Match InformationOther Information
Match Date:19 Jan 2026Flux:Odran's RazorCredits:Simon
Occasion:Automated TournamentsGuild Hall:Warrior's IsleAdded to Site:20 Jan 2026 18:44:40 CET
#85
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#210
DervishRitualist
Avatar of Balthazar
Avatar of BalthazarAvatar of Balthazar
5220
Elite FormFor 10…74…90 seconds, you gain +20 armor against physical damage, you gain adrenaline 25% faster, your attacks deal holy damage, and whenever you lose a Dervish enchantment, nearby foes are set on fire for 1…3…3 second[s]. This skill is disabled for 45 seconds.Mysticism
Heart of Fury (PvP)
Heart of Fury (PvP)Heart of Fury (PvP)
64
Stance For 2…8…10 seconds, you attack 25% faster.Mysticism
Whirling Charge
Whirling ChargeWhirling Charge
106
Flash EnchantmentFor 1…5…6 second[s], you move 33% faster than normal. The next time you strike a foe, all other nearby foes take 10…50…60 cold damage and this enchantment ends.Wind Prayers
Harrier's Grasp
Harrier's GraspHarrier's Grasp
1015
Flash EnchantmentFor 5…17…20 seconds, attacks against moving foes also Cripple that foe for 2…8…9 seconds. This enchantment ends after you apply Cripple 1…3…3 times. When you cast this spell, you lose Cripple and 1 other condition.Wind Prayers
Rending Aura
Rending AuraRending Aura
106
Flash EnchantmentWhen you cast this enchantment, all nearby foes take 10…34…40 cold damage. For  30 seconds, your attack skills remove enchantments from knocked-down foes. When this enchantment ends, nearby foes are affected by Cracked Armor for 1…8…10 second[s].Wind Prayers
Signet of Pious Restraint (PvP)
Signet of Pious Restraint (PvP)Signet of Pious Restraint (PvP)
120
SignetLose 1 Dervish enchantment and Cripple target foe 5…13…15 seconds. If an enchantment was removed, this skill recharges 75% faster.Wind Prayers
Wearying Strike
Wearying StrikeWearying Strike
6
Scythe AttackYou remove 1 Dervish enchantment. If an enchantment was removed, you inflict a Deep Wound for 3…9…10 seconds. You suffer from Weakness for 10 seconds if an enchantment is not removed.Scythe Mastery
Death Pact Signet (PvP)
Death Pact Signet (PvP)Death Pact Signet (PvP)
412
SignetResurrect target party member with your current Health and 15…83…100% Energy. The next time that ally dies within 120 seconds, so do you.Restoration Magic
DervishRitualist
Wounding Strike (PvP)
Wounding Strike (PvP)Wounding Strike (PvP)
53
Elite Scythe AttackIf this attack hits, target foe suffers from Bleeding for 5…17…20 seconds, and you lose 1 Dervish enchantment. If an enchantment is removed, target foe also suffers from a Deep Wound for 5…17…20 seconds.Scythe Mastery
Heart of Fury (PvP)
Heart of Fury (PvP)Heart of Fury (PvP)
64
Stance For 2…8…10 seconds, you attack 25% faster.Mysticism
Grenth's Fingers
Grenth's FingersGrenth's Fingers
510
Flash EnchantmentAll nearby foes are struck for 10…34…40 cold damage. For 30 seconds, your attacks deal cold damage. When this enchantment ends, you transfer  1…2…2 condition[s] to all nearby foes. Wind Prayers
Eremite's Zeal
Eremite's ZealEremite's Zeal
5¼15
Enchantment SpellYou gain 1…3…3 Energy for each foe within earshot, maximum 8 Energy. For 10 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1…3…3 Energy for each foe within earshot, maximum 8 Energy.Mysticism
Whirling Charge
Whirling ChargeWhirling Charge
106
Flash EnchantmentFor 1…5…6 second[s], you move 33% faster than normal. The next time you strike a foe, all other nearby foes take 10…50…60 cold damage and this enchantment ends.Wind Prayers
Rending Aura
Rending AuraRending Aura
106
Flash EnchantmentWhen you cast this enchantment, all nearby foes take 10…34…40 cold damage. For  30 seconds, your attack skills remove enchantments from knocked-down foes. When this enchantment ends, nearby foes are affected by Cracked Armor for 1…8…10 second[s].Wind Prayers
Rending Sweep
Rending SweepRending Sweep
6
Scythe AttackYou deal +5…17…20 and lose 1 Dervish enchantment. If an enchantment was lost, you remove an enchantment from each foe you hit.Scythe Mastery
Death Pact Signet (PvP)
Death Pact Signet (PvP)Death Pact Signet (PvP)
412
SignetResurrect target party member with your current Health and 15…83…100% Energy. The next time that ally dies within 120 seconds, so do you.Restoration Magic
WarriorAssassin
"Coward!"
