#11 🏆 | #17 |
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| Bull's Charge520 Elite StanceFor 5…10…11 seconds, you move 33% faster and if you strike a moving foe in melee, that foe is knocked down. Bull's Charge ends if you use a skill.Strength Sever Artery4 Sword AttackIf this attack hits, the opponent begins Bleeding for 5…21…25 seconds, losing Health over time.Swordsmanship Gash6 Sword AttackIf this attack hits a Bleeding foe, you strike for 5…17…20 more damage and that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 5…17…20 seconds.Swordsmanship Final Thrust10 Sword AttackLose all adrenaline. If Final Thrust hits, you deal 1…32…40 more damage. This damage is doubled if your target was below 50% Health.Swordsmanship Protector's Strike5½3 Melee Attack If this attack strikes a moving foe, you strike for 10…34…40 more damage.Strength Frenzy54 StanceFor 8 seconds, you attack 33% faster but take double damage. No SkillThis skill is not known. No SkillThis skill is not known. | | Dragon Slash10 Elite Sword AttackIf Dragon Slash hits, you strike for +10…34…40 damage and gain 1…4…5 strike[s] of adrenaline.Swordsmanship Sever Artery4 Sword AttackIf this attack hits, the opponent begins Bleeding for 5…21…25 seconds, losing Health over time.Swordsmanship Gash6 Sword AttackIf this attack hits a Bleeding foe, you strike for 5…17…20 more damage and that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 5…17…20 seconds.Swordsmanship Sun and Moon Slash8 Sword AttackAttack target foe twice. These attacks cannot be blocked.Swordsmanship Hamstring1015 Sword AttackIf this attack hits, your target is Crippled for 3…13…15 seconds, slowing his movement.Swordsmanship Frenzy54 StanceFor 8 seconds, you attack 33% faster but take double damage. Rush4 StanceFor 8…18…20 seconds, you move 25% faster.Strength No SkillThis skill is not known. |
| Migraine (PvP)10212 Elite Hex SpellFor 3…10…12 seconds, target foe suffers -1…7…8 Health degeneration and takes 100% longer to activate skills.Illusion Magic Power Drain5¼20 SpellIf target foe is casting a spell or chant, that skill is interrupted and you gain 1…25…31 Energy.Inspiration Magic Images of Remorse525 Hex SpellFor 5…9…10 seconds, target foe suffers -1…3…3 Health degeneration. If that foe was attacking, that foe takes 10…44…52 damage.Illusion Magic Spirit of Failure15320 Hex SpellFor 30 seconds, target foe has a 25% chance to miss with attacks. You gain 1…3…3 Energy whenever that foe fails to hit in combat.Inspiration Magic Signet of Humility320 SignetTarget foe's elite skill is disabled for 1…13…16 second[s]. Your non-Mesmer skills are disabled for 10 seconds.Inspiration Magic Resurrection Chant10615 SpellResurrect target party member with up to your current Health and 5…29…35% Energy. This spell has half the normal range.Healing Prayers No SkillThis skill is not known. No SkillThis skill is not known. | | Shove5¾15 Elite SkillTarget touched foe is knocked down. If that foe was moving, that foe's stance ends and that foe takes 15…63…75 damage before being knocked down.Tactics Crushing Blow510 Hammer AttackIf this attack hits, you strike for +1…16…20 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 5…17…20 seconds.Hammer Mastery Thrill of Victory58 Melee AttackIf this blow hits, you deal +20…36…40 damage. If you have more Health than target foe, you gain 1…2…2 strike[s] of adrenaline.Tactics Healing Signet24 SignetYou gain 82…154…172 Health. You have -40 armor while using this skill.Tactics Tiger Stance520 Stance For 4…9…10 seconds, you attack 33% faster. Tiger Stance ends if any of your attacks fail to hit.Strength No SkillThis skill is not known. No SkillThis skill is not known. No SkillThis skill is not known. |
| Migraine (PvP)10212 Elite Hex SpellFor 3…10…12 seconds, target foe suffers -1…7…8 Health degeneration and takes 100% longer to activate skills.Illusion Magic Power Drain5¼20 SpellIf target foe is casting a spell or chant, that skill is interrupted and you gain 1…25…31 Energy.Inspiration Magic Images of Remorse525 Hex SpellFor 5…9…10 seconds, target foe suffers -1…3…3 Health degeneration. If that foe was attacking, that foe takes 10…44…52 damage.Illusion Magic Soothing Images1528 Hex SpellFor 8…18…20 seconds, target foe and all adjacent foes cannot gain adrenaline.Illusion Magic No SkillThis skill is not known. No SkillThis skill is not known. No SkillThis skill is not known. No SkillThis skill is not known. | | Migraine (PvP)10212 Elite Hex SpellFor 3…10…12 seconds, target foe suffers -1…7…8 Health degeneration and takes 100% longer to activate skills.Illusion Magic Conjure Phantasm1015 Hex Spell For 2…13…16 seconds, target foe experiences -5 Health degeneration.Illusion Magic Mantra of Persistence515 StanceFor 5…21…25 seconds, any Illusion Magic hex you cast lasts 10…34…40% longer.Inspiration Magic Power Drain5¼20 SpellIf target foe is casting a spell or chant, that skill is interrupted and you gain 1…25…31 Energy.Inspiration Magic Soothing Images1528 Hex SpellFor 8…18…20 seconds, target foe and all adjacent foes cannot gain adrenaline.Illusion Magic No SkillThis skill is not known. No SkillThis skill is not known. No SkillThis skill is not known. |
