#39 🏆 | #38 |
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| Avatar of Balthazar5220 Elite FormFor 10…74…90 seconds, you gain +20 armor against physical damage, you gain adrenaline 25% faster, your attacks deal holy damage, and whenever you lose a Dervish enchantment, nearby foes are set on fire for 1…3…3 second[s]. This skill is disabled for 45 seconds.Mysticism Harrier's Grasp1015 Flash EnchantmentFor 5…17…20 seconds, attacks against moving foes also Cripple that foe for 2…8…9 seconds. This enchantment ends after you apply Cripple 1…3…3 times. When you cast this spell, you lose Cripple and 1 other condition.Wind Prayers Radiant Scythe6 Scythe AttackThis attack strikes for +1 damage for each point of Energy you currently have, maximum 5…25…30. You gain 1…6…7 Energy if this attack hits.Scythe Mastery Wearying Strike6 Scythe AttackYou remove 1 Dervish enchantment. If an enchantment was removed, you inflict a Deep Wound for 3…9…10 seconds. You suffer from Weakness for 10 seconds if an enchantment is not removed.Scythe Mastery Rending Aura106 Flash EnchantmentWhen you cast this enchantment, all nearby foes take 10…34…40 cold damage. For 30 seconds, your attack skills remove enchantments from knocked-down foes. When this enchantment ends, nearby foes are affected by Cracked Armor for 1…8…10 second[s].Wind Prayers Heart of Fury (PvP)64 Stance For 2…8…10 seconds, you attack 25% faster.Mysticism Whirling Charge106 Flash EnchantmentFor 1…5…6 second[s], you move 33% faster than normal. The next time you strike a foe, all other nearby foes take 10…50…60 cold damage and this enchantment ends.Wind Prayers No SkillThis skill is not known. | | Aura of Restoration (PvP)5¼20 Enchantment SpellFor 60 seconds, you gain 0…1…1 Energy and are healed for 200…360…400% of the Energy cost each time you cast a spell.Energy Storage Air Attunement10130 Enchantment SpellFor 36…55…60 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the skill whenever you use Air Magic.Air Magic Lightning Surge10110 Elite Hex SpellAfter 3 seconds, target foe is knocked down and struck for 14…83…100 lightning damage, and has Cracked Armor for 5…17…20 seconds. This spell has 25% armor penetration.Air Magic Teinai's Wind5¾8 SpellTarget foe and all adjacent foes take 10…34…40 cold damage. Burning foes struck by Teinai's Wind take an additional 40…72…80 damage and are interrupted.Air Magic Lightning Strike515 SpellStrike target foe for 5…41…50 lightning damage. This spell has 25% armor penetration. If you are Overcast, that foe is hexed with Lightning Strike for 3 seconds. When this hex ends, that foe is struck again for 5…41…50 lightning damage.Air Magic Chain Lightning10265 SpellTarget foe and up to two other foes near your target are struck for 10…70…85 lightning damage. This spell has 25% armor penetration.Air Magic Windborne Speed10¾5 Enchantment SpellFor 5…11…13 seconds, target ally moves 33% faster.Air Magic Patient Spirit5¼4 Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers |
| Aura of Restoration (PvP)5¼20 Enchantment SpellFor 60 seconds, you gain 0…1…1 Energy and are healed for 200…360…400% of the Energy cost each time you cast a spell.Energy Storage Air Attunement10130 Enchantment SpellFor 36…55…60 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the skill whenever you use Air Magic.Air Magic Lightning Surge10110 Elite Hex SpellAfter 3 seconds, target foe is knocked down and struck for 14…83…100 lightning damage, and has Cracked Armor for 5…17…20 seconds. This spell has 25% armor penetration.Air Magic Chain Lightning10265 SpellTarget foe and up to two other foes near your target are struck for 10…70…85 lightning damage. This spell has 25% armor penetration.Air Magic Lightning Strike515 SpellStrike target foe for 5…41…50 lightning damage. This spell has 25% armor penetration. If you are Overcast, that foe is hexed with Lightning Strike for 3 seconds. When this hex ends, that foe is struck again for 5…41…50 lightning damage.Air Magic Shock Arrow518 SpellSend out a shocking arrow that flies swiftly toward target foe, striking for 5…41…50 lightning damage. If Shock Arrow strikes a foe suffering from Cracked Armor, you gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage. Shock Arrow has 25% armor penetration.Air Magic Windborne Speed10¾5 Enchantment SpellFor 5…11…13 seconds, target ally moves 33% faster.Air Magic Mystic Regeneration (PvP)10¼12 Enchantment Spell For 5…17…20 seconds, you have +1…3…4 Health regeneration for each enchantment (maximum of 3) on you.Earth Prayers | | Aura of Restoration (PvP)5¼20 Enchantment SpellFor 60 seconds, you gain 0…1…1 Energy and are healed for 200…360…400% of the Energy cost each time