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| Escape (PvP)512 Elite StanceFor 1…7…8 seconds, you move 33% faster and have a 75% chance to block attacks. Escape ends if you make a melee attack.Expertise Pious Assault (PvP)512 Melee AttackYou remove 1 Dervish enchantment. If a Dervish enchantment was removed, this skill recharges 75% faster and adjacent foes take 10…26…30 damage.Scythe Mastery Victorious Sweep54 Melee AttackIf this attack hits, you deal +5…21…25 damage. If target foe has less Health than you, you gain 30…70…80 Health.Scythe Mastery Eremite's Attack56 Scythe AttackIf it hits, this attack deals +1…8…10 damage and removes a Dervish enchantment. If an enchantment is removed, you do an additional +1…8…10 damage and strike all adjacent foes.Scythe Mastery Crippling Victory6 Scythe AttackIf this attack hits a foe, that foe is Crippled for 3…7…8 seconds. If you have more Health than target foe, all adjacent foes take 10…26…30 earth damage.Scythe Mastery Lightning Reflexes (PvP)1045 StanceFor 5…10…11 seconds, you have a 75% chance to block melee and projectile attacks, and you attack 33% faster.Expertise Rending Touch5¾12 SpellDeals 15…55…65 cold damage to target foe. You lose one Dervish enchantment. If an enchantment was removed, target foe loses 1 enchantment and you gain 1 strike of adrenaline.Mysticism Resurrection Signet3 SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. | | Eviscerate8 Elite Axe AttackIf Eviscerate hits, you strike for +1…25…31 damage and inflict a Deep Wound, lowering your target's maximum Health by 20% for 5…17…20 seconds.Axe Mastery Executioner's Strike8 Axe AttackIf this attack hits, you strike for +10…34…40 damage.Axe Mastery Disrupting Chop6 Axe AttackIf it hits, this attack interrupts the target's current action. If that action was a skill, that skill is disabled for an additional 20 seconds.Axe Mastery Bull's Strike510 Melee AttackIf this attack hits a moving foe, you strike for +5…25…30 damage, and your target is knocked down.Strength Shock5¾1010 SkillTarget touched foe is knocked down and struck for 10…50…60 lightning damage. This skill has 25% armor penetration.Air Magic Frenzy54 StanceFor 8 seconds, you attack 33% faster but take double damage. Rush4 StanceFor 8…18…20 seconds, you move 25% faster.Strength Resurrection Signet3 SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
| Escape (PvP)512 Elite StanceFor 1…7…8 seconds, you move 33% faster and have a 75% chance to block attacks. Escape ends if you make a melee attack.Expertise Pious Assault (PvP)512 Melee AttackYou remove 1 Dervish enchantment. If a Dervish enchantment was removed, this skill recharges 75% faster and adjacent foes take 10…26…30 damage.Scythe Mastery Victorious Sweep54 Melee AttackIf this attack hits, you deal +5…21…25 damage. If target foe has less Health than you, you gain 30…70…80 Health.Scythe Mastery Eremite's Attack56 Scythe AttackIf it hits, this attack deals +1…8…10 damage and removes a Dervish enchantment. If an enchantment is removed, you do an additional +1…8…10 damage and strike all adjacent foes.Scythe Mastery Crippling Victory6 Scythe AttackIf this attack hits a foe, that foe is Crippled for 3…7…8 seconds. If you have more Health than target foe, all adjacent foes take 10…26…30 earth damage.Scythe Mastery Lightning Reflexes (PvP)1045 StanceFor 5…10…11 seconds, you have a 75% chance to block melee and projectile attacks, and you attack 33% faster.Expertise Rending Touch5¾12 SpellDeals 15…55…65 cold damage to target foe. You lose one Dervish enchantment. If an enchantment was removed, target foe loses 1 enchantment and you gain 1 strike of adrenaline.Mysticism Resurrection Signet3 SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. | | Magehunter's Smash8 Elite Hammer AttackIf this attack hits, target foe is knocked down. If your target is under the effects of an