Match InformationOther Information
Match Date:4 Jan 2026Flux:Odran's RazorCredits:Simon
Occasion:Automated TournamentsGuild Hall:Uncharted IsleAdded to Site:04 Jan 2026 15:08:52 CET
#91
🏆
#169
AssassinWarrior
Wastrel's Collapse
Wastrel's CollapseWastrel's Collapse
5¼20
Elite SkillShadow Step to target foe. If target foe is not using a skill, that foe is knocked down. All of your non-dagger attack skills are disabled for 10 seconds.
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
Twisting Fangs
Twisting FangsTwisting Fangs
1015
Dual AttackMust follow an off-hand attack. If it hits, Twisting Fangs strikes for +10…18…20 damage and struck foe suffers from Bleeding and Deep Wound for 5…17…20 seconds.Critical Strikes
Blades of Steel
Blades of SteelBlades of Steel
58
Dual AttackMust follow an off-hand attack. If it hits, this attack strikes for +5…14…16 damage (maximum bonus 60) for each recharging dagger attack.Dagger Mastery
Leaping Mantis Sting
Leaping Mantis StingLeaping Mantis Sting
5½8
Lead AttackIf Mantis Sting hits, target foe takes +5…13…15 damage. If this attack strikes a moving foe, that foe is Crippled for 3…13…15 seconds.Dagger Mastery
Falling Lotus Strike
Falling Lotus StrikeFalling Lotus Strike
512
Off-Hand AttackMust strike a knocked-down foe. If it hits, you strike for +15…31…35 damage and gain 1…10…12 Energy.Dagger Mastery
Fox Fangs (PvP)
Fox Fangs (PvP)Fox Fangs (PvP)
5½6
Off-Hand AttackMust follow a lead attack. Fox Fangs cannot be blocked and strikes for +10…22…25 damage if it hits.Dagger Mastery
Tiger Stance
Tiger StanceTiger Stance
520
Stance For 4…9…10 seconds, you attack 33% faster. Tiger Stance ends if any of your attacks fail to hit.Strength
DervishRitualist
Avatar of Grenth
Avatar of GrenthAvatar of Grenth
5220
Elite FormFor 10…74…90 seconds, your scythe attacks deal dark damage, and steal 0…10…12 Health. You are immune to Disease, and inflict Disease on all adjacent foes for 3 seconds whenever you lose a Dervish enchantment. This skill is disabled for 45 seconds.Mysticism
Heart of Fury (PvP)
Heart of Fury (PvP)Heart of Fury (PvP)
64
Stance For 2…8…10 seconds, you attack 25% faster.Mysticism
Pious Restoration
Pious RestorationPious Restoration
518
SpellYou gain 80…136…150 Health and remove 1 Dervish enchantment. If an enchantment was removed in this way, you also lose 1…2…2 hex[es].Wind Prayers
Whirling Charge
Whirling ChargeWhirling Charge
106
Flash EnchantmentFor 1…5…6 second[s], you move 33% faster than normal. The next time you strike a foe, all other nearby foes take 10…50…60 cold damage and this enchantment ends.Wind Prayers
Harrier's Grasp
Harrier's GraspHarrier's Grasp
1015
Flash EnchantmentFor 5…17…20 seconds, attacks against moving foes also Cripple that foe for 2…8…9 seconds. This enchantment ends after you apply Cripple 1…3…3 times. When you cast this spell, you lose Cripple and 1 other condition.Wind Prayers
Attacker's Insight
Attacker's InsightAttacker's Insight
1010
Flash EnchantmentFor 3…9…10 seconds you have a 50% chance to block while attacking. When this enchantment ends, you inflict Weakness on all adjacent foes for 3…13…15 seconds.Wind Prayers
Grenth's Aura
Grenth's AuraGrenth's Aura
1010
Flash EnchantmentFor 20 seconds, you deal 5…21…25 less damage and steal 5…21…25 Health whenever you hit with a scythe attack. When you cast this enchantment you steal 5…21…25 Health from all adjacent foes.Wind Prayers
Wearying Strike
Wearying StrikeWearying Strike
6
Scythe AttackYou remove 1 Dervish enchantment. If an enchantment was removed, you inflict a Deep Wound for 3…9…10 seconds. You suffer from Weakness for 10 seconds if an enchantment is not removed.Scythe Mastery
ElementalistAssassin
Second Wind
Second WindSecond Wind
5155
Elite SpellYou gain 1 Energy and 5 Health for each point of Energy restricted by Overcast. You lose all enchantments.
