Match InformationOther Information
Match Date:28 Dec 2025Flux:Parting GiftCredits:Simon
Occasion:Automated TournamentsGuild Hall:Warrior's IsleAdded to Site:29 Dec 2025 20:35:57 CET
#86
#277
🏆
RitualistAssassin
Ritual Lord
Ritual LordRitual Lord
452
Elite SkillFor 5…29…35 seconds, your Ritualist attributes are boosted by 2…4…4 for your next skill. If that skill is a Binding Ritual, it recharges 10…50…60% faster and Ritual Lord recharges instantly.Spawning Power
Draw Spirit
Draw SpiritDraw Spirit
5¼5
SpellTeleport target allied spirit to your location.
Boon of Creation
Boon of CreationBoon of Creation
10245
Enchantment SpellFor 15…51…60 seconds, whenever you create a creature, you gain 5…41…50 Health and 1…5…6 Energy.Spawning Power
Union (PvP)
Union (PvP)Union (PvP)
15345
Binding RitualCreate a level 1…7…8 spirit. Whenever a non-spirit ally in its range takes damage or life steal, it is reduced by 15 and the spirit takes 15 damage. This spirit dies after 30…54…60 seconds.Communing
Pain (PvP)
Pain (PvP)Pain (PvP)
5330
Binding RitualCreate a level 1…7…8 spirit. This spirit's attacks deal 5…25…30 damage. This spirit dies after 30…126…150 seconds.Communing
Displacement (PvP)
Displacement (PvP)Displacement (PvP)
15345
Binding RitualCreate a level 1…8…10 spirit. All non-spirit allies within its range have a 75% chance to block incoming attacks. Every time an attack is blocked in this way, this spirit takes 60 damage. This spirit dies after 30…54…60 seconds.Communing
Shelter (PvP)
Shelter (PvP)Shelter (PvP)
25545
Binding RitualCreate a level 1…7…8 spirit. Non-spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this spirit prevents damage, it loses 75…51…45 Health. This spirit lasts 30…54…60 seconds.Communing
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
WarriorAssassin
Enraged Smash (PvP)
Enraged Smash (PvP)Enraged Smash (PvP)
510
Elite Hammer AttackIf Enraged Smash hits, you gain 1…3…4 strike[s] of adrenaline. If you hit a moving foe, you strike for +10…34…40 damage, and target foe is knocked down.Hammer Mastery
Sprint
SprintSprint
515
StanceFor 8…13…14 seconds, you move 25% faster.Strength
Flail
FlailFlail
4
StanceFor 1…12…15 second[s], you attack 33% faster but move 33% slower.Strength
Protector's Strike
Protector's StrikeProtector's Strike
5½3
Melee Attack If this attack strikes a moving foe, you strike for 10…34…40 more damage.Strength
Hammer Bash
Hammer BashHammer Bash
6
Hammer AttackLose all adrenaline. If Hammer Bash hits, your target is knocked down.Hammer Mastery
Crushing Blow
Crushing BlowCrushing Blow
510
Hammer AttackIf this attack hits, you strike for +1…16…20 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 5…17…20 seconds.Hammer Mastery
Auspicious Blow
Auspicious BlowAuspicious Blow
5
Hammer AttackIf Auspicious Blow hits, you strike for +5…17…20 damage and gain 3…7…8 Energy. If target foe is suffering from Weakness, this attack is unblockable.Hammer Mastery
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
RitualistWarrior
"You're All Alone!"
"You're All Alone!""You're All Alone!"
510
Elite ShoutIf target foe isn't near an ally, that foe suffers from Cripple and Weakness for 8 seconds.
Lamentation
LamentationLamentation
10115
Hex SpellFor 5…17…20 seconds, target foe and all nearby foes suffer -0…2…3 Health degeneration. When this hex is applied, these foes take 10…42…50 damage if you are within earshot of a spirit or corpse.Channeling Magic
Renewing Surge
Renewing SurgeRenewing Surge
5115
Hex SpellFor 8 seconds, target foe suffers 2…10…12 damage each second. When this hex ends, you gain 1…7…8 Energy.Channeling Magic
Gaze from Beyond
Gaze from BeyondGaze from Beyond
5110
SpellTarget foe is struck for 20…56…65 lightning damage. If you are within earshot of a spirit, that foe is Blinded for 2…5…6 seconds.Channeling Magic
Wielder's Boon
Wielder's BoonWielder's Boon
5¼4
SpellHeal target ally for 15…51…60 points. If that ally is under the effects of a weapon spell, Wielder's Boon heals for an additional 15…63…75 Health.Restoration Magic
Death Pact Signet (PvP)
Death Pact Signet (PvP)Death Pact Signet (PvP)
412
SignetResurrect target party member with your current Health and 15…83…100% Energy. The next time that ally dies within 120 seconds, so do you.Restoration Magic
Agony (PvP)
Agony (PvP)Agony (PvP)
10330
Binding RitualCreate a level 1…7…8 spirit. This spirit causes 3…9…10 Health loss each second to foes within earshot. This spirit loses 3…9…10 Health for each foe hurt in this way. This spirit dies after 30…78…90 seconds.Channeling Magic
Nightmare Weapon
Nightmare WeaponNightmare Weapon
5110
Weapon SpellFor 12 seconds, target ally has a Nightmare Weapon. Target ally's next 3 attacks are reduced by 10…42…50 damage and steal up to 10…42…50 Health.Channeling Magic
DervishRitualist
Avatar of Grenth
Avatar of GrenthAvatar of Grenth
5220
Elite FormFor 10…74…90 seconds, your scythe attacks deal dark damage, and steal 0…10…12 Health. You are immune to Disease, and inflict Disease on all adjacent foes for 3 seconds whenever you lose a Dervish enchantment. This skill is disabled for 45 seconds.Mysticism
