Match InformationOther Information
Match Date:6 Feb 2026Flux:Amateur HourCredits:Simon
Occasion:Automated TournamentsGuild Hall:Isle of JadeAdded to Site:06 Feb 2026 21:14:08 CET
#115
#11
🏆
WarriorAssassin
"Coward!"
"Coward!""Coward!"
24
Elite ShoutIf target foe is moving, that foe is knocked down.
Sprint
SprintSprint
515
StanceFor 8…13…14 seconds, you move 25% faster.Strength
Flail
FlailFlail
4
StanceFor 1…12…15 second[s], you attack 33% faster but move 33% slower.Strength
Protector's Strike
Protector's StrikeProtector's Strike
5½3
Melee Attack If this attack strikes a moving foe, you strike for 10…34…40 more damage.Strength
Hammer Bash
Hammer BashHammer Bash
6
Hammer AttackLose all adrenaline. If Hammer Bash hits, your target is knocked down.Hammer Mastery
Crushing Blow
Crushing BlowCrushing Blow
510
Hammer AttackIf this attack hits, you strike for +1…16…20 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 5…17…20 seconds.Hammer Mastery
Auspicious Blow
Auspicious BlowAuspicious Blow
5
Hammer AttackIf Auspicious Blow hits, you strike for +5…17…20 damage and gain 3…7…8 Energy. If target foe is suffering from Weakness, this attack is unblockable.Hammer Mastery
Death's Charge
Death's ChargeDeath's Charge
5¼30
SpellShadow Step to target foe. If that foe has more Health than you, you are healed for 65…173…200.Shadow Arts
WarriorAssassin
Charging Strike
Charging StrikeCharging Strike
55
Elite StanceFor 1…8…10 second[s], you run 33% faster. Your next successful melee hit does +10…34…40 damage and this stance ends. This stance ends if you use a skill.Strength
Flail
FlailFlail
4
StanceFor 1…12…15 second[s], you attack 33% faster but move 33% slower.Strength
Protector's Strike
Protector's StrikeProtector's Strike
5½3
Melee Attack If this attack strikes a moving foe, you strike for 10…34…40 more damage.Strength
Hammer Bash
Hammer BashHammer Bash
6
Hammer AttackLose all adrenaline. If Hammer Bash hits, your target is knocked down.Hammer Mastery
Bull's Strike
Bull's StrikeBull's Strike
510
Melee AttackIf this attack hits a moving foe, you strike for +5…25…30 damage, and your target is knocked down.Strength
Crushing Blow
Crushing BlowCrushing Blow
510
Hammer AttackIf this attack hits, you strike for +1…16…20 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 5…17…20 seconds.Hammer Mastery
Auspicious Blow
Auspicious BlowAuspicious Blow
5
Hammer AttackIf Auspicious Blow hits, you strike for +5…17…20 damage and gain 3…7…8 Energy. If target foe is suffering from Weakness, this attack is unblockable.Hammer Mastery
Signet of Malice
Signet of MaliceSignet of Malice
¼5
SignetFor each condition suffered by target foe, you lose one condition.
DervishRitualist
Avatar of Balthazar
Avatar of BalthazarAvatar of Balthazar
5220
Elite FormFor 10…74…90 seconds, you gain +20 armor against physical damage, you gain adrenaline 25% faster, your attacks deal holy damage, and whenever you lose a Dervish enchantment, nearby foes are set on fire for 1…3…3 second[s]. This skill is disabled for 45 seconds.Mysticism
Heart of Fury (PvP)
Heart of Fury (PvP)Heart of Fury (PvP)
64
Stance For 2…8…10 seconds, you attack 25% faster.Mysticism
Whirling Charge
Whirling ChargeWhirling Charge
106
Flash EnchantmentFor 1…5…6 second[s], you move 33% faster than normal. The next time you strike a foe, all other nearby foes take 10…50…60 cold damage and this enchantment ends.Wind Prayers
Harrier's Grasp
Harrier's GraspHarrier's Grasp
1015
Flash EnchantmentFor 5…17…20 seconds, attacks against moving foes also Cripple that foe for 2…8…9 seconds. This enchantment ends after you apply Cripple 1…3…3 times. When you cast this spell, you lose Cripple and 1 other condition.Wind Prayers
Rending Aura
Rending AuraRending Aura
106