Frozen Burst
Frozen BurstFrozen Burst
15¾8
Hex Spell All nearby foes are struck for 10…70…85 cold damage and move 66% slower for 3…7…8 seconds.Water Magic
Shard Storm
Shard StormShard Storm
10110
Hex Spell Send out an ice shard that strikes target foe for 10…70…85 cold damage if it hits and causing target foe to move 66% slower for 2…5…6 seconds.Water Magic
Freezing Gust
Freezing GustFreezing Gust
1018
Hex SpellIf target foe is under the effect of a Water Magic hex, that foe is struck for 20…68…80 cold damage. Otherwise, that foe moves 66% slower for 1…4…5 second[s].Water Magic
Winter's Embrace
Winter's EmbraceWinter's Embrace
10¾15
Hex SpellFor 2…5…6 seconds, target foe moves 66% slower and takes 5…13…15 damage while moving.Water Magic
Glowing Ice
Glowing IceGlowing Ice
518
SpellTarget foe is struck for 5…41…50 cold damage. If that foe is under the effects of a Water Magic hex, you gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage.Water Magic
Glyph of Restoration
Glyph of RestorationGlyph of Restoration
518
GlyphFor 15 seconds, your next 2 spells heal you for 30…90…105 Health, and you are healed for 150…350…400% of the Energy cost of each spell.Energy Storage
Dark Escape
Dark EscapeDark Escape
530
StanceFor 5…13…15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.Shadow Arts
WarriorRitualist
Devastating Hammer
Devastating HammerDevastating Hammer
7
Elite Hammer AttackIf Devastating Hammer hits, your target is knocked down and suffers from Weakness for 5…17…20 seconds.Hammer Mastery
Flail
FlailFlail
4
StanceFor 1…12…15 second[s], you attack 33% faster but move 33% slower.Strength
Enraging Charge
Enraging ChargeEnraging Charge
520
StanceFor 5…13…15 seconds, you move 25% faster. Enraging Charge ends when you successfully strike a target, at which point you gain 0…2…3 strike[s] of adrenaline if you hit with a melee attack.Strength
Protector's Strike
Protector's StrikeProtector's Strike
5½3
Melee Attack If this attack strikes a moving foe, you strike for 10…34…40 more damage.Strength
Hammer Bash
Hammer BashHammer Bash
6
Hammer AttackLose all adrenaline. If Hammer Bash hits, your target is knocked down.Hammer Mastery
Bull's Strike
Bull's StrikeBull's Strike
510
Melee AttackIf this attack hits a moving foe, you strike for +5…25…30 damage, and your target is knocked down.Strength
Crushing Blow
Crushing BlowCrushing Blow
510
Hammer AttackIf this attack hits, you strike for +1…16…20 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 5…17…20 seconds.Hammer Mastery
No Skill
No SkillNo Skill
This skill is not known.
