Match InformationOther Information
Match Date:12 Jan 2026Flux:Odran's RazorCredits:Simon
Occasion:Automated TournamentsGuild Hall:Warrior's IsleAdded to Site:12 Jan 2026 23:25:00 CET
#91
🏆
#352
ElementalistNecromancer
Gust
GustGust
10¾10
Elite Enchantment SpellFor 5…10…11 seconds, both you and target ally move 33% faster. When you cast this spell, all foes near you and your target take 15…59…70 cold damage. Foes struck by Gust while attacking or moving are knocked down.Air Magic
Shock Arrow
Shock ArrowShock Arrow
518
SpellSend out a shocking arrow that flies swiftly toward target foe, striking for 5…41…50 lightning damage. If Shock Arrow strikes a foe suffering from Cracked Armor, you gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage. Shock Arrow has 25% armor penetration.Air Magic
Air Attunement
Air AttunementAir Attunement
10130
Enchantment SpellFor 36…55…60 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the skill whenever you use Air Magic.Air Magic
Aura of Restoration (PvP)
Aura of Restoration (PvP)Aura of Restoration (PvP)
5¼20
Enchantment SpellFor 60 seconds, you gain 0…1…1 Energy and are healed for 200…360…400% of the Energy cost each time you cast a spell.Energy Storage
Shock
ShockShock
5¾1010
SkillTarget touched foe is knocked down and struck for 10…50…60 lightning damage. This skill has 25% armor penetration.Air Magic
Lightning Touch
Lightning TouchLightning Touch
5¾10
SkillTarget touched foe and all adjacent foes are struck for 10…50…60 lightning damage, are Blinded for 1…3…4 second[s], and have Cracked Armor for 1…8…10 second[s]. This skill has 25% armor penetration.Air Magic
Rend Enchantments
Rend EnchantmentsRend Enchantments
5220
SpellRemove 5…8…9 enchantments from target foe. For each Monk enchantment removed, you lose 55…31…25 Health.Curses
No Skill
No SkillNo Skill
This skill is not known.
AssassinParagon
"Incoming!" (PvP)
"Incoming!" (PvP)"Incoming!" (PvP)
1025
Elite ShoutFor 4…9…10 seconds, all allies within earshot move 33% faster, and gain 5…13…15 Health while moving.Command
Vicious Attack
Vicious AttackVicious Attack
58
Spear AttackIf this attack hits, you deal +5…17…20 damage. If you land a critical hit with this attack, target foe suffers from a Deep Wound for 5…13…15 seconds.Spear Mastery
Disrupting Throw
Disrupting ThrowDisrupting Throw
5½10
Spear AttackIf this attack hits a foe suffering from a condition, that foe is interrupted.Spear Mastery
"Go for the Eyes!" (PvP)
"Go for the Eyes!" (PvP)"Go for the Eyes!" (PvP)
44
ShoutFor 10 seconds, the next time each ally within earshot makes an attack, that attack has an additional 30…66…75% chance to critical.Command
"Fall Back!" (PvP)
"Fall Back!" (PvP)"Fall Back!" (PvP)
1025
ShoutFor 4…9…10 seconds, all allies within earshot gain 5…13…15 Health per second while moving and move 33% faster. "Fall Back!" ends on an ally affected by this shout when that ally successfully hits with an attack.Command
Way of the Master
Way of the MasterWay of the Master
5¼30
Enchantment SpellFor 60 seconds, while holding a non-dagger weapon, you have an additional 3…27…33% chance to land a critical hit.Critical Strikes
Critical Eye
Critical EyeCritical Eye
530
SkillFor 10…30…35 seconds, you have an additional 3…13…15% chance to land a critical hit when attacking. You gain 1 Energy whenever you score a critical hit.Critical Strikes
No Skill
No SkillNo Skill
This skill is not known.