Heart of Fury (PvP)
Heart of Fury (PvP)Heart of Fury (PvP)
64
Stance For 2…8…10 seconds, you attack 25% faster.Mysticism
Whirling Charge
Whirling ChargeWhirling Charge
106
Flash EnchantmentFor 1…5…6 second[s], you move 33% faster than normal. The next time you strike a foe, all other nearby foes take 10…50…60 cold damage and this enchantment ends.Wind Prayers
Harrier's Grasp
Harrier's GraspHarrier's Grasp
1015
Flash EnchantmentFor 5…17…20 seconds, attacks against moving foes also Cripple that foe for 2…8…9 seconds. This enchantment ends after you apply Cripple 1…3…3 times. When you cast this spell, you lose Cripple and 1 other condition.Wind Prayers
Attacker's Insight
Attacker's InsightAttacker's Insight
1010
Flash EnchantmentFor 3…9…10 seconds you have a 50% chance to block while attacking. When this enchantment ends, you inflict Weakness on all adjacent foes for 3…13…15 seconds.Wind Prayers
Grenth's Aura
Grenth's AuraGrenth's Aura
1010
Flash EnchantmentFor 20 seconds, you deal 5…21…25 less damage and steal 5…21…25 Health whenever you hit with a scythe attack. When you cast this enchantment you steal 5…21…25 Health from all adjacent foes.Wind Prayers
Wearying Strike
Wearying StrikeWearying Strike
6
Scythe AttackYou remove 1 Dervish enchantment. If an enchantment was removed, you inflict a Deep Wound for 3…9…10 seconds. You suffer from Weakness for 10 seconds if an enchantment is not removed.Scythe Mastery
Death Pact Signet (PvP)
Death Pact Signet (PvP)Death Pact Signet (PvP)
412
SignetResurrect target party member with your current Health and 15…83…100% Energy. The next time that ally dies within 120 seconds, so do you.Restoration Magic
RitualistElementalist
Lightning Surge
Lightning SurgeLightning Surge
10110
Elite Hex SpellAfter 3 seconds, target foe is knocked down and struck for 14…83…100 lightning damage, and has Cracked Armor for 5…17…20 seconds. This spell has 25% armor penetration.Air Magic
Teinai's Wind
Teinai's WindTeinai's Wind
5¾8
SpellTarget foe and all adjacent foes take 10…34…40 cold damage. Burning foes struck by Teinai's Wind take an additional 40…72…80 damage and are interrupted.Air Magic
Windborne Speed
Windborne SpeedWindborne Speed
10¾5
Enchantment SpellFor 5…11…13 seconds, target ally moves 33% faster.Air Magic
Renewing Surge
Renewing SurgeRenewing Surge
5115
Hex SpellFor 8 seconds, target foe suffers 2…10…12 damage each second. When this hex ends, you gain 1…7…8 Energy.Channeling Magic
Spirit Burn
Spirit BurnSpirit Burn
516
SpellTarget foe is struck for 5…41…50 lightning damage. If any spirits are within earshot, Spirit Burn causes Burning for 1…4…5 second[s].Channeling Magic
Essence Strike
Essence StrikeEssence Strike
518
SpellTarget foe is struck for 15…51…60 lightning damage. If any spirits are within earshot, you gain 1…7…9 Energy.Channeling Magic
Bloodsong (PvP)
Bloodsong (PvP)Bloodsong (PvP)
5330
Binding RitualCreate a level 1…7…8 spirit who dies after 30…126…150 seconds. Attacks by that spirit steal up to 5…21…25 Health.Channeling Magic
Nightmare Weapon
Nightmare WeaponNightmare Weapon
5110
Weapon SpellFor 12 seconds, target ally has a Nightmare Weapon. Target ally's next 3 attacks are reduced by 10…42…50 damage and steal up to 10…42…50 Health.Channeling Magic
ElementalistMonk
Lightning Surge
Lightning SurgeLightning Surge
10110
Elite Hex SpellAfter 3 seconds, target foe is knocked down and struck for 14…83…100 lightning damage, and has Cracked Armor for 5…17…20 seconds. This spell has 25% armor penetration.Air Magic
Lightning Strike
Lightning StrikeLightning Strike
515
SpellStrike target foe for 5…41…50 lightning damage. This spell has 25% armor penetration. If you are Overcast, that foe is hexed with Lightning Strike for 3 seconds. When this hex ends, that foe is struck again for 5…41…50 lightning damage.Air Magic
Chain Lightning
Chain LightningChain Lightning
10265
SpellTarget foe and up to two other foes near your target are struck for 10…70…85 lightning damage. This spell has 25% armor penetration.Air Magic
Shock Arrow
Shock ArrowShock Arrow
518
SpellSend out a shocking arrow that flies swiftly toward target foe, striking for 5…41…50 lightning damage. If Shock Arrow strikes a foe suffering from Cracked Armor, you gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage. Shock Arrow has 25% armor penetration.Air Magic
Windborne Speed
Windborne SpeedWindborne Speed
10¾5
Enchantment SpellFor 5…11…13 seconds, target ally moves 33% faster.Air Magic
Air Attunement
Air AttunementAir Attunement
10130
Enchantment SpellFor 36…55…60 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the skill whenever you use Air Magic.Air Magic
Aura of Restoration (PvP)
Aura of Restoration (PvP)Aura of Restoration (PvP)
5¼20
Enchantment SpellFor 60 seconds, you gain 0…1…1 Energy and are healed for 200…360…400% of the Energy cost each time you cast a spell.Energy Storage
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
RitualistWarrior
"You're All Alone!"
"You're All Alone!""You're All Alone!"
510
Elite ShoutIf target foe isn't near an ally, that foe suffers from Cripple and Weakness for 8 seconds.