"Coward!""Coward!"
24
Elite ShoutIf target foe is moving, that foe is knocked down.
Sprint
SprintSprint
515
StanceFor 8…13…14 seconds, you move 25% faster.Strength
Flail
FlailFlail
4
StanceFor 1…12…15 second[s], you attack 33% faster but move 33% slower.Strength
Protector's Strike
Protector's StrikeProtector's Strike
5½3
Melee Attack If this attack strikes a moving foe, you strike for 10…34…40 more damage.Strength
Hammer Bash
Hammer BashHammer Bash
6
Hammer AttackLose all adrenaline. If Hammer Bash hits, your target is knocked down.Hammer Mastery
Crushing Blow
Crushing BlowCrushing Blow
510
Hammer AttackIf this attack hits, you strike for +1…16…20 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 5…17…20 seconds.Hammer Mastery
Auspicious Blow
Auspicious BlowAuspicious Blow
5
Hammer AttackIf Auspicious Blow hits, you strike for +5…17…20 damage and gain 3…7…8 Energy. If target foe is suffering from Weakness, this attack is unblockable.Hammer Mastery
Death's Charge
Death's ChargeDeath's Charge
5¼30
SpellShadow Step to target foe. If that foe has more Health than you, you are healed for 65…173…200.Shadow Arts
ElementalistAssassin
Invoke Lightning
Invoke LightningInvoke Lightning
10165
Elite SpellTarget foe and up to two other foes near your target are struck for 10…74…90 lightning damage. This spell has 25% armor penetration.Air Magic
Lightning Strike
Lightning StrikeLightning Strike
515
SpellStrike target foe for 5…41…50 lightning damage. This spell has 25% armor penetration. If you are Overcast, that foe is hexed with Lightning Strike for 3 seconds. When this hex ends, that foe is struck again for 5…41…50 lightning damage.Air Magic
Blinding Flash
Blinding FlashBlinding Flash
10¾8
SpellTarget foe is Blinded for 3…7…8 seconds.Air Magic
Air Attunement
Air AttunementAir Attunement
10130
Enchantment SpellFor 36…55…60 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the skill whenever you use Air Magic.Air Magic
Aura of Restoration (PvP)
Aura of Restoration (PvP)Aura of Restoration (PvP)
5¼20
Enchantment SpellFor 60 seconds, you gain 0…1…1 Energy and are healed for 200…360…400% of the Energy cost each time you cast a spell.Energy Storage
Glyph of Elemental Power
Glyph of Elemental PowerGlyph of Elemental Power
515
GlyphFor 25 seconds, your elemental attributes are boosted by 2 for your next 10 spells.
