Match InformationOther Information
Match Date:17 Jan 2026Flux:Odran's RazorCredits:Simon
Occasion:PlayoffsGuild Hall:Uncharted IsleAdded to Site:17 Jan 2026 22:15:32 CET
#38
#87
🏆
AssassinElementalist
Way of the Assassin
Way of the AssassinWay of the Assassin
512
Elite StanceFor the next 20 seconds while wielding daggers, you attack 5…17…20% faster and have a +5…29…35% chance to land a critical hit.Critical Strikes
Jagged Strike
Jagged StrikeJagged Strike
5½1
Lead AttackIf Jagged Strike hits, your target suffers from Bleeding for 5…17…20 seconds.Dagger Mastery
Critical Strike
Critical StrikeCritical Strike
56
Dual AttackMust follow an off-hand attack. If it hits, this attack strikes for +10…26…30 damage, results in a critical hit, and you gain 1…3…3 Energy.Critical Strikes
Golden Fang Strike
Golden Fang StrikeGolden Fang Strike
54
Off-Hand AttackMust follow a lead attack. If you are under the effects of an enchantment and this attack hits, target foe suffers from a Deep Wound for 5…17…20 seconds.Dagger Mastery
Death Blossom (PvP)
Death Blossom (PvP)Death Blossom (PvP)
56
Dual AttackMust follow an off-hand attack. If it hits, Death Blossom strikes target foe for +20…40…45 damage and all adjacent foes take 20…40…45 damage.Dagger Mastery
Wild Strike (PvP)
Wild Strike (PvP)Wild Strike (PvP)
56
Off-Hand AttackMust follow a lead attack. If it hits, this attack strikes for +10…30…35 damage and any stance being used by target foe ends. This attack cannot be blocked.Dagger Mastery
Critical Eye
Critical EyeCritical Eye
530
SkillFor 10…30…35 seconds, you have an additional 3…13…15% chance to land a critical hit when attacking. You gain 1 Energy whenever you score a critical hit.Critical Strikes
Conjure Flame
Conjure FlameConjure Flame
10145
Enchantment SpellFor 60 seconds, if you're wielding a fire weapon, your attacks strike for an additional 5…17…20 fire damage.Fire Magic
AssassinElementalist
Way of the Assassin
Way of the AssassinWay of the Assassin
512
Elite StanceFor the next 20 seconds while wielding daggers, you attack 5…17…20% faster and have a +5…29…35% chance to land a critical hit.Critical Strikes
Jagged Strike
Jagged StrikeJagged Strike
5½1
Lead AttackIf Jagged Strike hits, your target suffers from Bleeding for 5…17…20 seconds.Dagger Mastery
Critical Strike
Critical StrikeCritical Strike
56
Dual AttackMust follow an off-hand attack. If it hits, this attack strikes for +10…26…30 damage, results in a critical hit, and you gain 1…3…3 Energy.Critical Strikes
Golden Fang Strike
Golden Fang StrikeGolden Fang Strike
54
Off-Hand AttackMust follow a lead attack. If you are under the effects of an enchantment and this attack hits, target foe suffers from a Deep Wound for 5…17…20 seconds.Dagger Mastery
Death Blossom (PvP)
Death Blossom (PvP)Death Blossom (PvP)
56
Dual AttackMust follow an off-hand attack. If it hits, Death Blossom strikes target foe for +20…40…45 damage and all adjacent foes take 20…40…45 damage.Dagger Mastery
Wild Strike (PvP)
Wild Strike (PvP)Wild Strike (PvP)
56
Off-Hand AttackMust follow a lead attack. If it hits, this attack strikes for +10…30…35 damage and any stance being used by target foe ends. This attack cannot be blocked.Dagger Mastery
Critical Eye
Critical EyeCritical Eye
530
SkillFor 10…30…35 seconds, you have an additional 3…13…15% chance to land a critical hit when attacking. You gain 1 Energy whenever you score a critical hit.Critical Strikes
Conjure Flame
Conjure FlameConjure Flame
10145
Enchantment SpellFor 60 seconds, if you're wielding a fire weapon, your attacks strike for an additional 5…17…20 fire damage.Fire Magic
ElementalistNecromancer
Gust
GustGust
10¾10
Elite Enchantment SpellFor 5…10…11 seconds, both you and target ally move 33% faster. When you cast this spell, all foes near you and your target take 15…59…70 cold damage. Foes struck by Gust while attacking or moving are knocked down.Air Magic
Lightning Strike
Lightning StrikeLightning Strike
515
SpellStrike target foe for 5…41…50 lightning damage. This spell has 25% armor penetration. If you are Overcast, that foe is hexed with Lightning Strike for 3 seconds. When this hex ends, that foe is struck again for 5…41…50 lightning damage.Air Magic
