Match InformationOther Information
Match Date:31 Jul 2010Flux:Credits:A.
Occasion:Semi-FinalsGuild Hall:Druid's IsleAdded to Site:19 Sep 2018 16:44:30 CEST
#3
#7
🏆
WarriorRitualist
Devastating Hammer
Devastating HammerDevastating Hammer
7
Elite Hammer AttackIf Devastating Hammer hits, your target is knocked down and suffers from Weakness for 5…17…20 seconds.Hammer Mastery
Crushing Blow
Crushing BlowCrushing Blow
510
Hammer AttackIf this attack hits, you strike for +1…16…20 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 5…17…20 seconds.Hammer Mastery
Hammer Bash
Hammer BashHammer Bash
6
Hammer AttackLose all adrenaline. If Hammer Bash hits, your target is knocked down.Hammer Mastery
Bull's Strike
Bull's StrikeBull's Strike
510
Melee AttackIf this attack hits a moving foe, you strike for +5…25…30 damage, and your target is knocked down.Strength
Endure Pain
Endure PainEndure Pain
530
SkillFor 7…16…18 seconds you have an additional 90…258…300 Health.Strength
Flail
FlailFlail
4
StanceFor 1…12…15 second[s], you attack 33% faster but move 33% slower.Strength
Enraging Charge
Enraging ChargeEnraging Charge
520
StanceFor 5…13…15 seconds, you move 25% faster. Enraging Charge ends when you successfully strike a target, at which point you gain 0…2…3 strike[s] of adrenaline if you hit with a melee attack.Strength
Death Pact Signet (PvP)
Death Pact Signet (PvP)Death Pact Signet (PvP)
412
SignetResurrect target party member with your current Health and 15…83…100% Energy. The next time that ally dies within 120 seconds, so do you.Restoration Magic
MesmerParagon
Keystone Signet
Keystone SignetKeystone Signet
115
Elite SignetAll of your signets except Keystone Signet are recharged. For 20 seconds, the next 0…6 times you use a signet that targets a foe, all other foes adjacent to your target take 15…60 damage and are interrupted.Fast Casting
Overload
OverloadOverload
5¼5
Hex SpellFor 5 seconds, target foe suffers -1…3…3 Health degeneration. If target foe is using a skill, then Overload deals 15…63…75 damage to that foe and all adjacent foes.Domination Magic
Unnatural Signet (PvP)
Unnatural Signet (PvP)Unnatural Signet (PvP)
120
SignetTarget foe takes 10…50…60 damage. If that foe is under the effects of a hex or enchantment, foes adjacent to your target take 10…50…60 damage. All your non-Mesmer skills except signets are disabled for 10 seconds.Domination Magic
Leech Signet
Leech SignetLeech Signet
¼30
SignetInterrupt target foe's action. If that action was a spell, you gain 3…13…15 Energy.Inspiration Magic
Kitah's Burden
Kitah's BurdenKitah's Burden
1530
Hex SpellFor 10 seconds, target foe moves 50% slower. When Kitah's Burden ends you gain 10…16…18 Energy.Illusion Magic
"Fall Back!" (PvP)
"Fall Back!" (PvP)"Fall Back!" (PvP)
1025
ShoutFor 4…9…10 seconds, all allies within earshot gain 5…13…15 Health per second while moving and move 33% faster. "Fall Back!" ends on an ally affected by this shout when that ally successfully hits with an attack.Command
"Stand Your Ground!" (PvP)
"Stand Your Ground!" (PvP)"Stand Your Ground!" (PvP)
1530
ShoutFor 5…17…20 seconds, all party members within earshot receive +24 armor when not moving. This effect ends on an ally affected by this shout when that ally attacks.Command
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
WarriorRitualist
Devastating Hammer
Devastating HammerDevastating Hammer
7
Elite Hammer AttackIf Devastating Hammer hits, your target is knocked down and suffers from Weakness for 5…17…20 seconds.Hammer Mastery
Crushing Blow
Crushing BlowCrushing Blow
510
Hammer AttackIf this attack hits, you strike for +1…16…20 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 5…17…20 seconds.Hammer Mastery
Hammer Bash
Hammer BashHammer Bash
6
Hammer AttackLose all adrenaline. If Hammer Bash hits, your target is knocked down.Hammer Mastery
Bull's Strike
Bull's StrikeBull's Strike
510
Melee AttackIf this attack hits a moving foe, you strike for +5…25…30 damage, and your target is knocked down.Strength
Endure Pain
Endure PainEndure Pain
530
