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| Dragon Slash10 Elite Sword AttackIf Dragon Slash hits, you strike for +10…34…40 damage and gain 1…4…5 strike[s] of adrenaline.Swordsmanship Sever Artery4 Sword AttackIf this attack hits, the opponent begins Bleeding for 5…21…25 seconds, losing Health over time.Swordsmanship Gash6 Sword AttackIf this attack hits a Bleeding foe, you strike for 5…17…20 more damage and that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 5…17…20 seconds.Swordsmanship Sun and Moon Slash8 Sword AttackAttack target foe twice. These attacks cannot be blocked.Swordsmanship Hamstring1015 Sword AttackIf this attack hits, your target is Crippled for 3…13…15 seconds, slowing his movement.Swordsmanship Frenzy54 StanceFor 8 seconds, you attack 33% faster but take double damage. Rush4 StanceFor 8…18…20 seconds, you move 25% faster.Strength No SkillThis skill is not known. | | Shock5¾1010 SkillTarget touched foe is knocked down and struck for 10…50…60 lightning damage. This skill has 25% armor penetration.Air Magic Executioner's Strike8 Axe AttackIf this attack hits, you strike for +10…34…40 damage.Axe Mastery Bull's Strike510 Melee AttackIf this attack hits a moving foe, you strike for +5…25…30 damage, and your target is knocked down.Strength Shields Up!1030 ShoutFor 5…10…11 seconds, you and all party members within earshot gain +60 armor against incoming projectile attacks.Tactics Frenzy54 StanceFor 8 seconds, you attack 33% faster but take double damage. Rush4 StanceFor 8…18…20 seconds, you move 25% faster.Strength No SkillThis skill is not known. No SkillThis skill is not known. |
| Shove5¾15 Elite SkillTarget touched foe is knocked down. If that foe was moving, that foe's stance ends and that foe takes 15…63…75 damage before being knocked down.Tactics Crushing Blow510 Hammer AttackIf this attack hits, you strike for +1…16…20 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 5…17…20 seconds.Hammer Mastery Wild Blow58 Melee AttackLose all adrenaline. If it hits, this attack will result in a critical hit and any stance being used by your target ends. This attack cannot be blocked. Tiger Stance520 Stance For 4…9…10 seconds, you attack 33% faster. Tiger Stance ends if any of your attacks fail to hit.Strength No SkillThis skill is not known. No SkillThis skill is not known. No SkillThis skill is not known. No SkillThis skill is not known. | | Eviscerate8 Elite Axe AttackIf Eviscerate hits, you strike for +1…25…31 damage and inflict a Deep Wound, lowering your target's maximum Health by 20% for 5…17…20 seconds.Axe Mastery Executioner's Strike8 Axe AttackIf this attack hits, you strike for +10…34…40 damage.Axe Mastery Bull's Strike510 Melee AttackIf this attack hits a moving foe, you strike for +5…25…30 damage, and your target is knocked down.Strength Healing Signet24 SignetYou gain 82…154…172 Health. You have -40 armor while using this skill.Tactics Frenzy54 StanceFor 8 seconds, you attack 33% faster but take double damage. Rush4 StanceFor 8…18…20 seconds, you move 25% faster.Strength No SkillThis skill is not known. No SkillThis skill is not known. |
| Migraine (PvP)10212 Elite Hex SpellFor 3…10…12 seconds, target foe suffers -1…7…8 Health degeneration and takes 100% longer to activate skills.Illusion Magic Conjure Phantasm1015 Hex Spell For 2…13…16 seconds, target foe experiences -5 Health degeneration.Illusion Magic Images of Remorse525 Hex SpellFor 5…9…10 seconds, target foe suffers -1…3…3 Health degeneration. If that foe was attacking, that foe takes 10…44…52 damage.Illusion Magic Power Drain5¼20 SpellIf target foe is casting a spell or chant, that skill is interrupted and you gain 1…25…31 Energy.Inspiration Magic Drain Enchantment5220 SpellRemove an enchantment from target foe. If an enchantment is removed, you gain 8…15…17 Energy and 40…104…120 Health.Inspiration Magic Mantra of Persistence515 StanceFor 5…21…25 seconds, any Illusion Magic hex you cast lasts 10…34…40% longer.Inspiration Magic No SkillThis skill is not known. No SkillThis skill is not known. | | Expel Hexes518 Elite SpellRemove up to 2 Hexes from target ally. Gale101510 SpellKnock down target foe for 2 seconds. (50% failure chance with Air Magic 4 or less.)Air Magic Blackout10112 SkillFor 2…5…6 seconds, all of touched target foe's skills are disabled, and all of your skills are disabled for 5 seconds.Domination Magic Energy Burn10220 SpellTarget foe loses 1…8…10 Energy and takes 9 damage for each point of Energy lost.Domination Magic Distortion58 Stance For 1…4…5 second[s], you have a 75% chance to block attacks. Whenever you block an attack this way, you lose 2 Energy or Distortion ends.Illusion Magic No SkillThis skill is not known. No SkillThis skill is not known. No SkillThis skill is not known. |