Gale
GaleGale
101510
SpellKnock down target foe for 2 seconds. (50% failure chance with Air Magic 4 or less.)Air Magic
Shock Arrow
Shock ArrowShock Arrow
518
SpellSend out a shocking arrow that flies swiftly toward target foe, striking for 5…41…50 lightning damage. If Shock Arrow strikes a foe suffering from Cracked Armor, you gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage. Shock Arrow has 25% armor penetration.Air Magic
Shell Shock
Shell ShockShell Shock
518
SpellTarget foe is struck for 10…26…30 lightning damage and has Cracked Armor for 5…17…20 seconds. This spell has 25% armor penetration. If you are Overcast, this spell strikes adjacent foes.Air Magic
Air Attunement
Air AttunementAir Attunement
10130
Enchantment SpellFor 36…55…60 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the skill whenever you use Air Magic.Air Magic
Aura of Restoration (PvP)
Aura of Restoration (PvP)Aura of Restoration (PvP)
5¼20
Enchantment SpellFor 60 seconds, you gain 0…1…1 Energy and are healed for 200…360…400% of the Energy cost each time you cast a spell.Energy Storage
Rend Enchantments
Rend EnchantmentsRend Enchantments
5220
SpellRemove 5…8…9 enchantments from target foe. For each Monk enchantment removed, you lose 55…31…25 Health.Curses
ElementalistMonk
Gust
GustGust
10¾10
Elite Enchantment SpellFor 5…10…11 seconds, both you and target ally move 33% faster. When you cast this spell, all foes near you and your target take 15…59…70 cold damage. Foes struck by Gust while attacking or moving are knocked down.Air Magic
Lightning Strike
Lightning StrikeLightning Strike
515
SpellStrike target foe for 5…41…50 lightning damage. This spell has 25% armor penetration. If you are Overcast, that foe is hexed with Lightning Strike for 3 seconds. When this hex ends, that foe is struck again for 5…41…50 lightning damage.Air Magic
Shock Arrow
Shock ArrowShock Arrow
518
SpellSend out a shocking arrow that flies swiftly toward target foe, striking for 5…41…50 lightning damage. If Shock Arrow strikes a foe suffering from Cracked Armor, you gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage. Shock Arrow has 25% armor penetration.Air Magic
Air Attunement
Air AttunementAir Attunement
10130
Enchantment SpellFor 36…55…60 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the skill whenever you use Air Magic.Air Magic
Aura of Restoration (PvP)
Aura of Restoration (PvP)Aura of Restoration (PvP)
5¼20
Enchantment SpellFor 60 seconds, you gain 0…1…1 Energy and are healed for 200…360…400% of the Energy cost each time you cast a spell.Energy Storage
Shock
ShockShock
5¾1010
SkillTarget touched foe is knocked down and struck for 10…50…60 lightning damage. This skill has 25% armor penetration.Air Magic
Lightning Touch
Lightning TouchLightning Touch
5¾10
SkillTarget touched foe and all adjacent foes are struck for 10…50…60 lightning damage, are Blinded for 1…3…4 second[s], and have Cracked Armor for 1…8…10 second[s]. This skill has 25% armor penetration.Air Magic
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
AssassinElementalist
Way of the Assassin
Way of the AssassinWay of the Assassin
512
Elite StanceFor the next 20 seconds while wielding daggers, you attack 5…17…20% faster and have a +5…29…35% chance to land a critical hit.Critical Strikes
Jagged Strike
Jagged StrikeJagged Strike
5½1
Lead AttackIf Jagged Strike hits, your target suffers from Bleeding for 5…17…20 seconds.Dagger Mastery
Critical Strike
Critical StrikeCritical Strike
56
Dual AttackMust follow an off-hand attack. If it hits, this attack strikes for +10…26…30 damage, results in a critical hit, and you gain 1…3…3 Energy.Critical Strikes
Golden Fang Strike
Golden Fang StrikeGolden Fang Strike
54
Off-Hand AttackMust follow a lead attack. If you are under the effects of an enchantment and this attack hits, target foe suffers from a Deep Wound for 5…17…20 seconds.Dagger Mastery
Death Blossom (PvP)
Death Blossom (PvP)Death Blossom (PvP)
56
Dual AttackMust follow an off-hand attack. If it hits, Death Blossom strikes target foe for +20…40…45 damage and all adjacent foes take 20…40…45 damage.Dagger Mastery