Flash EnchantmentWhen you cast this enchantment, all nearby foes take 10…34…40 cold damage. For  30 seconds, your attack skills remove enchantments from knocked-down foes. When this enchantment ends, nearby foes are affected by Cracked Armor for 1…8…10 second[s].Wind Prayers
Signet of Pious Restraint (PvP)
Signet of Pious Restraint (PvP)Signet of Pious Restraint (PvP)
120
SignetLose 1 Dervish enchantment and Cripple target foe 5…13…15 seconds. If an enchantment was removed, this skill recharges 75% faster.Wind Prayers
Wearying Strike
Wearying StrikeWearying Strike
6
Scythe AttackYou remove 1 Dervish enchantment. If an enchantment was removed, you inflict a Deep Wound for 3…9…10 seconds. You suffer from Weakness for 10 seconds if an enchantment is not removed.Scythe Mastery
Death Pact Signet (PvP)
Death Pact Signet (PvP)Death Pact Signet (PvP)
412
SignetResurrect target party member with your current Health and 15…83…100% Energy. The next time that ally dies within 120 seconds, so do you.Restoration Magic
WarriorRitualist
Charging Strike
Charging StrikeCharging Strike
55
Elite StanceFor 1…8…10 second[s], you run 33% faster. Your next successful melee hit does +10…34…40 damage and this stance ends. This stance ends if you use a skill.Strength
Flail
FlailFlail
4
StanceFor 1…12…15 second[s], you attack 33% faster but move 33% slower.Strength
Bull's Strike
Bull's StrikeBull's Strike
510
Melee AttackIf this attack hits a moving foe, you strike for +5…25…30 damage, and your target is knocked down.Strength
Sever Artery
Sever ArterySever Artery
4
Sword AttackIf this attack hits, the opponent begins Bleeding for 5…21…25 seconds, losing Health over time.Swordsmanship
Gash
GashGash
6
Sword AttackIf this attack hits a Bleeding foe, you strike for 5…17…20 more damage and that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 5…17…20 seconds.Swordsmanship
Final Thrust
Final ThrustFinal Thrust
10
Sword AttackLose all adrenaline. If Final Thrust hits, you deal 1…32…40 more damage. This damage is doubled if your target was below 50% Health.Swordsmanship
Body Blow
Body BlowBody Blow
7
Melee AttackIf this attack hits, target foe takes +10…34…40 damage. If target foe has Cracked Armor, that foe suffers from a Deep Wound for 0…12…15 second[s].Strength
Death Pact Signet (PvP)
Death Pact Signet (PvP)Death Pact Signet (PvP)
412
SignetResurrect target party member with your current Health and 15…83…100% Energy. The next time that ally dies within 120 seconds, so do you.Restoration Magic
RangerRitualist
Enraged Lunge (PvP)
Enraged Lunge (PvP)Enraged Lunge (PvP)
55
Elite Pet AttackYour animal companion attempts an Enraged Lunge that deals +3…19…23 damage (maximum bonus 80) for each recharging Beast Mastery skill.Beast Mastery
Feral Aggression
Feral AggressionFeral Aggression
15020
SkillFor 5…17…20 seconds, your pet attacks 33% faster and deals +3…9…10 additional damage.Beast Mastery
Comfort Animal (PvP)
Comfort Animal (PvP)Comfort Animal (PvP)
1011
SkillYou heal your animal companion for 20…87…104 Health. If your companion is dead, it is resurrected with 10…48…58% Health.Beast Mastery
Otyugh's Cry
Otyugh's CryOtyugh's Cry
530
ShoutFor 10…22…25 seconds, your animal companion gains +24 armor and cannot be blocked.Beast Mastery
Apply Poison
Apply PoisonApply Poison
15212
PreparationFor 24 seconds, foes struck by your physical attacks become Poisoned for 3…13…15 seconds.Wilderness Survival
Fertile Season
Fertile SeasonFertile Season
15560
Nature RitualCreate a level 1…8…10 spirit. Non-spirit creatures within range have +50…130…150 maximum Health and gain +8 armor. This spirit dies after 15…39…45 seconds.Beast Mastery
Toxicity
ToxicityToxicity
15560
Nature RitualCreate a level 1…8…10 spirit. Poisoned or Diseased creatures within its range suffer -2 Health degeneration. This spirit dies after 30…78…90 seconds.Beast Mastery
No Skill
No SkillNo Skill
This skill is not known.
