Match InformationOther Information
Match Date:22 Oct 2006Flux:Credits:Taki
Occasion:Semi-FinalsGuild Hall:Druid's IsleAdded to Site:03 Nov 2018 05:57:42 CET
#1
🏆
#4
WarriorRanger
Dragon Slash
Dragon SlashDragon Slash
10
Elite Sword AttackIf Dragon Slash hits, you strike for +10…34…40 damage and gain 1…4…5 strike[s] of adrenaline.Swordsmanship
Sever Artery
Sever ArterySever Artery
4
Sword AttackIf this attack hits, the opponent begins Bleeding for 5…21…25 seconds, losing Health over time.Swordsmanship
Gash
GashGash
6
Sword AttackIf this attack hits a Bleeding foe, you strike for 5…17…20 more damage and that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 5…17…20 seconds.Swordsmanship
Sun and Moon Slash
Sun and Moon SlashSun and Moon Slash
8
Sword AttackAttack target foe twice. These attacks cannot be blocked.Swordsmanship
Hamstring
HamstringHamstring
1015
Sword AttackIf this attack hits, your target is Crippled for 3…13…15 seconds, slowing his movement.Swordsmanship
Frenzy
FrenzyFrenzy
54
StanceFor 8 seconds, you attack 33% faster but take double damage.
Rush
RushRush
4
StanceFor 8…18…20 seconds, you move 25% faster.Strength
No Skill
No SkillNo Skill
This skill is not known.
WarriorElementalist
Shock
ShockShock
5¾1010
SkillTarget touched foe is knocked down and struck for 10…50…60 lightning damage. This skill has 25% armor penetration.Air Magic
Executioner's Strike
Executioner's StrikeExecutioner's Strike
8
Axe AttackIf this attack hits, you strike for +10…34…40 damage.Axe Mastery
Bull's Strike
Bull's StrikeBull's Strike
510
Melee AttackIf this attack hits a moving foe, you strike for +5…25…30 damage, and your target is knocked down.Strength
Shields Up!
Shields Up!Shields Up!
1030
ShoutFor 5…10…11 seconds, you and all party members within earshot gain +60 armor against incoming projectile attacks.Tactics
Frenzy
FrenzyFrenzy
54
StanceFor 8 seconds, you attack 33% faster but take double damage.
Rush
RushRush
4
StanceFor 8…18…20 seconds, you move 25% faster.Strength
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
WarriorRanger
Shove
ShoveShove
5¾15
Elite SkillTarget touched foe is knocked down. If that foe was moving, that foe's stance ends and that foe takes 15…63…75 damage before being knocked down.Tactics
Crushing Blow
Crushing BlowCrushing Blow
510
Hammer AttackIf this attack hits, you strike for +1…16…20 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 5…17…20 seconds.Hammer Mastery
Wild Blow
Wild BlowWild Blow
58
Melee AttackLose all adrenaline. If it hits, this attack will result in a critical hit and any stance being used by your target ends. This attack cannot be blocked.
Tiger Stance
Tiger StanceTiger Stance
520
Stance For 4…9…10 seconds, you attack 33% faster. Tiger Stance ends if any of your attacks fail to hit.Strength
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
WarriorAssassin
Eviscerate
EviscerateEviscerate
8
Elite Axe AttackIf Eviscerate hits, you strike for +1…25…31 damage and inflict a Deep Wound, lowering your target's maximum Health by 20% for 5…17…20 seconds.Axe Mastery
Executioner's Strike
Executioner's StrikeExecutioner's Strike
8
Axe AttackIf this attack hits, you strike for +10…34…40 damage.Axe Mastery
Bull's Strike
Bull's StrikeBull's Strike
510
Melee AttackIf this attack hits a moving foe, you strike for +5…25…30 damage, and your target is knocked down.Strength
Healing Signet
Healing SignetHealing Signet
24
SignetYou gain 82…154…172 Health. You have -40 armor while using this skill.Tactics
Frenzy
FrenzyFrenzy
54
StanceFor 8 seconds, you attack 33% faster but take double damage.
