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|  Aura of Displacement-110¼20 Elite Enchantment SpellWhen you cast Aura of Displacement, Shadow Step to target foe. When you stop maintaining Aura of Displacement you return to your original location.  Golden Lotus Strike55 Lead AttackIf it hits, this attack strikes for +5…17…20 damage. If you are under the effects of an Enchantment, you gain 5…7…8 Energy.Dagger Mastery  Fox Fangs (PvP)5½6 Off-Hand AttackMust follow a lead attack. Fox Fangs cannot be blocked and strikes for +10…22…25 damage if it hits.Dagger Mastery  Twisting Fangs1015 Dual AttackMust follow an off-hand attack. If it hits, Twisting Fangs strikes for +10…18…20 damage and struck foe suffers from Bleeding and Deep Wound for 5…17…20 seconds.Critical Strikes  Golden Phoenix Strike58 Off-Hand AttackIf you are not under the effects of an enchantment, this skill misses. If it hits, Golden Phoenix Strike deals +10…26…30 damage and all adjacent foes take 10…26…30 damage.Dagger Mastery  Blades of Steel58 Dual AttackMust follow an off-hand attack. If it hits, this attack strikes for +5…14…16 damage (maximum bonus 60) for each recharging dagger attack.Dagger Mastery  Shadow Refuge518 Enchantment SpellFor 6 seconds, you gain 5…9…10 Health regeneration. When Shadow Refuge ends, you gain 40…88…100 Health if you are attacking.Shadow Arts  Dash58 StanceFor 3 seconds, you run 50% faster. | |  Earth Shaker8 Elite Hammer AttackTarget foe and all adjacent foes are knocked down. (50% failure chance with Hammer Mastery 4 or less.)Hammer Mastery  Crushing Blow510 Hammer AttackIf this attack hits, you strike for +1…16…20 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 5…17…20 seconds.Hammer Mastery  Mighty Blow7 Hammer AttackIf this attack hits, you strike for +10…34…40 damage.Hammer Mastery  Way of the Fox5¼45 Enchantment Spell For 10…30…35 seconds, your next 1…5…6 attack[s] cannot be blocked.Shadow Arts  Death's Charge5¼30 SpellShadow Step to target foe. If that foe has more Health than you, you are healed for 65…173…200.Shadow Arts  Flail4 StanceFor 1…12…15 second[s], you attack 33% faster but move 33% slower.Strength  Enraging Charge520 StanceFor 5…13…15 seconds, you move 25% faster. Enraging Charge ends when you successfully strike a target, at which point you gain 0…2…3 strike[s] of adrenaline if you hit with a melee attack.Strength  Resurrection Signet3 SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
|  Shroud of Silence10¾30 Elite Hex SpellAll of your spells are disabled for 15 seconds. For 1…3…3 second[s], target touched foe cannot cast spells.Deadly Arts  Shock5¾1010 SkillTarget touched foe is knocked down and struck for 10…50…60 lightning damage. This skill has 25% armor penetration.Air Magic  Iron Palm5¾20 SkillTarget touched foe suffers 5…41…50 damage, and if that foe is suffering from a hex or condition that foe is knocked down. Iron Palm counts as a lead attack.Deadly Arts  Falling Spider58 Off-Hand Attack Must strike a knocked-down foe. If it hits, Falling Spider strikes for +15…31…35 damage and target foe is Poisoned for 5…17…20 seconds.Dagger Mastery  Vampiric Assault58 Dual AttackMust follow an off-hand attack. If this attack hits, you steal 10…34…40 Health.Deadly Arts  Impale5115 SkillMust follow a dual attack. Target foe is struck for 25…85…100 earth damage and suffers from a Deep Wound for 5…17…20 seconds.Deadly Arts  Signet of Toxic Shock115 SignetIf target foe is suffering from Poison, that foe takes 10…82…100 damage.Deadly Arts  Dark Prison10¼30 Hex SpellShadow Step to target foe. For 1…5…6 seconds, that foe moves 33% slower.Deadly Arts | |  Eviscerate8 Elite Axe AttackIf Eviscerate hits, you strike for +1…25…31 damage and