RangerNecromancer
Melandru's Shot
Melandru's ShotMelandru's Shot
518
Elite Bow AttackIf this attack hits, your target bleeds for 5…21…25 seconds. If it hits a foe that is moving or knocked down, that foe takes +10…22…25 damage and is crippled for 5…13…15 seconds.Marksmanship
Natural Stride
Natural StrideNatural Stride
512
Stance For 1…7…8 second[s], you run 33% faster and have a 50% chance to block incoming attacks. Natural Stride ends if you become hexed or enchanted.Wilderness Survival
Heket's Rampage
Heket's RampageHeket's Rampage
510
StanceFor 5…10…11 seconds, you attack 33% faster. This stance ends if you use an attack skill.Beast Mastery
Distracting Shot
Distracting ShotDistracting Shot
5½10
Bow AttackIf Distracting Shot hits, it interrupts target foe's action but deals only 1…13…16 damage. If the interrupted action was a skill, that skill is disabled for an additional 20 seconds.Expertise
Savage Shot
Savage ShotSavage Shot
10½5
Bow AttackIf Savage Shot hits, your target's action is interrupted. If that action was a spell, you strike for +13…25…28 damage.Marksmanship
Apply Poison
Apply PoisonApply Poison
15212
PreparationFor 24 seconds, foes struck by your physical attacks become Poisoned for 3…13…15 seconds.Wilderness Survival
Nature's Renewal
Nature's RenewalNature's Renewal
5560
Nature RitualCreate a level 1…8…10 spirit. For 30…126…150 seconds, enchantments and hexes cast by non-spirit creatures in range take twice as long to cast, and it costs twice as much Energy to maintain enchantments. This spirit dies after 30…126…150 seconds.Wilderness Survival
Tranquility
TranquilityTranquility
15560
Nature RitualCreate a level 1…8…10 spirit. Enchantments cast by non-spirit creatures within its range expire 20…44…50% faster. This spirit dies after 15…51…60 seconds.Wilderness Survival
NecromancerAssassin
Signet of Suffering
Signet of SufferingSignet of Suffering
04
Elite SignetYou suffer from Bleeding for 6 seconds. The next Necromancer skill that targets a foe causes Bleeding for 2…13…16 seconds.Blood Magic
Life Siphon
Life SiphonLife Siphon
1015
Hex SpellFor 12…22…24 seconds, target foe suffers -1…3…3 Health degeneration, and you gain +1…3…3 Health regeneration.Blood Magic
Dark Pact
Dark PactDark Pact
11210
SpellDeal 10…40…48 shadow damage to target foe.Blood Magic
Strip Enchantment
Strip EnchantmentStrip Enchantment
10120
SpellRemove 0…2…2 enchantment[s] from target foe. If an enchantment is removed, you steal 5…53…65 Health.Blood Magic
Oppressive Gaze
Oppressive GazeOppressive Gaze
10110
SpellTarget foe and adjacent foes take 10…26…30 shadow damage. Foes already suffering from a condition are Poisoned and Weakened for 3…10…12 seconds.Blood Magic
Angorodon's Gaze
Angorodon's GazeAngorodon's Gaze
5110
SpellSteal 10…42…50 Health from target foe. If you are suffering from a condition, you gain 3…10…12 Energy.Soul Reaping
Blood Renewal
Blood RenewalBlood Renewal
11715
Enchantment SpellFor 7 seconds, you gain +3…5…6 Health regeneration. When Blood Renewal ends, you gain 40…160…190 Health.Blood Magic
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
MesmerAssassin
Energy Surge
Energy SurgeEnergy Surge
5215
Elite SpellTarget foe loses 1…8…10 Energy. For each point of Energy lost, that foe and all nearby foes take 9 damage.Domination Magic
Mind Wrack (PvP)
Mind Wrack (PvP)Mind Wrack (PvP)
517
Hex SpellFor 5…33…40 seconds, whenever this foe is the target of one of your non-hex Mesmer skills, that foe loses 1 Energy. If the target foe's Energy drops to 0, Mind Wrack ends and that foe takes 15…83…100 damage.Domination Magic
Power Spike
Power SpikePower Spike
5¼12
SpellIf target foe is casting a spell or a chant, that skill is interrupted and target foe takes 30…102…120 damage.Domination Magic
Energy Burn
Energy BurnEnergy Burn
10220
SpellTarget foe loses 1…8…10 Energy and takes 9 damage for each point of Energy lost.Domination Magic
Cry of Frustration
Cry of FrustrationCry of Frustration
10¼15
SpellIf target foe is using a skill, that foe and all foes in the area are interrupted and suffer 15…63…75 damage.Domination Magic
Drain Enchantment
Drain EnchantmentDrain Enchantment
5220