Protector's Defense
Protector's DefenseProtector's Defense
5030
SkillFor 5…10…11 seconds, allies adjacent to you have a 75% chance to block incoming attacks. Protector's Defense ends if you move.Tactics
Lamentation
LamentationLamentation
10115
Hex SpellFor 5…17…20 seconds, target foe and all nearby foes suffer -0…2…3 Health degeneration. When this hex is applied, these foes take 10…42…50 damage if you are within earshot of a spirit or corpse.Channeling Magic
Renewing Surge
Renewing SurgeRenewing Surge
5115
Hex SpellFor 8 seconds, target foe suffers 2…10…12 damage each second. When this hex ends, you gain 1…7…8 Energy.Channeling Magic
Gaze from Beyond
Gaze from BeyondGaze from Beyond
5110
SpellTarget foe is struck for 20…56…65 lightning damage. If you are within earshot of a spirit, that foe is Blinded for 2…5…6 seconds.Channeling Magic
Gaze of Fury (PvP)
Gaze of Fury (PvP)Gaze of Fury (PvP)
10220
Binding RitualDestroy target allied spirit and create a level 1…8…10 Spirit of Fury. This spirit's attacks deal 5…17…20 damage. This spirit dies after 30…54…60 seconds.Channeling Magic
Agony (PvP)
Agony (PvP)Agony (PvP)
10330
Binding RitualCreate a level 1…7…8 spirit. This spirit causes 3…9…10 Health loss each second to foes within earshot. This spirit loses 3…9…10 Health for each foe hurt in this way. This spirit dies after 30…78…90 seconds.Channeling Magic
Nightmare Weapon
Nightmare WeaponNightmare Weapon
5110
Weapon SpellFor 12 seconds, target ally has a Nightmare Weapon. Target ally's next 3 attacks are reduced by 10…42…50 damage and steal up to 10…42…50 Health.Channeling Magic
MesmerRitualist
Energy Surge
Energy SurgeEnergy Surge
5215
Elite SpellTarget foe loses 1…8…10 Energy. For each point of Energy lost, that foe and all nearby foes take 9 damage.Domination Magic
Guilt
GuiltGuilt
5225
Hex SpellFor 6 seconds, the next time target foe casts a spell that targets a foe, the spell fails and you steal up to 5…12…14 Energy from that foe.Domination Magic
Mind Wrack (PvP)
Mind Wrack (PvP)Mind Wrack (PvP)
517
Hex SpellFor 5…33…40 seconds, whenever this foe is the target of one of your non-hex Mesmer skills, that foe loses 1 Energy. If the target foe's Energy drops to 0, Mind Wrack ends and that foe takes 15…83…100 damage.Domination Magic
Power Spike
Power SpikePower Spike
5¼12
SpellIf target foe is casting a spell or a chant, that skill is interrupted and target foe takes 30…102…120 damage.Domination Magic
Shatter Enchantment
Shatter EnchantmentShatter Enchantment
10120
SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic
Complicate
ComplicateComplicate
10¼20
SpellIf target foe is using a skill, that skill is interrupted and disabled for target foe and all foes in the area for an additional 5…11…12 seconds.Domination Magic
Death Pact Signet (PvP)
Death Pact Signet (PvP)Death Pact Signet (PvP)
412
SignetResurrect target party member with your current Health and 15…83…100% Energy. The next time that ally dies within 120 seconds, so do you.Restoration Magic
No Skill
No SkillNo Skill
This skill is not known.
RitualistWarrior
"You're All Alone!"
"You're All Alone!""You're All Alone!"
510
Elite ShoutIf target foe isn't near an ally, that foe suffers from Cripple and Weakness for 8 seconds.
Sprint
SprintSprint
515
StanceFor 8…13…14 seconds, you move 25% faster.Strength
Spirit Burn
Spirit BurnSpirit Burn
516
SpellTarget foe is struck for 5…41…50 lightning damage. If any spirits are within earshot, Spirit Burn causes Burning for 1…4…5 second[s].Channeling Magic
Essence Strike
Essence StrikeEssence Strike
518
SpellTarget foe is struck for 15…51…60 lightning damage. If any spirits are within earshot, you gain 1…7…9 Energy.Channeling Magic
Gaze from Beyond
Gaze from BeyondGaze from Beyond
5110
SpellTarget foe is struck for 20…56…65 lightning damage. If you are within earshot of a spirit, that foe is Blinded for 2…5…6 seconds.Channeling Magic
Wielder's Boon
Wielder's BoonWielder's Boon
5¼4
SpellHeal target ally for 15…51…60 points. If that ally is under the effects of a weapon spell, Wielder's Boon heals for an additional 15…63…75 Health.Restoration Magic
Gaze of Fury (PvP)
Gaze of Fury (PvP)Gaze of Fury (PvP)
10220
Binding RitualDestroy target allied spirit and create a level 1…8…10 Spirit of Fury. This spirit's attacks deal 5…17…20 damage. This spirit dies after 30…54…60 seconds.Channeling Magic
Nightmare Weapon
Nightmare WeaponNightmare Weapon
5110
Weapon SpellFor 12 seconds, target ally has a Nightmare Weapon. Target ally's next 3 attacks are reduced by 10…42…50 damage and steal up to 10…42…50 Health.Channeling Magic
MesmerAssassin
Energy Surge
Energy SurgeEnergy Surge
5215
Elite SpellTarget foe loses 1…8…10 Energy. For each point of Energy lost, that foe and all nearby foes take 9 damage.Domination Magic
Ethereal Burden
Ethereal BurdenEthereal Burden
1530
Hex Spell For 10 seconds, target foe moves 50% slower. When Ethereal Burden ends, you gain 10…16…18 Energy.Illusion Magic
Mind Wrack (PvP)
Mind Wrack (PvP)Mind Wrack (PvP)
517
Hex SpellFor 5…33…40 seconds, whenever this foe is the target of one of your non-hex Mesmer skills, that foe loses 1 Energy. If the target foe's Energy drops to 0, Mind Wrack ends and that foe takes 15…83…100 damage.Domination Magic
Power Leak