inflict a Deep Wound, lowering your target's maximum Health by 20% for 5…17…20 seconds.Axe Mastery  Executioner's Strike8 Axe AttackIf this attack hits, you strike for +10…34…40 damage.Axe Mastery  Agonizing Chop16 Axe AttackWhen this attack hits, you deal +5…17…20 damage. If target foe is suffering from a Deep Wound, you interrupt that foe's action.Axe Mastery  Bull's Strike510 Melee AttackIf this attack hits a moving foe, you strike for +5…25…30 damage, and your target is knocked down.Strength  Death's Charge5¼30 SpellShadow Step to target foe. If that foe has more Health than you, you are healed for 65…173…200.Shadow Arts  Frenzy54 StanceFor 8 seconds, you attack 33% faster but take double damage.  Rush4 StanceFor 8…18…20 seconds, you move 25% faster.Strength  Resurrection Signet3 SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
|  Word of Healing5¾3 Elite SpellHeal target ally for 5…81…100 Health. Heal for an additional 30…98…115 Health if that ally is below 50% Health.Healing Prayers  Patient Spirit5¼4 Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers  Dismiss Condition5¾3 SpellRemove one condition from target ally. If that ally is under the effects of an enchantment, that ally is healed for 15…63…75 Health.Protection Prayers  Spirit Bond (PvP)10¼5 Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers  Guardian514 Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers  Holy Veil-15112 Enchantment SpellWhile you maintain this enchantment, any hex cast on target ally takes twice as long to cast. When Holy Veil ends, one hex is removed from target ally.  Return5¼15 SpellAll adjacent foes are Crippled for 3…7…8 seconds. Shadow Step to target other ally's location.Shadow Arts  Dark Escape530 StanceFor 5…13…15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.Shadow Arts | |  Enchanter's Conundrum (PvP)10220 Elite Hex SpellFor 10 seconds, target foe casts enchantments 100…180…200% slower. If target foe is not under the effects of an enchantment when this hex is applied, that foe and all adjacent foes take 10…82…100 damage.Domination Magic  Shatter Delusions (PvP)5¼10 SpellRemove one Mesmer hex from target foe. If a hex was removed, that foe and all adjacent foes takes 15…63…75 damage.Domination Magic  Diversion10312 Hex SpellFor 6 seconds, the next time target foe uses a skill, that skill takes an additional 10…47…56 seconds to recharge.Domination Magic  Shame10230 Hex SpellFor 6 seconds, the next time target foe casts a spell that targets an ally, the spell fails and you steal up to 5…12…14 Energy from that foe.Domination Magic  Web of Disruption (PvP)10¼15 Hex SpellInterrupt target foe. For 10 seconds, target foe is hexed with Web of Disruption. When this hex ends, that foe is interrupted again.  Shatter Enchantment10120 SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic  Inspired Enchantment101 SpellRemoves an enchantment from target foe and gain 3…13…15 Energy. For 20 seconds, Inspired Enchantment is replaced with the enchantment removed from target foe.Inspiration Magic  Flesh of My Flesh (PvP)5410 SpellLose half your Health. Resurrect target party member with your current Health and 5…17…20% Energy.Restoration Magic |