AssassinElementalist
Way of the Assassin
Way of the AssassinWay of the Assassin
512
Elite StanceFor the next 20 seconds while wielding daggers, you attack 5…17…20% faster and have a +5…29…35% chance to land a critical hit.Critical Strikes
Jagged Strike
Jagged StrikeJagged Strike
5½1
Lead AttackIf Jagged Strike hits, your target suffers from Bleeding for 5…17…20 seconds.Dagger Mastery
Critical Strike
Critical StrikeCritical Strike
56
Dual AttackMust follow an off-hand attack. If it hits, this attack strikes for +10…26…30 damage, results in a critical hit, and you gain 1…3…3 Energy.Critical Strikes
Golden Fang Strike
Golden Fang StrikeGolden Fang Strike
54
Off-Hand AttackMust follow a lead attack. If you are under the effects of an enchantment and this attack hits, target foe suffers from a Deep Wound for 5…17…20 seconds.Dagger Mastery
Death Blossom (PvP)
Death Blossom (PvP)Death Blossom (PvP)
56
Dual AttackMust follow an off-hand attack. If it hits, Death Blossom strikes target foe for +20…40…45 damage and all adjacent foes take 20…40…45 damage.Dagger Mastery
Fox Fangs (PvP)
Fox Fangs (PvP)Fox Fangs (PvP)
5½6
Off-Hand AttackMust follow a lead attack. Fox Fangs cannot be blocked and strikes for +10…22…25 damage if it hits.Dagger Mastery
Critical Eye
Critical EyeCritical Eye
530
SkillFor 10…30…35 seconds, you have an additional 3…13…15% chance to land a critical hit when attacking. You gain 1 Energy whenever you score a critical hit.Critical Strikes
Storm Djinn's Haste
Storm Djinn's HasteStorm Djinn's Haste
5¼10
Enchantment SpellFor 10…22…25 seconds, you move 25% faster. Each second that you are moving, you lose 1 Energy.Air Magic
ElementalistRitualist
Mind Shock (PvP)
Mind Shock (PvP)Mind Shock (PvP)
51810
Elite SpellTarget foe suffers 10…42…50 lightning damage. If you have more Energy than target foe, that foe suffers 10…42…50 more lightning damage and is knocked down. This spell has 25% armor penetration.Air Magic
Blinding Flash
Blinding FlashBlinding Flash
10¾8
SpellTarget foe is Blinded for 3…7…8 seconds.Air Magic
Lightning Bolt
Lightning BoltLightning Bolt
518
SpellSend out a Lightning Bolt that strikes for 5…41…50 lightning damage if it hits. If Lightning Bolt strikes a moving foe, that foe is struck for 5…41…50 additional lightning damage. This spell has 25% armor penetration.Air Magic
Air Attunement
Air AttunementAir Attunement
10130
Enchantment SpellFor 36…55…60 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the skill whenever you use Air Magic.Air Magic
Aura of Restoration (PvP)
Aura of Restoration (PvP)Aura of Restoration (PvP)
5¼20
Enchantment SpellFor 60 seconds, you gain 0…1…1 Energy and are healed for 200…360…400% of the Energy cost each time you cast a spell.Energy Storage
Glyph of Elemental Power
Glyph of Elemental PowerGlyph of Elemental Power
515
GlyphFor 25 seconds, your elemental attributes are boosted by 2 for your next 10 spells.
Sundering Weapon
Sundering WeaponSundering Weapon
5110
Weapon SpellFor 4…9…10 seconds, target ally's next 3 attacks have 10% armor penetration and cause Cracked Armor for 5…17…20 seconds.Communing
No Skill
No SkillNo Skill
This skill is not known.