RangerNecromancer
Melandru's Shot
Melandru's ShotMelandru's Shot
518
Elite Bow AttackIf this attack hits, your target bleeds for 5…21…25 seconds. If it hits a foe that is moving or knocked down, that foe takes +10…22…25 damage and is crippled for 5…13…15 seconds.Marksmanship
Natural Stride
Natural StrideNatural Stride
512
Stance For 1…7…8 second[s], you run 33% faster and have a 50% chance to block incoming attacks. Natural Stride ends if you become hexed or enchanted.Wilderness Survival
Lightning Reflexes (PvP)
Lightning Reflexes (PvP)Lightning Reflexes (PvP)
1045
StanceFor 5…10…11 seconds, you have a 75% chance to block melee and projectile attacks, and you attack 33% faster.Expertise
Troll Unguent
Troll UnguentTroll Unguent
5310
SkillFor 13 seconds, you gain +3…9…10 Health regeneration.Wilderness Survival
Distracting Shot
Distracting ShotDistracting Shot
5½10
Bow AttackIf Distracting Shot hits, it interrupts target foe's action but deals only 1…13…16 damage. If the interrupted action was a skill, that skill is disabled for an additional 20 seconds.Expertise
Savage Shot
Savage ShotSavage Shot
10½5
Bow AttackIf Savage Shot hits, your target's action is interrupted. If that action was a spell, you strike for +13…25…28 damage.Marksmanship
Apply Poison
Apply PoisonApply Poison
15212
PreparationFor 24 seconds, foes struck by your physical attacks become Poisoned for 3…13…15 seconds.Wilderness Survival
No Skill
No SkillNo Skill
This skill is not known.
NecromancerAssassin
Signet of Suffering
Signet of SufferingSignet of Suffering
04
Elite SignetYou suffer from Bleeding for 6 seconds. The next Necromancer skill that targets a foe causes Bleeding for 2…13…16 seconds.Blood Magic
Life Siphon
Life SiphonLife Siphon
1015
Hex SpellFor 12…22…24 seconds, target foe suffers -1…3…3 Health degeneration, and you gain +1…3…3 Health regeneration.Blood Magic
Dark Pact
Dark PactDark Pact
11210
SpellDeal 10…40…48 shadow damage to target foe.Blood Magic
Strip Enchantment
Strip EnchantmentStrip Enchantment
10120
SpellRemove 0…2…2 enchantment[s] from target foe. If an enchantment is removed, you steal 5…53…65 Health.Blood Magic
Oppressive Gaze
Oppressive GazeOppressive Gaze
10110
SpellTarget foe and adjacent foes take 10…26…30 shadow damage. Foes already suffering from a condition are Poisoned and Weakened for 3…10…12 seconds.Blood Magic
Angorodon's Gaze
Angorodon's GazeAngorodon's Gaze
5110
SpellSteal 10…42…50 Health from target foe. If you are suffering from a condition, you gain 3…10…12 Energy.Soul Reaping
Blood Renewal
Blood RenewalBlood Renewal
11715
Enchantment SpellFor 7 seconds, you gain +3…5…6 Health regeneration. When Blood Renewal ends, you gain 40…160…190 Health.Blood Magic
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
ElementalistMesmer
Second Wind
Second WindSecond Wind
5155
Elite SpellYou gain 1 Energy and 5 Health for each point of Energy restricted by Overcast. You lose all enchantments.
Lightning Strike
Lightning StrikeLightning Strike
515
SpellStrike target foe for 5…41…50 lightning damage. This spell has 25% armor penetration. If you are Overcast, that foe is hexed with Lightning Strike for 3 seconds. When this hex ends, that foe is struck again for 5…41…50 lightning damage.Air Magic
Teinai's Wind
Teinai's WindTeinai's Wind
5¾8
SpellTarget foe and all adjacent foes take 10…34…40 cold damage. Burning foes struck by Teinai's Wind take an additional 40…72…80 damage and are interrupted.Air Magic
Windborne Speed
Windborne SpeedWindborne Speed
10¾5
Enchantment SpellFor 5…11…13 seconds, target ally moves 33% faster.Air Magic
Glyph of Immolation
Glyph of ImmolationGlyph of Immolation
5110
GlyphFor 15 seconds, your next 1…3…4 spell[s] that target[s] a foe also cause[s] Burning for 1…3…4 second[s].Fire Magic
Power Spike
Power SpikePower Spike
5¼12
