12 damage.Mysticism
Heart of Fury (PvP)
Heart of Fury (PvP)Heart of Fury (PvP)
64
Stance For 2…8…10 seconds, you attack 25% faster.Mysticism
Intimidating Aura
Intimidating AuraIntimidating Aura
10¾20
Enchantment SpellFor 60 seconds, you have +40…88…100 max Health and take 1…8…10 less damage from foes with less Health than you.Mysticism
Enchanted Haste
Enchanted HasteEnchanted Haste
1015
Flash EnchantmentFor 7 seconds, you move 25% faster. If this enchantment ends prematurely, you lose 1 condition.
Imbue Health
Imbue HealthImbue Health
10¼10
SpellTarget other ally is healed for 5…41…50% of your current Health (maximum 300 Health).Mysticism
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
ElementalistDervish
Gust
GustGust
10¾10
Elite Enchantment SpellFor 5…10…11 seconds, both you and target ally move 33% faster. When you cast this spell, all foes near you and your target take 15…59…70 cold damage. Foes struck by Gust while attacking or moving are knocked down.Air Magic
Shock
ShockShock
5¾1010
SkillTarget touched foe is knocked down and struck for 10…50…60 lightning damage. This skill has 25% armor penetration.Air Magic
Lightning Touch
Lightning TouchLightning Touch
5¾10
SkillTarget touched foe and all adjacent foes are struck for 10…50…60 lightning damage, are Blinded for 1…3…4 second[s], and have Cracked Armor for 1…8…10 second[s]. This skill has 25% armor penetration.Air Magic
Lightning Strike
Lightning StrikeLightning Strike
515
SpellStrike target foe for 5…41…50 lightning damage. This spell has 25% armor penetration. If you are Overcast, that foe is hexed with Lightning Strike for 3 seconds. When this hex ends, that foe is struck again for 5…41…50 lightning damage.Air Magic
Eremite's Zeal
Eremite's ZealEremite's Zeal
5¼15
Enchantment SpellYou gain 1…3…3 Energy for each foe within earshot, maximum 8 Energy. For 10 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1…3…3 Energy for each foe within earshot, maximum 8 Energy.Mysticism
Air Attunement
Air AttunementAir Attunement
10130
Enchantment SpellFor 36…55…60 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the skill whenever you use Air Magic.Air Magic
Aura of Restoration (PvP)
Aura of Restoration (PvP)Aura of Restoration (PvP)
5¼20
Enchantment SpellFor 60 seconds, you gain 0…1…1 Energy and are healed for 200…360…400% of the Energy cost each time you cast a spell.Energy Storage
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
DervishRitualist
Avatar of Melandru (PvP)
Avatar of Melandru (PvP)Avatar of Melandru (PvP)
5220
Elite FormFor 10…74…90 seconds, you have +100 Health, +30 elemental armor, and your attacks deal earth damage. Whenever you lose a Dervish enchantment you lose 2 conditions. This skill is disabled for 45 seconds.Mysticism
Aura Slicer
Aura SlicerAura Slicer
4
Melee AttackIf this attack hits, you inflict Bleeding for 5…13…15 seconds. If you are enchanted, you also inflict Cracked Armor for 1…8…10 second[s].Mysticism
Mystic Sweep
Mystic SweepMystic Sweep
516
Melee AttackIf this attack hits, you deal +3…10…12 damage. If you are enchanted, this attack deals an additional +3…10…12 damage.Mysticism
Heart of Fury (PvP)
Heart of Fury (PvP)Heart of Fury (PvP)
64
Stance For 2…8…10 seconds, you attack 25% faster.Mysticism
Intimidating Aura
Intimidating AuraIntimidating Aura
10¾20
Enchantment SpellFor 60 seconds, you have +40…88…100 max Health and take 1…8…10 less damage from foes with less Health than you.Mysticism
Enchanted Haste
Enchanted HasteEnchanted Haste
1015
Flash EnchantmentFor 7 seconds, you move 25% faster. If this enchantment ends prematurely, you lose 1 condition.