| Glyph of Energy5125 Elite GlyphYour next 1…3…3 spell[s] [does/do] not cause Overcast and cost[s] 10…22…25 less Energy to cast. Your elemental attributes are increased by 1…2…2.Energy Storage Gale101510 SpellKnock down target foe for 2 seconds. (50% failure chance with Air Magic 4 or less.)Air Magic Unnatural Signet (PvP)120 SignetTarget foe takes 10…50…60 damage. If that foe is under the effects of a hex or enchantment, foes adjacent to your target take 10…50…60 damage. All your non-Mesmer skills except signets are disabled for 10 seconds.Domination Magic Shatter Enchantment10120 SpellRemove an enchantment from target foe. If an enchantment is removed, that foe takes 14…83…100 damage.Domination Magic Blackout10112 SkillFor 2…5…6 seconds, all of touched target foe's skills are disabled, and all of your skills are disabled for 5 seconds.Domination Magic No SkillThis skill is not known. No SkillThis skill is not known. No SkillThis skill is not known. | | Offering of Blood1¼1520 Elite SpellYou gain 8…18…20 Energy.Blood Magic Life Siphon1015 Hex SpellFor 12…22…24 seconds, target foe suffers -1…3…3 Health degeneration, and you gain +1…3…3 Health regeneration.Blood Magic Faintheartedness1018 Hex SpellFor the next 3…13…16 seconds, target foe attacks 50% slower, and that foe suffers -0…2…3 Health degeneration.Curses Scourge Healing1025 Hex SpellFor 30 seconds, every time target foe is healed, the healer takes 15…67…80 holy damage.Smiting Prayers No SkillThis skill is not known. No SkillThis skill is not known. No SkillThis skill is not known. No SkillThis skill is not known. |
| Offering of Blood1¼1520 Elite SpellYou gain 8…18…20 Energy.Blood Magic Scourge Healing1025 Hex SpellFor 30 seconds, every time target foe is healed, the healer takes 15…67…80 holy damage.Smiting Prayers Price of Failure15220 Hex SpellFor 30 seconds, target foe has a 25% chance to miss with attacks and takes 1…37…46 damage whenever that foe fails to hit in combat.Curses Reckless Haste15112 Hex SpellFor 6…11…12 seconds, target foe and all adjacent foes are hexed with Reckless Haste. While hexed, they attack 25% faster but have a 50% chance to miss with attacks.Curses Parasitic Bond512 Hex SpellFor 20 seconds, target foe suffers -1 Health degeneration. The caster is healed for 30…102…120 when Parasitic Bond ends.Curses Purge Signet220 SignetRemove all hexes and conditions from target ally. You lose 10 Energy for each hex and each condition removed. No SkillThis skill is not known. No SkillThis skill is not known. | | Migraine (PvP)10212 Elite Hex SpellFor 3…10…12 seconds, target foe suffers -1…7…8 Health degeneration and takes 100% longer to activate skills.Illusion Magic Conjure Phantasm1015 Hex Spell For 2…13…16 seconds, target foe experiences -5 Health degeneration.Illusion Magic Mantra of Persistence515 StanceFor 5…21…25 seconds, any Illusion Magic hex you cast lasts 10…34…40% longer.Inspiration Magic Power Drain5¼20 SpellIf target foe is casting a spell or chant, that skill is interrupted and you gain 1…25…31 Energy.Inspiration Magic No SkillThis skill is not known. No SkillThis skill is not known. No SkillThis skill is not known. No SkillThis skill is not known. |
| Ether Prodigy51510 Elite Enchantment SpellLose all enchantments. For 8…18…20 seconds, you gain +6 Energy regeneration. When Ether Prodigy ends, you lose 2 Health for each point of Energy you have.Energy Storage Deep Freeze25215 Hex SpellYou cause a Deep Freeze at target foe's location. All foes in this area are struck for 10…70…85 cold damage, and for 10 seconds, they move 66% slower.Water Magic Blurred Vision10112 Hex SpellFor 4…9…10 seconds, target foe and adjacent foes are hexed with Blurred Vision. While hexed, those foes have a 50% chance to miss with attacks.Water Magic Ice Prison10230 Hex Spell For 8…18…20 seconds, target foe's legs are encased in ice, causing the foe to move 66% slower.Water Magic Rust1018 Hex SpellDeals 10…58…70 cold damage to target and adjacent foes. For 5…17…20 seconds, target foe and all adjacent foes take twice as long to activate signets. If you are Overcast, foes struck with Rust have their signets interrupted and disabled for 1…8…10 second[s].Water Magic Heal Party (PvP)15120 