SpellIf target foe is casting a spell or a chant, that skill is interrupted and target foe takes 30…102…120 damage.Domination Magic
Cry of Frustration
Cry of FrustrationCry of Frustration
10¼15
SpellIf target foe is using a skill, that foe and all foes in the area are interrupted and suffer 15…63…75 damage.Domination Magic
Shatter Enchantment
Shatter EnchantmentShatter Enchantment
10120
SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic
ElementalistMonk
Lightning Surge
Lightning SurgeLightning Surge
10110
Elite Hex SpellAfter 3 seconds, target foe is knocked down and struck for 14…83…100 lightning damage, and has Cracked Armor for 5…17…20 seconds. This spell has 25% armor penetration.Air Magic
Lightning Strike
Lightning StrikeLightning Strike
515
SpellStrike target foe for 5…41…50 lightning damage. This spell has 25% armor penetration. If you are Overcast, that foe is hexed with Lightning Strike for 3 seconds. When this hex ends, that foe is struck again for 5…41…50 lightning damage.Air Magic
Chain Lightning
Chain LightningChain Lightning
10265
SpellTarget foe and up to two other foes near your target are struck for 10…70…85 lightning damage. This spell has 25% armor penetration.Air Magic
Shock Arrow
Shock ArrowShock Arrow
518
SpellSend out a shocking arrow that flies swiftly toward target foe, striking for 5…41…50 lightning damage. If Shock Arrow strikes a foe suffering from Cracked Armor, you gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage. Shock Arrow has 25% armor penetration.Air Magic
Windborne Speed
Windborne SpeedWindborne Speed
10¾5
Enchantment SpellFor 5…11…13 seconds, target ally moves 33% faster.Air Magic
Air Attunement
Air AttunementAir Attunement
10130
Enchantment SpellFor 36…55…60 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the skill whenever you use Air Magic.Air Magic
Aura of Restoration (PvP)
Aura of Restoration (PvP)Aura of Restoration (PvP)
5¼20
Enchantment SpellFor 60 seconds, you gain 0…1…1 Energy and are healed for 200…360…400% of the Energy cost each time you cast a spell.Energy Storage
Healing Breeze
Healing BreezeHealing Breeze
1015
Enchantment SpellFor 15 seconds, target ally gains +4…8…9 Health regeneration.Healing Prayers
ElementalistAssassin
Shockwave
ShockwaveShockwave
10115
Elite SpellAll foes in the area take 15…51…60 earth damage and are Weakened for 1…8…10 second[s]. Nearby foes also take +15…51…60 earth damage and have Cracked Armor for 1…8…10 second[s]. Adjacent foes suffer the previous effects, take +15…51…60 earth damage, and are Blinded for 1…8…10 second[s].Earth Magic
Stoning
StoningStoning
1515
SpellSend out a large stone, striking target foe for 45…93…105 earth damage if it hits. If Stoning hits a foe suffering from Weakness, that foe is knocked down.Earth Magic
Aftershock
AftershockAftershock
10¾10
SpellNearby foes are struck for 26…85…100 earth damage. Knocked down foes are struck for 10…56…68 additional earth damage.Earth Magic
Crystal Wave
Crystal WaveCrystal Wave
15¾15
SpellFoes adjacent to you are struck for 10…58…70 damage but are cured of any negative conditions. Each condition removed deals 5…13…15 damage.Earth Magic
Dragon's Stomp
Dragon's StompDragon's Stomp
2531510
SpellYou invoke a Dragon's Stomp at target foe's location. All foes near this location are knocked down and are struck for 26…85…100 earth damage.Earth Magic
Glyph of Sacrifice
Glyph of SacrificeGlyph of Sacrifice
5115
GlyphFor 15 seconds, your next spell casts instantly, but it takes an additional 30 seconds to recharge. Ends prematurely if you use a non-spell skill.
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
Shadow Walk
Shadow WalkShadow Walk
530
StanceShadow Step to target foe. For 15 seconds nothing happens. Your attack skills are disabled for 1 second, and your stances and enchantments are disabled for 10 seconds. When this stance ends, you return to your original location.