you cast a spell.Energy Storage Fire Attunement10130 Enchantment SpellFor 36…55…60 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the skill each time you use Fire Magic.Fire Magic Mind Burn5155 Elite SpellTarget foe and all adjacent foes take 15…51…60 fire damage. If you have more Energy than target foe, that foe and all adjacent foes take an additional 15…51…60 fire damage and are set on fire for 1…8…10 second[s].Fire Magic Immolate1015 SpellTarget foe is struck for 20…64…75 fire damage and is set on fire for 1…3…3 second[s].Fire Magic Glowing Gaze518 SpellTarget foe takes 5…41…50 fire damage. If that foe is on Fire, you gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage.Fire Magic Smoldering Embers101½7 Hex SpellTarget foe is struck for 10…58…70 fire damage. If you are Overcast, that foe is hexed with Smoldering Embers for 3 seconds and takes 5…21…25 additional fire damage each second.Fire Magic Flame Djinn's Haste10¾20 Enchantment SpellAll adjacent foes are struck for 15…99…120 fire damage. For 8…13…14 seconds, you move 25% faster. Flame Djinn's Haste recharges 50% faster if a foe was struck by this spell.Fire Magic Healing Breeze1015 Enchantment SpellFor 15 seconds, target ally gains +4…8…9 Health regeneration.Healing Prayers |
| Glyph of Lesser Energy5130 GlyphFor the next 15 seconds, your next 2 spells cost 10…16…18 less Energy to cast.Energy Storage Mirror of Ice10¾15 Elite Hex SpellShatter a Mirror of Ice. All foes near you and target ally take 15…59…70 cold damage and move 66% slower for 2…5…6 seconds. If you strike a foe hexed with Water Magic, Mirror of Ice recharges 50% faster.Water Magic Shard Storm10110 Hex Spell Send out an ice shard that strikes target foe for 10…70…85 cold damage if it hits and causing target foe to move 66% slower for 2…5…6 seconds.Water Magic Glowing Ice518 SpellTarget foe is struck for 5…41…50 cold damage. If that foe is under the effects of a Water Magic hex, you gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage.Water Magic Freezing Gust1018 Hex SpellIf target foe is under the effect of a Water Magic hex, that foe is struck for 20…68…80 cold damage. Otherwise, that foe moves 66% slower for 1…4…5 second[s].Water Magic Winter's Embrace10¾15 Hex SpellFor 2…5…6 seconds, target foe moves 66% slower and takes 5…13…15 damage while moving.Water Magic Dash58 StanceFor 3 seconds, you run 50% faster. Resurrection Signet3 SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. | | Signet of Disruption¼15 SignetIf target foe is casting a spell, the spell is interrupted and that foe suffers 10…43…51 damage. If that foe is hexed, Signet of Disruption can interrupt any non-spell skills.Domination Magic Ineptitude10115 Elite Hex SpellFor 4 seconds, the next time target foe or any adjacent foe attacks, they take 30…114…135 damage and are Blinded for 10 seconds.Illusion Magic Clumsiness1028 Hex SpellFor 4 seconds, target and adjacent foes are hexed with Clumsiness. The next time each foe attacks, the attack is interrupted and that foe suffers 10…76…92 damage.Illusion Magic Wandering Eye (PvP)10212 Hex SpellFor 4 seconds, the next time target foe attacks, that attack is interrupted and all nearby foes take 10…76…92 damage.Illusion Magic Conjure Nightmare1515 Hex Spell For 2…13…16 seconds, target foe suffers -8 Health degeneration.Illusion Magic Auspicious Incantation5125 Enchantment SpellFor 20 seconds, the next spell you cast is disabled for an additional 10…6…5 seconds, and you gain 110…182…200% of that spell's Energy cost.Inspiration Magic Drain Enchantment5220 SpellRemove an enchantment from target foe. If an enchantment is removed, you gain 8…15…17 Energy and 40…104…120 Health.Inspiration Magic Flesh of My Flesh (PvP)5410 SpellLose half your Health. Resurrect target party member with your current Health and 5…17…20% Energy.Restoration Magic |
| Glyph of Lesser Energy5130 GlyphFor the next 15 seconds, your next 2 spells cost 10…16…18 less Energy to cast.Energy Storage Earth Attunement10130 Enchantment SpellFor 36…55…60 seconds, you are attuned to Earth. You gain 1 Energy plus 30% of the base Energy cost of the skill each time you use Earth Magic.Earth Magic Stone Sheath10115 Elite Enchantment SpellFor 5…17…20 seconds, you and target ally have +1…24…30 armor and are immune to critical hits. When you cast this spell, all foes near you and your target take 15…59…70 earth damage and are Weakened for 5…17…20 seconds.Earth Magic Obsidian Flame (PvP)51½55 SpellDeal 22…78…92 damage to target foe. This spell ignores armor.Earth Magic Teinai's Crystals518 SpellTarget foe takes 20…36…40 damage. If target foe has a Water Magic hex, this spell strikes target and nearby