Rush
RushRush
4
StanceFor 8…18…20 seconds, you move 25% faster.Strength
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
MesmerRitualist
Migraine (PvP)
Migraine (PvP)Migraine (PvP)
10212
Elite Hex SpellFor 3…10…12 seconds, target foe suffers -1…7…8 Health degeneration and takes 100% longer to activate skills.Illusion Magic
Conjure Phantasm
Conjure PhantasmConjure Phantasm
1015
Hex Spell For 2…13…16 seconds, target foe experiences -5 Health degeneration.Illusion Magic
Images of Remorse
Images of RemorseImages of Remorse
525
Hex SpellFor 5…9…10 seconds, target foe suffers -1…3…3 Health degeneration. If that foe was attacking, that foe takes 10…44…52 damage.Illusion Magic
Power Drain
Power DrainPower Drain
5¼20
SpellIf target foe is casting a spell or chant, that skill is interrupted and you gain 1…25…31 Energy.Inspiration Magic
Drain Enchantment
Drain EnchantmentDrain Enchantment
5220
SpellRemove an enchantment from target foe. If an enchantment is removed, you gain 8…15…17 Energy and 40…104…120 Health.Inspiration Magic
Mantra of Persistence
Mantra of PersistenceMantra of Persistence
515
StanceFor 5…21…25 seconds, any Illusion Magic hex you cast lasts 10…34…40% longer.Inspiration Magic
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
MesmerElementalist
Expel Hexes
Expel HexesExpel Hexes
518
Elite SpellRemove up to 2 Hexes from target ally.
Gale
GaleGale
101510
SpellKnock down target foe for 2 seconds. (50% failure chance with Air Magic 4 or less.)Air Magic
Blackout
BlackoutBlackout
10112
SkillFor 2…5…6 seconds, all of touched target foe's skills are disabled, and all of your skills are disabled for 5 seconds.Domination Magic
Energy Burn
Energy BurnEnergy Burn
10220
SpellTarget foe loses 1…8…10 Energy and takes 9 damage for each point of Energy lost.Domination Magic
Distortion
DistortionDistortion
58
Stance For 1…4…5 second[s], you have a 75% chance to block attacks. Whenever you block an attack this way, you lose 2 Energy or Distortion ends.Illusion Magic
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
MesmerMonk
Migraine (PvP)
Migraine (PvP)Migraine (PvP)
10212
Elite Hex SpellFor 3…10…12 seconds, target foe suffers -1…7…8 Health degeneration and takes 100% longer to activate skills.Illusion Magic
Conjure Phantasm
Conjure PhantasmConjure Phantasm
1015
Hex Spell For 2…13…16 seconds, target foe experiences -5 Health degeneration.Illusion Magic
Images of Remorse
Images of RemorseImages of Remorse
525
Hex SpellFor 5…9…10 seconds, target foe suffers -1…3…3 Health degeneration. If that foe was attacking, that foe takes 10…44…52 damage.Illusion Magic
Power Drain
Power DrainPower Drain
5¼20
SpellIf target foe is casting a spell or chant, that skill is interrupted and you gain 1…25…31 Energy.Inspiration Magic
Leech Signet
Leech SignetLeech Signet
¼30
SignetInterrupt target foe's action. If that action was a spell, you gain 3…13…15 Energy.Inspiration Magic
Spirit of Failure
Spirit of FailureSpirit of Failure
15320
Hex SpellFor 30 seconds, target foe has a 25% chance to miss with attacks. You gain 1…3…3 Energy whenever that foe fails to hit in combat.Inspiration Magic
Draw Conditions
Draw ConditionsDraw Conditions
5¼4
SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers
Mantra of Persistence
Mantra of PersistenceMantra of Persistence
515
StanceFor 5…21…25 seconds, any Illusion Magic hex you cast lasts 10…34…40% longer.Inspiration Magic
RangerMesmer
Crippling Shot
Crippling ShotCrippling Shot
104
Elite Bow AttackIf Crippling Shot hits, your target becomes Crippled for 1…9…11 second[s]. This attack cannot be blocked.Marksmanship
Savage Shot
Savage ShotSavage Shot
10½5
Bow AttackIf Savage Shot hits, your target's action is interrupted. If that action was a spell, you strike for +13…25…28 damage.Marksmanship
Distracting Shot
Distracting ShotDistracting Shot
5½10
Bow AttackIf Distracting Shot hits, it interrupts target foe's action but deals only 1…13…16 damage. If the interrupted action was a skill, that skill is disabled for an additional 20 seconds.Expertise
Distortion
DistortionDistortion
58
Stance For 1…4…5 second[s], you have a 75% chance to block attacks. Whenever you block an attack this way, you lose 2 Energy or Distortion ends.Illusion Magic
Troll Unguent
Troll UnguentTroll Unguent
5310
SkillFor 13 seconds, you gain +3…9…10 Health regeneration.Wilderness Survival