ElementalistNecromancer
Gust
GustGust
10¾10
Elite Enchantment SpellFor 5…10…11 seconds, both you and target ally move 33% faster. When you cast this spell, all foes near you and your target take 15…59…70 cold damage. Foes struck by Gust while attacking or moving are knocked down.Air Magic
Lightning Strike
Lightning StrikeLightning Strike
515
SpellStrike target foe for 5…41…50 lightning damage. This spell has 25% armor penetration. If you are Overcast, that foe is hexed with Lightning Strike for 3 seconds. When this hex ends, that foe is struck again for 5…41…50 lightning damage.Air Magic
Gale
GaleGale
101510
SpellKnock down target foe for 2 seconds. (50% failure chance with Air Magic 4 or less.)Air Magic
Shock Arrow
Shock ArrowShock Arrow
518
SpellSend out a shocking arrow that flies swiftly toward target foe, striking for 5…41…50 lightning damage. If Shock Arrow strikes a foe suffering from Cracked Armor, you gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage. Shock Arrow has 25% armor penetration.Air Magic
Shell Shock
Shell ShockShell Shock
518
SpellTarget foe is struck for 10…26…30 lightning damage and has Cracked Armor for 5…17…20 seconds. This spell has 25% armor penetration. If you are Overcast, this spell strikes adjacent foes.Air Magic
Air Attunement
Air AttunementAir Attunement
10130
Enchantment SpellFor 36…55…60 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the skill whenever you use Air Magic.Air Magic
Aura of Restoration (PvP)
Aura of Restoration (PvP)Aura of Restoration (PvP)
5¼20
Enchantment SpellFor 60 seconds, you gain 0…1…1 Energy and are healed for 200…360…400% of the Energy cost each time you cast a spell.Energy Storage
Rend Enchantments
Rend EnchantmentsRend Enchantments
5220
SpellRemove 5…8…9 enchantments from target foe. For each Monk enchantment removed, you lose 55…31…25 Health.Curses
ElementalistDervish
Invoke Lightning
Invoke LightningInvoke Lightning
10165
Elite SpellTarget foe and up to two other foes near your target are struck for 10…74…90 lightning damage. This spell has 25% armor penetration.Air Magic
Lightning Bolt
Lightning BoltLightning Bolt
518
SpellSend out a Lightning Bolt that strikes for 5…41…50 lightning damage if it hits. If Lightning Bolt strikes a moving foe, that foe is struck for 5…41…50 additional lightning damage. This spell has 25% armor penetration.Air Magic
Air Attunement
Air AttunementAir Attunement
10130
Enchantment SpellFor 36…55…60 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the skill whenever you use Air Magic.Air Magic
Aura of Restoration (PvP)
Aura of Restoration (PvP)Aura of Restoration (PvP)
5¼20
Enchantment SpellFor 60 seconds, you gain 0…1…1 Energy and are healed for 200…360…400% of the Energy cost each time you cast a spell.Energy Storage
Ward of Stability
Ward of StabilityWard of Stability
10130
Ward SpellCreate a Ward of Stability at your current location. For 10…22…25 seconds, non-spirit allies cannot be knocked down.Earth Magic
Glyph of Elemental Power
Glyph of Elemental PowerGlyph of Elemental Power
515
GlyphFor 25 seconds, your elemental attributes are boosted by 2 for your next 10 spells.
Eremite's Zeal
Eremite's ZealEremite's Zeal
5¼15
Enchantment SpellYou gain 1…3…3 Energy for each foe within earshot, maximum 8 Energy. For 10 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1…3…3 Energy for each foe within earshot, maximum 8 Energy.Mysticism
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
AssassinElementalist
Way of the Assassin
Way of the AssassinWay of the Assassin
512
Elite StanceFor the next 20 seconds while wielding daggers, you attack 5…17…20% faster and have a +5…29…35% chance to land a critical hit.Critical Strikes
Jagged Strike
Jagged StrikeJagged Strike
5½1
Lead AttackIf Jagged Strike hits, your target suffers from Bleeding for 5…17…20 seconds.Dagger Mastery
Critical Strike
Critical StrikeCritical Strike
56
Dual AttackMust follow an off-hand attack. If it hits, this attack strikes for +10…26…30 damage, results in a critical hit, and you gain 1…3…3 Energy.Critical Strikes
Golden Fang Strike
Golden Fang StrikeGolden Fang Strike
54
Off-Hand AttackMust follow a lead attack. If you are under the effects of an enchantment and this attack hits, target foe suffers from a Deep Wound for 5…17…20 seconds.Dagger Mastery
Death Blossom (PvP)
Death Blossom (PvP)Death Blossom (PvP)
56
Dual AttackMust follow an off-hand attack. If it hits, Death Blossom strikes target foe for +20…40…45 damage and all adjacent foes take 20…40…45 damage.Dagger Mastery
Fox Fangs (PvP)
Fox Fangs (PvP)Fox Fangs (PvP)
5½6
Off-Hand AttackMust follow a lead attack. Fox Fangs cannot be blocked and strikes for +10…22…25 damage if it hits.Dagger Mastery
Critical Eye
Critical EyeCritical Eye
530
SkillFor 10…30…35 seconds, you have an additional 3…13…15% chance to land a critical hit when attacking. You gain 1 Energy whenever you score a critical hit.Critical Strikes