SkillFor 7…16…18 seconds you have an additional 90…258…300 Health.Strength
Flail
FlailFlail
4
StanceFor 1…12…15 second[s], you attack 33% faster but move 33% slower.Strength
Enraging Charge
Enraging ChargeEnraging Charge
520
StanceFor 5…13…15 seconds, you move 25% faster. Enraging Charge ends when you successfully strike a target, at which point you gain 0…2…3 strike[s] of adrenaline if you hit with a melee attack.Strength
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
nonenone
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
WarriorElementalist
Whirling Axe
Whirling AxeWhirling Axe
4
Elite Axe AttackIf Whirling Axe hits, you strike for +5…17…20 damage and any stance being used by your target ends. This attack cannot be blocked.Axe Mastery
Dismember
DismemberDismember
5
Axe AttackIf it hits, this axe blow will inflict a Deep Wound on the target foe, lowering that foe's maximum Health by 20% for 5…17…20 seconds.Axe Mastery
Agonizing Chop
Agonizing ChopAgonizing Chop
16
Axe AttackWhen this attack hits, you deal +5…17…20 damage. If target foe is suffering from a Deep Wound, you interrupt that foe's action.Axe Mastery
Bull's Strike
Bull's StrikeBull's Strike
510
Melee AttackIf this attack hits a moving foe, you strike for +5…25…30 damage, and your target is knocked down.Strength
Shock
ShockShock
5¾1010
SkillTarget touched foe is knocked down and struck for 10…50…60 lightning damage. This skill has 25% armor penetration.Air Magic
Frenzy
FrenzyFrenzy
54
StanceFor 8 seconds, you attack 33% faster but take double damage.
Rush
RushRush
4
StanceFor 8…18…20 seconds, you move 25% faster.Strength
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
MesmerAssassin
Keystone Signet
Keystone SignetKeystone Signet
115
Elite SignetAll of your signets except Keystone Signet are recharged. For 20 seconds, the next 0…6 times you use a signet that targets a foe, all other foes adjacent to your target take 15…60 damage and are interrupted.Fast Casting
Overload
OverloadOverload
5¼5
Hex SpellFor 5 seconds, target foe suffers -1…3…3 Health degeneration. If target foe is using a skill, then Overload deals 15…63…75 damage to that foe and all adjacent foes.Domination Magic
Unnatural Signet (PvP)
Unnatural Signet (PvP)Unnatural Signet (PvP)
120
SignetTarget foe takes 10…50…60 damage. If that foe is under the effects of a hex or enchantment, foes adjacent to your target take 10…50…60 damage. All your non-Mesmer skills except signets are disabled for 10 seconds.Domination Magic
Diversion
DiversionDiversion
10312
Hex SpellFor 6 seconds, the next time target foe uses a skill, that skill takes an additional 10…47…56 seconds to recharge.Domination Magic
Power Lock
Power LockPower Lock
5¼12
SpellIf target foe is casting a spell or chant, that skill is interrupted and disabled for an additional 5…11…13 seconds.Domination Magic
Shatter Enchantment
Shatter EnchantmentShatter Enchantment
10120
SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic
Augury of Death
Augury of DeathAugury of Death
5120
Hex Spell For 5…29…35 seconds, the next time damage would drop target foe's Health below 50%, you inflict a Deep Wound for 5…17…20 seconds and Shadow Step to that foe. This spell has half the normal range.Deadly Arts
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
nonenone
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
MesmerParagon
Keystone Signet
Keystone SignetKeystone Signet
115
Elite SignetAll of your signets except Keystone Signet are recharged. For 20 seconds, the next 0…6 times you use a signet that targets a foe, all other foes adjacent to your target take 15…60 damage and are interrupted.Fast Casting
Overload
OverloadOverload
5¼5
Hex SpellFor 5 seconds, target foe suffers -1…3…3 Health degeneration. If target foe is using a skill, then Overload deals 15…63…75 damage to that foe and all adjacent foes.Domination Magic
Unnatural Signet (PvP)
Unnatural Signet (PvP)Unnatural Signet (PvP)
120