SpellRemove an enchantment from target foe. If an enchantment is removed, you gain 8…15…17 Energy and 40…104…120 Health.Inspiration Magic
Shatter Enchantment
Shatter EnchantmentShatter Enchantment
10120
SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
MesmerRitualist
Energy Surge
Energy SurgeEnergy Surge
5215
Elite SpellTarget foe loses 1…8…10 Energy. For each point of Energy lost, that foe and all nearby foes take 9 damage.Domination Magic
Mind Wrack (PvP)
Mind Wrack (PvP)Mind Wrack (PvP)
517
Hex SpellFor 5…33…40 seconds, whenever this foe is the target of one of your non-hex Mesmer skills, that foe loses 1 Energy. If the target foe's Energy drops to 0, Mind Wrack ends and that foe takes 15…83…100 damage.Domination Magic
Power Leak
Power LeakPower Leak
10¼20
SpellIf target foe is casting a spell or chant, that skill is interrupted and target foe loses 3…14…17 Energy.Domination Magic
Shatter Enchantment
Shatter EnchantmentShatter Enchantment
10120
SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic
Complicate
ComplicateComplicate
10¼20
SpellIf target foe is using a skill, that skill is interrupted and disabled for target foe and all foes in the area for an additional 5…11…12 seconds.Domination Magic
Power Lock
Power LockPower Lock
5¼12
SpellIf target foe is casting a spell or chant, that skill is interrupted and disabled for an additional 5…11…13 seconds.Domination Magic
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
MesmerRitualist
Energy Surge
Energy SurgeEnergy Surge
5215
Elite SpellTarget foe loses 1…8…10 Energy. For each point of Energy lost, that foe and all nearby foes take 9 damage.Domination Magic
Mind Wrack (PvP)
Mind Wrack (PvP)Mind Wrack (PvP)
517
Hex SpellFor 5…33…40 seconds, whenever this foe is the target of one of your non-hex Mesmer skills, that foe loses 1 Energy. If the target foe's Energy drops to 0, Mind Wrack ends and that foe takes 15…83…100 damage.Domination Magic
Power Spike
Power SpikePower Spike
5¼12
SpellIf target foe is casting a spell or a chant, that skill is interrupted and target foe takes 30…102…120 damage.Domination Magic
Power Leak
Power LeakPower Leak
10¼20
SpellIf target foe is casting a spell or chant, that skill is interrupted and target foe loses 3…14…17 Energy.Domination Magic
Drain Enchantment
Drain EnchantmentDrain Enchantment
5220
SpellRemove an enchantment from target foe. If an enchantment is removed, you gain 8…15…17 Energy and 40…104…120 Health.Inspiration Magic
Shatter Enchantment
Shatter EnchantmentShatter Enchantment
10120
SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic
Complicate
ComplicateComplicate
10¼20
SpellIf target foe is using a skill, that skill is interrupted and disabled for target foe and all foes in the area for an additional 5…11…12 seconds.Domination Magic
Death Pact Signet (PvP)
Death Pact Signet (PvP)Death Pact Signet (PvP)
412
SignetResurrect target party member with your current Health and 15…83…100% Energy. The next time that ally dies within 120 seconds, so do you.Restoration Magic
MonkWarrior
Aura of Faith
Aura of FaithAura of Faith
5¼8
Elite Enchantment SpellFor 3 seconds, target ally gains 50…90…100% more Health when healed and takes 5…41…50% less damage.Protection Prayers
Dismiss Condition
Dismiss ConditionDismiss Condition
5¾3
SpellRemove one condition from target ally. If that ally is under the effects of an enchantment, that ally is healed for 15…63…75 Health.Protection Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Shield Guardian
Shield GuardianShield Guardian
520
Enchantment SpellFor 1…3…4 seconds, all party members in earshot have a 75% chance to block incoming attacks. If an attack is blocked, all allies in earshot are healed for 10…34…40 and Shield Guardian ends.Protection Prayers
Aura of Stability
Aura of StabilityAura of Stability
5¼12
Enchantment SpellFor 3…7…8 seconds, target other ally cannot be knocked down.Protection Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Protector's Defense
Protector's DefenseProtector's Defense
5030
SkillFor 5…10…11 seconds, allies adjacent to you have a 75% chance to block incoming attacks. Protector's Defense ends if you move.Tactics
No Skill
No SkillNo Skill
This skill is not known.