|  Mind Blast512 Elite SpellTarget foe is struck for 15…51…60 fire damage. If you have more Energy than target foe, you gain 1…7…8 Energy.Fire Magic  Immolate1015 SpellTarget foe is struck for 20…64…75 fire damage and is set on fire for 1…3…3 second[s].Fire Magic  Rodgort's Invocation2528 SpellTarget foe and all nearby foes are struck for 15…99…120 fire damage and set on fire for 1…3…3 second[s].Fire Magic  Blinding Flash10¾8 SpellTarget foe is Blinded for 3…7…8 seconds.Air Magic  Gale101510 SpellKnock down target foe for 2 seconds. (50% failure chance with Air Magic 4 or less.)Air Magic  Fire Attunement10130 Enchantment SpellFor 36…55…60 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the skill each time you use Fire Magic.Fire Magic  Flame Djinn's Haste10¾20 Enchantment SpellAll adjacent foes are struck for 15…99…120 fire damage. For 8…13…14 seconds, you move 25% faster. Flame Djinn's Haste recharges 50% faster if a foe was struck by this spell.Fire Magic  Mystic Regeneration (PvP)10¼12 Enchantment Spell For 5…17…20 seconds, you have +1…3…4 Health regeneration for each enchantment (maximum of 3) on you.Earth Prayers | |  Glyph of Energy5125 Elite GlyphYour next 1…3…3 spell[s] [does/do] not cause Overcast and cost[s] 10…22…25 less Energy to cast. Your elemental attributes are increased by 1…2…2.Energy Storage  Wastrel's Demise5¼3 Hex SpellFor 5 seconds, target foe is hexed with Wastrel's Demise. Each second while hexed, target foe and all foes adjacent to that foe take 1…8…10 damage and an additional 1…8…10 damage for each second this spell is in effect. This hex ends prematurely if target foe uses a skill.Domination Magic  Diversion10312 Hex SpellFor 6 seconds, the next time target foe uses a skill, that skill takes an additional 10…47…56 seconds to recharge.Domination Magic  Shame10230 Hex SpellFor 6 seconds, the next time target foe casts a spell that targets an ally, the spell fails and you steal up to 5…12…14 Energy from that foe.Domination Magic  Power Leak10¼20 SpellIf target foe is casting a spell or chant, that skill is interrupted and target foe loses 3…14…17 Energy.Domination Magic  Shatter Enchantment10120 SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic  Gale101510 SpellKnock down target foe for 2 seconds. (50% failure chance with Air Magic 4 or less.)Air Magic  Ward Against Melee15130 Ward SpellYou create a Ward Against Melee at your current location. For 5…17…20 seconds, non-spirit allies in this area have a 50% chance to block melee attacks.Earth Magic |
|  Mind Blast512 Elite SpellTarget foe is struck for 15…51…60 fire damage. If you have more Energy than target foe, you gain 1…7…8 Energy.Fire Magic  Immolate1015 SpellTarget foe is struck for 20…64…75 fire damage and is set on fire for 1…3…3 second[s].Fire Magic  Rodgort's Invocation2528 SpellTarget foe and all nearby foes are struck for 15…99…120 fire damage and set on fire for 1…3…3 second[s].Fire Magic  Blinding Flash10¾8 SpellTarget foe is Blinded for 3…7…8 seconds.Air Magic  Gale101510 SpellKnock down target foe for 2 seconds. (50% failure chance with Air Magic 4 or less.)Air Magic  Fire Attunement10130 Enchantment SpellFor 36…55…60 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the skill each time you use Fire Magic.Fire Magic  Flame Djinn's Haste10¾20 Enchantment SpellAll adjacent foes are struck for 15…99…120 fire damage. For 8…13…14 seconds, you move 25% faster. Flame Djinn's Haste recharges 50% faster if a foe was struck by this spell.Fire Magic  Mystic Regeneration (PvP)10¼12 Enchantment Spell For 5…17…20 seconds, you have +1…3…4 Health regeneration for each enchantment (maximum of 3) on you.Earth Prayers | |  Cruel Spear7 Elite Spear AttackIf this attack hits, you deal +1…25…31 damage. If it hits a non-moving target, you inflict a Deep Wound for 5…17…20 seconds.Spear Mastery  Spear of Lightning56 Spear AttackIf this attack hits, it deals +8…18…20 lightning damage. This attack has 25% armor penetration.Spear Mastery  Swift Javelin510 Spear AttackIf this attack hits, you deal +5…17…20 damage. If you are under the effects of an enchantment, this spear flies twice as fast and cannot be blocked.Spear Mastery  Shields Up!1030 ShoutFor 5…10…11 seconds, you and all