Imbue Health
Imbue HealthImbue Health
10¼10
SpellTarget other ally is healed for 5…41…50% of your current Health (maximum 300 Health).Mysticism
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
ElementalistDervish
Gust
GustGust
10¾10
Elite Enchantment SpellFor 5…10…11 seconds, both you and target ally move 33% faster. When you cast this spell, all foes near you and your target take 15…59…70 cold damage. Foes struck by Gust while attacking or moving are knocked down.Air Magic
Shock
ShockShock
5¾1010
SkillTarget touched foe is knocked down and struck for 10…50…60 lightning damage. This skill has 25% armor penetration.Air Magic
Lightning Touch
Lightning TouchLightning Touch
5¾10
SkillTarget touched foe and all adjacent foes are struck for 10…50…60 lightning damage, are Blinded for 1…3…4 second[s], and have Cracked Armor for 1…8…10 second[s]. This skill has 25% armor penetration.Air Magic
Lightning Strike
Lightning StrikeLightning Strike
515
SpellStrike target foe for 5…41…50 lightning damage. This spell has 25% armor penetration. If you are Overcast, that foe is hexed with Lightning Strike for 3 seconds. When this hex ends, that foe is struck again for 5…41…50 lightning damage.Air Magic
Eremite's Zeal
Eremite's ZealEremite's Zeal
5¼15
Enchantment SpellYou gain 1…3…3 Energy for each foe within earshot, maximum 8 Energy. For 10 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1…3…3 Energy for each foe within earshot, maximum 8 Energy.Mysticism
Air Attunement
Air AttunementAir Attunement
10130
Enchantment SpellFor 36…55…60 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the skill whenever you use Air Magic.Air Magic
Aura of Restoration (PvP)
Aura of Restoration (PvP)Aura of Restoration (PvP)
5¼20
Enchantment SpellFor 60 seconds, you gain 0…1…1 Energy and are healed for 200…360…400% of the Energy cost each time you cast a spell.Energy Storage
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
MesmerAssassin
Echo
EchoEcho
5110
Elite Enchantment SpellFor 30 seconds, Echo is replaced with the next skill you use. Echo acts as this skill for 30 seconds.
Blackout
BlackoutBlackout
10112
SkillFor 2…5…6 seconds, all of touched target foe's skills are disabled, and all of your skills are disabled for 5 seconds.Domination Magic
Cry of Frustration
Cry of FrustrationCry of Frustration
10¼15
SpellIf target foe is using a skill, that foe and all foes in the area are interrupted and suffer 15…63…75 damage.Domination Magic
Complicate
ComplicateComplicate
10¼20
SpellIf target foe is using a skill, that skill is interrupted and disabled for target foe and all foes in the area for an additional 5…11…12 seconds.Domination Magic
Power Lock
Power LockPower Lock
5¼12
SpellIf target foe is casting a spell or chant, that skill is interrupted and disabled for an additional 5…11…13 seconds.Domination Magic
Diversion
DiversionDiversion
10312
Hex SpellFor 6 seconds, the next time target foe uses a skill, that skill takes an additional 10…47…56 seconds to recharge.Domination Magic
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
No Skill
No SkillNo Skill
This skill is not known.