SignetTarget foe takes 10…50…60 damage. If that foe is under the effects of a hex or enchantment, foes adjacent to your target take 10…50…60 damage. All your non-Mesmer skills except signets are disabled for 10 seconds.Domination Magic
Shame
ShameShame
10230
Hex SpellFor 6 seconds, the next time target foe casts a spell that targets an ally, the spell fails and you steal up to 5…12…14 Energy from that foe.Domination Magic
Ballad of Restoration (PvP)
Ballad of Restoration (PvP)Ballad of Restoration (PvP)
10130
ChantFor 10 seconds, the next time each party member within earshot takes damage, that party member gains 15…63…75 Health.Motivation
Aria of Restoration
Aria of RestorationAria of Restoration
10120
ChantFor 10 seconds, the next time each party member within earshot uses a spell, that party member gains 30…78…90 Health.Motivation
Signet of Synergy
Signet of SynergySignet of Synergy
110
SignetTarget other ally is healed for 40…88…100 Health. If you are not under the effects of an enchantment, you are also healed for 40…88…100 Health.Motivation
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
ElementalistRitualist
Mind Blast
Mind BlastMind Blast
512
Elite SpellTarget foe is struck for 15…51…60 fire damage. If you have more Energy than target foe, you gain 1…7…8 Energy.Fire Magic
Immolate
ImmolateImmolate
1015
SpellTarget foe is struck for 20…64…75 fire damage and is set on fire for 1…3…3 second[s].Fire Magic
Meteor
MeteorMeteor
523010
SpellTarget foe and all adjacent foes are struck for 7…91…112 fire damage and knocked down.Fire Magic
Rodgort's Invocation
Rodgort's InvocationRodgort's Invocation
2528
SpellTarget foe and all nearby foes are struck for 15…99…120 fire damage and set on fire for 1…3…3 second[s].Fire Magic
Fire Attunement
Fire AttunementFire Attunement
10130
Enchantment SpellFor 36…55…60 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the skill each time you use Fire Magic.Fire Magic
Aura of Restoration (PvP)
Aura of Restoration (PvP)Aura of Restoration (PvP)
5¼20
Enchantment SpellFor 60 seconds, you gain 0…1…1 Energy and are healed for 200…360…400% of the Energy cost each time you cast a spell.Energy Storage
Vital Weapon
Vital WeaponVital Weapon
512
Weapon SpellFor 5…25…30 seconds, target ally has a Vital Weapon and has +40…148…175 maximum Health.Communing
Flesh of My Flesh (PvP)
Flesh of My Flesh (PvP)Flesh of My Flesh (PvP)
5410
SpellLose half your Health. Resurrect target party member with your current Health and 5…17…20% Energy.Restoration Magic
MesmerElementalist
Keystone Signet
Keystone SignetKeystone Signet
115
Elite SignetAll of your signets except Keystone Signet are recharged. For 20 seconds, the next 0…6 times you use a signet that targets a foe, all other foes adjacent to your target take 15…60 damage and are interrupted.Fast Casting
Overload
OverloadOverload
5¼5
Hex SpellFor 5 seconds, target foe suffers -1…3…3 Health degeneration. If target foe is using a skill, then Overload deals 15…63…75 damage to that foe and all adjacent foes.Domination Magic
Unnatural Signet (PvP)
Unnatural Signet (PvP)Unnatural Signet (PvP)
120
SignetTarget foe takes 10…50…60 damage. If that foe is under the effects of a hex or enchantment, foes adjacent to your target take 10…50…60 damage. All your non-Mesmer skills except signets are disabled for 10 seconds.Domination Magic
Shame
ShameShame
10230
Hex SpellFor 6 seconds, the next time target foe casts a spell that targets an ally, the spell fails and you steal up to 5…12…14 Energy from that foe.Domination Magic
Ward of Stability
Ward of StabilityWard of Stability
10130
Ward SpellCreate a Ward of Stability at your current location. For 10…22…25 seconds, non-spirit allies cannot be knocked down.Earth Magic
Ward Against Melee
Ward Against MeleeWard Against Melee
15130
Ward SpellYou create a Ward Against Melee at your current location. For 5…17…20 seconds, non-spirit allies in this area have a 50% chance to block melee attacks.Earth Magic
Glyph of Concentration
Glyph of ConcentrationGlyph of Concentration
5110
Glyph For 15 seconds, your next 1 spell cannot be interrupted and ignores the effects of being Dazed.
