Match InformationOther Information
Match Date:15 May 2021Flux:Meek Shall InheritCredits:Rudi
Occasion:PlayoffsGuild Hall:Isle of WurmsAdded to Site:16 May 2021 19:29:20 CEST
#95
🏆
#128
WarriorRanger
Melandru's Resilience
Melandru's ResilienceMelandru's Resilience
515
Elite StanceFor 8…18…20 seconds, you gain +4 Health regeneration and +1 Energy regeneration for each condition and hex you are suffering.Wilderness Survival
Healing Spring
Healing SpringHealing Spring
10220
TrapFor 10 seconds, all adjacent allies are healed for 15…51…60 every 2 seconds. While activating this skill, you are easily interrupted.Wilderness Survival
Bonetti's Defense
Bonetti's DefenseBonetti's Defense
8
StanceFor 5…10…11 seconds, you have a 75% chance to block melee and projectile attacks. You gain 5 Energy for each successful melee attack blocked. Bonetti's Defense ends if you use a skill.Tactics
Shield Bash
Shield BashShield Bash
520
SkillFor 5…10…11 seconds, while wielding a shield, the next attack skill used against you is blocked. If it was a melee skill, your attacker is knocked down and that skill is disabled for an additional 15 seconds.Strength
Protector's Defense
Protector's DefenseProtector's Defense
5030
SkillFor 5…10…11 seconds, allies adjacent to you have a 75% chance to block incoming attacks. Protector's Defense ends if you move.Tactics
Dolyak Signet
Dolyak SignetDolyak Signet
020
SignetFor 8…18…20 seconds, you have +10…34…40 armor and cannot be knocked down, but your movement is slowed by 75%.Strength
Endure Pain
Endure PainEndure Pain
530
SkillFor 7…16…18 seconds you have an additional 90…258…300 Health.Strength
Signet of Stamina
Signet of StaminaSignet of Stamina
¼20
Signet You have +50…250…300 maximum Health. This signet ends if you successfully hit with an attack.Strength
AssassinElementalist
Conjure Flame
Conjure FlameConjure Flame
10145
Enchantment SpellFor 60 seconds, if you're wielding a fire weapon, your attacks strike for an additional 5…17…20 fire damage.Fire Magic
Golden Fang Strike
Golden Fang StrikeGolden Fang Strike
54
Off-Hand AttackMust follow a lead attack. If you are under the effects of an enchantment and this attack hits, target foe suffers from a Deep Wound for 5…17…20 seconds.Dagger Mastery
Death Blossom (PvP)
Death Blossom (PvP)Death Blossom (PvP)
56
Dual AttackMust follow an off-hand attack. If it hits, Death Blossom strikes target foe for +20…40…45 damage and all adjacent foes take 20…40…45 damage.Dagger Mastery
Jagged Strike
Jagged StrikeJagged Strike
5½1
Lead AttackIf Jagged Strike hits, your target suffers from Bleeding for 5…17…20 seconds.Dagger Mastery
Wild Strike (PvP)
Wild Strike (PvP)Wild Strike (PvP)
56
Off-Hand AttackMust follow a lead attack. If it hits, this attack strikes for +10…30…35 damage and any stance being used by target foe ends. This attack cannot be blocked.Dagger Mastery
Critical Strike
Critical StrikeCritical Strike
56
Dual AttackMust follow an off-hand attack. If it hits, this attack strikes for +10…26…30 damage, results in a critical hit, and you gain 1…3…3 Energy.Critical Strikes
Way of the Assassin
Way of the AssassinWay of the Assassin
512
Elite StanceFor the next 20 seconds while wielding daggers, you attack 5…17…20% faster and have a +5…29…35% chance to land a critical hit.Critical Strikes
Critical Eye
Critical EyeCritical Eye
530
SkillFor 10…30…35 seconds, you have an additional 3…13…15% chance to land a critical hit when attacking. You gain 1 Energy whenever you score a critical hit.Critical Strikes
WarriorRanger
Melandru's Resilience
Melandru's ResilienceMelandru's Resilience
515
Elite StanceFor 8…18…20 seconds, you gain +4 Health regeneration and +1 Energy regeneration for each condition and hex you are suffering.Wilderness Survival
Healing Spring
Healing SpringHealing Spring
10220