enchantment, this attack cannot be blocked.Hammer Mastery Crushing Blow510 Hammer AttackIf this attack hits, you strike for +1…16…20 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 5…17…20 seconds.Hammer Mastery Hammer Bash6 Hammer AttackLose all adrenaline. If Hammer Bash hits, your target is knocked down.Hammer Mastery Distracting Strike5½15 Melee AttackIf Distracting Strike hits, it deals no damage and interrupts target foe's action. If target foe has Cracked Armor, that skill is disabled for 20 seconds. Bull's Strike510 Melee AttackIf this attack hits a moving foe, you strike for +5…25…30 damage, and your target is knocked down.Strength Flail4 StanceFor 1…12…15 second[s], you attack 33% faster but move 33% slower.Strength Enraging Charge520 StanceFor 5…13…15 seconds, you move 25% faster. Enraging Charge ends when you successfully strike a target, at which point you gain 0…2…3 strike[s] of adrenaline if you hit with a melee attack.Strength Death Pact Signet (PvP)412 SignetResurrect target party member with your current Health and 15…83…100% Energy. The next time that ally dies within 120 seconds, so do you.Restoration Magic |
| Escape (PvP)512 Elite StanceFor 1…7…8 seconds, you move 33% faster and have a 75% chance to block attacks. Escape ends if you make a melee attack.Expertise Pious Assault (PvP)512 Melee AttackYou remove 1 Dervish enchantment. If a Dervish enchantment was removed, this skill recharges 75% faster and adjacent foes take 10…26…30 damage.Scythe Mastery Victorious Sweep54 Melee AttackIf this attack hits, you deal +5…21…25 damage. If target foe has less Health than you, you gain 30…70…80 Health.Scythe Mastery Eremite's Attack56 Scythe AttackIf it hits, this attack deals +1…8…10 damage and removes a Dervish enchantment. If an enchantment is removed, you do an additional +1…8…10 damage and strike all adjacent foes.Scythe Mastery Crippling Victory6 Scythe AttackIf this attack hits a foe, that foe is Crippled for 3…7…8 seconds. If you have more Health than target foe, all adjacent foes take 10…26…30 earth damage.Scythe Mastery Lightning Reflexes (PvP)1045 StanceFor 5…10…11 seconds, you have a 75% chance to block melee and projectile attacks, and you attack 33% faster.Expertise Rending Touch5¾12 SpellDeals 15…55…65 cold damage to target foe. You lose one Dervish enchantment. If an enchantment was removed, target foe loses 1 enchantment and you gain 1 strike of adrenaline.Mysticism Resurrection Signet3 SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. | | Expert's Dexterity (PvP)520 Elite StanceFor 1…16…20 second[s], you attack 15% faster and your Marksmanship attribute is increased by 1.Expertise Sloth Hunter's Shot (PvP)1015 Bow AttackIf this attack hits, target foe takes +5…17…20 damage. If that foe is not using a skill, Sloth Hunter's Shot does an additional +5…13…15 damage.Marksmanship Hunter's Shot5110 Bow AttackIf this attack hits, your target bleeds for 3…21…25 seconds.Marksmanship Savage Shot10½5 Bow AttackIf Savage Shot hits, your target's action is interrupted. If that action was a spell, you strike for +13…25…28 damage.Marksmanship Distracting Shot5½10 Bow AttackIf Distracting Shot hits, it interrupts target foe's action but deals only 1…13…16 damage. If the interrupted action was a skill, that skill is disabled for an additional 20 seconds.Expertise Pin Down158 Bow AttackIf Pin Down hits, your target is Crippled for 3…13…15 seconds.Marksmanship Read the Wind (PvP)5212 PreparationFor 24 seconds, your arrows move twice as fast.Marksmanship Flesh of My Flesh (PvP)5410 SpellLose half your Health. Resurrect target party member with your current Health and 5…17…20% Energy.Restoration Magic |