MonkMesmer
Hex Eater Vortex
Hex Eater VortexHex Eater Vortex
10115
Elite SpellRemove a hex from target ally. If a hex is removed in this way, foes near that ally take 30…78…90 damage and lose one enchantment.Domination Magic
Hex Breaker
Hex BreakerHex Breaker
515
StanceFor 5…65…80 seconds, the next time you are the target of a hex, that hex fails and the caster takes 10…39…46 damage.Domination Magic
Draw Conditions
Draw ConditionsDraw Conditions
5¼4
SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Shielding Hands
Shielding HandsShielding Hands
5¼15
Enchantment SpellFor 8 seconds, damage and life steal received by target ally is reduced by 3…15…18. When Shielding Hands ends, that ally is healed for 5…41…50 Health.Protection Prayers
Aura of Stability
Aura of StabilityAura of Stability
5¼12
Enchantment SpellFor 3…7…8 seconds, target other ally cannot be knocked down.Protection Prayers
Aegis (PvP)
Aegis (PvP)Aegis (PvP)
10¼30
Enchantment SpellFor 1…3…3 seconds, target other party member cannot be the target of hostile spells, and attacks against this party member fail.Protection Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
MonkAssassin
Healing Burst
Healing BurstHealing Burst
5¾4
Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers
Draw Conditions
Draw ConditionsDraw Conditions
5¼4
SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Dark Escape
Dark EscapeDark Escape
530
StanceFor 5…13…15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.Shadow Arts
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
RitualistAssassin
Wielder's Zeal
Wielder's ZealWielder's Zeal
10110
Elite Enchantment SpellFor 10…26…30 seconds, whenever you cast a Weapon Spell on an ally, you gain 1…4…5 Energy.Spawning Power
Spirit Light
Spirit LightSpirit Light
51417
SpellTarget ally is healed for 60…156…180. If any spirits are within earshot, you don't sacrifice Health.Restoration Magic
Wielder's Boon
Wielder's BoonWielder's Boon
5¼4
SpellHeal target ally for 15…51…60 points. If that ally is under the effects of a weapon spell, Wielder's Boon heals for an additional 15…63…75 Health.Restoration Magic
Pure Was Li Ming
Pure Was Li MingPure Was Li Ming
10120
Item SpellHold Li Ming's ashes for 5…17…20 seconds. While you hold her ashes, conditions on you expire 10…42…50% faster. When you drop her ashes, all allies within earshot lose 1…3…4 condition[s].Restoration Magic
Resilient Weapon
Resilient WeaponResilient Weapon
1016
Weapon SpellFor 3…10…12 seconds, target ally has a Resilient Weapon. While suffering from a hex or condition, that ally gains +1…5…6 Health regeneration and +24 armor.Restoration Magic
Vengeful Weapon
Vengeful WeaponVengeful Weapon
5¼3
Weapon SpellFor 8 seconds, the next time target ally takes damage or life steal from a foe, that ally steals up to 15…51…60 Health from that foe.Restoration Magic
Weapon of Warding (PvP)
Weapon of Warding (PvP)Weapon of Warding (PvP)
1018
Weapon SpellFor 3…7…8 seconds, target ally has a Weapon of Warding that grants target ally +2…4…4 Health regeneration and a 50% chance to block. Weapon of Warding ends if that ally attacks.Restoration Magic
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
MonkAssassin
Healing Burst
Healing BurstHealing Burst
5¾4
Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers
Dismiss Condition
Dismiss ConditionDismiss Condition
5¾3
SpellRemove one condition from target ally. If that ally is under the effects of an enchantment, that ally is healed for 15…63…75 Health.Protection Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Signet of Rejuvenation