MesmerRitualist
Psychic Instability (PvP)
Psychic Instability (PvP)Psychic Instability (PvP)
5¼12
Elite SpellInterrupts the target foe's action. If that action is a skill, that foe and all adjacent foes are knocked down for 2…3 seconds. (50% failure chance with Fast Casting 4 or less.)Fast Casting
Power Lock
Power LockPower Lock
5¼12
SpellIf target foe is casting a spell or chant, that skill is interrupted and disabled for an additional 5…11…13 seconds.Domination Magic
Complicate
ComplicateComplicate
10¼20
SpellIf target foe is using a skill, that skill is interrupted and disabled for target foe and all foes in the area for an additional 5…11…12 seconds.Domination Magic
Diversion
DiversionDiversion
10312
Hex SpellFor 6 seconds, the next time target foe uses a skill, that skill takes an additional 10…47…56 seconds to recharge.Domination Magic
Shatter Enchantment
Shatter EnchantmentShatter Enchantment
10120
SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic
Drain Enchantment
Drain EnchantmentDrain Enchantment
5220
SpellRemove an enchantment from target foe. If an enchantment is removed, you gain 8…15…17 Energy and 40…104…120 Health.Inspiration Magic
Inspired Enchantment
Inspired EnchantmentInspired Enchantment
101
SpellRemoves an enchantment from target foe and gain 3…13…15 Energy. For 20 seconds, Inspired Enchantment is replaced with the enchantment removed from target foe.Inspiration Magic
Death Pact Signet (PvP)
Death Pact Signet (PvP)Death Pact Signet (PvP)
412
SignetResurrect target party member with your current Health and 15…83…100% Energy. The next time that ally dies within 120 seconds, so do you.Restoration Magic
MonkAssassin
Word of Healing
Word of HealingWord of Healing
5¾3
Elite SpellHeal target ally for 5…81…100 Health. Heal for an additional 30…98…115 Health if that ally is below 50% Health.Healing Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Signet of Rejuvenation
Signet of RejuvenationSignet of Rejuvenation
18
SignetHeal target ally for 15…63…75. If target ally is casting a spell or attacking, that ally is healed for an additional 15…63…75 Health.Healing Prayers
Infuse Health
Infuse HealthInfuse Health
10¼
SpellLose half your current Health. Target other ally is healed for 100…129…136% of the amount you lost.Healing Prayers
Vigorous Spirit
Vigorous SpiritVigorous Spirit
5¼4
Enchantment SpellFor 30 seconds, each time target ally attacks or casts a spell, that ally is healed for 5…17…20 Health.Healing Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Purge Signet
Purge SignetPurge Signet
220
SignetRemove all hexes and conditions from target ally. You lose 10 Energy for each hex and each condition removed.
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
MonkAssassin
Life Sheath
Life SheathLife Sheath
5¼2
Elite Enchantment SpellRemove 0…2…2 condition[s] from target ally. For 8 seconds, the next time that ally would take damage or life steal, that ally gains that amount of Health instead (maximum 20…84…100).Protection Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Aegis (PvP)
Aegis (PvP)Aegis (PvP)
10¼30
Enchantment SpellFor 1…3…3 seconds, target other party member cannot be the target of hostile spells, and attacks against this party member fail.Protection Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Aura of Stability
Aura of StabilityAura of Stability
5¼12
Enchantment SpellFor 3…7…8 seconds, target other ally cannot be knocked down.Protection Prayers
Shielding Hands
Shielding HandsShielding Hands
5¼15
Enchantment SpellFor 8 seconds, damage and life steal received by target ally is reduced by 3…15…18. When Shielding Hands ends, that ally is healed for 5…41…50 Health.Protection Prayers
Reverse Hex
Reverse HexReverse Hex
10¼10
Enchantment SpellRemove one hex from target ally. If a hex was removed in this way, for 5…9…10 seconds, the next time target ally would take damage, that damage is reduced by 5…41…50.Protection Prayers
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
MonkAssassin
Life Sheath
Life SheathLife Sheath
5¼2
Elite Enchantment SpellRemove 0…2…2 condition[s] from target ally. For 8 seconds, the next time that ally would take damage or life steal, that ally gains that amount of Health instead (maximum 20…84…100).Protection Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Aegis (PvP)
Aegis (PvP)Aegis (PvP)
10¼30
Enchantment SpellFor 1…3…3 seconds, target other party member cannot be the target of hostile spells, and attacks against this party member fail.Protection Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Aura of Stability
Aura of StabilityAura of Stability
5¼12
Enchantment SpellFor 3…7…8 seconds, target other ally cannot be knocked down.Protection Prayers
Shielding Hands
Shielding HandsShielding Hands
5¼15
Enchantment SpellFor 8 seconds, damage and life steal received by target ally is reduced by 3…15…18. When Shielding Hands ends, that ally is healed for 5…41…50 Health.Protection Prayers
Reverse Hex
Reverse HexReverse Hex
10¼10
Enchantment SpellRemove one hex from target ally. If a hex was removed in this way, for 5…9…10 seconds, the next time target ally would take damage, that damage is reduced by 5…41…50.Protection Prayers
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
MonkAssassin
Healing Burst
Healing BurstHealing Burst
5¾4
Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Signet of Rejuvenation
Signet of RejuvenationSignet of Rejuvenation
18
SignetHeal target ally for 15…63…75. If target ally is casting a spell or attacking, that ally is healed for an additional 15…63…75 Health.Healing Prayers
Infuse Health
Infuse HealthInfuse Health
10¼
SpellLose half your current Health. Target other ally is healed for 100…129…136% of the amount you lost.Healing Prayers
Vigorous Spirit
Vigorous SpiritVigorous Spirit
5¼4
Enchantment SpellFor 30 seconds, each time target ally attacks or casts a spell, that ally is healed for 5…17…20 Health.Healing Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Purge Signet
Purge SignetPurge Signet
220
SignetRemove all hexes and conditions from target ally. You lose 10 Energy for each hex and each condition removed.