Apply Poison
Apply PoisonApply Poison
15212
PreparationFor 24 seconds, foes struck by your physical attacks become Poisoned for 3…13…15 seconds.Wilderness Survival
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
NecromancerMonk
Offering of Blood
Offering of BloodOffering of Blood
1¼1520
Elite SpellYou gain 8…18…20 Energy.Blood Magic
Life Siphon
Life SiphonLife Siphon
1015
Hex SpellFor 12…22…24 seconds, target foe suffers -1…3…3 Health degeneration, and you gain +1…3…3 Health regeneration.Blood Magic
Faintheartedness
FaintheartednessFaintheartedness
1018
Hex SpellFor the next 3…13…16 seconds, target foe attacks 50% slower, and that foe suffers -0…2…3 Health degeneration.Curses
Shadow of Fear
Shadow of FearShadow of Fear
1025
Hex SpellTarget foe and all adjacent foes attack 50% slower for the next 5…25…30 seconds.Curses
Parasitic Bond
Parasitic BondParasitic Bond
512
Hex SpellFor 20 seconds, target foe suffers -1 Health degeneration. The caster is healed for 30…102…120 when Parasitic Bond ends.Curses
Scourge Healing
Scourge HealingScourge Healing
1025
Hex SpellFor 30 seconds, every time target foe is healed, the healer takes 15…67…80 holy damage.Smiting Prayers
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
ElementalistMonk
Ether Prodigy
Ether ProdigyEther Prodigy
51510
Elite Enchantment SpellLose all enchantments. For 8…18…20 seconds, you gain +6 Energy regeneration. When Ether Prodigy ends, you lose 2 Health for each point of Energy you have.Energy Storage
Blinding Flash
Blinding FlashBlinding Flash
10¾8
SpellTarget foe is Blinded for 3…7…8 seconds.Air Magic
Lightning Orb
Lightning OrbLightning Orb
1525
SpellSend out a Lightning Orb that strikes target foe for 10…82…100 lightning damage. This spell has 25% armor penetration.Air Magic
Lightning Strike
Lightning StrikeLightning Strike
515
SpellStrike target foe for 5…41…50 lightning damage. This spell has 25% armor penetration. If you are Overcast, that foe is hexed with Lightning Strike for 3 seconds. When this hex ends, that foe is struck again for 5…41…50 lightning damage.Air Magic
Ward Against Melee
Ward Against MeleeWard Against Melee
15130
Ward SpellYou create a Ward Against Melee at your current location. For 5…17…20 seconds, non-spirit allies in this area have a 50% chance to block melee attacks.Earth Magic
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
MonkMesmer
Energy Drain
Energy DrainEnergy Drain
5130
Elite SpellTarget foe loses 2…8…9 Energy. You gain 3 Energy for each point of Energy lost.Inspiration Magic
Channeling
ChannelingChanneling
5115
Enchantment SpellFor 8…46…56 seconds, whenever you cast a spell, you gain 1 Energy for each foe in the area.Inspiration Magic
Mend Condition
Mend ConditionMend Condition
5¾2
SpellRemove one condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, or Deep Wound) from target other ally. If a condition is removed, that ally is healed for 5…57…70 Health.Protection Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
ElementalistMonk
Ether Prodigy
Ether ProdigyEther Prodigy
51510
Elite Enchantment SpellLose all enchantments. For 8…18…20 seconds, you gain +6 Energy regeneration. When Ether Prodigy ends, you lose 2 Health for each point of Energy you have.Energy Storage
Blinding Flash
Blinding FlashBlinding Flash
10¾8
SpellTarget foe is Blinded for 3…7…8 seconds.Air Magic
Lightning Orb
Lightning OrbLightning Orb
1525
SpellSend out a Lightning Orb that strikes target foe for 10…82…100 lightning damage. This spell has 25% armor penetration.Air Magic
Lightning Strike
Lightning StrikeLightning Strike
515
SpellStrike target foe for 5…41…50 lightning damage. This spell has 25% armor penetration. If you are Overcast, that foe is hexed with Lightning Strike for 3 seconds. When this hex ends, that foe is struck again for 5…41…50 lightning damage.Air Magic
Ward Against Melee
Ward Against MeleeWard Against Melee
15130
Ward SpellYou create a Ward Against Melee at your current location. For 5…17…20 seconds, non-spirit allies in this area have a 50% chance to block melee attacks.Earth Magic
Windborne Speed
Windborne SpeedWindborne Speed
10¾5
Enchantment SpellFor 5…11…13 seconds, target ally moves 33% faster.Air Magic
Draw Conditions
Draw ConditionsDraw Conditions
5¼4
SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers
No Skill
No SkillNo Skill
This skill is not known.