Conjure Flame
Conjure FlameConjure Flame
10145
Enchantment SpellFor 60 seconds, if you're wielding a fire weapon, your attacks strike for an additional 5…17…20 fire damage.Fire Magic
ElementalistDervish
Elemental Attunement
Elemental AttunementElemental Attunement
10120
Elite Enchantment SpellFor 25…53…60 seconds, you are attuned to Air, Fire, Water, and Earth and gain +1…2…2 to these attributes. You gain 50% of the base Energy cost of the skill each time you use magic associated with any of these elements.Energy Storage
Shard Storm
Shard StormShard Storm
10110
Hex Spell Send out an ice shard that strikes target foe for 10…70…85 cold damage if it hits and causing target foe to move 66% slower for 2…5…6 seconds.Water Magic
Blurred Vision
Blurred VisionBlurred Vision
10112
Hex SpellFor 4…9…10 seconds, target foe and adjacent foes are hexed with Blurred Vision. While hexed, those foes have a 50% chance to miss with attacks.Water Magic
Freezing Gust
Freezing GustFreezing Gust
1018
Hex SpellIf target foe is under the effect of a Water Magic hex, that foe is struck for 20…68…80 cold damage. Otherwise, that foe moves 66% slower for 1…4…5 second[s].Water Magic
Vapor Blade
Vapor BladeVapor Blade
1075
Spell Target foe is struck for 15…111…135 cold damage. Vapor Blade deals half damage if that foe has any enchantments on them.Water Magic
Energy Blast
Energy BlastEnergy Blast
1020
SpellTarget foe takes 1…2…2 damage for each point of Energy you have (maximum 130 damage).Energy Storage
Water Attunement
Water AttunementWater Attunement
10130
Enchantment SpellFor 36…55…60 seconds, you are attuned to Water. You gain 1 Energy plus 30% of the base Energy cost of the skill each time you use Water Magic.Water Magic
Glyph of Elemental Power
Glyph of Elemental PowerGlyph of Elemental Power
515
GlyphFor 25 seconds, your elemental attributes are boosted by 2 for your next 10 spells.
MesmerRitualist
Psychic Instability (PvP)
Psychic Instability (PvP)Psychic Instability (PvP)
5¼12
Elite SpellInterrupts the target foe's action. If that action is a skill, that foe and all adjacent foes are knocked down for 2…3 seconds. (50% failure chance with Fast Casting 4 or less.)Fast Casting
Complicate
ComplicateComplicate
10¼20
SpellIf target foe is using a skill, that skill is interrupted and disabled for target foe and all foes in the area for an additional 5…11…12 seconds.Domination Magic
Power Spike
Power SpikePower Spike
5¼12
SpellIf target foe is casting a spell or a chant, that skill is interrupted and target foe takes 30…102…120 damage.Domination Magic
Arcane Thievery
Arcane ThieveryArcane Thievery
101
SpellFor 5…29…35 seconds, one random spell is disabled for target foe, and Arcane Thievery is replaced by that spell.Domination Magic
Signet of Humility
Signet of HumilitySignet of Humility
320
SignetTarget foe's elite skill is disabled for 1…13…16 second[s]. Your non-Mesmer skills are disabled for 10 seconds.Inspiration Magic
Drain Enchantment
Drain EnchantmentDrain Enchantment
5220
SpellRemove an enchantment from target foe. If an enchantment is removed, you gain 8…15…17 Energy and 40…104…120 Health.Inspiration Magic
Shatter Enchantment
Shatter EnchantmentShatter Enchantment
10120
SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic
Death Pact Signet (PvP)
Death Pact Signet (PvP)Death Pact Signet (PvP)
412
SignetResurrect target party member with your current Health and 15…83…100% Energy. The next time that ally dies within 120 seconds, so do you.Restoration Magic
MesmerRitualist
Energy Surge
Energy SurgeEnergy Surge
5215
Elite SpellTarget foe loses 1…8…10 Energy. For each point of Energy lost, that foe and all nearby foes take 9 damage.Domination Magic
Shame
ShameShame
10230
Hex SpellFor 6 seconds, the next time target foe casts a spell that targets an ally, the spell fails and you steal up to 5…12…14 Energy from that foe.Domination Magic
Power Drain
Power DrainPower Drain
5¼20
SpellIf target foe is casting a spell or chant, that skill is interrupted and you gain 1…25…31 Energy.Inspiration Magic
Cry of Frustration
Cry of FrustrationCry of Frustration
10¼15
SpellIf target foe is using a skill, that foe and all foes in the area are interrupted and suffer 15…63…75 damage.Domination Magic
Drain Enchantment
Drain EnchantmentDrain Enchantment
5220
SpellRemove an enchantment from target foe. If an enchantment is removed, you gain 8…15…17 Energy and 40…104…120 Health.Inspiration Magic
Shatter Enchantment
Shatter EnchantmentShatter Enchantment
10120
SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic
Complicate
ComplicateComplicate
10¼20
SpellIf target foe is using a skill, that skill is interrupted and disabled for target foe and all foes in the area for an additional 5…11…12 seconds.Domination Magic
No Skill
No SkillNo Skill
This skill is not known.