RangerMonk
Melandru's Shot
Melandru's ShotMelandru's Shot
518
Elite Bow AttackIf this attack hits, your target bleeds for 5…21…25 seconds. If it hits a foe that is moving or knocked down, that foe takes +10…22…25 damage and is crippled for 5…13…15 seconds.Marksmanship
Natural Stride
Natural StrideNatural Stride
512
Stance For 1…7…8 second[s], you run 33% faster and have a 50% chance to block incoming attacks. Natural Stride ends if you become hexed or enchanted.Wilderness Survival
Lightning Reflexes (PvP)
Lightning Reflexes (PvP)Lightning Reflexes (PvP)
1045
StanceFor 5…10…11 seconds, you have a 75% chance to block melee and projectile attacks, and you attack 33% faster.Expertise
Troll Unguent
Troll UnguentTroll Unguent
5310
SkillFor 13 seconds, you gain +3…9…10 Health regeneration.Wilderness Survival
Distracting Shot
Distracting ShotDistracting Shot
5½10
Bow AttackIf Distracting Shot hits, it interrupts target foe's action but deals only 1…13…16 damage. If the interrupted action was a skill, that skill is disabled for an additional 20 seconds.Expertise
Savage Shot
Savage ShotSavage Shot
10½5
Bow AttackIf Savage Shot hits, your target's action is interrupted. If that action was a spell, you strike for +13…25…28 damage.Marksmanship
Apply Poison
Apply PoisonApply Poison
15212
PreparationFor 24 seconds, foes struck by your physical attacks become Poisoned for 3…13…15 seconds.Wilderness Survival
Mending Touch
Mending TouchMending Touch
5¾6
SpellTouched ally loses two conditions and is healed for 15…51…60 Health for each condition removed in this way.Protection Prayers
MonkDervish
Aura of Faith
Aura of FaithAura of Faith
5¼8
Elite Enchantment SpellFor 3 seconds, target ally gains 50…90…100% more Health when healed and takes 5…41…50% less damage.Protection Prayers
Dismiss Condition
Dismiss ConditionDismiss Condition
5¾3
SpellRemove one condition from target ally. If that ally is under the effects of an enchantment, that ally is healed for 15…63…75 Health.Protection Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Shielding Hands
Shielding HandsShielding Hands
5¼15
Enchantment SpellFor 8 seconds, damage and life steal received by target ally is reduced by 3…15…18. When Shielding Hands ends, that ally is healed for 5…41…50 Health.Protection Prayers
Aura of Stability
Aura of StabilityAura of Stability
5¼12
Enchantment SpellFor 3…7…8 seconds, target other ally cannot be knocked down.Protection Prayers
Aegis (PvP)
Aegis (PvP)Aegis (PvP)
10¼30
Enchantment SpellFor 1…3…3 seconds, target other party member cannot be the target of hostile spells, and attacks against this party member fail.Protection Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Fleeting Stability
Fleeting StabilityFleeting Stability
510
Flash EnchantmentFor 2…5…6 seconds, you cannot be knocked down and move 25% faster. This enchantment ends prematurely if it prevents a knockdown.Earth Prayers
DervishMonk
Restore Condition
Restore ConditionRestore Condition
5¾2
Elite SpellRemove all conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target other ally. For each condition removed, that ally is healed for 10…58…70 Health.Protection Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Shield of Absorption
Shield of AbsorptionShield of Absorption
5110
Enchantment SpellFor 3…6…7 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this enchantment.Protection Prayers
Aegis (PvP)
Aegis (PvP)Aegis (PvP)
10¼30
Enchantment SpellFor 1…3…3 seconds, target other party member cannot be the target of hostile spells, and attacks against this party member fail.Protection Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Eremite's Zeal
Eremite's ZealEremite's Zeal
5¼15
Enchantment SpellYou gain 1…3…3 Energy for each foe within earshot, maximum 8 Energy. For 10 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1…3…3 Energy for each foe within earshot, maximum 8 Energy.Mysticism
No Skill
No SkillNo Skill
This skill is not known.