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
MonkAssassin
Restore Condition
Restore ConditionRestore Condition
5¾2
Elite SpellRemove all conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, and Deep Wound) from target other ally. For each condition removed, that ally is healed for 10…58…70 Health.Protection Prayers
Reversal of Fortune
Reversal of FortuneReversal of Fortune
5¼2
Enchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15…67…80.Protection Prayers
Aegis (PvP)
Aegis (PvP)Aegis (PvP)
10¼30
Enchantment SpellFor 1…3…3 seconds, target other party member cannot be the target of hostile spells, and attacks against this party member fail.Protection Prayers
Protective Spirit
Protective SpiritProtective Spirit
10¼5
Enchantment SpellFor 5…19…23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or spell.Protection Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Aura of Stability
Aura of StabilityAura of Stability
5¼12
Enchantment SpellFor 3…7…8 seconds, target other ally cannot be knocked down.Protection Prayers
Holy Veil
Holy VeilHoly Veil
-15112
Enchantment SpellWhile you maintain this enchantment, any hex cast on target ally takes twice as long to cast. When Holy Veil ends, one hex is removed from target ally.
Dark Escape
Dark EscapeDark Escape
530
StanceFor 5…13…15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.Shadow Arts
MesmerParagon
Keystone Signet
Keystone SignetKeystone Signet
115
Elite SignetAll of your signets except Keystone Signet are recharged. For 20 seconds, the next 0…6 times you use a signet that targets a foe, all other foes adjacent to your target take 15…60 damage and are interrupted.Fast Casting
Overload
OverloadOverload
5¼5
Hex SpellFor 5 seconds, target foe suffers -1…3…3 Health degeneration. If target foe is using a skill, then Overload deals 15…63…75 damage to that foe and all adjacent foes.Domination Magic
Unnatural Signet (PvP)
Unnatural Signet (PvP)Unnatural Signet (PvP)
120
SignetTarget foe takes 10…50…60 damage. If that foe is under the effects of a hex or enchantment, foes adjacent to your target take 10…50…60 damage. All your non-Mesmer skills except signets are disabled for 10 seconds.Domination Magic
Leech Signet
Leech SignetLeech Signet
¼30
SignetInterrupt target foe's action. If that action was a spell, you gain 3…13…15 Energy.Inspiration Magic
Ballad of Restoration (PvP)
Ballad of Restoration (PvP)Ballad of Restoration (PvP)
10130
ChantFor 10 seconds, the next time each party member within earshot takes damage, that party member gains 15…63…75 Health.Motivation
Aria of Restoration
Aria of RestorationAria of Restoration
10120
ChantFor 10 seconds, the next time each party member within earshot uses a spell, that party member gains 30…78…90 Health.Motivation
Signet of Synergy
Signet of SynergySignet of Synergy
110
SignetTarget other ally is healed for 40…88…100 Health. If you are not under the effects of an enchantment, you are also healed for 40…88…100 Health.Motivation
Resurrection Signet
Resurrection SignetResurrection Signet
3
SignetResurrect target party member. That party member is returned to life with 100% Health and 25% Energy. This signet only recharges when you gain a morale boost.