| Burning Arrow105 Elite Bow AttackIf this attack hits, you strike for +10…26…30 damage and cause Burning for 1…6…7 seconds.Marksmanship Savage Shot10½5 Bow AttackIf Savage Shot hits, your target's action is interrupted. If that action was a spell, you strike for +13…25…28 damage.Marksmanship Distracting Shot5½10 Bow AttackIf Distracting Shot hits, it interrupts target foe's action but deals only 1…13…16 damage. If the interrupted action was a skill, that skill is disabled for an additional 20 seconds.Expertise Apply Poison15212 PreparationFor 24 seconds, foes struck by your physical attacks become Poisoned for 3…13…15 seconds.Wilderness Survival Natural Stride512 Stance For 1…7…8 second[s], you run 33% faster and have a 50% chance to block incoming attacks. Natural Stride ends if you become hexed or enchanted.Wilderness Survival Mending Touch5¾6 SpellTouched ally loses two conditions and is healed for 15…51…60 Health for each condition removed in this way.Protection Prayers Troll Unguent5310 SkillFor 13 seconds, you gain +3…9…10 Health regeneration.Wilderness Survival Resurrection Signet3 SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. | | Incendiary Arrows55 Elite Bow AttackShoot arrows at target foe and up to 2 foes near your target. Those foes are set on fire for 1…3…3 second[s].Wilderness Survival Sloth Hunter's Shot (PvP)1015 Bow AttackIf this attack hits, target foe takes +5…17…20 damage. If that foe is not using a skill, Sloth Hunter's Shot does an additional +5…13…15 damage.Marksmanship Savage Shot10½5 Bow AttackIf Savage Shot hits, your target's action is interrupted. If that action was a spell, you strike for +13…25…28 damage.Marksmanship Distracting Shot5½10 Bow AttackIf Distracting Shot hits, it interrupts target foe's action but deals only 1…13…16 damage. If the interrupted action was a skill, that skill is disabled for an additional 20 seconds.Expertise Apply Poison15212 PreparationFor 24 seconds, foes struck by your physical attacks become Poisoned for 3…13…15 seconds.Wilderness Survival Natural Stride512 Stance For 1…7…8 second[s], you run 33% faster and have a 50% chance to block incoming attacks. Natural Stride ends if you become hexed or enchanted.Wilderness Survival Rend Enchantments5220 SpellRemove 5…8…9 enchantments from target foe. For each Monk enchantment removed, you lose 55…31…25 Health.Curses Resurrection Signet3 SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
| Crippling Shot104 Elite Bow AttackIf Crippling Shot hits, your target becomes Crippled for 1…9…11 second[s]. This attack cannot be blocked.Marksmanship Savage Shot10½5 Bow AttackIf Savage Shot hits, your target's action is interrupted. If that action was a spell, you strike for +13…25…28 damage.Marksmanship Distracting Shot5½10 Bow AttackIf Distracting Shot hits, it interrupts target foe's action but deals only 1…13…16 damage. If the interrupted action was a skill, that skill is disabled for an additional 20 seconds.Expertise Apply Poison15212 PreparationFor 24 seconds, foes struck by your physical attacks become Poisoned for 3…13…15 seconds.Wilderness Survival Natural Stride512 Stance For 1…7…8 second[s], you run 33% faster and have a 50% chance to block incoming attacks. Natural Stride ends if you become hexed or enchanted.Wilderness Survival Antidote Signet14 SignetCleanse yourself of Poison, Disease, and Blindness, and one additional condition. Troll Unguent5310 SkillFor 13 seconds, you gain +3…9…10 Health regeneration.Wilderness Survival Flesh of My Flesh (PvP)5410 SpellLose half your Health. Resurrect target party member with your current Health and 5…17…20% Energy.Restoration Magic | | Icy Shackles10112 Elite Hex SpellFor 1…8…10 second[s], target foe's movement speed is reduced by 66%. While under the effects of an enchantment, that foe's movement is reduced by 90%.Water Magic Glyph of Immolation5110 GlyphFor 15 seconds, your next 1…3…4 spell[s] that target[s] a foe also cause[s] Burning for 1…3…4 second[s].Fire Magic Steam518 Spell Target foe is struck for 20…52…60 cold damage. If