MonkWarrior
Aura of Faith
Aura of FaithAura of Faith
5¼8
Elite Enchantment SpellFor 3 seconds, target ally gains 50…90…100% more Health when healed and takes 5…41…50% less damage.Protection Prayers
Draw Conditions
Draw ConditionsDraw Conditions
5¼4
SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers
Shielding Hands
Shielding HandsShielding Hands
5¼15
Enchantment SpellFor 8 seconds, damage and life steal received by target ally is reduced by 3…15…18. When Shielding Hands ends, that ally is healed for 5…41…50 Health.Protection Prayers
Aura of Stability
Aura of StabilityAura of Stability
5¼12
Enchantment SpellFor 3…7…8 seconds, target other ally cannot be knocked down.Protection Prayers
Aegis (PvP)
Aegis (PvP)Aegis (PvP)
10¼30
Enchantment SpellFor 1…3…3 seconds, target other party member cannot be the target of hostile spells, and attacks against this party member fail.Protection Prayers
Protector's Defense
Protector's DefenseProtector's Defense
5030
SkillFor 5…10…11 seconds, allies adjacent to you have a 75% chance to block incoming attacks. Protector's Defense ends if you move.Tactics
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
MonkWarrior
Restore Condition
Restore ConditionRestore Condition
5¾2
Elite SpellRemove all conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target other ally. For each condition removed, that ally is healed for 10…58…70 Health.Protection Prayers
Shield Guardian
Shield GuardianShield Guardian
520
Enchantment SpellFor 1…3…4 seconds, all party members in earshot have a 75% chance to block incoming attacks. If an attack is blocked, all allies in earshot are healed for 10…34…40 and Shield Guardian ends.Protection Prayers
Shield of Absorption
Shield of AbsorptionShield of Absorption
5110
Enchantment SpellFor 3…6…7 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this enchantment.Protection Prayers
Pensive Guardian
Pensive GuardianPensive Guardian
515
Enchantment SpellFor 5…10…11 seconds, target ally has a 50% chance to block attacks from enchanted foes.Protection Prayers
Aura of Stability
Aura of StabilityAura of Stability
5¼12
Enchantment SpellFor 3…7…8 seconds, target other ally cannot be knocked down.Protection Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Dolyak Signet
Dolyak SignetDolyak Signet
020
SignetFor 8…18…20 seconds, you have +10…34…40 armor and cannot be knocked down, but your movement is slowed by 75%.Strength
No Skill
No SkillNo Skill
This skill is not known.
MonkAssassin
Healing Burst
Healing BurstHealing Burst
5¾4
Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers
Infuse Health
Infuse HealthInfuse Health
10¼
SpellLose half your current Health. Target other ally is healed for 100…129…136% of the amount you lost.Healing Prayers
Draw Conditions
Draw ConditionsDraw Conditions
5¼4
SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers
Vigorous Spirit
Vigorous SpiritVigorous Spirit
5¼4
Enchantment SpellFor 30 seconds, each time target ally attacks or casts a spell, that ally is healed for 5…17…20 Health.Healing Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Purge Signet
Purge SignetPurge Signet
220
SignetRemove all hexes and conditions from target ally. You lose 10 Energy for each hex and each condition removed.