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
MonkAssassin
Healing Burst
Healing BurstHealing Burst
5¾4
Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Signet of Rejuvenation
Signet of RejuvenationSignet of Rejuvenation
18
SignetHeal target ally for 15…63…75. If target ally is casting a spell or attacking, that ally is healed for an additional 15…63…75 Health.Healing Prayers
Infuse Health
Infuse HealthInfuse Health
10¼
SpellLose half your current Health. Target other ally is healed for 100…129…136% of the amount you lost.Healing Prayers
Purge Conditions
Purge ConditionsPurge Conditions
5¼20
SpellRemove all conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target ally.
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Vigorous Spirit
Vigorous SpiritVigorous Spirit
5¼4
Enchantment SpellFor 30 seconds, each time target ally attacks or casts a spell, that ally is healed for 5…17…20 Health.Healing Prayers
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
MonkAssassin
Aura of Faith
Aura of FaithAura of Faith
5¼8
Elite Enchantment SpellFor 3 seconds, target ally gains 50…90…100% more Health when healed and takes 5…41…50% less damage.Protection Prayers
Aura of Stability
Aura of StabilityAura of Stability
5¼12
Enchantment SpellFor 3…7…8 seconds, target other ally cannot be knocked down.Protection Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Dismiss Condition
Dismiss ConditionDismiss Condition
5¾3
SpellRemove one condition from target ally. If that ally is under the effects of an enchantment, that ally is healed for 15…63…75 Health.Protection Prayers
Reversal of Fortune
Reversal of FortuneReversal of Fortune
5¼2
Enchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15…67…80.Protection Prayers
Convert Hexes
Convert HexesConvert Hexes
15112
SpellRemove all hexes from target other ally. For 8…18…20 seconds, that ally gains +10 armor for each Necromancer hex that was removed.Protection Prayers
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
MonkAssassin
Aura of Faith
Aura of FaithAura of Faith
5¼8
Elite Enchantment SpellFor 3 seconds, target ally gains 50…90…100% more Health when healed and takes 5…41…50% less damage.Protection Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Reversal of Fortune
Reversal of FortuneReversal of Fortune
5¼2
Enchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15…67…80.Protection Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Dismiss Condition
Dismiss ConditionDismiss Condition
5¾3
SpellRemove one condition from target ally. If that ally is under the effects of an enchantment, that ally is healed for 15…63…75 Health.Protection Prayers
Shielding Hands
Shielding HandsShielding Hands
5¼15
Enchantment SpellFor 8 seconds, damage and life steal received by target ally is reduced by 3…15…18. When Shielding Hands ends, that ally is healed for 5…41…50 Health.Protection Prayers
Convert Hexes
Convert HexesConvert Hexes
15112
SpellRemove all hexes from target other ally. For 8…18…20 seconds, that ally gains +10 armor for each Necromancer hex that was removed.Protection Prayers
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
Additional Information
Both teams didn't bother to run the flag since the very beginning. Match decided by lord damage. [Coom] players: Kaya, Bounty, Zynkh, Luke, Poet, Ali, Lynie, Math [Here] players: Yoko, Fate, Dome, Candy, Smoki, Brent, Zuvit, Akemi