target foe is on fire, Steam Blinds that foe for 5…9…10 seconds.Water Magic Blurred Vision10112 Hex SpellFor 4…9…10 seconds, target foe and adjacent foes are hexed with Blurred Vision. While hexed, those foes have a 50% chance to miss with attacks.Water Magic Shard Storm10110 Hex Spell Send out an ice shard that strikes target foe for 10…70…85 cold damage if it hits and causing target foe to move 66% slower for 2…5…6 seconds.Water Magic Glowing Ice518 SpellTarget foe is struck for 5…41…50 cold damage. If that foe is under the effects of a Water Magic hex, you gain 5 Energy plus 1 Energy for every 2 ranks of Energy Storage.Water Magic Water Attunement10130 Enchantment SpellFor 36…55…60 seconds, you are attuned to Water. You gain 1 Energy plus 30% of the base Energy cost of the skill each time you use Water Magic.Water Magic Resurrection Signet3 SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost. |
| Restore Condition5¾2 Elite SpellRemove all conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target other ally. For each condition removed, that ally is healed for 10…58…70 Health.Protection Prayers Signet of Devotion25 SignetHeal target ally for 14…83…100 Health.Divine Favor Guardian514 Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers Spirit Bond (PvP)10¼5 Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers Reversal of Fortune5¼2 Enchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15…67…80.Protection Prayers Holy Veil-15112 Enchantment SpellWhile you maintain this enchantment, any hex cast on target ally takes twice as long to cast. When Holy Veil ends, one hex is removed from target ally. Shield Stance515 StanceFor 1…5…6 second[s], while wielding a shield, you have a 75% chance to block incoming attacks, and damage is reduced by 2 for each rank of Strength (maximum 15 damage reduction).Tactics Disciplined Stance515 StanceFor 1…3…4 second[s], you gain +10 armor and have a 75% chance to block attacks. Disciplined Stance ends if you use an adrenal skill.Tactics | | Restore Condition5¾2 Elite SpellRemove all conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target other ally. For each condition removed, that ally is healed for 10…58…70 Health.Protection Prayers Reversal of Fortune5¼2 Enchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15…67…80.Protection Prayers Spirit Bond (PvP)10¼5 Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers Guardian514 Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers Shielding Hands5¼15 Enchantment SpellFor 8 seconds, damage and life steal received by target ally is reduced by 3…15…18. When Shielding Hands ends, that ally is healed for 5…41…50 Health.Protection Prayers Aura of Stability5¼12 Enchantment SpellFor 3…7…8 seconds, target other ally cannot be knocked down.Protection Prayers Holy Veil-15112 Enchantment SpellWhile you maintain this enchantment, any hex cast on target ally takes twice as long to cast. When Holy Veil ends, one hex is removed from target ally. Glyph of Lesser Energy5130 GlyphFor the next 15 seconds, your next 2 spells cost 10…16…18 less Energy to cast.Energy Storage |
| Word of Healing5¾3 Elite SpellHeal target ally for 5…81…100 Health. Heal for an additional 30…98…115 Health if that ally is below 50% Health.Healing Prayers Signet of Rejuvenation18 SignetHeal target ally for 15…63…75. If target ally is casting a spell or attacking, that ally is healed for an additional 15…63…75 Health.Healing Prayers Infuse Health10¼ SpellLose half your current Health. Target other ally is healed for 100…129…136% of the amount you lost.Healing Prayers Protective Spirit10¼5 Enchantment SpellFor 5…19…23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or spell.Protection Prayers Draw Conditions5¼4 SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers Cure Hex5112 SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers Shield