Augury of Death
Augury of DeathAugury of Death
5120
Hex Spell For 5…29…35 seconds, the next time damage would drop target foe's Health below 50%, you inflict a Deep Wound for 5…17…20 seconds and Shadow Step to that foe. This spell has half the normal range.Deadly Arts
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
RangerAssassin
Melandru's Shot
Melandru's ShotMelandru's Shot
518
Elite Bow AttackIf this attack hits, your target bleeds for 5…21…25 seconds. If it hits a foe that is moving or knocked down, that foe takes +10…22…25 damage and is crippled for 5…13…15 seconds.Marksmanship
Natural Stride
Natural StrideNatural Stride
512
Stance For 1…7…8 second[s], you run 33% faster and have a 50% chance to block incoming attacks. Natural Stride ends if you become hexed or enchanted.Wilderness Survival
Lightning Reflexes (PvP)
Lightning Reflexes (PvP)Lightning Reflexes (PvP)
1045
StanceFor 5…10…11 seconds, you have a 75% chance to block melee and projectile attacks, and you attack 33% faster.Expertise
Troll Unguent
Troll UnguentTroll Unguent
5310
SkillFor 13 seconds, you gain +3…9…10 Health regeneration.Wilderness Survival
Distracting Shot
Distracting ShotDistracting Shot
5½10
Bow AttackIf Distracting Shot hits, it interrupts target foe's action but deals only 1…13…16 damage. If the interrupted action was a skill, that skill is disabled for an additional 20 seconds.Expertise
Savage Shot
Savage ShotSavage Shot
10½5
Bow AttackIf Savage Shot hits, your target's action is interrupted. If that action was a spell, you strike for +13…25…28 damage.Marksmanship
Apply Poison
Apply PoisonApply Poison
15212
PreparationFor 24 seconds, foes struck by your physical attacks become Poisoned for 3…13…15 seconds.Wilderness Survival
Death's Charge
Death's ChargeDeath's Charge
5¼30
SpellShadow Step to target foe. If that foe has more Health than you, you are healed for 65…173…200.Shadow Arts
ElementalistParagon
Invoke Lightning
Invoke LightningInvoke Lightning
10165
Elite SpellTarget foe and up to two other foes near your target are struck for 10…74…90 lightning damage. This spell has 25% armor penetration.Air Magic
Lightning Strike
Lightning StrikeLightning Strike
515
SpellStrike target foe for 5…41…50 lightning damage. This spell has 25% armor penetration. If you are Overcast, that foe is hexed with Lightning Strike for 3 seconds. When this hex ends, that foe is struck again for 5…41…50 lightning damage.Air Magic
Shell Shock
Shell ShockShell Shock
518
SpellTarget foe is struck for 10…26…30 lightning damage and has Cracked Armor for 5…17…20 seconds. This spell has 25% armor penetration. If you are Overcast, this spell strikes adjacent foes.Air Magic
Air Attunement
Air AttunementAir Attunement
10130
Enchantment SpellFor 36…55…60 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the skill whenever you use Air Magic.Air Magic
Aura of Restoration (PvP)
Aura of Restoration (PvP)Aura of Restoration (PvP)
5¼20
Enchantment SpellFor 60 seconds, you gain 0…1…1 Energy and are healed for 200…360…400% of the Energy cost each time you cast a spell.Energy Storage
Glyph of Elemental Power
Glyph of Elemental PowerGlyph of Elemental Power
515
GlyphFor 25 seconds, your elemental attributes are boosted by 2 for your next 10 spells.
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
"Fall Back!" (PvP)
"Fall Back!" (PvP)"Fall Back!" (PvP)
1025
ShoutFor 4…9…10 seconds, all allies within earshot gain 5…13…15 Health per second while moving and move 33% faster. "Fall Back!" ends on an ally affected by this shout when that ally successfully hits with an attack.Command
NecromancerAssassin
Signet of Suffering
Signet of SufferingSignet of Suffering
04
Elite SignetYou suffer from Bleeding for 6 seconds. The next Necromancer skill that targets a foe causes Bleeding for 2…13…16 seconds.Blood Magic
Life Siphon
Life SiphonLife Siphon
1015
Hex SpellFor 12…22…24 seconds, target foe suffers -1…3…3 Health degeneration, and you gain +1…3…3 Health regeneration.Blood Magic