Fox Fangs (PvP)
Fox Fangs (PvP)Fox Fangs (PvP)
5½6
Off-Hand AttackMust follow a lead attack. Fox Fangs cannot be blocked and strikes for +10…22…25 damage if it hits.Dagger Mastery
Critical Eye
Critical EyeCritical Eye
530
SkillFor 10…30…35 seconds, you have an additional 3…13…15% chance to land a critical hit when attacking. You gain 1 Energy whenever you score a critical hit.Critical Strikes
Conjure Frost
Conjure FrostConjure Frost
10145
Enchantment SpellFor 60 seconds, if you're wielding a cold weapon, your attacks strike for an additional 5…17…20 cold damage.Water Magic
MesmerRitualist
Energy Surge
Energy SurgeEnergy Surge
5215
Elite SpellTarget foe loses 1…8…10 Energy. For each point of Energy lost, that foe and all nearby foes take 9 damage.Domination Magic
Mind Wrack (PvP)
Mind Wrack (PvP)Mind Wrack (PvP)
517
Hex SpellFor 5…33…40 seconds, whenever this foe is the target of one of your non-hex Mesmer skills, that foe loses 1 Energy. If the target foe's Energy drops to 0, Mind Wrack ends and that foe takes 15…83…100 damage.Domination Magic
Power Spike
Power SpikePower Spike
5¼12
SpellIf target foe is casting a spell or a chant, that skill is interrupted and target foe takes 30…102…120 damage.Domination Magic
Power Leak
Power LeakPower Leak
10¼20
SpellIf target foe is casting a spell or chant, that skill is interrupted and target foe loses 3…14…17 Energy.Domination Magic
Drain Enchantment
Drain EnchantmentDrain Enchantment
5220
SpellRemove an enchantment from target foe. If an enchantment is removed, you gain 8…15…17 Energy and 40…104…120 Health.Inspiration Magic
Shatter Enchantment
Shatter EnchantmentShatter Enchantment
10120
SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic
Complicate
ComplicateComplicate
10¼20
SpellIf target foe is using a skill, that skill is interrupted and disabled for target foe and all foes in the area for an additional 5…11…12 seconds.Domination Magic
Death Pact Signet (PvP)
Death Pact Signet (PvP)Death Pact Signet (PvP)
412
SignetResurrect target party member with your current Health and 15…83…100% Energy. The next time that ally dies within 120 seconds, so do you.Restoration Magic
ElementalistDervish
Gust
GustGust
10¾10
Elite Enchantment SpellFor 5…10…11 seconds, both you and target ally move 33% faster. When you cast this spell, all foes near you and your target take 15…59…70 cold damage. Foes struck by Gust while attacking or moving are knocked down.Air Magic
Whirlwind
WhirlwindWhirlwind
5¾8
SpellAll adjacent foes take 15…63…75 cold damage. Attacking foes struck by Whirlwind are knocked down. If you are Overcast, this spell strikes nearby instead of adjacent.Air Magic
Air Attunement
Air AttunementAir Attunement
10130
Enchantment SpellFor 36…55…60 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the skill whenever you use Air Magic.Air Magic
Aura of Restoration (PvP)
Aura of Restoration (PvP)Aura of Restoration (PvP)
5¼20
Enchantment SpellFor 60 seconds, you gain 0…1…1 Energy and are healed for 200…360…400% of the Energy cost each time you cast a spell.Energy Storage
Shock
ShockShock
5¾1010
SkillTarget touched foe is knocked down and struck for 10…50…60 lightning damage. This skill has 25% armor penetration.Air Magic
Lightning Touch
Lightning TouchLightning Touch
5¾10
SkillTarget touched foe and all adjacent foes are struck for 10…50…60 lightning damage, are Blinded for 1…3…4 second[s], and have Cracked Armor for 1…8…10 second[s]. This skill has 25% armor penetration.Air Magic
Eremite's Zeal
Eremite's ZealEremite's Zeal
5¼15
Enchantment SpellYou gain 1…3…3 Energy for each foe within earshot, maximum 8 Energy. For 10 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1…3…3 Energy for each foe within earshot, maximum 8 Energy.Mysticism
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
AssassinElementalist
Mark of Insecurity
Mark of InsecurityMark of Insecurity
5110
Elite Hex SpellFor 5…21…25 seconds, target foe suffers from -1…3…3 Health degeneration, and enchantments and stances on target foe expire 30…70…80% faster. All of your non-Assassin skills are disabled for 10 seconds.Deadly Arts
Shadow of Haste