foes for an additional 20…36…40 damage, and nearby foes also suffer Cracked Armor for 5…13…15 seconds.Earth Magic Stoning1515 SpellSend out a large stone, striking target foe for 45…93…105 earth damage if it hits. If Stoning hits a foe suffering from Weakness, that foe is knocked down.Earth Magic Eremite's Zeal5¼15 Enchantment SpellYou gain 1…3…3 Energy for each foe within earshot, maximum 8 Energy. For 10 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1…3…3 Energy for each foe within earshot, maximum 8 Energy.Mysticism No SkillThis skill is not known. | | Psychic Instability (PvP)5¼12 Elite SpellInterrupts the target foe's action. If that action is a skill, that foe and all adjacent foes are knocked down for 2…3 seconds. (50% failure chance with Fast Casting 4 or less.)Fast Casting Wastrel's Demise5¼3 Hex SpellFor 5 seconds, target foe is hexed with Wastrel's Demise. Each second while hexed, target foe and all foes adjacent to that foe take 1…8…10 damage and an additional 1…8…10 damage for each second this spell is in effect. This hex ends prematurely if target foe uses a skill.Domination Magic Power Spike5¼12 SpellIf target foe is casting a spell or a chant, that skill is interrupted and target foe takes 30…102…120 damage.Domination Magic Complicate10¼20 SpellIf target foe is using a skill, that skill is interrupted and disabled for target foe and all foes in the area for an additional 5…11…12 seconds.Domination Magic Shatter Enchantment10120 SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic Drain Enchantment5220 SpellRemove an enchantment from target foe. If an enchantment is removed, you gain 8…15…17 Energy and 40…104…120 Health.Inspiration Magic Dash58 StanceFor 3 seconds, you run 50% faster. Resurrection Signet3 SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
| Psychic Instability (PvP)5¼12 Elite SpellInterrupts the target foe's action. If that action is a skill, that foe and all adjacent foes are knocked down for 2…3 seconds. (50% failure chance with Fast Casting 4 or less.)Fast Casting Wastrel's Demise5¼3 Hex SpellFor 5 seconds, target foe is hexed with Wastrel's Demise. Each second while hexed, target foe and all foes adjacent to that foe take 1…8…10 damage and an additional 1…8…10 damage for each second this spell is in effect. This hex ends prematurely if target foe uses a skill.Domination Magic Backfire15320 Hex SpellFor 10 seconds, whenever target foe casts a spell, that foe takes 35…119…140 damage.Domination Magic Power Spike5¼12 SpellIf target foe is casting a spell or a chant, that skill is interrupted and target foe takes 30…102…120 damage.Domination Magic Power Drain5¼20 SpellIf target foe is casting a spell or chant, that skill is interrupted and you gain 1…25…31 Energy.Inspiration Magic Shatter Enchantment10120 SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic Drain Enchantment5220 SpellRemove an enchantment from target foe. If an enchantment is removed, you gain 8…15…17 Energy and 40…104…120 Health.Inspiration Magic Dash58 StanceFor 3 seconds, you run 50% faster. | | Leech Signet¼30 SignetInterrupt target foe's action. If that action was a spell, you gain 3…13…15 Energy.Inspiration Magic Crippling Anguish (PvP)15120 Elite Hex SpellFor 5…17…20 seconds, target moves 50% slower and suffers -1…4…5 Health degeneration.Illusion Magic Illusion of Pain (PvP)1025 Hex SpellFor 8 seconds, target foe has -3…9…10 Health degeneration and takes 3…9…10 damage each second. When Illusion of Pain ends or is reapplied, that foe is healed for 36…103…120.Illusion Magic Phantom Pain5215 Hex SpellFor 10 seconds, target foe suffers -1…3…4 Health degeneration. When Phantom Pain ends, that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 5…17…20 seconds.Illusion Magic Drain Delusions5¼12 SpellRemove one Mesmer hex from target foe. If a hex was removed in this way, that foe loses 1…4…5 Energy and you gain 4 Energy for each point lost.Inspiration Magic Ether Feast518 SpellTarget foe loses 3 Energy. You are healed 20…56…65 for each point of Energy lost.Inspiration Magic Dash58 StanceFor 3 seconds, you run 50% faster. Resurrection Signet3 SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