TrapFor 10 seconds, all adjacent allies are healed for 15…51…60 every 2 seconds. While activating this skill, you are easily interrupted.Wilderness Survival
Bonetti's Defense
Bonetti's DefenseBonetti's Defense
8
StanceFor 5…10…11 seconds, you have a 75% chance to block melee and projectile attacks. You gain 5 Energy for each successful melee attack blocked. Bonetti's Defense ends if you use a skill.Tactics
Shield Bash
Shield BashShield Bash
520
SkillFor 5…10…11 seconds, while wielding a shield, the next attack skill used against you is blocked. If it was a melee skill, your attacker is knocked down and that skill is disabled for an additional 15 seconds.Strength
Protector's Defense
Protector's DefenseProtector's Defense
5030
SkillFor 5…10…11 seconds, allies adjacent to you have a 75% chance to block incoming attacks. Protector's Defense ends if you move.Tactics
Dolyak Signet
Dolyak SignetDolyak Signet
020
SignetFor 8…18…20 seconds, you have +10…34…40 armor and cannot be knocked down, but your movement is slowed by 75%.Strength
Endure Pain
Endure PainEndure Pain
530
SkillFor 7…16…18 seconds you have an additional 90…258…300 Health.Strength
Signet of Stamina
Signet of StaminaSignet of Stamina
¼20
Signet You have +50…250…300 maximum Health. This signet ends if you successfully hit with an attack.Strength
AssassinElementalist
Conjure Flame
Conjure FlameConjure Flame
10145
Enchantment SpellFor 60 seconds, if you're wielding a fire weapon, your attacks strike for an additional 5…17…20 fire damage.Fire Magic
No Skill
No SkillNo Skill
This skill is not known.
Death Blossom (PvP)
Death Blossom (PvP)Death Blossom (PvP)
56
Dual AttackMust follow an off-hand attack. If it hits, Death Blossom strikes target foe for +20…40…45 damage and all adjacent foes take 20…40…45 damage.Dagger Mastery
Jagged Strike
Jagged StrikeJagged Strike
5½1
Lead AttackIf Jagged Strike hits, your target suffers from Bleeding for 5…17…20 seconds.Dagger Mastery
Wild Strike (PvP)
Wild Strike (PvP)Wild Strike (PvP)
56
Off-Hand AttackMust follow a lead attack. If it hits, this attack strikes for +10…30…35 damage and any stance being used by target foe ends. This attack cannot be blocked.Dagger Mastery
Critical Strike
Critical StrikeCritical Strike
56
Dual AttackMust follow an off-hand attack. If it hits, this attack strikes for +10…26…30 damage, results in a critical hit, and you gain 1…3…3 Energy.Critical Strikes
Way of the Assassin
Way of the AssassinWay of the Assassin
512
Elite StanceFor the next 20 seconds while wielding daggers, you attack 5…17…20% faster and have a +5…29…35% chance to land a critical hit.Critical Strikes
Critical Eye
Critical EyeCritical Eye
530
SkillFor 10…30…35 seconds, you have an additional 3…13…15% chance to land a critical hit when attacking. You gain 1 Energy whenever you score a critical hit.Critical Strikes
WarriorRanger
Melandru's Resilience
Melandru's ResilienceMelandru's Resilience
515
Elite StanceFor 8…18…20 seconds, you gain +4 Health regeneration and +1 Energy regeneration for each condition and hex you are suffering.Wilderness Survival
Healing Spring
Healing SpringHealing Spring
10220
TrapFor 10 seconds, all adjacent allies are healed for 15…51…60 every 2 seconds. While activating this skill, you are easily interrupted.Wilderness Survival
Bonetti's Defense
Bonetti's DefenseBonetti's Defense
8
StanceFor 5…10…11 seconds, you have a 75% chance to block melee and projectile attacks. You gain 5 Energy for each successful melee attack blocked. Bonetti's Defense ends if you use a skill.Tactics
Shield Bash
Shield BashShield Bash
520
SkillFor 5…10…11 seconds, while wielding a shield, the next attack skill used against you is blocked. If it was a melee skill, your attacker is knocked down and that skill is disabled for an additional 15 seconds.Strength
Protector's Defense