| Migraine (PvP)10212 Elite Hex SpellFor 3…10…12 seconds, target foe suffers -1…7…8 Health degeneration and takes 100% longer to activate skills.Illusion Magic Conjure Phantasm1015 Hex Spell For 2…13…16 seconds, target foe experiences -5 Health degeneration.Illusion Magic Images of Remorse525 Hex SpellFor 5…9…10 seconds, target foe suffers -1…3…3 Health degeneration. If that foe was attacking, that foe takes 10…44…52 damage.Illusion Magic Power Drain5¼20 SpellIf target foe is casting a spell or chant, that skill is interrupted and you gain 1…25…31 Energy.Inspiration Magic Leech Signet¼30 SignetInterrupt target foe's action. If that action was a spell, you gain 3…13…15 Energy.Inspiration Magic Spirit of Failure15320 Hex SpellFor 30 seconds, target foe has a 25% chance to miss with attacks. You gain 1…3…3 Energy whenever that foe fails to hit in combat.Inspiration Magic Draw Conditions5¼4 SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers Mantra of Persistence515 StanceFor 5…21…25 seconds, any Illusion Magic hex you cast lasts 10…34…40% longer.Inspiration Magic | | Crippling Shot104 Elite Bow AttackIf Crippling Shot hits, your target becomes Crippled for 1…9…11 second[s]. This attack cannot be blocked.Marksmanship Savage Shot10½5 Bow AttackIf Savage Shot hits, your target's action is interrupted. If that action was a spell, you strike for +13…25…28 damage.Marksmanship Distracting Shot5½10 Bow AttackIf Distracting Shot hits, it interrupts target foe's action but deals only 1…13…16 damage. If the interrupted action was a skill, that skill is disabled for an additional 20 seconds.Expertise Distortion58 Stance For 1…4…5 second[s], you have a 75% chance to block attacks. Whenever you block an attack this way, you lose 2 Energy or Distortion ends.Illusion Magic Troll Unguent5310 SkillFor 13 seconds, you gain +3…9…10 Health regeneration.Wilderness Survival Apply Poison15212 PreparationFor 24 seconds, foes struck by your physical attacks become Poisoned for 3…13…15 seconds.Wilderness Survival No SkillThis skill is not known. No SkillThis skill is not known. |
| Offering of Blood1¼1520 Elite SpellYou gain 8…18…20 Energy.Blood Magic Life Siphon1015 Hex SpellFor 12…22…24 seconds, target foe suffers -1…3…3 Health degeneration, and you gain +1…3…3 Health regeneration.Blood Magic Faintheartedness1018 Hex SpellFor the next 3…13…16 seconds, target foe attacks 50% slower, and that foe suffers -0…2…3 Health degeneration.Curses Shadow of Fear1025 Hex SpellTarget foe and all adjacent foes attack 50% slower for the next 5…25…30 seconds.Curses Parasitic Bond512 Hex SpellFor 20 seconds, target foe suffers -1 Health degeneration. The caster is healed for 30…102…120 when Parasitic Bond ends.Curses Scourge Healing1025 Hex SpellFor 30 seconds, every time target foe is healed, the healer takes 15…67…80 holy damage.Smiting Prayers No SkillThis skill is not known. No SkillThis skill is not known. | | Ether Prodigy51510 Elite Enchantment SpellLose all enchantments. For 8…18…20 seconds, you gain +6 Energy regeneration. When Ether Prodigy ends, you lose 2 Health for each point of Energy you have.Energy Storage Blinding Flash10¾8 SpellTarget foe is Blinded for 3…7…8 seconds.Air Magic Lightning Orb1525 SpellSend out a Lightning Orb that strikes target foe for 10…82…100 lightning damage. This spell has 25% armor penetration.Air Magic Lightning Strike515 SpellStrike target foe for 5…41…50 lightning damage. This spell has 25% armor penetration. If you are Overcast, that foe is hexed with Lightning Strike for 3 seconds. When this hex ends, that foe is struck again for 5…41…50 lightning damage.Air Magic Ward Against Melee15130 Ward SpellYou create a Ward Against Melee at your current location. For 5…17…20 seconds, non-spirit allies in this area have a 50% chance to block melee attacks.Earth Magic No SkillThis skill is not known. No SkillThis skill is not known. No SkillThis skill is not known. |