| Restore Condition5¾2 Elite SpellRemove all conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target other ally. For each condition removed, that ally is healed for 10…58…70 Health.Protection Prayers Spirit Bond (PvP)10¼5 Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers Reversal of Fortune5¼2 Enchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15…67…80.Protection Prayers No SkillThis skill is not known. Shielding Hands5¼15 Enchantment SpellFor 8 seconds, damage and life steal received by target ally is reduced by 3…15…18. When Shielding Hands ends, that ally is healed for 5…41…50 Health.Protection Prayers Holy Veil-15112 Enchantment SpellWhile you maintain this enchantment, any hex cast on target ally takes twice as long to cast. When Holy Veil ends, one hex is removed from target ally. Aura of Stability5¼12 Enchantment SpellFor 3…7…8 seconds, target other ally cannot be knocked down.Protection Prayers Balanced Stance530 StanceFor 8…18…20 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack.Tactics | | Shield of Deflection10¼10 Elite Enchantment SpellFor 3…9…10 seconds, target ally has a 75% chance to block attacks and gains 15…27…30 armor.Protection Prayers Spirit Bond (PvP)10¼5 Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers Reversal of Fortune5¼2 Enchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15…67…80.Protection Prayers Guardian514 Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers Dismiss Condition5¾3 SpellRemove one condition from target ally. If that ally is under the effects of an enchantment, that ally is healed for 15…63…75 Health.Protection Prayers Deny Hexes5112 SpellRemove one hex from target ally and one additional hex for each recharging Divine Favor skill you have.Divine Favor Glyph of Lesser Energy5130 GlyphFor the next 15 seconds, your next 2 spells cost 10…16…18 less Energy to cast.Energy Storage Divine Spirit10¼60 Enchantment SpellFor 1…11…14 second[s], Monk Spells cost you 5 less Energy to cast. (Minimum cost: 1 Energy.)Divine Favor |
| Healing Burst5¾4 Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers Patient Spirit5¼4 Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers No SkillThis skill is not known. Guardian514 Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers Signet of Rejuvenation18 SignetHeal target ally for 15…63…75. If target ally is casting a spell or attacking, that ally is healed for an additional 15…63…75 Health.Healing Prayers Cure Hex5112 SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers Draw Conditions5¼4 SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers Dark Escape530 StanceFor 5…13…15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.Shadow Arts | | Healer's Boon5¼10 Elite Enchantment SpellFor 10…46…55 seconds. Healing Prayers spells cast 50% faster and heal for 50% more Health.Divine Favor Patient Spirit5¼4 Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers Words of Comfort514 SpellTarget ally is healed for 15…51…60 Health and an additional 15…39…45 Health if that ally is suffering from a condition.Healing Prayers Heal Other10¾3 SpellHeal target other ally for 35…151…180 Health.Healing Prayers Draw Conditions5¼4 SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers Cure Hex5112 SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers Glyph of Lesser Energy5130 GlyphFor the next 15 seconds, your next 2 spells cost 10…16…18 less Energy to cast.Energy Storage Heal Party (PvP)15120 SpellHeal entire party for 30…66…75 Health.Healing Prayers |
| Healing Burst5¾4 Elite SpellTarget ally is healed for 10…130…160. All party members in earshot of your target gain Health equal to the Divine Favor bonus from this spell. Your Smiting Prayers are disabled for 20 seconds.Healing Prayers Patient Spirit5¼4 Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers Spirit Bond (PvP)10¼5 Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers No SkillThis skill is not known. No SkillThis skill is not known. Cure Hex5112 SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers Dismiss Condition5¾3 SpellRemove one condition from target ally. If that ally is under the effects of an enchantment, that ally is healed for 15…63…75 Health.Protection Prayers Dash58 StanceFor 3 seconds, you run 50% faster. | | Word of Healing5¾3 Elite SpellHeal target ally for 5…81…100 Health. Heal for an additional 30…98…115 Health if that ally is below 50% Health.Healing Prayers Patient Spirit5¼4 Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers Spirit Bond (PvP)10¼5 Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers Guardian514 Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers Shielding Hands5¼15 Enchantment SpellFor 8 seconds, damage and life steal received by target ally is reduced by 3…15…18. When Shielding Hands ends, that ally is healed for 5…41…50 Health.Protection Prayers Cure Hex5112 SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers Holy Veil-15112 Enchantment SpellWhile you maintain this enchantment, any hex cast on target ally takes twice as long to cast. When Holy Veil ends, one hex is removed from target ally. Dash58 StanceFor 3 seconds, you run 50% faster. |