Power LeakPower Leak
10¼20
SpellIf target foe is casting a spell or chant, that skill is interrupted and target foe loses 3…14…17 Energy.Domination Magic
Drain Enchantment
Drain EnchantmentDrain Enchantment
5220
SpellRemove an enchantment from target foe. If an enchantment is removed, you gain 8…15…17 Energy and 40…104…120 Health.Inspiration Magic
Shatter Enchantment
Shatter EnchantmentShatter Enchantment
10120
SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic
Complicate
ComplicateComplicate
10¼20
SpellIf target foe is using a skill, that skill is interrupted and disabled for target foe and all foes in the area for an additional 5…11…12 seconds.Domination Magic
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
RitualistAssassin
Caretaker's Charge
Caretaker's ChargeCaretaker's Charge
514
Elite SpellTarget foe is struck for 20…64…75 lightning damage. If you are holding an item, you gain 5 Energy and 5…41…50 Health.Channeling Magic
Lamentation
LamentationLamentation
10115
Hex SpellFor 5…17…20 seconds, target foe and all nearby foes suffer -0…2…3 Health degeneration. When this hex is applied, these foes take 10…42…50 damage if you are within earshot of a spirit or corpse.Channeling Magic
Renewing Surge
Renewing SurgeRenewing Surge
5115
Hex SpellFor 8 seconds, target foe suffers 2…10…12 damage each second. When this hex ends, you gain 1…7…8 Energy.Channeling Magic
Spirit Burn
Spirit BurnSpirit Burn
516
SpellTarget foe is struck for 5…41…50 lightning damage. If any spirits are within earshot, Spirit Burn causes Burning for 1…4…5 second[s].Channeling Magic
Essence Strike
Essence StrikeEssence Strike
518
SpellTarget foe is struck for 15…51…60 lightning damage. If any spirits are within earshot, you gain 1…7…9 Energy.Channeling Magic
Gaze from Beyond
Gaze from BeyondGaze from Beyond
5110
SpellTarget foe is struck for 20…56…65 lightning damage. If you are within earshot of a spirit, that foe is Blinded for 2…5…6 seconds.Channeling Magic
Bloodsong (PvP)
Bloodsong (PvP)Bloodsong (PvP)
5330
Binding RitualCreate a level 1…7…8 spirit who dies after 30…126…150 seconds. Attacks by that spirit steal up to 5…21…25 Health.Channeling Magic
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
MonkWarrior
Aura of Faith
Aura of FaithAura of Faith
5¼8
Elite Enchantment SpellFor 3 seconds, target ally gains 50…90…100% more Health when healed and takes 5…41…50% less damage.Protection Prayers
Dismiss Condition
Dismiss ConditionDismiss Condition
5¾3
SpellRemove one condition from target ally. If that ally is under the effects of an enchantment, that ally is healed for 15…63…75 Health.Protection Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Shield Guardian
Shield GuardianShield Guardian
520
Enchantment SpellFor 1…3…4 seconds, all party members in earshot have a 75% chance to block incoming attacks. If an attack is blocked, all allies in earshot are healed for 10…34…40 and Shield Guardian ends.Protection Prayers
Aura of Stability
Aura of StabilityAura of Stability
5¼12
Enchantment SpellFor 3…7…8 seconds, target other ally cannot be knocked down.Protection Prayers
Aegis (PvP)
Aegis (PvP)Aegis (PvP)
10¼30
Enchantment SpellFor 1…3…3 seconds, target other party member cannot be the target of hostile spells, and attacks against this party member fail.Protection Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Protector's Defense
Protector's DefenseProtector's Defense
5030
SkillFor 5…10…11 seconds, allies adjacent to you have a 75% chance to block incoming attacks. Protector's Defense ends if you move.Tactics
RitualistAssassin
Offering of Spirit
Offering of SpiritOffering of Spirit
5¼1517
Elite SpellGain 8…15…17 Energy. If any spirits are within earshot, you do not sacrifice Health.Channeling Magic
Lamentation
LamentationLamentation
10115
Hex SpellFor 5…17…20 seconds, target foe and all nearby foes suffer -0…2…3 Health degeneration. When this hex is applied, these foes take 10…42…50 damage if you are within earshot of a spirit or corpse.Channeling Magic
Wielder's Boon
Wielder's BoonWielder's Boon
5¼4
SpellHeal target ally for 15…51…60 points. If that ally is under the effects of a weapon spell, Wielder's Boon heals for an additional 15…63…75 Health.Restoration Magic
Wielder's Strike
Wielder's StrikeWielder's Strike
516
SpellTarget foe is struck for 5…41…50 lightning damage. If you are under the effects of a weapon spell, you deal an additional 10…34…40 lightning damage.Channeling Magic
Resilient Weapon
Resilient WeaponResilient Weapon
1016
Weapon SpellFor 3…10…12 seconds, target ally has a Resilient Weapon. While suffering from a hex or condition, that ally gains +1…5…6 Health regeneration and +24 armor.Restoration Magic
Weapon of Warding (PvP)
Weapon of Warding (PvP)Weapon of Warding (PvP)
1018
Weapon SpellFor 3…7…8 seconds, target ally has a Weapon of Warding that grants target ally +2…4…4 Health regeneration and a 50% chance to block. Weapon of Warding ends if that ally attacks.Restoration Magic
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
MonkAssassin
Healing Burst
Healing BurstHealing Burst
5¾4
Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers
Infuse Health
Infuse HealthInfuse Health
10¼
SpellLose half your current Health. Target other ally is healed for 100…129…136% of the amount you lost.Healing Prayers