party members within earshot gain +60 armor against incoming projectile attacks.Tactics  Watch Yourself! (PvP)44 ShoutParty members within earshot gain +5…21…25 armor for 10 seconds. This shout ends after 1…3…3 incoming attack[s].Tactics  Anthem of Flame5110 ChantFor 10 seconds, the next attack skill used by each party member within earshot also causes Burning for 1…3…3 second[s].Leadership  Aggressive Refrain25220 EchoFor 5…21…25 seconds, you attack 25% faster but have -20 armor. This echo is reapplied every time a chant or shout ends on you.Leadership  Resurrection Signet3 SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
|  Shield of Deflection10¼10 Elite Enchantment SpellFor 3…9…10 seconds, target ally has a 75% chance to block attacks and gains 15…27…30 armor.Protection Prayers  Reversal of Fortune5¼2 Enchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15…67…80.Protection Prayers  Dismiss Condition5¾3 SpellRemove one condition from target ally. If that ally is under the effects of an enchantment, that ally is healed for 15…63…75 Health.Protection Prayers  Spirit Bond (PvP)10¼5 Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers  Guardian514 Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers  Divine Spirit10¼60 Enchantment SpellFor 1…11…14 second[s], Monk Spells cost you 5 less Energy to cast. (Minimum cost: 1 Energy.)Divine Favor  Deny Hexes5112 SpellRemove one hex from target ally and one additional hex for each recharging Divine Favor skill you have.Divine Favor  Glyph of Lesser Energy5130 GlyphFor the next 15 seconds, your next 2 spells cost 10…16…18 less Energy to cast.Energy Storage | |  Zealous Benediction10¾4 Elite SpellHeal target ally for 30…150…180 Health. If target was below 50% Health, you gain 7 Energy.Protection Prayers  Dismiss Condition5¾3 SpellRemove one condition from target ally. If that ally is under the effects of an enchantment, that ally is healed for 15…63…75 Health.Protection Prayers  Reversal of Fortune5¼2 Enchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15…67…80.Protection Prayers  Guardian514 Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers  Contemplation of Purity5¼10 SkillLose all enchantments. For each one lost, you gain 0…64…80 Health, lose one hex, and lose one condition (maximum 1…7…8 hexes and conditions).Divine Favor  Holy Veil-15112 Enchantment SpellWhile you maintain this enchantment, any hex cast on target ally takes twice as long to cast. When Holy Veil ends, one hex is removed from target ally.  Signet of Pious Restraint (PvP)120 SignetLose 1 Dervish enchantment and Cripple target foe 5…13…15 seconds. If an enchantment was removed, this skill recharges 75% faster.Wind Prayers  Signet of Mystic Speed120 SignetFor 30 seconds, your next 1…3…3 self-targeting enchantment[s] cast instantly. Flash enchantments do not consume uses of this skill.Wind Prayers |
|  Healer's Boon5¼10 Elite Enchantment SpellFor 10…46…55 seconds. Healing Prayers spells cast 50% faster and heal for 50% more Health.Divine Favor  Vigorous Spirit5¼4 Enchantment SpellFor 30 seconds, each time target ally attacks or casts a spell, that ally is healed for 5…17…20 Health.Healing Prayers  Dismiss Condition5¾3 SpellRemove one condition from target ally. If that ally is under the effects of an enchantment, that ally is healed for 15…63…75 Health.Protection Prayers  Words of Comfort514 SpellTarget ally is healed for 15…51…60 Health and an additional 15…39…45 Health if that ally is suffering from a condition.Healing Prayers  Heal Other10¾3 SpellHeal target other ally for 35…151…180 Health.Healing Prayers  Heal Party (PvP)15120 SpellHeal entire party for 30…66…75 Health.Healing Prayers  Holy Veil-15112 Enchantment SpellWhile you maintain this enchantment, any hex cast on target ally takes twice as long to cast. When Holy Veil ends, one hex is removed from target ally.  