Dark Pact
Dark PactDark Pact
11210
SpellDeal 10…40…48 shadow damage to target foe.Blood Magic
Strip Enchantment
Strip EnchantmentStrip Enchantment
10120
SpellRemove 0…2…2 enchantment[s] from target foe. If an enchantment is removed, you steal 5…53…65 Health.Blood Magic
Oppressive Gaze
Oppressive GazeOppressive Gaze
10110
SpellTarget foe and adjacent foes take 10…26…30 shadow damage. Foes already suffering from a condition are Poisoned and Weakened for 3…10…12 seconds.Blood Magic
Angorodon's Gaze
Angorodon's GazeAngorodon's Gaze
5110
SpellSteal 10…42…50 Health from target foe. If you are suffering from a condition, you gain 3…10…12 Energy.Soul Reaping
Blood Renewal
Blood RenewalBlood Renewal
11715
Enchantment SpellFor 7 seconds, you gain +3…5…6 Health regeneration. When Blood Renewal ends, you gain 40…160…190 Health.Blood Magic
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
ElementalistParagon
Invoke Lightning
Invoke LightningInvoke Lightning
10165
Elite SpellTarget foe and up to two other foes near your target are struck for 10…74…90 lightning damage. This spell has 25% armor penetration.Air Magic
Lightning Strike
Lightning StrikeLightning Strike
515
SpellStrike target foe for 5…41…50 lightning damage. This spell has 25% armor penetration. If you are Overcast, that foe is hexed with Lightning Strike for 3 seconds. When this hex ends, that foe is struck again for 5…41…50 lightning damage.Air Magic
Blinding Flash
Blinding FlashBlinding Flash
10¾8
SpellTarget foe is Blinded for 3…7…8 seconds.Air Magic
Air Attunement
Air AttunementAir Attunement
10130
Enchantment SpellFor 36…55…60 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the skill whenever you use Air Magic.Air Magic
Aura of Restoration (PvP)
Aura of Restoration (PvP)Aura of Restoration (PvP)
5¼20
Enchantment SpellFor 60 seconds, you gain 0…1…1 Energy and are healed for 200…360…400% of the Energy cost each time you cast a spell.Energy Storage
Glyph of Elemental Power
Glyph of Elemental PowerGlyph of Elemental Power
515
GlyphFor 25 seconds, your elemental attributes are boosted by 2 for your next 10 spells.
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
"Fall Back!" (PvP)
"Fall Back!" (PvP)"Fall Back!" (PvP)
1025
ShoutFor 4…9…10 seconds, all allies within earshot gain 5…13…15 Health per second while moving and move 33% faster. "Fall Back!" ends on an ally affected by this shout when that ally successfully hits with an attack.Command
MesmerRitualist
Energy Surge
Energy SurgeEnergy Surge
5215
Elite SpellTarget foe loses 1…8…10 Energy. For each point of Energy lost, that foe and all nearby foes take 9 damage.Domination Magic
Mind Wrack (PvP)
Mind Wrack (PvP)Mind Wrack (PvP)
517
Hex SpellFor 5…33…40 seconds, whenever this foe is the target of one of your non-hex Mesmer skills, that foe loses 1 Energy. If the target foe's Energy drops to 0, Mind Wrack ends and that foe takes 15…83…100 damage.Domination Magic
Power Spike
Power SpikePower Spike
5¼12
SpellIf target foe is casting a spell or a chant, that skill is interrupted and target foe takes 30…102…120 damage.Domination Magic
Power Leak
Power LeakPower Leak
10¼20
SpellIf target foe is casting a spell or chant, that skill is interrupted and target foe loses 3…14…17 Energy.Domination Magic
Drain Enchantment
Drain EnchantmentDrain Enchantment
5220
SpellRemove an enchantment from target foe. If an enchantment is removed, you gain 8…15…17 Energy and 40…104…120 Health.Inspiration Magic
Shatter Enchantment
Shatter EnchantmentShatter Enchantment
10120
SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic
Complicate
ComplicateComplicate
10¼20
SpellIf target foe is using a skill, that skill is interrupted and disabled for target foe and all foes in the area for an additional 5…11…12 seconds.Domination Magic
Death Pact Signet (PvP)
Death Pact Signet (PvP)Death Pact Signet (PvP)
412
SignetResurrect target party member with your current Health and 15…83…100% Energy. The next time that ally dies within 120 seconds, so do you.Restoration Magic