Shadow of HasteShadow of Haste
545
StanceFor 10…34…40 seconds you move 15% faster than normal. When Shadow of Haste ends, you shadow step to your original location.Shadow Arts
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
Enduring Toxin
Enduring ToxinEnduring Toxin
5¼10
Hex Spell For 5 seconds, target foe suffers -1…4…5 Health degeneration. If that foe is moving when Enduring Toxin would end, Enduring Toxin is renewed for another 5 seconds.Deadly Arts
Entangling Asp
Entangling AspEntangling Asp
10120
SpellEntangling Asp must follow a lead attack. Target foe is knocked down and becomes Poisoned for 5…17…20 seconds.Deadly Arts
Feigned Neutrality
Feigned NeutralityFeigned Neutrality
5¼25
Enchantment SpellFor 4…9…10 seconds, you have +7 Health regeneration and +80 armor. This enchantment ends if you successfully hit with an attack or use a skill.Shadow Arts
Signet of Toxic Shock
Signet of Toxic ShockSignet of Toxic Shock
115
SignetIf target foe is suffering from Poison, that foe takes 10…82…100 damage.Deadly Arts
Iron Palm
Iron PalmIron Palm
5¾20
SkillTarget touched foe suffers 5…41…50 damage, and if that foe is suffering from a hex or condition that foe is knocked down. Iron Palm counts as a lead attack.Deadly Arts
MesmerRitualist
Psychic Instability (PvP)
Psychic Instability (PvP)Psychic Instability (PvP)
5¼12
Elite SpellInterrupts the target foe's action. If that action is a skill, that foe and all adjacent foes are knocked down for 2…3 seconds. (50% failure chance with Fast Casting 4 or less.)Fast Casting
Complicate
ComplicateComplicate
10¼20
SpellIf target foe is using a skill, that skill is interrupted and disabled for target foe and all foes in the area for an additional 5…11…12 seconds.Domination Magic
Power Spike
Power SpikePower Spike
5¼12
SpellIf target foe is casting a spell or a chant, that skill is interrupted and target foe takes 30…102…120 damage.Domination Magic
Signet of Humility
Signet of HumilitySignet of Humility
320
SignetTarget foe's elite skill is disabled for 1…13…16 second[s]. Your non-Mesmer skills are disabled for 10 seconds.Inspiration Magic
Arcane Thievery
Arcane ThieveryArcane Thievery
101
SpellFor 5…29…35 seconds, one random spell is disabled for target foe, and Arcane Thievery is replaced by that spell.Domination Magic
Drain Enchantment
Drain EnchantmentDrain Enchantment
5220
SpellRemove an enchantment from target foe. If an enchantment is removed, you gain 8…15…17 Energy and 40…104…120 Health.Inspiration Magic
Shatter Enchantment
Shatter EnchantmentShatter Enchantment
10120
SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic
Death Pact Signet (PvP)
Death Pact Signet (PvP)Death Pact Signet (PvP)
412
SignetResurrect target party member with your current Health and 15…83…100% Energy. The next time that ally dies within 120 seconds, so do you.Restoration Magic
ElementalistDervish
Lightning Surge
Lightning SurgeLightning Surge
10110
Elite Hex SpellAfter 3 seconds, target foe is knocked down and struck for 14…83…100 lightning damage, and has Cracked Armor for 5…17…20 seconds. This spell has 25% armor penetration.Air Magic
Lightning Strike
Lightning StrikeLightning Strike
515
SpellStrike target foe for 5…41…50 lightning damage. This spell has 25% armor penetration. If you are Overcast, that foe is hexed with Lightning Strike for 3 seconds. When this hex ends, that foe is struck again for 5…41…50 lightning damage.Air Magic
Chain Lightning
Chain LightningChain Lightning
10265
SpellTarget foe and up to two other foes near your target are struck for 10…70…85 lightning damage. This spell has 25% armor penetration.Air Magic
Shock Arrow
Shock ArrowShock Arrow
518
SpellSend out a shocking arrow that flies swiftly toward target foe, striking for 5…41…50 lightning damage. If Shock Arrow strikes a foe suffering from Cracked Armor, you gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage. Shock Arrow has 25% armor penetration.Air Magic
Windborne Speed
Windborne SpeedWindborne Speed
10¾5
Enchantment SpellFor 5…11…13 seconds, target ally moves 33% faster.Air Magic
Air Attunement
Air AttunementAir Attunement
10130