Draw Conditions
Draw ConditionsDraw Conditions
5¼4
SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Signet of Rejuvenation
Signet of RejuvenationSignet of Rejuvenation
18
SignetHeal target ally for 15…63…75. If target ally is casting a spell or attacking, that ally is healed for an additional 15…63…75 Health.Healing Prayers
Dark Escape
Dark EscapeDark Escape
530
StanceFor 5…13…15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.Shadow Arts
RitualistAssassin
Ritual Lord
Ritual LordRitual Lord
452
Elite SkillFor 5…29…35 seconds, your Ritualist attributes are boosted by 2…4…4 for your next skill. If that skill is a Binding Ritual, it recharges 10…50…60% faster and Ritual Lord recharges instantly.Spawning Power
Spirit Siphon
Spirit SiphonSpirit Siphon
5¼3
SpellThe spirit nearest you loses all Energy. You gain 15…43…50% of that Energy.Channeling Magic
Mend Body and Soul
Mend Body and SoulMend Body and Soul
5¾3
SpellTarget ally is healed for 20…96…115 Health. That ally loses one condition for each spirit within earshot.Restoration Magic
Life (PvP)
Life (PvP)Life (PvP)
10320
Binding RitualCreate a level 1…8…10 spirit. When this spirit dies, all non-spirit allies within its range are healed for 1…6…7 Health for each second this spirit was alive. This spirit dies after 20 seconds.Restoration Magic
Recuperation (PvP)
Recuperation (PvP)Recuperation (PvP)
25345
Binding RitualCreate a level 1…8…10 spirit. Non-spirit allies within its range gain +1…3…3 Health regeneration. This spirit dies after 15…39…45 seconds.Restoration Magic
Recovery (PvP)
Recovery (PvP)Recovery (PvP)
15330
Binding RitualCreate a level 1…8…10 spirit. Conditions on allies within range of this spirit expire 20…44…50% faster. This spirit dies after 30…54…60 seconds.Restoration Magic
Weapon of Warding (PvP)
Weapon of Warding (PvP)Weapon of Warding (PvP)
1018
Weapon SpellFor 3…7…8 seconds, target ally has a Weapon of Warding that grants target ally +2…4…4 Health regeneration and a 50% chance to block. Weapon of Warding ends if that ally attacks.Restoration Magic
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
MonkAssassin
Healing Burst
Healing BurstHealing Burst
5¾4
Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers
Draw Conditions
Draw ConditionsDraw Conditions
5¼4
SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Shielding Hands
Shielding HandsShielding Hands
5¼15
Enchantment SpellFor 8 seconds, damage and life steal received by target ally is reduced by 3…15…18. When Shielding Hands ends, that ally is healed for 5…41…50 Health.Protection Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Signet of Rejuvenation
Signet of RejuvenationSignet of Rejuvenation
18
SignetHeal target ally for 15…63…75. If target ally is casting a spell or attacking, that ally is healed for an additional 15…63…75 Health.Healing Prayers
Dark Escape
Dark EscapeDark Escape
530
StanceFor 5…13…15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.Shadow Arts
Additional Information
- =================== Blue: (meow) Red: (Yeey) Notable Events: - [0:15] Agent 96 is dead (B) - [0:21] Agent 102 is dead (B) - [0:30] Agent 66 is dead (B) - [0:31] Agent 94 is dead (B) - [0:36] Agent 97 is dead (B) - [0:36] Agent 93 is dead (B) - [0:41] Agent 103 is dead (B) - [0:45] Agent 91 is dead (B) - [0:47] Agent 36 is dead (B) - [0:51] Agent 105 is dead (B) - [1:10] Agent 65 is dead (B) - [1:13] Agent 119 is dead (B) - [1:16] Agent 99 is dead (B) - [1:18] Agent 107 is dead (B) - [1:20] Agent 115 is dead (B) - [1:35] Agent 98 is dead (B) - [1:37] Agent 96 is alive (B) - [1:38] Agent 102 is alive (B) - [1:39] Agent 96 is dead (B) - [1:43] Agent 94 is alive (B) - [1:47] Agent 109 is dead (B) - [1:47] Agent 94 is dead (B) - [1:53] Agent 111 is dead (B) - [1:54] Agent 113 is dead (B) - [1:56] Agent 102 is dead (B) - [2:09] Agent 106 is dead (B) - [2:14] Agent 93 is alive (B) - [2:15] Agent 91 is alive (B) - [2:17] Agent 120 is dead (B) - [2:18] Agent 104 is dead (B) - [2:22] Agent 100 is alive (B) - [2:27] Agent 116 is dead (B) - [2:29] Agent 123 is dead (B) - [2:31] Agent 100 is dead (B) - [2:32] Agent 93 is dead (B) - [2:34] Agent 101 is dead (B) - [2:35] Agent 125 is dead (B) - [2:37] Agent 65 is alive (B) - [2:42] Agent 99 is alive (B) - [2:45] Agent 115 is alive (B) - [2:48] Verb My Noun (3) is dead (R) - [2:53] Agent 98 is alive (B) - [3:03] Agent 115 is dead (B) - [3:04] Verb My Noun (3) is alive (R) - [3:08] Agent 108 is dead (B) - [3:08] Agent 99 is dead (B) - [3:09] Agent 96 is alive (B) - [3:13] Agent 127 is dead (B) - [3:14] Agent 95 is dead (B) - [3:20] Agent 103 is alive (B) - [3:23] Agent 124 is dead (B) - [3:27] Agent 128 is dead (B) - [3:27] Agent 96 is dead (B) - [3:28] Agent 113 is alive (B) - [3:29] Agent 91 is dead (B) - [3:31] Agent 106 is alive (B) - [3:32] Agent 65 is dead (B) - [3:34] Agent 66 is alive (B) - [3:36] Agent 98 is dead (B) - [3:39] Agent 110 is dead (B) - [3:39] Agent 104 is alive (B) - [3:42] Agent 126 is dead (B) - [3:43] Tower captured! (B) - [3:46] Tower captured! (R) - [3:56] Agent 107 is alive (B) - [4:01] Agent 116 is alive (B) - [4:04] Agent 106 is dead (B) - [4:05] Agent 100 is alive (B) - [4:06] Agent 66 is dead (B) - [4:08] Agent 103 is dead (B) - [4:13] Agent 101 is alive (B) - [4:15] Tower captured! (B) - [4:17] Agent 109 is alive (B) - [4:19] Agent 116 is dead (B) - [4:25] Agent 113 is dead (B) - [4:26] Agent 97 is alive (B) - [4:36] Tower captured! (R) - [4:37] Agent 104 is dead (B) - [4:44] Agent 100 is dead (B) - [4:46] Agent 111 is alive (B) - [4:56] Agent 109 is dead (B) - [4:58] Agent 99 is alive (B) - [4:58] Agent 129 is dead (B) - [5:01] Agent 127 is alive (B) - [5:02] Agent 107 is dead (B) - [5:04] Agent 111 is dead (B) - [5:11] Agent 101 is dead (B) - [5:17] Agent 131 is dead (B) - [5:17] Agent 97 is dead (B) - [5:20] Agent 124 is alive (B) - [5:20] Agent 44 is dead (B) - [5:20] Agent 96 is alive (B) - [5:23] Agent 127 is dead (B) - [5:26] Agent 91 is alive (B) - [5:28] Tower captured! (B) - [5:30] Tower captured! (R) - [5:37] Agent 92 is dead (B) - [5:38] Agent 124 is dead (B) - [5:39] Agent 96 is dead (B) - [5:39] Agent 102 is alive (B) - [5:56] Agent 91 is dead (B) - [5:58] Agent 66 is alive (B) - [6:05] Agent 134 is dead (B) - [6:07] Agent 102 is dead (B) - [6:08] Agent 119 is alive (B) - [6:09] Agent 117 is dead (B) - [6:14] Agent 66 is dead (B) - [6:15] Agent 114 is dead (B) - [6:17] Agent 136 is dead (B) - [6:19] Agent 115 is alive (B) - [6:21] Agent 121 is dead (B) - [6:23] Agent 125 is alive (B) - [6:25] Tower captured! (B) - [6:28] Agent 95 is alive (B) - [6:34] Agent 139 is dead (B) - [6:37] Agent 112 is dead (B) - [6:43] Agent 100 is alive (B) - [6:44] Agent 123 is alive (B) - [6:46] Agent 99 is dead (B) - [6:46] Agent 95 is dead (B) - [6:46] Agent 119 is dead (B) - [6:48] Agent 110 is alive (B) - [6:51] Agent 115 is dead (B) - [6:53] Agent 109 is alive (B) - [6:57] Agent 130 is dead (B) - [7:03] Agent 118 is dead (B) - [7:03] Agent 111 is alive (B) - [7:09] Tower captured! (R) - [7:18] Agent 100 is dead (B) - [7:20] Agent 127 is alive (B) - [7:22] Agent 125 is dead (B) - [7:34] Agent 98 is alive (B) - [7:39] Agent 133 is dead (B) - [7:47] Agent 92 is alive (B) - [7:50] Agent 123 is dead (B) - [7:51] Agent 109 is dead (B) - [7:52] Agent 98 is dead (B) - [7:53] Tower captured! (B) - [7:57] Agent 127 is dead (B) - [7:59] Agent 65 is alive (B) - [8:00] Agent 140 is dead (B) - [8:00] Tower captured! (R) - [8:02] Agent 111 is dead (B) - [8:03] Agent 116 is alive (B) - [8:07] Agent 110 is dead (B) - [8:07] Agent 135 is dead (B) - [8:08] Agent 137 is dead (B) - [8:10] Agent 102 is alive (B) - [8:10] Agent 65 is dead (B) - [8:12] Agent 117 is alive (B) - [8:15] Agent 66 is alive (B) - [8:20] Agent 92 is dead (B) - [8:21] Agent 114 is alive (B) - [8:22] Agent 104 is alive (B) - [8:27] Agent 104 is dead (B) - [8:33] Agent 102 is dead (B) - [8:39] Agent 114 is dead (B) - [8:43] Agent 116 is dead (B) - [8:45] Agent 139 is alive (B) - [8:47] Agent 95 is alive (B) - [8:50] Agent 95 is dead (B) - [8:50] Agent 117 is dead (B) - [8:52] Agent 115 is alive (B) - [8:52] Agent 130 is alive (B) - [8:58] Agent 96 is alive (B) - [9:06] Agent 66 is dead (B) - [9:10] Agent 129 is alive (B) - [9:12] Agent 129 is dead (B) - [9:12] Agent 132 is dead (B) - [9:19] Holye Seance (6) is dead (B) - [9:20] Agent 106 is alive (B) - [9:22] Agent 106 is dead (B) - [9:25] Holye Seance (6) is alive (B) - [9:29] Agent 128 is alive (B) - [9:31] Agent 41 is dead (B) - [9:36] Agent 38 is dead (B) - [9:36] Agent 134 is alive (B) - [9:44] Agent 109 is alive (B) - [9:47] Agent 128 is dead (B) - [9:48] Agent 115 is dead (B) - [9:48] Agent 98 is alive (B) - [9:51] Agent 139 is dead (B) - [9:55] Agent 134 is dead (B) - [9:56] Agent 140 is alive (B) - [10:00] Morale boost! (R) - [10:01] Agent 111 is alive (B) - [10:04] Agent 109 is dead (B) - [10:05] Agent 119 is alive (B) - [10:06] Agent 98 is dead (B) - [10:06] Agent 135 is alive (B) - [10:06] Guild Lord under attack! (B) - [10:08] Agent 111 is dead (B) - [10:09] Agent 130 is dead (B) - [10:10] Agent 119 is dead (B) - [10:14] Agent 137 is alive (B) - [10:16] Agent 135 is dead (B) - [10:22] Agent 92 is alive (B) - [10:23] Agent 105 is alive (B) - [10:29] Agent 112 is alive (B) - [10:32] Agent 92 is dead (B) - [10:34] Agent 93 is alive (B) - [10:36] Agent 101 is alive (B) - [10:38] Agent 112 is dead (B) - [10:41] Agent 116 is alive (B) - [10:47] Agent 31 is dead (B) - [10:47] Agent 116 is dead (B) - [10:48] Agent 91 is alive (B) - [10:54] Agent 101 is dead (B) - [10:55] Agent 140 is dead (B) - [11:02] Agent 117 is alive (B) - [11:03] Agent 105 is dead (B) - [11:08] Agent 121 is alive (B) - [11:08] Agent 91 is dead (B) - [11:10] Agent 121 is dead (B) - [11:11] Agent 117 is dead (B) - [11:11] Agent 123 is alive (B) - [11:12] Agent 131 is alive (B) - [11:13] Agent 94 is alive (B) - [11:16] Agent 93 is dead (B) - [11:18] Agent 132 is alive (B) - [11:20] Agent 32 is dead (B) - [11:22] Agent 127 is alive (B) - [11:26] Agent 96 is dead (B) - [11:29] Agent 106 is alive (B) - [11:30] Agent 33 is dead (B) - [11:34] Agent 106 is dead (B) - [11:34] Agent 94 is dead (B) - [11:36] Agent 132 is dead (B) - [11:41] Agent 137 is dead (B) - [11:42] Agent 128 is alive (B) - [11:51] Agent 100 is alive (B) - [11:58] Agent 103 is alive (B) - [12:00] Morale boost! (R) - [12:01] Agent 103 is dead (B) - [12:01] Agent 131 is dead (B) - [12:03] Agent 128 is dead (B) - [12:03] Agent 