MesmerNecromancer
Pain of Disenchantment
Pain of DisenchantmentPain of Disenchantment
10115
Elite SpellTarget foe loses 1…3…3 enchantment[s]. If an enchantment was lost in this way, that foe and all adjacent foes lose 10…82…100 Health.Curses
Rend Enchantments
Rend EnchantmentsRend Enchantments
5220
SpellRemove 5…8…9 enchantments from target foe. For each Monk enchantment removed, you lose 55…31…25 Health.Curses
Guilt
GuiltGuilt
5225
Hex SpellFor 6 seconds, the next time target foe casts a spell that targets a foe, the spell fails and you steal up to 5…12…14 Energy from that foe.Domination Magic
Shame
ShameShame
10230
Hex SpellFor 6 seconds, the next time target foe casts a spell that targets an ally, the spell fails and you steal up to 5…12…14 Energy from that foe.Domination Magic
Shatter Enchantment
Shatter EnchantmentShatter Enchantment
10120
SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic
Complicate
ComplicateComplicate
10¼20
SpellIf target foe is using a skill, that skill is interrupted and disabled for target foe and all foes in the area for an additional 5…11…12 seconds.Domination Magic
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
Leech Signet
Leech SignetLeech Signet
¼30
SignetInterrupt target foe's action. If that action was a spell, you gain 3…13…15 Energy.Inspiration Magic
MonkWarrior
Aura of Faith
Aura of FaithAura of Faith
5¼8
Elite Enchantment SpellFor 3 seconds, target ally gains 50…90…100% more Health when healed and takes 5…41…50% less damage.Protection Prayers
Dismiss Condition
Dismiss ConditionDismiss Condition
5¾3
SpellRemove one condition from target ally. If that ally is under the effects of an enchantment, that ally is healed for 15…63…75 Health.Protection Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Shielding Hands
Shielding HandsShielding Hands
5¼15
Enchantment SpellFor 8 seconds, damage and life steal received by target ally is reduced by 3…15…18. When Shielding Hands ends, that ally is healed for 5…41…50 Health.Protection Prayers
Aura of Stability
Aura of StabilityAura of Stability
5¼12
Enchantment SpellFor 3…7…8 seconds, target other ally cannot be knocked down.Protection Prayers
Aegis (PvP)
Aegis (PvP)Aegis (PvP)
10¼30
Enchantment SpellFor 1…3…3 seconds, target other party member cannot be the target of hostile spells, and attacks against this party member fail.Protection Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Protector's Defense
Protector's DefenseProtector's Defense
5030
SkillFor 5…10…11 seconds, allies adjacent to you have a 75% chance to block incoming attacks. Protector's Defense ends if you move.Tactics
MonkWarrior
Restore Condition
Restore ConditionRestore Condition
5¾2
Elite SpellRemove all conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target other ally. For each condition removed, that ally is healed for 10…58…70 Health.Protection Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Shield Guardian
Shield GuardianShield Guardian
520
Enchantment SpellFor 1…3…4 seconds, all party members in earshot have a 75% chance to block incoming attacks. If an attack is blocked, all allies in earshot are healed for 10…34…40 and Shield Guardian ends.Protection Prayers
Aura of Stability
Aura of StabilityAura of Stability
5¼12
Enchantment SpellFor 3…7…8 seconds, target other ally cannot be knocked down.Protection Prayers
Aegis (PvP)
Aegis (PvP)Aegis (PvP)
10¼30
Enchantment SpellFor 1…3…3 seconds, target other party member cannot be the target of hostile spells, and attacks against this party member fail.Protection Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Shield Bash
Shield BashShield Bash
520
SkillFor 5…10…11 seconds, while wielding a shield, the next attack skill used against you is blocked. If it was a melee skill, your attacker is knocked down and that skill is disabled for an additional 15 seconds.Strength
No Skill
No SkillNo Skill
This skill is not known.