Protector's DefenseProtector's Defense
5030
SkillFor 5…10…11 seconds, allies adjacent to you have a 75% chance to block incoming attacks. Protector's Defense ends if you move.Tactics
Dolyak Signet
Dolyak SignetDolyak Signet
020
SignetFor 8…18…20 seconds, you have +10…34…40 armor and cannot be knocked down, but your movement is slowed by 75%.Strength
Endure Pain
Endure PainEndure Pain
530
SkillFor 7…16…18 seconds you have an additional 90…258…300 Health.Strength
Signet of Stamina
Signet of StaminaSignet of Stamina
¼20
Signet You have +50…250…300 maximum Health. This signet ends if you successfully hit with an attack.Strength
ElementalistAssassin
Aura of Restoration (PvP)
Aura of Restoration (PvP)Aura of Restoration (PvP)
5¼20
Enchantment SpellFor 60 seconds, you gain 0…1…1 Energy and are healed for 200…360…400% of the Energy cost each time you cast a spell.Energy Storage
Air Attunement
Air AttunementAir Attunement
10130
Enchantment SpellFor 36…55…60 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the skill whenever you use Air Magic.Air Magic
Gust
GustGust
10¾10
Elite Enchantment SpellFor 5…10…11 seconds, both you and target ally move 33% faster. When you cast this spell, all foes near you and your target take 15…59…70 cold damage. Foes struck by Gust while attacking or moving are knocked down.Air Magic
Shock
ShockShock
5¾1010
SkillTarget touched foe is knocked down and struck for 10…50…60 lightning damage. This skill has 25% armor penetration.Air Magic
Lightning Touch
Lightning TouchLightning Touch
5¾10
SkillTarget touched foe and all adjacent foes are struck for 10…50…60 lightning damage, are Blinded for 1…3…4 second[s], and have Cracked Armor for 1…8…10 second[s]. This skill has 25% armor penetration.Air Magic
Lightning Strike
Lightning StrikeLightning Strike
515
SpellStrike target foe for 5…41…50 lightning damage. This spell has 25% armor penetration. If you are Overcast, that foe is hexed with Lightning Strike for 3 seconds. When this hex ends, that foe is struck again for 5…41…50 lightning damage.Air Magic
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
WarriorRanger
Melandru's Resilience
Melandru's ResilienceMelandru's Resilience
515
Elite StanceFor 8…18…20 seconds, you gain +4 Health regeneration and +1 Energy regeneration for each condition and hex you are suffering.Wilderness Survival
Lion's Comfort
Lion's ComfortLion's Comfort
114
SkillAll of your signets are disabled for 12 seconds. You are healed for 50…98…110 Health, and gain 0…2…3 strike[s] of adrenaline.Strength
Bonetti's Defense
Bonetti's DefenseBonetti's Defense
8
StanceFor 5…10…11 seconds, you have a 75% chance to block melee and projectile attacks. You gain 5 Energy for each successful melee attack blocked. Bonetti's Defense ends if you use a skill.Tactics
Shield Bash
Shield BashShield Bash
520
SkillFor 5…10…11 seconds, while wielding a shield, the next attack skill used against you is blocked. If it was a melee skill, your attacker is knocked down and that skill is disabled for an additional 15 seconds.Strength
Protector's Defense
Protector's DefenseProtector's Defense
5030
SkillFor 5…10…11 seconds, allies adjacent to you have a 75% chance to block incoming attacks. Protector's Defense ends if you move.Tactics
Dolyak Signet
Dolyak SignetDolyak Signet
020
SignetFor 8…18…20 seconds, you have +10…34…40 armor and cannot be knocked down, but your movement is slowed by 75%.Strength
Endure Pain
Endure PainEndure Pain
530
SkillFor 7…16…18 seconds you have an additional 90…258…300 Health.Strength
Signet of Stamina
Signet of StaminaSignet of Stamina
¼20
Signet You have +50…250…300 maximum Health. This signet ends if you successfully hit with an attack.Strength
ElementalistAssassin
Aura of Restoration (PvP)
Aura of Restoration (PvP)Aura of Restoration (PvP)
5¼20