Dark Escape
Dark EscapeDark Escape
530
StanceFor 5…13…15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.Shadow Arts
Return
ReturnReturn
5¼15
SpellAll adjacent foes are Crippled for 3…7…8 seconds. Shadow Step to target other ally's location.Shadow Arts
MonkWarrior
Healing Burst
Healing BurstHealing Burst
5¾4
Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers
Infuse Health
Infuse HealthInfuse Health
10¼
SpellLose half your current Health. Target other ally is healed for 100…129…136% of the amount you lost.Healing Prayers
Draw Conditions
Draw ConditionsDraw Conditions
5¼4
SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Shield Guardian
Shield GuardianShield Guardian
520
Enchantment SpellFor 1…3…4 seconds, all party members in earshot have a 75% chance to block incoming attacks. If an attack is blocked, all allies in earshot are healed for 10…34…40 and Shield Guardian ends.Protection Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Signet of Rejuvenation
Signet of RejuvenationSignet of Rejuvenation
18
SignetHeal target ally for 15…63…75. If target ally is casting a spell or attacking, that ally is healed for an additional 15…63…75 Health.Healing Prayers
Dolyak Signet
Dolyak SignetDolyak Signet
020
SignetFor 8…18…20 seconds, you have +10…34…40 armor and cannot be knocked down, but your movement is slowed by 75%.Strength
MonkAssassin
Healing Burst
Healing BurstHealing Burst
5¾4
Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Purge Signet
Purge SignetPurge Signet
220
SignetRemove all hexes and conditions from target ally. You lose 10 Energy for each hex and each condition removed.
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
No Skill
No SkillNo Skill
This skill is not known.
MonkAssassin
Healing Burst
Healing BurstHealing Burst
5¾4
Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers
Draw Conditions
Draw ConditionsDraw Conditions
5¼4
SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Shield of Absorption
Shield of AbsorptionShield of Absorption
5110
Enchantment SpellFor 3…6…7 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this enchantment.Protection Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Aura of Stability
Aura of StabilityAura of Stability
5¼12
Enchantment SpellFor 3…7…8 seconds, target other ally cannot be knocked down.Protection Prayers
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
Additional Information
- =================== Blue: (Mile) Red: (BcS) Notable Events: - [0:30] Agent 62 is dead (B) - [0:47] Didi On Fyah (1) is alive (B) - [0:52] Tower captured! (R) - [1:21] Agent 51 is dead (R) - [1:26] Diplomatic Was Izzo (2) is dead (B) - [1:32] Diplomatic Was Izzo (2) is alive (B) - [2:12] Agent 52 is dead (R) - [2:20] Agent 54 is dead (R) - [2:30] Tower captured! (B) - [2:31] Didi On Fyah (1) is dead (B) - [2:31] Im The Best Around (5) is dead (B) - [2:39] Agent 47 is dead (R) - [2:43] Agent 48 is dead (R) - [2:47] Tower captured! (R) - [2:58] Agent 49 is dead (R) - [3:07] Diplomatic Was Izzo (2) is dead (B) - [3:37] Agent 36 is dead (B) - [3:45] Agent 35 is dead (B) - [3:56] Agent 45 is dead (B) - [4:00] Im The Best Around (5) is alive (B) - [4:00] Didi On Fyah (1) is alive (B) - [4:00] Diplomatic Was Izzo (2) is alive (B) - [4:40] Izzo Una Mancada (4) is dead (B) - [4:47] Morale boost! (R) - [5:04] Izzo Una Mancada (4) is alive (B) - [5:06] Fede Luvs Aegis (6) is dead (B) - [5:21] Diplomatic Was Izzo (2) is dead (B) - [5:29] Agent 46 is dead (R) - [5:33] Guild Lord under attack! (R) - [5:39] Agent 43 is dead (R) - [5:39] Im The Best Around (5) is dead (B) - [5:44] Agent 42 is dead (R) - [5:59] Agent 58 is alive (B) - [5:59] Agent 79 is alive (B) - [5:59] Agent 80 