Enchantment SpellFor 36…55…60 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the skill whenever you use Air Magic.Air Magic
Aura of Restoration (PvP)
Aura of Restoration (PvP)Aura of Restoration (PvP)
5¼20
Enchantment SpellFor 60 seconds, you gain 0…1…1 Energy and are healed for 200…360…400% of the Energy cost each time you cast a spell.Energy Storage
Mystic Regeneration (PvP)
Mystic Regeneration (PvP)Mystic Regeneration (PvP)
10¼12
Enchantment Spell For 5…17…20 seconds, you have +1…3…4 Health regeneration for each enchantment (maximum of 3) on you.Earth Prayers
DervishMonk
Life Sheath
Life SheathLife Sheath
5¼2
Elite Enchantment SpellRemove 0…2…2 condition[s] from target ally. For 8 seconds, the next time that ally would take damage or life steal, that ally gains that amount of Health instead (maximum 20…84…100).Protection Prayers
Shielding Hands
Shielding HandsShielding Hands
5¼15
Enchantment SpellFor 8 seconds, damage and life steal received by target ally is reduced by 3…15…18. When Shielding Hands ends, that ally is healed for 5…41…50 Health.Protection Prayers
Pensive Guardian
Pensive GuardianPensive Guardian
515
Enchantment SpellFor 5…10…11 seconds, target ally has a 50% chance to block attacks from enchanted foes.Protection Prayers
Aura of Stability
Aura of StabilityAura of Stability
5¼12
Enchantment SpellFor 3…7…8 seconds, target other ally cannot be knocked down.Protection Prayers
Aegis (PvP)
Aegis (PvP)Aegis (PvP)
10¼30
Enchantment SpellFor 1…3…3 seconds, target other party member cannot be the target of hostile spells, and attacks against this party member fail.Protection Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Fleeting Stability
Fleeting StabilityFleeting Stability
510
Flash EnchantmentFor 2…5…6 seconds, you cannot be knocked down and move 25% faster. This enchantment ends prematurely if it prevents a knockdown.Earth Prayers
Eremite's Zeal
Eremite's ZealEremite's Zeal
5¼15
Enchantment SpellYou gain 1…3…3 Energy for each foe within earshot, maximum 8 Energy. For 10 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1…3…3 Energy for each foe within earshot, maximum 8 Energy.Mysticism
DervishMonk
Life Sheath
Life SheathLife Sheath
5¼2
Elite Enchantment SpellRemove 0…2…2 condition[s] from target ally. For 8 seconds, the next time that ally would take damage or life steal, that ally gains that amount of Health instead (maximum 20…84…100).Protection Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Shielding Hands
Shielding HandsShielding Hands
5¼15
Enchantment SpellFor 8 seconds, damage and life steal received by target ally is reduced by 3…15…18. When Shielding Hands ends, that ally is healed for 5…41…50 Health.Protection Prayers
Aura of Stability
Aura of StabilityAura of Stability
5¼12
Enchantment SpellFor 3…7…8 seconds, target other ally cannot be knocked down.Protection Prayers
Aegis (PvP)
Aegis (PvP)Aegis (PvP)
10¼30
Enchantment SpellFor 1…3…3 seconds, target other party member cannot be the target of hostile spells, and attacks against this party member fail.Protection Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Fleeting Stability
Fleeting StabilityFleeting Stability
510
Flash EnchantmentFor 2…5…6 seconds, you cannot be knocked down and move 25% faster. This enchantment ends prematurely if it prevents a knockdown.Earth Prayers
Eremite's Zeal
Eremite's ZealEremite's Zeal
5¼15
Enchantment SpellYou gain 1…3…3 Energy for each foe within earshot, maximum 8 Energy. For 10 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1…3…3 Energy for each foe within earshot, maximum 8 Energy.Mysticism
MonkAssassin
Healing Burst
Healing BurstHealing Burst
5¾4
Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers
Draw Conditions
Draw ConditionsDraw Conditions
5¼4
SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Vigorous Spirit
Vigorous SpiritVigorous Spirit
5¼4
Enchantment SpellFor 30 seconds, each time target ally attacks or casts a spell, that ally is healed for 5…17…20 Health.Healing Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Purge Signet
Purge SignetPurge Signet
220
SignetRemove all hexes and conditions from target ally. You lose 10 Energy for each hex and each condition removed.