MonkMesmer
Blessed Light
Blessed LightBlessed Light
10¾3
Elite SpellHeal target ally for 10…114…140 Health and remove one condition and one hex.Divine Favor
Reversal of Fortune
Reversal of FortuneReversal of Fortune
5¼2
Enchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15…67…80.Protection Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Drain Enchantment
Drain EnchantmentDrain Enchantment
5220
SpellRemove an enchantment from target foe. If an enchantment is removed, you gain 8…15…17 Energy and 40…104…120 Health.Inspiration Magic
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
MonkMesmer
Energy Drain
Energy DrainEnergy Drain
5130
Elite SpellTarget foe loses 2…8…9 Energy. You gain 3 Energy for each point of Energy lost.Inspiration Magic
Signet of Devotion
Signet of DevotionSignet of Devotion
25
SignetHeal target ally for 14…83…100 Health.Divine Favor
Mend Condition
Mend ConditionMend Condition
5¾2
SpellRemove one condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, or Deep Wound) from target other ally. If a condition is removed, that ally is healed for 5…57…70 Health.Protection Prayers
Reversal of Fortune
Reversal of FortuneReversal of Fortune
5¼2
Enchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15…67…80.Protection Prayers
Protective Spirit
Protective SpiritProtective Spirit
10¼5
Enchantment SpellFor 5…19…23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or spell.Protection Prayers
Divine Boon
Divine BoonDivine Boon
-15¼10
Enchantment SpellWhile you maintain this enchantment, whenever you cast a Protection Prayer or Divine Favor spell that targets an ally, that ally is healed for 15…51…60 Health, and you lose 1 Energy.Divine Favor
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
nonenone
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
MonkMesmer
Blessed Light
Blessed LightBlessed Light
10¾3
Elite SpellHeal target ally for 10…114…140 Health and remove one condition and one hex.Divine Favor
Signet of Devotion
Signet of DevotionSignet of Devotion
25
SignetHeal target ally for 14…83…100 Health.Divine Favor
Mend Condition
Mend ConditionMend Condition
5¾2
SpellRemove one condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, or Deep Wound) from target other ally. If a condition is removed, that ally is healed for 5…57…70 Health.Protection Prayers
Gift of Health
Gift of HealthGift of Health
5¾5
SpellAll of your other Healing Prayers skills are disabled for 10…6…5 seconds. Target other ally is healed for 15…123…150 Health.Healing Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Drain Enchantment
Drain EnchantmentDrain Enchantment
5220
SpellRemove an enchantment from target foe. If an enchantment is removed, you gain 8…15…17 Energy and 40…104…120 Health.Inspiration Magic
Revealed Hex
Revealed HexRevealed Hex
51
SpellRemove a hex from target ally and gain 4…9…10 Energy. For 20 seconds, Revealed Hex is replaced with the hex that was removed.Inspiration Magic
No Skill
No SkillNo Skill
This skill is not known.
Additional Information
This was an Autumn Season tournament semifinals match. Game 2. Time: 26:09 Winner: Team Quitter Names not known. Bar of #8 on QQ not known. (Ele flagger most likely)