SpellHeal entire party for 30…66…75 Health.Healing Prayers No SkillThis skill is not known. No SkillThis skill is not known. | | Blessed Light10¾3 Elite SpellHeal target ally for 10…114…140 Health and remove one condition and one hex.Divine Favor Signet of Devotion25 SignetHeal target ally for 14…83…100 Health.Divine Favor Reversal of Fortune5¼2 Enchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15…67…80.Protection Prayers Gift of Health5¾5 SpellAll of your other Healing Prayers skills are disabled for 10…6…5 seconds. Target other ally is healed for 15…123…150 Health.Healing Prayers Mend Condition5¾2 SpellRemove one condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, or Deep Wound) from target other ally. If a condition is removed, that ally is healed for 5…57…70 Health.Protection Prayers No SkillThis skill is not known. No SkillThis skill is not known. No SkillThis skill is not known. |
| Blessed Light10¾3 Elite SpellHeal target ally for 10…114…140 Health and remove one condition and one hex.Divine Favor Signet of Devotion25 SignetHeal target ally for 14…83…100 Health.Divine Favor Reversal of Fortune5¼2 Enchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15…67…80.Protection Prayers Gift of Health5¾5 SpellAll of your other Healing Prayers skills are disabled for 10…6…5 seconds. Target other ally is healed for 15…123…150 Health.Healing Prayers Protective Spirit10¼5 Enchantment SpellFor 5…19…23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or spell.Protection Prayers Hex Breaker515 StanceFor 5…65…80 seconds, the next time you are the target of a hex, that hex fails and the caster takes 10…39…46 damage.Domination Magic No SkillThis skill is not known. No SkillThis skill is not known. | | Blessed Light10¾3 Elite SpellHeal target ally for 10…114…140 Health and remove one condition and one hex.Divine Favor Signet of Devotion25 SignetHeal target ally for 14…83…100 Health.Divine Favor Reversal of Fortune5¼2 Enchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15…67…80.Protection Prayers Gift of Health5¾5 SpellAll of your other Healing Prayers skills are disabled for 10…6…5 seconds. Target other ally is healed for 15…123…150 Health.Healing Prayers Holy Veil-15112 Enchantment SpellWhile you maintain this enchantment, any hex cast on target ally takes twice as long to cast. When Holy Veil ends, one hex is removed from target ally. Dark Escape530 StanceFor 5…13…15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.Shadow Arts No SkillThis skill is not known. No SkillThis skill is not known. |
| Blessed Light10¾3 Elite SpellHeal target ally for 10…114…140 Health and remove one condition and one hex.Divine Favor Signet of Devotion25 SignetHeal target ally for 14…83…100 Health.Divine Favor Reversal of Fortune5¼2 Enchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15…67…80.Protection Prayers Gift of Health5¾5 SpellAll of your other Healing Prayers skills are disabled for 10…6…5 seconds. Target other ally is healed for 15…123…150 Health.Healing Prayers Spirit Bond (PvP)10¼5 Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers Hex Breaker515 StanceFor 5…65…80 seconds, the next time you are the target of a hex, that hex fails and the caster takes 10…39…46 damage.Domination Magic Mend Condition5¾2 SpellRemove one condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, or Deep Wound) from target other ally. If a condition is removed, that ally is healed for 5…57…70 Health.Protection Prayers No SkillThis skill is not known. | | Ether Prodigy51510 Elite Enchantment SpellLose all enchantments. For 8…18…20 seconds, you gain +6 Energy regeneration. When Ether Prodigy ends, you lose 2 Health for each point of Energy you have.Energy Storage Deep Freeze25215 Hex SpellYou cause a Deep Freeze at target foe's location. All foes in this area are struck for 10…70…85 cold damage, and for 10 seconds, they move 66% slower.Water Magic Ice Spikes151½10 Hex SpellTarget and adjacent foes are struck for 20…68…80 cold damage and move 66% slower for 2…5…6 seconds.Water Magic Blurred Vision10112 Hex SpellFor 4…9…10 seconds, target foe and adjacent foes are hexed with Blurred Vision. While hexed, those foes have a 50% chance to miss with attacks.Water Magic Ice Prison10230 Hex Spell For 8…18…20 seconds, target foe's legs are encased in ice, causing the foe to move 66% slower.Water Magic Rust1018 Hex SpellDeals 10…58…70 cold damage to target and adjacent foes. For 5…17…20 seconds, target foe and all adjacent foes take twice as long to activate signets. If you are Overcast, foes struck with Rust have their signets interrupted and disabled for 1…8…10 second[s].Water Magic No SkillThis skill is not known. No SkillThis skill is not known. |