Dark Escape
Dark EscapeDark Escape
530
StanceFor 5…13…15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.Shadow Arts
MonkAssassin
Healing Burst
Healing BurstHealing Burst
5¾4
Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers
Infuse Health
Infuse HealthInfuse Health
10¼
SpellLose half your current Health. Target other ally is healed for 100…129…136% of the amount you lost.Healing Prayers
Draw Conditions
Draw ConditionsDraw Conditions
5¼4
SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Vigorous Spirit
Vigorous SpiritVigorous Spirit
5¼4
Enchantment SpellFor 30 seconds, each time target ally attacks or casts a spell, that ally is healed for 5…17…20 Health.Healing Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Signet of Rejuvenation
Signet of RejuvenationSignet of Rejuvenation
18
SignetHeal target ally for 15…63…75. If target ally is casting a spell or attacking, that ally is healed for an additional 15…63…75 Health.Healing Prayers
Dark Escape
Dark EscapeDark Escape
530
StanceFor 5…13…15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.Shadow Arts
MonkAssassin
Healing Burst
Healing BurstHealing Burst
5¾4
Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Aura of Stability
Aura of StabilityAura of Stability
5¼12
Enchantment SpellFor 3…7…8 seconds, target other ally cannot be knocked down.Protection Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Purge Signet
Purge SignetPurge Signet
220
SignetRemove all hexes and conditions from target ally. You lose 10 Energy for each hex and each condition removed.
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
MonkAssassin
Healing Burst
Healing BurstHealing Burst
5¾4
Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers
Dismiss Condition
Dismiss ConditionDismiss Condition
5¾3
SpellRemove one condition from target ally. If that ally is under the effects of an enchantment, that ally is healed for 15…63…75 Health.Protection Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Aura of Stability
Aura of StabilityAura of Stability
5¼12
Enchantment SpellFor 3…7…8 seconds, target other ally cannot be knocked down.Protection Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
Additional Information
- =================== Blue: (Mile) Red: (zQ) Notable Events: - [0:24] Tower captured! (R) - [1:07] Tower captured! (B) - [1:56] Tower captured! (R) - [2:25] Tower captured! (B) - [2:59] Tower captured! (R) - [3:39] Tower captured! (B) - [3:57] Agent 36 is dead (B) - [3:59] Agent 40 is dead (B) - [4:09] Tower captured! (R) - [5:27] Dat Yung Gold Trim (1) is dead (R) - [5:36] Dat Yung Gold Trim (1) is alive (R) - [5:50] Tower captured! (B) - [6:08] Tower captured! (R) - [8:04] Agent 29 is dead (B) - [8:08] Morale boost! (R) - [9:33] Agent 22 is dead (B) - [10:08] Morale boost! (R) - [12:08] Morale boost! (R) - [12:16] Agent 26 is dead (B) - [12:30] Jay Z X (5) is dead (B) - [12:38] Jay Z X (5) is alive (B) - [12:43] Agent 43 is dead (B) - [12:44] Jay Z X (5) is dead (B) - [12:56] Agent 19 is dead (B) - [13:07] Agent 33 is dead (B) - [13:59] Jay Z X (5) is alive (B) - [14:08] Morale boost! (R) - [14:53] Agent 21 is dead (B) - [15:09] Agent 32 is dead (B) - [15:28] Guild Lord under attack! (B) - [15:44] Jay Z X (5) is dead (B) - [15:59] Jay Z X (5) is alive (B) - [16:08] Morale boost! (R) - [16:28] Guild Lord under