109 is alive (B) - [12:04] Agent 98 is alive (B) - [12:16] Agent 99 is alive (B) - [12:17] Agent 98 is dead (B) - [12:17] Agent 123 is dead (B) - [12:19] Agent 119 is alive (B) - [12:19] Agent 127 is dead (B) - [12:22] Agent 122 is dead (B) - [12:33] Agent 104 is alive (B) - [12:34] Agent 100 is dead (B) - [12:35] Agent 95 is alive (B) - [12:46] Agent 99 is dead (B) - [12:51] Agent 102 is alive (B) - [12:55] Agent 119 is dead (B) - [12:59] Agent 109 is dead (B) - [13:07] Agent 148 is dead (B) - [13:09] Agent 92 is alive (B) - [13:15] Agent 146 is dead (B) - [13:16] Agent 144 is dead (B) - [13:18] Agent 118 is alive (B) - [13:24] Agent 104 is dead (B) - [13:27] Agent 35 is dead (B) - [13:33] Agent 95 is dead (B) - [13:50] Agent 92 is dead (B) - [13:51] Agent 105 is alive (B) - [13:55] Agent 102 is dead (B) - [13:57] Agent 91 is alive (B) - [13:57] Agent 118 is dead (B) - [14:00] Morale boost! (R) - [14:02] Agent 141 is dead (B) - [14:02] Agent 117 is alive (B) - [14:08] Agent 66 is alive (B) - [14:13] Agent 115 is alive (B) - [14:13] Agent 96 is alive (B) - [14:17] Agent 111 is alive (B) - [14:21] Agent 117 is dead (B) - [14:24] Agent 94 is alive (B) - [14:25] Agent 115 is dead (B) - [14:27] Agent 132 is alive (B) - [14:28] Agent 137 is alive (B) - [14:29] Agent 132 is dead (B) - [14:31] Agent 131 is alive (B) - [14:31] Agent 111 is dead (B) - [14:33] Agent 94 is dead (B) - [14:39] Agent 96 is dead (B) - [14:40] Agent 128 is alive (B) - [14:42] Agent 105 is dead (B) - [14:44] Agent 135 is alive (B) - [14:45] Agent 98 is alive (B) - [14:47] Agent 137 is dead (B) - [14:48] Agent 45 is dead (B) - [14:51] Agent 98 is dead (B) - [14:52] Agent 127 is alive (B) - [14:59] Agent 128 is dead (B) - [14:59] Agent 66 is dead (B) - [15:01] Agent 113 is alive (B) - [15:03] Agent 91 is dead (B) - [15:03] Agent 127 is dead (B) - [15:06] Agent 99 is alive (B) - [15:08] Agent 110 is alive (B) - [15:09] Agent 99 is dead (B) - [15:10] Agent 131 is dead (B) - [15:12] Agent 149 is dead (B) - [15:12] Worse Monk (2) is dead (B) - [15:16] Agent 101 is alive (B) - [15:19] Agent 113 is dead (B) - [15:26] Agent 112 is alive (B) - [15:32] Agent 129 is alive (B) - [15:36] Agent 135 is dead (B) - [15:38] Agent 146 is alive (B) - [15:39] Agent 143 is dead (B) - [15:45] Agent 112 is dead (B) - [15:45] Guild Lord under attack! (B) - [15:46] Agent 146 is dead (B) - [15:48] Agent 116 is alive (B) - [15:48] Agent 95 is alive (B) - [15:50] Agent 110 is dead (B) - [15:50] Agent 116 is dead (B) - [15:52] Agent 107 is alive (B) - [15:52] Agent 97 is alive (B) - [15:58] Agent 120 is alive (B) - [15:59] Worse Monk (2) is alive (B) - [16:00] Morale boost! (R) - [16:07] Agent 101 is dead (B) - [16:07] Agent 118 is alive (B) - [16:09] Agent 150 is dead (B) - [16:18] Agent 141 is alive (B) - [16:26] Agent 121 is alive (B) - [16:28] Agent 129 is dead (B) - [16:28] Agent 118 is dead (B) - [16:30] Agent 115 is alive (B) - [16:30] Agent 121 is dead (B) - [16:32] Agent 115 is dead (B) - [16:33] Agent 124 is alive (B) - [16:38] Agent 97 is dead (B) - [16:40] Agent 119 is alive (B) - [16:48] Agent 95 is dead (B) - [16:50] Agent 105 is alive (B) - [16:54] Agent 107 is dead (B) - [16:56] Agent 126 is alive (B) - [16:59] Agent 119 is dead (B) - [17:01] Agent 90 is dead (B) - [17:03] Agent 136 is alive (B) - [17:04] Agent 136 is dead (B) - [17:04] Agent 66 is alive (B) - [17:06] Agent 91 is alive (B) - [17:10] Agent 141 is dead (B) - [17:10] Agent 66 is dead (B) - [17:10] Agent 124 is dead (B) - [17:12] Agent 140 is alive (B) - [17:16] Worse Monk (2) is dead (B) - [17:16] Agent 120 is dead (B) - [17:18] Agent 149 is alive (B) - [17:25] Agent 145 is dead (B) - [17:26] Agent 105 is dead (B) - [17:28] Agent 114 is alive (B) - [17:31] Agent 140 is dead (B) - [17:34] Agent 142 is dead (B) - [17:35] Agent 134 is alive (B) - [17:37] Agent 139 is alive (B) - [17:40] Agent 139 is dead (B) - [17:52] Agent 122 is alive (B) - [17:52] Agent 149 is dead (B) - [17:53] Agent 134 is dead (B) - [17:55] Agent 114 is dead (B) - [17:56] Agent 122 is dead (B) - [17:57] Agent 117 is alive (B) - [17:58] Agent 130 is alive (B) - [17:58] Agent 92 is alive (B) - [17:59] Echoez Of Love (8) is dead (B) - [17:59] Echoez Of Love (8) is alive (B) - [17:59] Worse Monk (2) is alive (B) - [18:00] Morale boost! (R) - [18:02] Agent 126 is dead (B) - [18:02] Agent 91 is dead (B) - [18:03] Agent 101 is alive (B) - [18:09] Agent 111 is alive (B) - [18:10] Agent 130 is dead (B) - [18:13] Agent 155 is dead (B) - [18:16] Agent 92 is dead (B) - [18:17] Agent 123 is alive (B) - [18:22] Agent 123 is dead (B) - [18:31] Agent 147 is dead (B) - [18:44] Agent 131 is alive (B) - [18:45] Agent 131 is dead (B) - [18:53] Agent 99 is alive (B) - [18:54] Agent 97 is alive (B) - [18:55] Agent 137 is alive (B) - [18:56] Agent 137 is dead (B) - [18:56] Agent 99 is dead (B) - [18:58] Agent 125 is alive (B) - [19:00] Agent 111 is dead (B) - [19:11] Agent 148 is alive (B) - [19:11] Worse Monk (2) is dead (B) - [19:13] Agent 97 is dead (B) - [19:17] Agent 90 is alive (B) - [19:19] Agent 117 is dead (B) - [19:21] Agent 90 is dead (B) - [19:21] Agent 146 is alive (B) - [19:23] Agent 141 is alive (B) - [19:27] Brett Mezzes Out (5) is dead (R) - [19:31] Brett Mezzes Out (5) is alive (R) - [19:33] Agent 146 is dead (B) - [19:35] Agent 135 is alive (B) - [19:37] O No O No (1) is dead (B) - [19:38] Agent 125 is dead (B) - [19:40] Agent 106 is alive (B) - [19:41] Agent 141 is dead (B) - [19:41] Agent 135 is dead (B) - [19:42] Agent 106 is dead (B) - [19:44] Agent 98 is alive (B) - [19:49] Holye Seance (6) is dead (B) - [19:57] Swordsmith Maga (7) is dead (B) - [19:59] O No O No (1) is alive (B) - [19:59] Holye Seance (6) is alive (B) - [19:59] Swordsmith Maga (7) is alive (B) - [19:59] Worse Monk (2) is alive (B) - [20:00] Morale boost! (R) - [20:02] Agent 154 is dead (B) - [20:08] Denning R (3) is dead (B) - [20:11] Agent 101 is dead (B) - [20:17] Agent 148 is dead (B) - [20:18] Denning R (3) is alive (B) - [20:24] Worse Monk (2) is dead (B) - [20:31] Echoez Of Love (8) is dead (B) - [20:40] Agent 98 is dead (B) - [20:44] Tower captured! (B) - [20:46] Swordsmith Maga (7) is dead (B) - [20:49] Agent 29 is dead (B) - [20:50] Victory for Red! - [20:50] O No O No (1) is dead (B) - [20:50] Holye Seance (6) is dead (B) - [20:50] Denning R (3) is dead (B) - [20:50] Gnr Was Chronic (4) is dead (B) - [20:50] The Ghost In You (5) is dead (B) - [20:51] Agent 53 is dead (B) =================== Match Statistics =================== Kitten Pounce [meow] - Kills: 2 | Damage: 94809 #1: O No O No - d:2 | dmg:8062 | att_s:99 | att_f:0 | att_st:22 | skill_a:138 | skill_f:128 | skill_st:10 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:8 | int_skill:8 | cancel_att:22 | cancel_skill:10 | crit_d:2 | crit_r:7 #2: Worse Monk - d:4 | dmg:17021 | att_s:151 | att_f:0 | att_st:59 | skill_a:198 | skill_f:184 | skill_st:14 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:9 | int_skill:9 | cancel_att:59 | cancel_skill:14 | crit_d:1 | crit_r:5 #3: Denning R - d:2 | dmg:15276 | att_s:109 | att_f:0 | att_st:73 | skill_a:290 | skill_f:275 | skill_st:15 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:9 | int_skill:9 | cancel_att:73 | cancel_skill:15 | crit_d:0 | crit_r:4 #4: Gnr Was Chronic - d:1 | dmg:16511 | att_s:254 | att_f:0 | att_st:132 | skill_a:190 | skill_f:169 | skill_st:21 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:17 | int_skill:17 | cancel_att:132 | cancel_skill:21 | crit_d:0 | crit_r:2 #5: The Ghost In You - d:1 | dmg:8602 | att_s:86 | att_f:0 | att_st:35 | skill_a:262 | skill_f:248 | skill_st:14 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:9 | int_skill:9 | cancel_att:35 | cancel_skill:14 | crit_d:1 | crit_r:3 #6: Holye Seance - d:3 | dmg:18230 | att_s:134 | att_f:0 | att_st:109 | skill_a:390 | skill_f:369 | skill_st:21 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:13 | int_skill:13 | cancel_att:109 | cancel_skill:21 | crit_d:1 | crit_r:3 #7: Swordsmith Maga - d:2 | dmg:4009 | att_s:16 | att_f:0 | att_st:10 | skill_a:330 | skill_f:324 | skill_st:6 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:2 | int_skill:2 | cancel_att:10 | cancel_skill:6 | crit_d:0 | crit_r:3 #8: Echoez Of Love - d:2 | dmg:560 | att_s:0 | att_f:0 | att_st:0 | skill_a:265 | skill_f:256 | skill_st:9 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:6 | int_skill:6 | cancel_att:0 | cancel_skill:9 | crit_d:0 | crit_r:8 We Are Here To Fail [Yeey] - Kills: 17 | Damage: 72150 #1: Panic Massacre - d:0 | dmg:12333 | att_s:243 | att_f:163 | att_st:75 | skill_a:1 | skill_f:0 | skill_st:1 | atk_skill_a:180 | atk_skill_f:177 | atk_skill_st:3 | int:3 | int_skill:0 | cancel_att:75 | cancel_skill:4 | crit_d:106 | crit_r:16 #2: Early Position - d:0 | dmg:12064 | att_s:355 | att_f:286 | att_st:48 | skill_a:27 | skill_f:24 | skill_st:3 | atk_skill_a:23 | atk_skill_f:22 | atk_skill_st:1 | int:1 | int_skill:0 | cancel_att:48 | cancel_skill:4 | crit_d:75 | crit_r:32 #3: Verb My Noun - d:1 | dmg:20614 | att_s:9 | att_f:0 | att_st:4 | skill_a:292 | skill_f:277 | skill_st:15 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:0 | int_skill:0 | cancel_att:4 | cancel_skill:15 | crit_d:0 | crit_r:2 #4: Nine Days Of Duck - d:0 | dmg:15745 | att_s:268 | att_f:0 | att_st:99 | skill_a:238 | skill_f:237 | skill_st:1 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:0 | int_skill:0 | cancel_att:99 | cancel_skill:1 | crit_d:5 | crit_r:6 #5: Brett Mezzes Out - d:1 | dmg:9887 | att_s:194 | att_f:0 | att_st:59 | skill_a:198 | skill_f:197 | skill_st:1 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:1 | int_skill:1 | cancel_att:59 | cancel_skill:1 | crit_d:7 | crit_r:8 #6: The Televangelist - d:0 | dmg:45 | att_s:20 | att_f:1 | att_st:12 | skill_a:245 | skill_f:245 | skill_st:0 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:0 | int_skill:0 | cancel_att:12 | cancel_skill:0 | crit_d:0 | crit_r:4 #7: Sana Red Barz - d:0 | dmg:854 | att_s:37 | att_f:0 | att_st:8 | skill_a:330 | skill_f:330 | skill_st:0 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:0 | int_skill:0 | cancel_att:8 | cancel_skill:0 | crit_d:1 | crit_r:5 #8: Brock Raven Master - d:0 | dmg:138 | att_s:15 | att_f:0 | att_st:4 | skill_a:319 | skill_f:317 | skill_st:2 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:0 | int_skill:0 | cancel_att:4 | cancel_skill:2 | crit_d:1 | crit_r:7 =================== Lord Damage: Blue: 0 Red: 9387 Count of Morale Boosts: Blue: 0 Red: 6