MonkAssassin
Zealous Benediction
Zealous BenedictionZealous Benediction
10¾4
Elite SpellHeal target ally for 30…150…180 Health. If target was below 50% Health, you gain 7 Energy.Protection Prayers
Dismiss Condition
Dismiss ConditionDismiss Condition
5¾3
SpellRemove one condition from target ally. If that ally is under the effects of an enchantment, that ally is healed for 15…63…75 Health.Protection Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Reversal of Fortune
Reversal of FortuneReversal of Fortune
5¼2
Enchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15…67…80.Protection Prayers
Reverse Hex
Reverse HexReverse Hex
10¼10
Enchantment SpellRemove one hex from target ally. If a hex was removed in this way, for 5…9…10 seconds, the next time target ally would take damage, that damage is reduced by 5…41…50.Protection Prayers
Dark Escape
Dark EscapeDark Escape
530
StanceFor 5…13…15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.Shadow Arts
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
No Skill
No SkillNo Skill
This skill is not known.
MonkAssassin
Healing Burst
Healing BurstHealing Burst
5¾4
Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers
Draw Conditions
Draw ConditionsDraw Conditions
5¼4
SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Vigorous Spirit
Vigorous SpiritVigorous Spirit
5¼4
Enchantment SpellFor 30 seconds, each time target ally attacks or casts a spell, that ally is healed for 5…17…20 Health.Healing Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Signet of Rejuvenation
Signet of RejuvenationSignet of Rejuvenation
18
SignetHeal target ally for 15…63…75. If target ally is casting a spell or attacking, that ally is healed for an additional 15…63…75 Health.Healing Prayers
Dark Escape
Dark EscapeDark Escape
530
StanceFor 5…13…15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.Shadow Arts
DervishRitualist
Xinrae's Weapon
Xinrae's WeaponXinrae's Weapon
5¼3
Elite Weapon SpellFor 8 seconds, the next time target ally takes damage from a foe that damage is limited to 5% of that ally's max Health and that ally steals up to 20…68…80 Health from that foe.Restoration Magic
Wielder's Boon
Wielder's BoonWielder's Boon
5¼4
SpellHeal target ally for 15…51…60 points. If that ally is under the effects of a weapon spell, Wielder's Boon heals for an additional 15…63…75 Health.Restoration Magic
Vengeful Weapon
Vengeful WeaponVengeful Weapon
5¼3
Weapon SpellFor 8 seconds, the next time target ally takes damage or life steal from a foe, that ally steals up to 15…51…60 Health from that foe.Restoration Magic
Fleeting Stability
Fleeting StabilityFleeting Stability
510
Flash EnchantmentFor 2…5…6 seconds, you cannot be knocked down and move 25% faster. This enchantment ends prematurely if it prevents a knockdown.Earth Prayers
Meditation
MeditationMeditation
10¼20
Enchantment SpellLose all adrenaline. For 20 seconds, you gain 1…3…4 Energy every time an enchantment on you ends.Mysticism
Eremite's Zeal
Eremite's ZealEremite's Zeal
5¼15
Enchantment SpellYou gain 1…3…3 Energy for each foe within earshot, maximum 8 Energy. For 10 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1…3…3 Energy for each foe within earshot, maximum 8 Energy.Mysticism
Conviction
ConvictionConviction