Signet of RejuvenationSignet of Rejuvenation
18
SignetHeal target ally for 15…63…75. If target ally is casting a spell or attacking, that ally is healed for an additional 15…63…75 Health.Healing Prayers
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
RitualistElementalist
Soul Twisting
Soul TwistingSoul Twisting
515
Elite SkillFor 5…37…45 seconds, your Binding Rituals cost 15 less Energy (minimum 10) and recharge instantly. Soul Twisting ends after 1…3…3 Binding Ritual[s].Spawning Power
Spirit Light
Spirit LightSpirit Light
51417
SpellTarget ally is healed for 60…156…180. If any spirits are within earshot, you don't sacrifice Health.Restoration Magic
Spirit Siphon
Spirit SiphonSpirit Siphon
5¼3
SpellThe spirit nearest you loses all Energy. You gain 15…43…50% of that Energy.Channeling Magic
Mend Body and Soul
Mend Body and SoulMend Body and Soul
5¾3
SpellTarget ally is healed for 20…96…115 Health. That ally loses one condition for each spirit within earshot.Restoration Magic
Union (PvP)
Union (PvP)Union (PvP)
15345
Binding RitualCreate a level 1…7…8 spirit. Whenever a non-spirit ally in its range takes damage or life steal, it is reduced by 15 and the spirit takes 15 damage. This spirit dies after 30…54…60 seconds.Communing
Displacement (PvP)
Displacement (PvP)Displacement (PvP)
15345
Binding RitualCreate a level 1…8…10 spirit. All non-spirit allies within its range have a 75% chance to block incoming attacks. Every time an attack is blocked in this way, this spirit takes 60 damage. This spirit dies after 30…54…60 seconds.Communing
Shelter (PvP)
Shelter (PvP)Shelter (PvP)
25545
Binding RitualCreate a level 1…7…8 spirit. Non-spirit allies within its range cannot lose more than 10% maximum Health from a single attack. When this spirit prevents damage, it loses 75…51…45 Health. This spirit lasts 30…54…60 seconds.Communing
Brutal Weapon
Brutal WeaponBrutal Weapon
10115
Weapon SpellGive target ally a Brutal Weapon for 10…34…40 seconds. The bearer's weapon strikes for +5…13…15 damage as long as the bearer is under no enchantments.Communing
Additional Information
- =================== Blue: (SD) Red: (RJT) Notable Events: - [0:06] Agent 92 is dead (R) - [0:24] Agent 90 is dead (R) - [0:35] Tower captured! (B) - [0:36] Agent 102 is dead (B) - [0:40] Agent 107 is dead (R) - [0:41] Agent 94 is dead (R) - [0:49] Agent 93 is dead (R) - [0:56] Agent 109 is dead (R) - [0:58] C O M F O R T (5) is dead (B) - [1:07] Agent 88 is dead (R) - [1:10] Holye Mesmerise (4) is dead (R) - [1:13] Holye Mesmerise (4) is alive (R) - [1:14] Agent 96 is dead (R) - [1:27] Agent 108 is dead (R) - [1:32] Agent 103 is dead (R) - [1:33] Luke Shadow Realm (8) is dead (R) - [1:38] Andalusian Dog Il (6) is dead (R) - [1:45] Binky Cat (1) is dead (R) - [1:46] Ill Matteo Ill (2) is dead (B) - [1:49] Gladiator Private (2) is dead (R) - [2:00] Gladiator Private (2) is alive (R) - [2:00] Binky Cat (1) is alive (R) - [2:00] Andalusian Dog Il (6) is alive (R) - [2:00] Ill Matteo Ill (2) is alive (B) - [2:00] Luke Shadow Realm (8) is alive (R) - [2:00] C O M F O R T (5) is alive (B) - [2:03] Agent 100 is dead (R) - [2:12] Agent 102 is alive (R) - [2:16] Agent 98 is dead (R) - [2:17] Agent 94 is alive (R) - [2:23] Agent 88 is alive (R) - [2:31] Agent 94 is dead (R) - [2:35] Morale boost! (B) - [2:50] Agent 102 is dead (R) - [2:52] Agent 91 is alive (R) - [2:53] Agent 45 is dead (R) - [3:00] Agent 43 is dead (R) - [3:04] Agent 113 is dead (R) - [3:04] Agent 42 is dead (R) - [3:09] Agent 105 is dead (B) - [3:20] Agent 