MonkAssassin
Healing Burst
Healing BurstHealing Burst
5¾4
Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers
Draw Conditions
Draw ConditionsDraw Conditions
5¼4
SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Reversal of Fortune
Reversal of FortuneReversal of Fortune
5¼2
Enchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15…67…80.Protection Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Signet of Rejuvenation
Signet of RejuvenationSignet of Rejuvenation
18
SignetHeal target ally for 15…63…75. If target ally is casting a spell or attacking, that ally is healed for an additional 15…63…75 Health.Healing Prayers
Dark Escape
Dark EscapeDark Escape
530
StanceFor 5…13…15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.Shadow Arts
MonkWarrior
Healing Burst
Healing BurstHealing Burst
5¾4
Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers
Infuse Health
Infuse HealthInfuse Health
10¼
SpellLose half your current Health. Target other ally is healed for 100…129…136% of the amount you lost.Healing Prayers
Draw Conditions
Draw ConditionsDraw Conditions
5¼4
SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Shield Guardian
Shield GuardianShield Guardian
520
Enchantment SpellFor 1…3…4 seconds, all party members in earshot have a 75% chance to block incoming attacks. If an attack is blocked, all allies in earshot are healed for 10…34…40 and Shield Guardian ends.Protection Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Signet of Rejuvenation
Signet of RejuvenationSignet of Rejuvenation
18
SignetHeal target ally for 15…63…75. If target ally is casting a spell or attacking, that ally is healed for an additional 15…63…75 Health.Healing Prayers
Shield Bash
Shield BashShield Bash
520
SkillFor 5…10…11 seconds, while wielding a shield, the next attack skill used against you is blocked. If it was a melee skill, your attacker is knocked down and that skill is disabled for an additional 15 seconds.Strength
MonkAssassin
Healing Burst
Healing BurstHealing Burst
5¾4
Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers
Draw Conditions
Draw ConditionsDraw Conditions
5¼4
SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Aura of Stability
Aura of StabilityAura of Stability
5¼12
Enchantment SpellFor 3…7…8 seconds, target other ally cannot be knocked down.Protection Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
MonkElementalist
Healing Burst
Healing BurstHealing Burst
5¾4
Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers
Draw Conditions
Draw ConditionsDraw Conditions
5¼4
SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Ice Prison
Ice PrisonIce Prison
10230
Hex Spell For 8…18…20 seconds, target foe's legs are encased in ice, causing the foe to move 66% slower.Water Magic
Storm Djinn's Haste
Storm Djinn's HasteStorm Djinn's Haste
5¼10
Enchantment SpellFor 10…22…25 seconds, you move 25% faster. Each second that you are moving, you lose 1 Energy.Air Magic
Additional Information
- =================== Blue: (kipa) Red: (BcS) Notable Events: - [0:18] Tower captured! (B) - [0:29] Tower captured! (R) - [1:15] Tower captured! (B) - [1:29] Tower captured! (R) - [2:15] Tower captured! (B) - [2:31] Tower captured! (R) - [2:37] Agent 57 is dead (R) - [2:43] Agent 57 is alive (R) - [3:10] Agent 51 is dead (R) - [3:27] Tower captured! (B) - [4:16] Tower captured! (R) - [4:17] Frenzy B Role (3) is dead (R) - [4:30] Frenzy B Role (3) is alive (R) - [4:40] Tower captured! (B) - [4:48] Agent 54 is dead (R) - [5:58] Tower captured! (R) - [5:59] Tower captured! (B) - [6:09] Il Holy Peanut Il (8) is dead (B) - [6:19] Il Holy Peanut Il (8) is alive (B) - [7:20] Playmobil