Enchantment SpellFor 60 seconds, you gain 0…1…1 Energy and are healed for 200…360…400% of the Energy cost each time you cast a spell.Energy Storage
Air Attunement
Air AttunementAir Attunement
10130
Enchantment SpellFor 36…55…60 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the skill whenever you use Air Magic.Air Magic
Gust
GustGust
10¾10
Elite Enchantment SpellFor 5…10…11 seconds, both you and target ally move 33% faster. When you cast this spell, all foes near you and your target take 15…59…70 cold damage. Foes struck by Gust while attacking or moving are knocked down.Air Magic
Shock
ShockShock
5¾1010
SkillTarget touched foe is knocked down and struck for 10…50…60 lightning damage. This skill has 25% armor penetration.Air Magic
Lightning Touch
Lightning TouchLightning Touch
5¾10
SkillTarget touched foe and all adjacent foes are struck for 10…50…60 lightning damage, are Blinded for 1…3…4 second[s], and have Cracked Armor for 1…8…10 second[s]. This skill has 25% armor penetration.Air Magic
Lightning Strike
Lightning StrikeLightning Strike
515
SpellStrike target foe for 5…41…50 lightning damage. This spell has 25% armor penetration. If you are Overcast, that foe is hexed with Lightning Strike for 3 seconds. When this hex ends, that foe is struck again for 5…41…50 lightning damage.Air Magic
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
WarriorRanger
Melandru's Resilience
Melandru's ResilienceMelandru's Resilience
515
Elite StanceFor 8…18…20 seconds, you gain +4 Health regeneration and +1 Energy regeneration for each condition and hex you are suffering.Wilderness Survival
Healing Spring
Healing SpringHealing Spring
10220
TrapFor 10 seconds, all adjacent allies are healed for 15…51…60 every 2 seconds. While activating this skill, you are easily interrupted.Wilderness Survival
Bonetti's Defense
Bonetti's DefenseBonetti's Defense
8
StanceFor 5…10…11 seconds, you have a 75% chance to block melee and projectile attacks. You gain 5 Energy for each successful melee attack blocked. Bonetti's Defense ends if you use a skill.Tactics
Shield Bash
Shield BashShield Bash
520
SkillFor 5…10…11 seconds, while wielding a shield, the next attack skill used against you is blocked. If it was a melee skill, your attacker is knocked down and that skill is disabled for an additional 15 seconds.Strength
Protector's Defense
Protector's DefenseProtector's Defense
5030
SkillFor 5…10…11 seconds, allies adjacent to you have a 75% chance to block incoming attacks. Protector's Defense ends if you move.Tactics
Dolyak Signet
Dolyak SignetDolyak Signet
020
SignetFor 8…18…20 seconds, you have +10…34…40 armor and cannot be knocked down, but your movement is slowed by 75%.Strength
Endure Pain
Endure PainEndure Pain
530
SkillFor 7…16…18 seconds you have an additional 90…258…300 Health.Strength
Signet of Stamina
Signet of StaminaSignet of Stamina
¼20
Signet You have +50…250…300 maximum Health. This signet ends if you successfully hit with an attack.Strength
MesmerWarrior
Complicate
ComplicateComplicate
10¼20
SpellIf target foe is using a skill, that skill is interrupted and disabled for target foe and all foes in the area for an additional 5…11…12 seconds.Domination Magic
Psychic Instability (PvP)
Psychic Instability (PvP)Psychic Instability (PvP)
5¼12
Elite SpellInterrupts the target foe's action. If that action is a skill, that foe and all adjacent foes are knocked down for 2…3 seconds. (50% failure chance with Fast Casting 4 or less.)Fast Casting
Leech Signet
Leech SignetLeech Signet
¼30
SignetInterrupt target foe's action. If that action was a spell, you gain 3…13…15 Energy.Inspiration Magic
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
Shatter Enchantment
Shatter EnchantmentShatter Enchantment
10120
SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
WarriorRanger
Melandru's Resilience