is alive (B) - [6:30] Tower captured! (B) - [6:51] Didi On Fyah (1) is dead (B) - [7:16] Didi On Fyah (1) is alive (B) - [8:01] Tedy Il (8) is dead (B) - [8:01] Guild Lord under attack! (R) - [8:10] Tower captured! (R) - [8:11] Agent 37 is dead (R) - [8:16] Agent 39 is dead (R) - [8:30] Il Minerva Il (6) is dead (R) - [8:37] Guild Lord under attack! (R) - [8:57] Izzo Una Mancada (4) is dead (B) - [9:06] Didi On Fyah (1) is dead (B) - [9:06] Im The Best Around (5) is dead (B) - [9:21] Il Minerva Il (6) is alive (R) - [10:00] Tedy Il (8) is alive (B) - [10:00] Im The Best Around (5) is alive (B) - [10:00] Didi On Fyah (1) is alive (B) - [10:00] Izzo Una Mancada (4) is alive (B) - [10:10] Morale boost! (R) - [11:47] Guild Lord under attack! (R) - [11:59] Tower captured! (B) - [11:59] Agent 40 is dead (R) - [12:00] Didi On Fyah (1) is dead (B) - [12:22] Didi On Fyah (1) is alive (B) - [12:46] Oo Neko Oo (3) is dead (B) - [12:58] Tower captured! (R) - [13:08] Guild Lord under attack! (R) - [13:18] Oo Neko Oo (3) is alive (B) - [14:46] Guild Lord under attack! (R) - [14:48] Didi On Fyah (1) is dead (B) - [14:54] Tower captured! (B) - [15:19] Didi On Fyah (1) is alive (B) - [15:42] Tower captured! (R) - [17:14] Tower captured! (B) - [17:24] Izzo Una Mancada (4) is dead (B) - [17:24] Tower captured! (R) - [17:34] Im The Best Around (5) is dead (B) - [17:39] Guild Lord under attack! (R) - [17:58] Tower captured! (B) - [18:01] Izzo Una Mancada (4) is alive (B) - [18:01] Im The Best Around (5) is alive (B) - [18:38] Tower captured! (R) - [19:13] Didi On Fyah (1) is dead (B) - [19:20] Guild Lord under attack! (R) - [19:44] Jaz Mat (7) is dead (B) - [19:53] Didi On Fyah (1) is alive (B) - [19:59] Jaz Mat (7) is alive (B) - [20:03] Tower captured! (B) - [21:08] Tower captured! (R) - [21:20] Im The Best Around (5) is dead (B) - [21:20] Guild Lord under attack! (R) - [21:38] Guild Lord under attack! (B) - [22:00] Agent 58 is alive (B) - [22:48] Tower captured! (B) - [22:57] Didi On Fyah (1) is dead (B) - [23:23] Tower captured! (R) - [23:53] Miss Boon (2) is dead (R) - [23:53] Mars Rocks Ya (3) is dead (R) - [23:56] Im The Best Around (5) is dead (B) - [24:00] Mars Rocks Ya (3) is alive (R) - [24:00] Miss Boon (2) is alive (R) - [24:00] Im The Best Around (5) is alive (B) - [24:48] Guild Lord under attack! (R) - [24:49] Didi On Fyah (1) is alive (B) - [25:23] Morale boost! (R) - [25:33] Fede Luvs Aegis (6) is dead (B) - [25:51] Guild Lord under attack! (B) - [26:01] Fede Luvs Aegis (6) is alive (B) - [26:10] Izzo Una Mancada (4) is dead (B) - [26:16] Agent 33 is dead (B) - [26:21] Didi On Fyah (1) is dead (B) - [26:21] Im The Best Around (5) is dead (B) - [26:34] Diplomatic Was Izzo (2) is dead (B) - [26:52] Oo Neko Oo (3) is dead (B) - [27:23] Morale boost! (R) - [27:59] Im The Best Around (5) is alive (B) - [27:59] Oo Neko Oo (3) is alive (B) - [27:59] Diplomatic Was Izzo (2) is alive (B) - [27:59] Izzo Una Mancada (4) is alive (B) - [28:02] Victory for Blue! - [28:02] Smart Quirande (7) is dead (R) - [28:02] Filli Shushu (4) is dead (R) - [28:02] Dj Disc Respectful (5) is dead (R) - [28:02] Gang Chi Chi (1) is dead (R) - [28:02] Miss Boon (2) is dead (R) - [28:02] Vivoh Is So Cute (8) is dead (R) - [28:02] Il Minerva Il (6) is dead (R) - [28:02] Mars Rocks Ya (3) is dead (R) - [28:02] Didi On Fyah (1) is alive (B) =================== Match Statistics =================== Saturated Voice Communications [QenK] - Kills: 11 | Damage: 26664 #1: Didi On Fyah - d:9 | dmg:3862 | att_s:48 | att_f:21 | att_st:19 | skill_a:173 | skill_f:171 | skill_st:2 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:0 | int_skill:0 | cancel_att:19 | cancel_skill:2 | crit_d:0 | crit_r:14 #2: Diplomatic Was Izzo - d:4 | dmg:3033 | att_s:134 | att_f:96 | att_st:38 | skill_a:93 | skill_f:93 | skill_st:0 | atk_skill_a:91 | atk_skill_f:91 | atk_skill_st:1 | int:0 | int_skill:0 | cancel_att:38 | cancel_skill:1 | crit_d:82 | crit_r:13 #3: Oo Neko Oo - d:2 | dmg:3815 | att_s:13 | att_f:0 | att_st:11 | skill_a:275 | skill_f:271 | skill_st:4 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:0 | int_skill:0 | cancel_att:11 | cancel_skill:4 | crit_d:0 | crit_r:8 #4: Izzo Una Mancada - d:4 | dmg:4678 | att_s:172 | att_f:93 | att_st:79 | skill_a:14 | skill_f:14 | skill_st:0 | atk_skill_a:172 | atk_skill_f:172 | atk_skill_st:1 | int:0 | int_skill:0 | cancel_att:79 | cancel_skill:1 | crit_d:123 | crit_r:20 #5: Im The Best Around - d:7 | dmg:191 | att_s:9 | att_f:0 | att_st:5 | skill_a:70 | skill_f:68 | skill_st:2 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:1 | int_skill:1 | cancel_att:5 | cancel_skill:2 | crit_d:0 | crit_r:12 #6: Fede Luvs Aegis - d:2 | dmg:2 | att_s:3 | att_f:1 | att_st:2 | skill_a:88 | skill_f:85 | skill_st:3 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:0 | int_skill:0 | cancel_att:2 | cancel_skill:3 | crit_d:0 | crit_r:21 #7: Jaz Mat - d:1 | dmg:4049 | att_s:5 | att_f:0 | att_st:2 | skill_a:174 | skill_f:152 | skill_st:22 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:2 | int_skill:2 | cancel_att:2 | cancel_skill:22 | crit_d:0 | crit_r:12 #8: Tedy Il - d:1 | dmg:443 | att_s:76 | att_f:0 | att_st:21 | skill_a:167 | skill_f:151 | skill_st:16 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:0 | int_skill:0 | cancel_att:21 | cancel_skill:16 | crit_d:2 | crit_r:19 The Bouncers [BcS] - Kills: 30 | Damage: 50835 #1: Gang Chi Chi - d:1 | dmg:5407 | att_s:221 | att_f:0 | att_st:35 | skill_a:31 | skill_f:31 | skill_st:0 | atk_skill_a:94 | atk_skill_f:0 | atk_skill_st:2 | int:3 | int_skill:3 | cancel_att:35 | cancel_skill:2 | crit_d:129 | crit_r:7 #2: Miss Boon - d:2 | dmg:7801 | att_s:66 | att_f:0 | att_st:14 | skill_a:201 | skill_f:191 | skill_st:10 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:9 | int_skill:9 | cancel_att:14 | cancel_skill:10 | crit_d:8 | crit_r:19 #3: Mars Rocks Ya - d:2 | dmg:9982 | att_s:48 | att_f:0 | att_st:17 | skill_a:184 | skill_f:177 | skill_st:7 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:1 | int_skill:1 | cancel_att:17 | cancel_skill:7 | crit_d:6 | crit_r:1 #4: Filli Shushu - d:1 | dmg:10767 | att_s:38 | att_f:0 | att_st:21 | skill_a:301 | skill_f:278 | skill_st:23 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:13 | int_skill:13 | cancel_att:21 | cancel_skill:23 | crit_d:0 | crit_r:9 #5: Dj Disc Respectful - d:1 | dmg:6389 | att_s:98 | att_f:0 | att_st:60 | skill_a:151 | skill_f:141 | skill_st:10 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:1 | int_skill:1 | cancel_att:60 | cancel_skill:10 | crit_d:6 | crit_r:25 #6: Il Minerva Il - d:2 | dmg:713 | att_s:69 | att_f:0 | att_st:21 | skill_a:119 | skill_f:116 | skill_st:3 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:1 | int_skill:1 | cancel_att:21 | cancel_skill:3 | crit_d:3 | crit_r:21 #7: Smart Quirande - d:1 | dmg:493 | att_s:50 | att_f:0 | att_st:12 | skill_a:133 | skill_f:133 | skill_st:0 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:0 | int_skill:0 | cancel_att:12 | cancel_skill:0 | crit_d:2 | crit_r:40 #8: Vivoh Is So Cute - d:1 | dmg:892 | att_s:85 | att_f:0 | att_st:22 | skill_a:130 | skill_f:127 | skill_st:3 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:1 | int_skill:1 | cancel_att:22 | cancel_skill:3 | crit_d:1 | crit_r:10 =================== Lord Damage: Blue: 9128 Red: 8336 Count of Morale Boosts: Blue: 0 Red: 4