Stance515 StanceFor 1…5…6 second[s], while wielding a shield, you have a 75% chance to block incoming attacks, and damage is reduced by 2 for each rank of Strength (maximum 15 damage reduction).Tactics Disciplined Stance515 StanceFor 1…3…4 second[s], you gain +10 armor and have a 75% chance to block attacks. Disciplined Stance ends if you use an adrenal skill.Tactics | | Word of Healing5¾3 Elite SpellHeal target ally for 5…81…100 Health. Heal for an additional 30…98…115 Health if that ally is below 50% Health.Healing Prayers Patient Spirit5¼4 Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers Infuse Health10¼ SpellLose half your current Health. Target other ally is healed for 100…129…136% of the amount you lost.Healing Prayers Protective Spirit10¼5 Enchantment SpellFor 5…19…23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or spell.Protection Prayers Draw Conditions5¼4 SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers Aegis (PvP)10¼30 Enchantment SpellFor 1…3…3 seconds, target other party member cannot be the target of hostile spells, and attacks against this party member fail.Protection Prayers Spotless Mind5¼12 Enchantment SpellFor 1…12…15 seconds, target other ally loses a hex every 5 seconds.Healing Prayers Glyph of Lesser Energy5130 GlyphFor the next 15 seconds, your next 2 spells cost 10…16…18 less Energy to cast.Energy Storage |
| Word of Healing5¾3 Elite SpellHeal target ally for 5…81…100 Health. Heal for an additional 30…98…115 Health if that ally is below 50% Health.Healing Prayers Heal Party (PvP)15120 SpellHeal entire party for 30…66…75 Health.Healing Prayers Guardian514 Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers Spirit Bond (PvP)10¼5 Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers Dismiss Condition5¾3 SpellRemove one condition from target ally. If that ally is under the effects of an enchantment, that ally is healed for 15…63…75 Health.Protection Prayers Holy Veil-15112 Enchantment SpellWhile you maintain this enchantment, any hex cast on target ally takes twice as long to cast. When Holy Veil ends, one hex is removed from target ally. Storm Djinn's Haste5¼10 Enchantment SpellFor 10…22…25 seconds, you move 25% faster. Each second that you are moving, you lose 1 Energy.Air Magic Glyph of Lesser Energy5130 GlyphFor the next 15 seconds, your next 2 spells cost 10…16…18 less Energy to cast.Energy Storage | | Caretaker's Charge514 Elite SpellTarget foe is struck for 20…64…75 lightning damage. If you are holding an item, you gain 5 Energy and 5…41…50 Health.Channeling Magic Channeled Strike1024 SpellTarget foe is struck for 5…77…95 lightning damage. That foe is struck for an additional 5…29…35 lightning damage if you are holding an item.Channeling Magic Weapon of Shadow10120 Weapon SpellFor 1…6…7 second[s], target ally has a Weapon of Shadow. Whenever that ally is struck by an attack, that ally's attacker becomes Blinded for 5 seconds. The next 1…3…3 times that ally hits with an attack, his target is Blinded for 5 seconds.Restoration Magic Weapon of Warding (PvP)1018 Weapon SpellFor 3…7…8 seconds, target ally has a Weapon of Warding that grants target ally +2…4…4 Health regeneration and a 50% chance to block. Weapon of Warding ends if that ally attacks.Restoration Magic Soothing Memories5¾4 SpellTarget ally is healed for 10…82…100 Health. If you are holding an item, you gain 3 Energy.Restoration Magic Protective Was Kaolai10125 Item SpellHold Kaolai's ashes for up to 15…51…60 seconds. While you hold his ashes, you gain 10 armor. When you drop his ashes, all party members are healed for 10…70…85 Health.Restoration Magic Recuperation (PvP)25345 Binding RitualCreate a level 1…8…10 spirit. Non-spirit allies within its range gain +1…3…3 Health regeneration. This spirit dies after 15…39…45 seconds.Restoration Magic Dash58 StanceFor 3 seconds, you run 50% faster. |