Melandru's ResilienceMelandru's Resilience
515
Elite StanceFor 8…18…20 seconds, you gain +4 Health regeneration and +1 Energy regeneration for each condition and hex you are suffering.Wilderness Survival
Healing Spring
Healing SpringHealing Spring
10220
TrapFor 10 seconds, all adjacent allies are healed for 15…51…60 every 2 seconds. While activating this skill, you are easily interrupted.Wilderness Survival
Bonetti's Defense
Bonetti's DefenseBonetti's Defense
8
StanceFor 5…10…11 seconds, you have a 75% chance to block melee and projectile attacks. You gain 5 Energy for each successful melee attack blocked. Bonetti's Defense ends if you use a skill.Tactics
Shield Bash
Shield BashShield Bash
520
SkillFor 5…10…11 seconds, while wielding a shield, the next attack skill used against you is blocked. If it was a melee skill, your attacker is knocked down and that skill is disabled for an additional 15 seconds.Strength
Protector's Defense
Protector's DefenseProtector's Defense
5030
SkillFor 5…10…11 seconds, allies adjacent to you have a 75% chance to block incoming attacks. Protector's Defense ends if you move.Tactics
Dolyak Signet
Dolyak SignetDolyak Signet
020
SignetFor 8…18…20 seconds, you have +10…34…40 armor and cannot be knocked down, but your movement is slowed by 75%.Strength
Endure Pain
Endure PainEndure Pain
530
SkillFor 7…16…18 seconds you have an additional 90…258…300 Health.Strength
Signet of Stamina
Signet of StaminaSignet of Stamina
¼20
Signet You have +50…250…300 maximum Health. This signet ends if you successfully hit with an attack.Strength
MonkWarrior
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
Aura of Stability
Aura of StabilityAura of Stability
5¼12
Enchantment SpellFor 3…7…8 seconds, target other ally cannot be knocked down.Protection Prayers
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
MonkMesmer
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Words of Comfort
Words of ComfortWords of Comfort
514
SpellTarget ally is healed for 15…51…60 Health and an additional 15…39…45 Health if that ally is suffering from a condition.Healing Prayers
No Skill
No SkillNo Skill
This skill is not known.
Healing Seed
Healing SeedHealing Seed
10225
Enchantment SpellFor 10 seconds, whenever target other ally takes damage, that ally and all adjacent allies gain 3…25…30 Health.Healing Prayers
Signet of Rejuvenation
Signet of RejuvenationSignet of Rejuvenation
18
SignetHeal target ally for 15…63…75. If target ally is casting a spell or attacking, that ally is healed for an additional 15…63…75 Health.Healing Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
MonkAssassin
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
MonkWarrior
Healing Burst
Healing BurstHealing Burst
5¾4
Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Watchful Healing
Watchful HealingWatchful Healing
5110
Enchantment SpellFor 10 seconds, target ally gains +1…3…4 Health regeneration. If this skill ends prematurely, that ally gains 30…102…120 Health.Divine Favor
Healing Seed
Healing SeedHealing Seed
10225
Enchantment SpellFor 10 seconds, whenever target other ally takes damage, that ally and all adjacent allies gain 3…25…30 Health.Healing Prayers
Shield of Absorption
Shield of AbsorptionShield of Absorption
5110
Enchantment SpellFor 3…6…7 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this enchantment.Protection Prayers
Shielding Hands
Shielding HandsShielding Hands
5¼15
Enchantment SpellFor 8 seconds, damage and life steal received by target ally is reduced by 3…15…18. When Shielding Hands ends, that ally is healed for 5…41…50 Health.Protection Prayers
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
MonkAssassin
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
Additional Information
28:00 flawless [hdm] lineup: Teddy, Stef, Nihal, Mario, Real, Rena, Sam, Piken