103 is alive (R) - [3:21] Agent 91 is dead (R) - [3:23] Agent 88 is dead (R) - [3:27] Agent 101 is dead (R) - [3:29] Agent 107 is alive (R) - [3:29] Agent 97 is dead (B) - [3:31] Agent 38 is dead (R) - [3:35] Agent 94 is alive (R) - [3:40] Agent 110 is dead (R) - [3:42] Agent 96 is alive (R) - [3:45] Agent 114 is dead (R) - [3:52] Agent 94 is dead (R) - [3:53] Agent 108 is alive (R) - [3:59] Agent 108 is dead (R) - [4:02] Agent 107 is dead (R) - [4:08] Agent 93 is alive (R) - [4:12] Binky Cat (1) is dead (R) - [4:13] Agent 115 is dead (R) - [4:17] Agent 93 is dead (R) - [4:21] Agent 92 is alive (R) - [4:32] Binky Cat (1) is alive (R) - [4:32] Agent 117 is dead (R) - [4:33] Agent 92 is dead (R) - [4:35] Agent 102 is alive (R) - [4:35] Morale boost! (B) - [4:37] Agent 96 is dead (R) - [4:38] Agent 103 is dead (B) - [4:39] Agent 95 is dead (R) - [4:40] Agent 88 is alive (R) - [4:42] Agent 102 is dead (R) - [4:49] Agent 88 is dead (R) - [4:51] Agent 101 is alive (R) - [4:57] Agent 114 is alive (R) - [4:58] Agent 89 is dead (B) - [5:01] Gunz Qqs (1) is dead (B) - [5:07] Agent 98 is alive (R) - [5:08] Agent 101 is dead (R) - [5:11] Agent 114 is dead (R) - [5:13] Plus One Mending (7) is dead (B) - [5:17] Chase Eight (6) is dead (B) - [5:21] Golden Roc (3) is dead (B) - [5:32] Xavien Monk (8) is dead (B) - [5:32] Agent 86 is dead (B) - [5:33] Ill Matteo Ill (2) is dead (B) - [5:46] Tower captured! (R) - [5:46] Agent 49 is dead (B) - [5:58] Agent 108 is alive (R) - [6:00] Gunz Qqs (1) is alive (B) - [6:00] Chase Eight (6) is alive (B) - [6:00] Golden Roc (3) is alive (B) - [6:00] Agent 86 is alive (B) - [6:00] Xavien Monk (8) is alive (B) - [6:00] Plus One Mending (7) is alive (B) - [6:00] Ill Matteo Ill (2) is alive (B) - [6:04] Agent 97 is alive (R) - [6:05] Agent 111 is dead (B) - [6:07] Agent 98 is dead (R) - [6:10] Agent 115 is alive (R) - [6:14] Agent 106 is dead (B) - [6:23] Ill Matteo Ill (2) is dead (B) - [6:26] Agent 97 is dead (R) - [6:30] Agent 105 is alive (R) - [6:30] Agent 115 is dead (R) - [6:36] Agent 103 is alive (B) - [6:37] Agent 102 is alive (R) - [6:39] Agent 105 is dead (R) - [6:42] Agent 103 is dead (R) - [6:43] Agent 104 is dead (R) - [6:43] Agent 89 is alive (B) - [6:49] Agent 108 is dead (R) - [6:50] Agent 89 is dead (B) - [6:51] Agent 114 is alive (R) - [6:52] Xavien Monk (8) is dead (B) - [6:57] Chase Eight (6) is dead (B) - [6:57] Agent 94 is alive (R) - [7:01] Plus One Mending (7) is dead (B) - [7:01] Forrest Not On Ele (4) is dead (B) - [7:06] C O M F O R T (5) is dead (B) - [7:06] Agent 99 is dead (R) - [7:10] Gunz Qqs (1) is dead (B) - [7:13] Agent 86 is dead (B) - [7:17] Agent 109 is alive (R) - [7:20] Guild Lord under attack! (B) - [7:21] Golden Roc (3) is dead (B) - [7:28] Agent 29 is dead (B) - [7:31] Agent 96 is alive (R) - [7:33] Agent 96 is dead (R) - [7:46] Morale boost! (R) - [7:47] Agent 92 is alive (R) - [7:48] Agent 25 is dead (B) - [7:51] Victory for Red! - [7:51] Agent 47 is dead (B) - [7:51] Agent 27 is dead (B) - [7:51] Agent 28 is dead (B) - [7:51] Agent 40 is dead (B) - [7:51] Agent 102 is dead (B) - [7:51] Agent 114 is dead (R) =================== Match Statistics =================== The Silver Death [SD] - Kills: 6 | Damage: 12059 #1: Gunz Qqs - d:2 | dmg:2333 | att_s:115 | att_f:58 | att_st:30 | skill_a:3 | skill_f:3 | skill_st:0 | atk_skill_a:29 | atk_skill_f:29 | atk_skill_st:0 | int:1 | int_skill:0 | cancel_att:30 | cancel_skill:0 | crit_d:21 | crit_r:13 #2: Ill Matteo Ill - d:3 | dmg:1789 | att_s:75 | att_f:50 | att_st:9 | skill_a:21 | skill_f:18 | skill_st:3 | atk_skill_a:7 | atk_skill_f:7 | atk_skill_st:0 | int:2 | int_skill:2 | cancel_att:9 | cancel_skill:3 | crit_d:17 | crit_r:9 #3: Golden Roc - d:2 | dmg:2368 | att_s:101 | att_f:9 | att_st:24 | skill_a:31 | skill_f:28 | skill_st:3 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:2 | int_skill:2 | cancel_att:24 | cancel_skill:3 | crit_d:26 | crit_r:10 #4: Forrest Not On Ele - d:1 | dmg:3542 | att_s:3 | att_f:0 | att_st:2 | skill_a:94 | skill_f:90 | skill_st:4 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:1 | int_skill:1 | cancel_att:2 | cancel_skill:4 | crit_d:0 | crit_r:4 #5: C O M F O R T - d:2 | dmg:845 | att_s:20 | att_f:0 | att_st:9 | skill_a:29 | skill_f:27 | skill_st:2 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:1 | int_skill:1 | cancel_att:9 | cancel_skill:2 | crit_d:0 | crit_r:14 #6: Chase Eight - d:2 | dmg:176 | att_s:13 | att_f:0 | att_st:3 | skill_a:63 | skill_f:60 | skill_st:3 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:0 | int_skill:0 | cancel_att:3 | cancel_skill:3 | crit_d:1 | crit_r:19 #7: Plus One Mending - d:2 | dmg:144 | att_s:11 | att_f:0 | att_st:2 | skill_a:72 | skill_f:66 | skill_st:6 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:5 | int_skill:5 | cancel_att:2 | cancel_skill:6 | crit_d:0 | crit_r:10 #8: Xavien Monk - d:2 | dmg:124 | att_s:14 | att_f:0 | att_st:5 | skill_a:87 | skill_f:81 | skill_st:6 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:5 | int_skill:5 | cancel_att:5 | cancel_skill:6 | crit_d:0 | crit_r:22 Knights Of The Round Jaw Theory [RJT] - Kills: 16 | Damage: 23620 #1: Binky Cat - d:2 | dmg:6521 | att_s:99 | att_f:62 | att_st:24 | skill_a:2 | skill_f:2 | skill_st:0 | atk_skill_a:44 | atk_skill_f:44 | atk_skill_st:0 | int:0 | int_skill:0 | cancel_att:24 | cancel_skill:0 | crit_d:40 | crit_r:6 #2: Gladiator Private - d:1 | dmg:7100 | att_s:115 | att_f:103 | att_st:10 | skill_a:1 | skill_f:0 | skill_st:1 | atk_skill_a:61 | atk_skill_f:59 | atk_skill_st:2 | int:0 | int_skill:0 | cancel_att:10 | cancel_skill:3 | crit_d:52 | crit_r:6 #3: Ranger Spikee - d:0 | dmg:1663 | att_s:87 | att_f:0 | att_st:12 | skill_a:25 | skill_f:23 | skill_st:2 | atk_skill_a:33 | atk_skill_f:0 | atk_skill_st:0 | int:0 | int_skill:0 | cancel_att:12 | cancel_skill:2 | crit_d:9 | crit_r:8 #4: Holye Mesmerise - d:1 | dmg:3722 | att_s:24 | att_f:0 | att_st:9 | skill_a:77 | skill_f:71 | skill_st:6 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:1 | int_skill:1 | cancel_att:9 | cancel_skill:6 | crit_d:0 | crit_r:4 #5: Regems Main Squeeze - d:0 | dmg:2863 | att_s:26 | att_f:0 | att_st:18 | skill_a:64 | skill_f:54 | skill_st:10 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:3 | int_skill:3 | cancel_att:18 | cancel_skill:10 | crit_d:0 | crit_r:6 #6: Andalusian Dog Il - d:1 | dmg:406 | att_s:14 | att_f:0 | att_st:3 | skill_a:70 | skill_f:67 | skill_st:3 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:0 | int_skill:0 | cancel_att:3 | cancel_skill:3 | crit_d:0 | crit_r:20 #7: Sandosh Infordadck - d:0 | dmg:510 | att_s:1 | att_f:0 | att_st:1 | skill_a:108 | skill_f:107 | skill_st:1 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:0 | int_skill:0 | cancel_att:1 | cancel_skill:1 | crit_d:0 | crit_r:7 #8: Luke Shadow Realm - d:1 | dmg:79 | att_s:4 | att_f:0 | att_st:2 | skill_a:118 | skill_f:113 | skill_st:5 | atk_skill_a:0 | atk_skill_f:0 | atk_skill_st:0 | int:1 | int_skill:1 | cancel_att:2 | cancel_skill:5 | crit_d:0 | crit_r:2 =================== Lord Damage: Blue: 0 Red: 2413 Count of Morale Boosts: Blue: 2 Red: 1