Resi (4) is dead (B) - [7:26] Tower captured! (R) - [7:59] Playmobil Resi (4) is alive (B) - [8:32] Tower captured! (B) - [9:26] Playmobil Resi (4) is dead (B) - [9:29] Tower captured! (R) - [9:32] Playmobil Resi (4) is alive (B) - [10:00] Agent 36 is dead (B) - [10:29] Tower captured! (B) - [10:56] Il Holy Peanut Il (8) is dead (B) - [11:02] Il Holy Peanut Il (8) is alive (B) - [11:03] Tower captured! (R) - [11:35] Tower captured! (B) - [12:47] The Arbitrageur (5) is dead (R) - [12:53] The Arbitrageur (5) is alive (R) - [12:55] Agent 52 is dead (R) - [13:08] Tower captured! (R) - [13:11] Tower captured! (B) - [14:37] Tower captured! (R) - [14:41] Tower captured! (B) - [15:57] Playmobil Resi (4) is dead (B) - [15:59] Playmobil Resi (4) is alive (B) - [15:59] Tower captured! (R) - [16:05] Starlight Mesmeriz (5) is dead (B) - [16:15] Starlight Mesmeriz (5) is alive (B) - [16:36] Playmobil Resi (4) is dead (B) - [17:02] Agent 35 is dead (B) - [17:59] Playmobil Resi (4) is alive (B) - [17:59] Morale boost! (R) - [18:50] Tower captured! (B) - [20:18] Frenzy B Role (3) is dead (R) - [20:24] Frenzy B Role (3) is alive (R) - [20:27] Agent 42 is dead (R) - [20:42] The Arbitrageur (5) is dead (R) - [20:51] Morale boost! (B) - [21:16] Agent 46 is dead (R) - [21:31] The Arbitrageur (5) is alive (R) - [21:46] Guild Lord under attack! (R) - [21:50] Tower captured! (R) - [21:52] Tower captured! (B) - [21:56] Agent 37 is dead (R) - [22:47] Agent 39 is dead (R) - [23:19] The Arbitrageur (5) is dead (R) - [23:19] Schutz Aus Richtung (1) is dead (R) - [23:24] Tower captured! (R) - [23:27] The Arbitrageur (5) is alive (R) - [23:59] Schutz Aus Richtung (1) is alive (R) - [24:08] Tower captured! (B) - [25:02] Guild Lord under attack! (R) - [25:07] Tower captured! (R) - [25:45] Guild Lord under attack! (R) - [25:49] The Arbitrageur (5) is dead (R) - [25:59] The Arbitrageur (5) is alive (R) - [26:09] Guild Lord under attack! (B) - [26:11] Frenzy B Role (3) is dead (R) - [26:19] Serious Spirit (7) is dead (R) - [26:21] Tower captured! (B) - [26:32] The Last Wraith (2) is dead (R) - [26:32] Serious Spirit (7) is alive (R) - [26:36] Mars Rocks Ya (4) is dead (R) - [26:37] Beurk Bg (1) is dead (B) - [26:42] Il Holy Peanut Il (8) is dead (B) - [26:50] Serious Spirit (7) is dead (R) - [26:50] Schutz Aus Richtung (1) is dead (R) - [27:12] R A T P (3) is dead (B) - [27:40] Guild Lord under attack! (R) - [27:44] Beurk Bg (1) is alive (B) - [27:59] Il Holy Peanut Il (8) is alive (B) - [27:59] Mars Rocks Ya (4) is alive (R) - [27:59] The Last Wraith (2) is alive (R) - [27:59] Serious Spirit (7) is alive (R) - [27:59] Schutz Aus Richtung (1) is alive (R) - [27:59] R A T P (3) is alive (B) - [27:59] Frenzy B Role (3) is alive (R) - [28:02] Victory for Blue! - [28:02] Stark Life (8) is dead (R) - [28:02] Smart Quirande (6) is dead (R) - [28:02] The Arbitrageur (5) is dead (R) - [28:02] Frenzy B Role (3) is dead (R) - [28:02] Mars Rocks Ya (4) is dead (R) - [28:02] Schutz Aus Richtung (1) is dead (R) - [28:02] The Last Wraith (2) is dead (R) - [28:02] Serious Spirit (7) is dead (R) - [28:03] Agent 43 is dead (R) - [28:03] Agent 40 is dead (R) - [28:03] Agent 48 is dead (R) - [28:03] Agent 49 is dead (R) =================== Match Statistics =================== Le Peuple Elu [kipa] - Kills: 22 | Damage: 95880 #1: Beurk Bg - d:1 | dmg:27907 | att_s:711 | att_f:595 | att_st:74 | skill_a:63 | skill_f:59 | skill_st:4 | atk_skill_a:64 | atk_skill_f:63 | atk_skill_st:1 | int:1 | int_skill:1 | cancel_att:74 | cancel_skill:5 | crit_d:199 | crit_r:70 #2: Astronomic War - d:0 | dmg:28295 | att_s:714 | att_f:476 | att_st:93 | skill_a:6 | skill_f:6 | skill_st:0 | atk_skill_a:302 | atk_skill_f:302 | atk_skill_st:0 | int:1 | int_skill:0 | cancel_att:93 | cancel_skill:0 | crit_d:200 | crit_r:29 #3: R A T P - d:1 | dmg:11836 | att_s:467 | att_f:0 | att_st:96 | skill_a:118 | skill_f:115 | skill_st:3 | atk_skill_a:167 | atk_skill_f:0 | atk_skill_st:0 | int:3 | int_skill:3 | cancel_att:96 | cancel_skill:3 | crit_d:69 | crit_r:84 #4: Playmobil Resi - d:4 | dmg:7984 | att_s:38 | att_f:0 | att_st:33 | skill_a:341 | skill_f:330 | skill_st:11 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:1 | int_skill:1 | cancel_att:33 | cancel_skill:11 | crit_d:0 | crit_r:26 #5: Starlight Mesmeriz - d:1 | dmg:17403 | att_s:153 | att_f:0 | att_st:25 | skill_a:329 | skill_f:309 | skill_st:20 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:8 | int_skill:8 | cancel_att:25 | cancel_skill:20 | crit_d:1 | crit_r:62 #6: Ambu Return - d:0 | dmg:6 | att_s:10 | att_f:4 | att_st:4 | skill_a:308 | skill_f:303 | skill_st:5 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:0 | int_skill:0 | cancel_att:4 | cancel_skill:5 | crit_d:0 | crit_r:11 #7: Huit Cent Boules - d:0 | dmg:116 | att_s:35 | att_f:0 | att_st:17 | skill_a:376 | skill_f:364 | skill_st:12 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:4 | int_skill:4 | cancel_att:17 | cancel_skill:12 | crit_d:0 | crit_r:32 #8: Il Holy Peanut Il - d:3 | dmg:14 | att_s:6 | att_f:0 | att_st:4 | skill_a:289 | skill_f:275 | skill_st:14 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:3 | int_skill:3 | cancel_att:4 | cancel_skill:14 | crit_d:0 | crit_r:31 The Bouncers [BcS] - Kills: 10 | Damage: 71807 #1: Schutz Aus Richtung - d:3 | dmg:19364 | att_s:407 | att_f:329 | att_st:76 | skill_a:72 | skill_f:71 | skill_st:1 | atk_skill_a:149 | atk_skill_f:149 | atk_skill_st:0 | int:2 | int_skill:1 | cancel_att:76 | cancel_skill:1 | crit_d:179 | crit_r:54 #2: The Last Wraith - d:2 | dmg:9962 | att_s:30 | att_f:0 | att_st:21 | skill_a:289 | skill_f:237 | skill_st:52 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:40 | int_skill:40 | cancel_att:21 | cancel_skill:52 | crit_d:0 | crit_r:44 #3: Frenzy B Role - d:4 | dmg:11186 | att_s:14 | att_f:0 | att_st:6 | skill_a:226 | skill_f:204 | skill_st:22 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:9 | int_skill:9 | cancel_att:6 | cancel_skill:22 | crit_d:0 | crit_r:75 #4: Mars Rocks Ya - d:2 | dmg:14015 | att_s:28 | att_f:0 | att_st:10 | skill_a:301 | skill_f:262 | skill_st:39 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:31 | int_skill:31 | cancel_att:10 | cancel_skill:39 | crit_d:0 | crit_r:27 #5: The Arbitrageur - d:5 | dmg:4948 | att_s:50 | att_f:0 | att_st:17 | skill_a:201 | skill_f:189 | skill_st:12 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:2 | int_skill:2 | cancel_att:17 | cancel_skill:12 | crit_d:0 | crit_r:61 #6: Smart Quirande - d:1 | dmg:129 | att_s:23 | att_f:0 | att_st:10 | skill_a:369 | skill_f:363 | skill_st:6 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:4 | int_skill:4 | cancel_att:10 | cancel_skill:6 | crit_d:0 | crit_r:76 #7: Serious Spirit - d:4 | dmg:225 | att_s:2 | att_f:0 | att_st:2 | skill_a:413 | skill_f:406 | skill_st:7 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:5 | int_skill:5 | cancel_att:2 | cancel_skill:7 | crit_d:0 | crit_r:79 #8: Stark Life - d:1 | dmg:890 | att_s:137 | att_f:0 | att_st:20 | skill_a:311 | skill_f:303 | skill_st:8 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:3 | int_skill:3 | cancel_att:20 | cancel_skill:8 | crit_d:0 | crit_r:8 =================== Lord Damage: Blue: 2980 Red: 213 Count of Morale Boosts: Blue: 1 Red: 1