Glyph of Lesser Energy5130 GlyphFor the next 15 seconds, your next 2 spells cost 10…16…18 less Energy to cast.Energy Storage | |  Shield of Deflection10¼10 Elite Enchantment SpellFor 3…9…10 seconds, target ally has a 75% chance to block attacks and gains 15…27…30 armor.Protection Prayers  Dismiss Condition5¾3 SpellRemove one condition from target ally. If that ally is under the effects of an enchantment, that ally is healed for 15…63…75 Health.Protection Prayers  Reversal of Fortune5¼2 Enchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15…67…80.Protection Prayers  Spirit Bond (PvP)10¼5 Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers  Aura of Stability5¼12 Enchantment SpellFor 3…7…8 seconds, target other ally cannot be knocked down.Protection Prayers  Aegis (PvP)10¼30 Enchantment SpellFor 1…3…3 seconds, target other party member cannot be the target of hostile spells, and attacks against this party member fail.Protection Prayers  Holy Veil-15112 Enchantment SpellWhile you maintain this enchantment, any hex cast on target ally takes twice as long to cast. When Holy Veil ends, one hex is removed from target ally.  Glyph of Lesser Energy5130 GlyphFor the next 15 seconds, your next 2 spells cost 10…16…18 less Energy to cast.Energy Storage |
|  Mind Freeze (PvP)10155 Elite Hex SpellTarget foe takes 10…34…40 cold damage. If you have more Energy than target foe, that foe suffers an additional 10…34…40 cold damage and moves 90% slower for 1…4…5 seconds.Water Magic  Freezing Gust1018 Hex SpellIf target foe is under the effect of a Water Magic hex, that foe is struck for 20…68…80 cold damage. Otherwise, that foe moves 66% slower for 1…4…5 second[s].Water Magic  Frozen Burst15¾8 Hex Spell All nearby foes are struck for 10…70…85 cold damage and move 66% slower for 3…7…8 seconds.Water Magic  Blurred Vision10112 Hex SpellFor 4…9…10 seconds, target foe and adjacent foes are hexed with Blurred Vision. While hexed, those foes have a 50% chance to miss with attacks.Water Magic  Water Attunement10130 Enchantment SpellFor 36…55…60 seconds, you are attuned to Water. You gain 1 Energy plus 30% of the base Energy cost of the skill each time you use Water Magic.Water Magic  Storm Djinn's Haste5¼10 Enchantment SpellFor 10…22…25 seconds, you move 25% faster. Each second that you are moving, you lose 1 Energy.Air Magic  Glyph of Lesser Energy5130 GlyphFor the next 15 seconds, your next 2 spells cost 10…16…18 less Energy to cast.Energy Storage  Death Pact Signet (PvP)412 SignetResurrect target party member with your current Health and 15…83…100% Energy. The next time that ally dies within 120 seconds, so do you.Restoration Magic | |  Healer's Boon5¼10 Elite Enchantment SpellFor 10…46…55 seconds. Healing Prayers spells cast 50% faster and heal for 50% more Health.Divine Favor  Dismiss Condition5¾3 SpellRemove one condition from target ally. If that ally is under the effects of an enchantment, that ally is healed for 15…63…75 Health.Protection Prayers  Protective Spirit10¼5 Enchantment SpellFor 5…19…23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or spell.Protection Prayers  Orison of Healing512 SpellHeal target ally for 20…60…70 Health.Healing Prayers  Heal Other10¾3 SpellHeal target other ally for 35…151…180 Health.Healing Prayers  Heal Party (PvP)15120 SpellHeal entire party for 30…66…75 Health.Healing Prayers  Cure Hex5112 SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers  Glyph of Lesser Energy5130 GlyphFor the next 15 seconds, your next 2 spells cost 10…16…18 less Energy to cast.Energy Storage |