attack! (B) - [17:44] Jay Z X (5) is dead (R) - [17:49] Asap Sasha (8) is alive (R) - [18:08] Morale boost! (R) - [18:25] Guild Lord under attack! (B) - [19:03] Asap Sasha (8) is dead (R) - [19:08] Dat Yung Gold Trim (1) is alive (R) - [19:18] Danny Is A Saint (7) is dead (R) - [19:22] Danny Is A Saint (7) is alive (R) - [19:23] Dat Yung Gold Trim (1) is dead (R) - [19:23] Frick Yeah Singust (3) is dead (R) - [19:27] Mice And Gods (2) is dead (R) - [19:40] Asap Sasha (8) is dead (R) - [19:47] Agent 35 is dead (R) - [19:53] Agent 37 is dead (R) - [19:59] Mice And Gods (2) is alive (R) - [19:59] Frick Yeah Singust (3) is alive (R) - [19:59] Asap Sasha (8) is alive (R) - [19:59] Dat Yung Gold Trim (1) is alive (R) - [20:08] Morale boost! (R) - [20:35] Guild Lord under attack! (B) - [20:53] Soeur Is D (6) is dead (B) - [21:15] Jay Z X (5) is dead (B) - [21:30] Stabby Bi Tch (1) is dead (B) - [21:43] Agent 20 is dead (B) - [21:59] Stabby Bi Tch (1) is alive (B) - [21:59] Jay Z X (5) is alive (B) - [21:59] Soeur Is D (6) is alive (B) - [22:08] Morale boost! (R) - [23:45] Guild Lord under attack! (B) - [23:56] Dat Yung Gold Trim (1) is dead (R) - [23:59] Dat Yung Gold Trim (1) is alive (R) - [24:07] Asap Sasha (8) is dead (R) - [24:08] Morale boost! (R) - [24:15] Mice And Gods (2) is dead (R) - [24:49] Agent 23 is dead (R) - [25:03] Guild Lord under attack! (R) - [25:13] Jay Z X (5) is dead (B) - [25:24] Soeur Is D (6) is dead (B) - [25:43] Agent 39 is dead (B) - [25:59] Mice And Gods (2) is alive (R) - [25:59] Soeur Is D (6) is alive (B) - [25:59] Jay Z X (5) is alive (B) - [25:59] Asap Sasha (8) is alive (R) - [26:08] Morale boost! (R) - [27:02] Soeur Is D (6) is dead (B) - [27:10] S A M O T H Y (7) is dead (B) - [27:11] Soeur Is D (6) is alive (B) - [27:14] Jay Z X (5) is dead (B) - [27:21] Guild Lord under attack! (R) - [27:25] Soeur Is D (6) is dead (B) - [27:27] Stabby Bi Tch (1) is dead (B) - [27:28] Dr Kacica (2) is dead (B) - [27:38] Elena On Tour (4) is dead (B) - [27:40] Oni Simon (3) is dead (B) - [27:59] Elena On Tour (4) is alive (B) - [27:59] S A M O T H Y (7) is alive (B) - [27:59] Dr Kacica (2) is alive (B) - [27:59] Soeur Is D (6) is alive (B) - [27:59] Jay Z X (5) is alive (B) - [27:59] Stabby Bi Tch (1) is alive (B) - [27:59] Oni Simon (3) is alive (B) - [28:02] Victory for Red! - [28:02] Dr Kacica (2) is dead (B) - [28:02] Soeur Is D (6) is dead (B) - [28:02] S A M O T H Y (7) is dead (B) - [28:02] Stabby Bi Tch (1) is dead (B) - [28:02] Tedy Il (8) is dead (B) - [28:02] Elena On Tour (4) is dead (B) - [28:02] Oni Simon (3) is dead (B) - [28:02] Jay Z X (5) is dead (B) =================== Match Statistics =================== Missed Grasping By A Country [Mile] - Kills: 11 | Damage: 71055 #1: Stabby Bi Tch - d:3 | dmg:13638 | att_s:158 | att_f:49 | att_st:110 | skill_a:25 | skill_f:25 | skill_st:0 | atk_skill_a:315 | atk_skill_f:311 | atk_skill_st:6 | int:1 | int_skill:0 | cancel_att:110 | cancel_skill:6 | crit_d:219 | crit_r:60 #2: Dr Kacica - d:2 | dmg:15429 | att_s:9 | att_f:0 | att_st:6 | skill_a:470 | skill_f:434 | skill_st:36 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:18 | int_skill:18 | cancel_att:6 | cancel_skill:36 | crit_d:0 | crit_r:20 #3: Oni Simon - d:2 | dmg:21091 | att_s:179 | att_f:82 | att_st:65 | skill_a:32 | skill_f:32 | skill_st:0 | atk_skill_a:379 | atk_skill_f:375 | atk_skill_st:9 | int:0 | int_skill:0 | cancel_att:65 | cancel_skill:9 | crit_d:341 | crit_r:88 #4: Elena On Tour - d:2 | dmg:12511 | att_s:9 | att_f:0 | att_st:8 | skill_a:347 | skill_f:336 | skill_st:11 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:6 | int_skill:6 | cancel_att:8 | cancel_skill:11 | crit_d:0 | crit_r:55 #5: Jay Z X - d:7 | dmg:3715 | att_s:15 | att_f:0 | att_st:6 | skill_a:192 | skill_f:178 | skill_st:14 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:9 | int_skill:9 | cancel_att:6 | cancel_skill:14 | crit_d:0 | crit_r:92 #6: Soeur Is D - d:5 | dmg:91 | att_s:13 | att_f:0 | att_st:4 | skill_a:379 | skill_f:378 | skill_st:1 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:0 | int_skill:0 | cancel_att:4 | cancel_skill:1 | crit_d:0 | crit_r:24 #7: S A M O T H Y - d:2 | dmg:40 | att_s:15 | att_f:0 | att_st:7 | skill_a:344 | skill_f:334 | skill_st:10 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:6 | int_skill:6 | cancel_att:7 | cancel_skill:10 | crit_d:0 | crit_r:38 #8: Tedy Il - d:1 | dmg:0 | att_s:2 | att_f:0 | att_st:2 | skill_a:254 | skill_f:235 | skill_st:19 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:0 | int_skill:0 | cancel_att:2 | cancel_skill:19 | crit_d:0 | crit_r:6 Void Quality [zQ] - Kills: 24 | Damage: 87874 #1: Dat Yung Gold Trim - d:4 | dmg:24419 | att_s:165 | att_f:79 | att_st:86 | skill_a:26 | skill_f:26 | skill_st:0 | atk_skill_a:473 | atk_skill_f:451 | atk_skill_st:27 | int:0 | int_skill:0 | cancel_att:86 | cancel_skill:27 | crit_d:399 | crit_r:121 #2: Mice And Gods - d:2 | dmg:18922 | att_s:7 | att_f:0 | att_st:5 | skill_a:377 | skill_f:353 | skill_st:24 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:10 | int_skill:10 | cancel_att:5 | cancel_skill:24 | crit_d:0 | crit_r:58 #3: Frick Yeah Singust - d:1 | dmg:16534 | att_s:138 | att_f:0 | att_st:65 | skill_a:328 | skill_f:314 | skill_st:14 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:7 | int_skill:7 | cancel_att:65 | cancel_skill:14 | crit_d:1 | crit_r:98 #4: Motoko Complex Zyzq - d:0 | dmg:986 | att_s:119 | att_f:0 | att_st:78 | skill_a:203 | skill_f:178 | skill_st:25 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:11 | int_skill:11 | cancel_att:78 | cancel_skill:25 | crit_d:1 | crit_r:22 #5: Jorns On Fire - d:0 | dmg:22870 | att_s:28 | att_f:0 | att_st:20 | skill_a:547 | skill_f:521 | skill_st:26 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:0 | int_skill:0 | cancel_att:20 | cancel_skill:26 | crit_d:0 | crit_r:50 #6: Vhangis Khan - d:0 | dmg:246 | att_s:41 | att_f:0 | att_st:11 | skill_a:426 | skill_f:426 | skill_st:0 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:0 | int_skill:0 | cancel_att:11 | cancel_skill:0 | crit_d:0 | crit_r:89 #7: Danny Is A Saint - d:1 | dmg:1183 | att_s:118 | att_f:0 | att_st:43 | skill_a:339 | skill_f:331 | skill_st:8 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:2 | int_skill:2 | cancel_att:43 | cancel_skill:8 | crit_d:1 | crit_r:45 #8: Asap Sasha - d:3 | dmg:12 | att_s:9 | att_f:0 | att_st:7 | skill_a:243 | skill_f:240 | skill_st:3 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:0 | int_skill:0 | cancel_att:7 | cancel_skill:3 | crit_d:0 | crit_r:85 =================== Lord Damage: Blue: 27 Red: 7496 Count of Morale Boosts: Blue: 0 Red: 10