MonkAssassin
Word of Healing
Word of HealingWord of Healing
5¾3
Elite SpellHeal target ally for 5…81…100 Health. Heal for an additional 30…98…115 Health if that ally is below 50% Health.Healing Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Signet of Rejuvenation
Signet of RejuvenationSignet of Rejuvenation
18
SignetHeal target ally for 15…63…75. If target ally is casting a spell or attacking, that ally is healed for an additional 15…63…75 Health.Healing Prayers
Infuse Health
Infuse HealthInfuse Health
10¼
SpellLose half your current Health. Target other ally is healed for 100…129…136% of the amount you lost.Healing Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Draw Conditions
Draw ConditionsDraw Conditions
5¼4
SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Dark Escape
Dark EscapeDark Escape
530
StanceFor 5…13…15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.Shadow Arts
MonkWarrior
Life Sheath
Life SheathLife Sheath
5¼2
Elite Enchantment SpellRemove 0…2…2 condition[s] from target ally. For 8 seconds, the next time that ally would take damage or life steal, that ally gains that amount of Health instead (maximum 20…84…100).Protection Prayers
Aura of Stability
Aura of StabilityAura of Stability
5¼12
Enchantment SpellFor 3…7…8 seconds, target other ally cannot be knocked down.Protection Prayers
Aegis (PvP)
Aegis (PvP)Aegis (PvP)
10¼30
Enchantment SpellFor 1…3…3 seconds, target other party member cannot be the target of hostile spells, and attacks against this party member fail.Protection Prayers
Shielding Hands
Shielding HandsShielding Hands
5¼15
Enchantment SpellFor 8 seconds, damage and life steal received by target ally is reduced by 3…15…18. When Shielding Hands ends, that ally is healed for 5…41…50 Health.Protection Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Holy Veil
Holy VeilHoly Veil
-15112
Enchantment SpellWhile you maintain this enchantment, any hex cast on target ally takes twice as long to cast. When Holy Veil ends, one hex is removed from target ally.
Sprint
SprintSprint
515
StanceFor 8…13…14 seconds, you move 25% faster.Strength
Balanced Stance
Balanced StanceBalanced Stance
530
StanceFor 8…18…20 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack.Tactics
MonkElementalist
Healer's Boon
Healer's BoonHealer's Boon
5¼10
Elite Enchantment SpellFor 10…46…55 seconds. Healing Prayers spells cast 50% faster and heal for 50% more Health.Divine Favor
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Heal Party (PvP)
Heal Party (PvP)Heal Party (PvP)
15120
SpellHeal entire party for 30…66…75 Health.Healing Prayers
Mending Touch
Mending TouchMending Touch
5¾6
SpellTouched ally loses two conditions and is healed for 15…51…60 Health for each condition removed in this way.Protection Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Glyph of Lesser Energy
Glyph of Lesser EnergyGlyph of Lesser Energy
5130
GlyphFor the next 15 seconds, your next 2 spells cost 10…16…18 less Energy to cast.Energy Storage
Storm Djinn's Haste
Storm Djinn's HasteStorm Djinn's Haste
5¼10
Enchantment SpellFor 10…22…25 seconds, you move 25% faster. Each second that you are moving, you lose 1 Energy.Air Magic
MonkWarrior
Word of Healing
Word of HealingWord of Healing
5¾3
Elite SpellHeal target ally for 5…81…100 Health. Heal for an additional 30…98…115 Health if that ally is below 50% Health.Healing Prayers
Patient Spirit
Patient SpiritPatient Spirit
5¼4
Enchantment SpellFor 2 seconds, target ally is enchanted with Patient Spirit. Unless this enchantment ends prematurely, that ally is healed for 30…102…120 Health when the enchantment ends.Healing Prayers
Signet of Rejuvenation
Signet of RejuvenationSignet of Rejuvenation
18
SignetHeal target ally for 15…63…75. If target ally is casting a spell or attacking, that ally is healed for an additional 15…63…75 Health.Healing Prayers
Infuse Health
Infuse HealthInfuse Health
10¼
SpellLose half your current Health. Target other ally is healed for 100…129…136% of the amount you lost.Healing Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Draw Conditions
Draw ConditionsDraw Conditions
5¼4
SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers
Cure Hex
Cure HexCure Hex
5112
SpellRemove one Hex from target ally. If a Hex was removed, that ally is healed for 30…102…120 Health.Healing Prayers
Disciplined Stance
Disciplined StanceDisciplined Stance
515
StanceFor 1…3…4 second[s], you gain +10 armor and have a 75% chance to block attacks. Disciplined Stance ends if you use an adrenal skill.Tactics
Additional Information
Note: "This Is Rotten" from [IIII] and "Good Wanbe" from [Good] didn't load in.