510
Flash EnchantmentFor 10 seconds, you gain +10 armor if you have a condition and gain 1…3…3 Health regen for each condition you are suffering from. When this enchantment ends, you are cured of 1…2…2 condition[s].Earth Prayers
Signet of Pious Restraint (PvP)
Signet of Pious Restraint (PvP)Signet of Pious Restraint (PvP)
120
SignetLose 1 Dervish enchantment and Cripple target foe 5…13…15 seconds. If an enchantment was removed, this skill recharges 75% faster.Wind Prayers
MonkAssassin
Word of Healing
Word of HealingWord of Healing
5¾3
Elite SpellHeal target ally for 5…81…100 Health. Heal for an additional 30…98…115 Health if that ally is below 50% Health.Healing Prayers
Draw Conditions
Draw ConditionsDraw Conditions
5¼4
SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Dark Escape
Dark EscapeDark Escape
530
StanceFor 5…13…15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.Shadow Arts
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
Additional Information
- =================== Blue: (meow) Red: (EDGE) Notable Events: - [0:35] Tower captured! (B) - [0:38] Trapaholic Mixtapez (3) is dead (R) - [0:50] Dee Shot (5) is dead (R) - [1:08] Agent 38 is dead (R) - [1:12] Agent 41 is dead (R) - [1:15] Tower captured! (R) - [1:15] Tower captured! (B) - [1:22] Guild Lord under attack! (R) - [1:27] Agent 34 is dead (R) - [1:34] Agent 24 is dead (R) - [1:43] Agent 23 is dead (R) - [1:48] Agent 28 is dead (R) - [1:55] Agent 25 is dead (R) - [1:58] Agent 27 is dead (R) - [1:59] Gran Torino (4) is dead (R) - [1:59] Dee Shot (5) is alive (R) - [1:59] Trapaholic Mixtapez (3) is alive (R) - [1:59] Gran Torino (4) is alive (R) - [2:18] Gran Torino (4) is dead (R) - [2:29] Agent 35 is dead (R) - [2:30] Dee Shot (5) is dead (R) - [2:32] Agent 37 is dead (R) - [3:01] Berzerker Man (1) is dead (R) - [3:15] Morale boost! (B) - [3:19] Agent 30 is dead (R) - [3:27] Trapaholic Mixtapez (3) is dead (R) - [3:45] Mendirs Gattin (8) is dead (R) - [3:59] Mendirs Gattin (8) is alive (R) - [3:59] Dee Shot (5) is alive (R) - [3:59] Berzerker Man (1) is alive (R) - [3:59] Trapaholic Mixtapez (3) is alive (R) - [3:59] Gran Torino (4) is alive (R) - [4:53] Nice Cookie (6) is dead (R) - [5:00] Drizzet Mo (7) is dead (R) - [5:06] Mendirs Gattin (8) is dead (R) - [5:08] B D T Kilik (2) is dead (R) - [5:11] Trapaholic Mixtapez (3) is dead (R) - [5:15] Morale boost! (B) - [5:19] Dee Shot (5) is dead (R) - [5:21] Berzerker Man (1) is dead (R) - [5:32] Gran Torino (4) is dead (R) - [5:32] Agent 18 is dead (R) - [5:35] Flawless Victory for Blue! =================== Match Statistics =================== Kitten Pounce [meow] - Kills: 16 | Damage: 24595 #1: Rupert Rinblade - d:0 | dmg:5881 | att_s:109 | att_f:83 | att_st:28 | skill_a:11 | skill_f:11 | skill_st:0 | atk_skill_a:78 | atk_skill_f:77 | atk_skill_st:3 | int:0 | int_skill:0 | cancel_att:28 | cancel_skill:3 | crit_d:99 | crit_r:24 #2: Luv Of The Wind - d:0 | dmg:5477 | att_s:33 | att_f:0 | att_st:32 | skill_a:117 | skill_f:102 | skill_st:15 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:1 | int_skill:1 | cancel_att:32 | cancel_skill:15 | crit_d:0 | crit_r:13 #3: All Cops Are Bstrds - d:0 | dmg:2978 | att_s:96 | att_f:0 | att_st:28 | skill_a:17 | skill_f:16 | skill_st:1 | atk_skill_a:50 | atk_skill_f:0 | atk_skill_st:0 | int:0 | int_skill:0 | cancel_att:28 | cancel_skill:1 | crit_d:24 | crit_r:4 #4: Eatable Ele - d:0 | dmg:5742 | att_s:30 | att_f:0 | att_st:25 | skill_a:128 | skill_f:108 | skill_st:20 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:1 | int_skill:1 | cancel_att:25 | cancel_skill:20 | crit_d:0 | crit_r:1 #5: Holye Obsidian - d:0 | dmg:3575 | att_s:23 | att_f:0 | att_st:8 | skill_a:26 | skill_f:25 | skill_st:1 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:1 | int_skill:1 | cancel_att:8 | cancel_skill:1 | crit_d:0 | crit_r:7 #6: Ali Ali Ali Ali Ali - d:0 | dmg:493 | att_s:6 | att_f:0 | att_st:1 | skill_a:57 | skill_f:56 | skill_st:1 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:0 | int_skill:0 | cancel_att:1 | cancel_skill:1 | crit_d:0 | crit_r:4 #7: Spirit Never Dies - d:0 | dmg:298 | att_s:17 | att_f:0 | att_st:0 | skill_a:61 | skill_f:61 | skill_st:0 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:0 | int_skill:0 | cancel_att:0 | cancel_skill:0 | crit_d:0 | crit_r:6 #8: Illegale Ele - d:0 | dmg:83 | att_s:5 | att_f:0 | att_st:2 | skill_a:101 | skill_f:101 | skill_st:0 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:0 | int_skill:0 | cancel_att:2 | cancel_skill:0 | crit_d:0 | crit_r:2 Gods Reforged [EDGE] - Kills: 0 | Damage: 11020 #1: Berzerker Man - d:2 | dmg:1218 | att_s:38 | att_f:29 | att_st:8 | skill_a:21 | skill_f:20 | skill_st:1 | atk_skill_a:4 | atk_skill_f:4 | atk_skill_st:0 | int:3 | int_skill:0 | cancel_att:8 | cancel_skill:1 | crit_d:6 | crit_r:0 #2: B D T Kilik - d:1 | dmg:1932 | att_s:92 | att_f:20 | att_st:24 | skill_a:0 | skill_f:0 | skill_st:0 | atk_skill_a:39 | atk_skill_f:39 | atk_skill_st:0 | int:1 | int_skill:0 | cancel_att:24 | cancel_skill:0 | crit_d:17 | crit_r:4 #3: Trapaholic Mixtapez - d:3 | dmg:2336 | att_s:0 | att_f:0 | att_st:0 | skill_a:82 | skill_f:76 | skill_st:6 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:5 | int_skill:5 | cancel_att:0 | cancel_skill:6 | crit_d:0 | crit_r:10 #4: Gran Torino - d:3 | dmg:1057 | att_s:4 | att_f:0 | att_st:2 | skill_a:28 | skill_f:25 | skill_st:3 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:2 | int_skill:2 | cancel_att:2 | cancel_skill:3 | crit_d:0 | crit_r:5 #5: Dee Shot - d:3 | dmg:398 | att_s:40 | att_f:0 | att_st:26 | skill_a:12 | skill_f:11 | skill_st:1 | atk_skill_a:18 | atk_skill_f:0 | atk_skill_st:0 | int:3 | int_skill:2 | cancel_att:26 | cancel_skill:1 | crit_d:0 | crit_r:5 #6: Nice Cookie - d:1 | dmg:0 | att_s:0 | att_f:0 | att_st:0 | skill_a:54 | skill_f:50 | skill_st:4 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:4 | int_skill:4 | cancel_att:0 | cancel_skill:4 | crit_d:0 | crit_r:10 #7: Drizzet Mo - d:1 | dmg:157 | att_s:13 | att_f:0 | att_st:4 | skill_a:65 | skill_f:61 | skill_st:4 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:1 | int_skill:1 | cancel_att:4 | cancel_skill:4 | crit_d:0 | crit_r:28 #8: Mendirs Gattin - d:2 | dmg:0 | att_s:0 | att_f:0 | att_st:0 | skill_a:38 | skill_f:36 | skill_st:2 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:2 | int_skill:2 | cancel_att:0 | cancel_skill:2 | crit_d:0 | crit_r:8 =================== Lord Damage: Blue: 5338 Red: 0 Count of Morale Boosts: Blue: 2 Red: 0