| Energy Drain5130 Elite SpellTarget foe loses 2…8…9 Energy. You gain 3 Energy for each point of Energy lost.Inspiration Magic Channeling5115 Enchantment SpellFor 8…46…56 seconds, whenever you cast a spell, you gain 1 Energy for each foe in the area.Inspiration Magic Mend Condition5¾2 SpellRemove one condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, or Deep Wound) from target other ally. If a condition is removed, that ally is healed for 5…57…70 Health.Protection Prayers Guardian514 Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers No SkillThis skill is not known. No SkillThis skill is not known. No SkillThis skill is not known. No SkillThis skill is not known. | | Ether Prodigy51510 Elite Enchantment SpellLose all enchantments. For 8…18…20 seconds, you gain +6 Energy regeneration. When Ether Prodigy ends, you lose 2 Health for each point of Energy you have.Energy Storage Blinding Flash10¾8 SpellTarget foe is Blinded for 3…7…8 seconds.Air Magic Lightning Orb1525 SpellSend out a Lightning Orb that strikes target foe for 10…82…100 lightning damage. This spell has 25% armor penetration.Air Magic Lightning Strike515 SpellStrike target foe for 5…41…50 lightning damage. This spell has 25% armor penetration. If you are Overcast, that foe is hexed with Lightning Strike for 3 seconds. When this hex ends, that foe is struck again for 5…41…50 lightning damage.Air Magic Ward Against Melee15130 Ward SpellYou create a Ward Against Melee at your current location. For 5…17…20 seconds, non-spirit allies in this area have a 50% chance to block melee attacks.Earth Magic Windborne Speed10¾5 Enchantment SpellFor 5…11…13 seconds, target ally moves 33% faster.Air Magic Draw Conditions5¼4 SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers No SkillThis skill is not known. |
| Blessed Light10¾3 Elite SpellHeal target ally for 10…114…140 Health and remove one condition and one hex.Divine Favor Reversal of Fortune5¼2 Enchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15…67…80.Protection Prayers Spirit Bond (PvP)10¼5 Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers Drain Enchantment5220 SpellRemove an enchantment from target foe. If an enchantment is removed, you gain 8…15…17 Energy and 40…104…120 Health.Inspiration Magic No SkillThis skill is not known. No SkillThis skill is not known. No SkillThis skill is not known. No SkillThis skill is not known. | | Energy Drain5130 Elite SpellTarget foe loses 2…8…9 Energy. You gain 3 Energy for each point of Energy lost.Inspiration Magic Signet of Devotion25 SignetHeal target ally for 14…83…100 Health.Divine Favor Mend Condition5¾2 SpellRemove one condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, or Deep Wound) from target other ally. If a condition is removed, that ally is healed for 5…57…70 Health.Protection Prayers Reversal of Fortune5¼2 Enchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15…67…80.Protection Prayers Protective Spirit10¼5 Enchantment SpellFor 5…19…23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or spell.Protection Prayers Divine Boon-15¼10 Enchantment SpellWhile you maintain this enchantment, whenever you cast a Protection Prayer or Divine Favor spell that targets an ally, that ally is healed for 15…51…60 Health, and you lose 1 Energy.Divine Favor No SkillThis skill is not known. No SkillThis skill is not known. |
| No SkillThis skill is not known. No SkillThis skill is not known. No SkillThis skill is not known. No SkillThis skill is not known. No SkillThis skill is not known. No SkillThis skill is not known. No SkillThis skill is not known. No SkillThis skill is not known. | | Blessed Light10¾3 Elite SpellHeal target ally for 10…114…140 Health and remove one condition and one hex.Divine Favor Signet of Devotion25 SignetHeal target ally for 14…83…100 Health.Divine Favor Mend Condition5¾2 SpellRemove one condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, or Deep Wound) from target other ally. If a condition is removed, that ally is healed for 5…57…70 Health.Protection Prayers Gift of Health5¾5 SpellAll of your other Healing Prayers skills are disabled for 10…6…5 seconds. Target other ally is healed for 15…123…150 Health.Healing Prayers Spirit Bond (PvP)10¼5 Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers Drain Enchantment5220 SpellRemove an enchantment from target foe. If an enchantment is removed, you gain 8…15…17 Energy and 40…104…120 Health.Inspiration Magic Revealed Hex51 SpellRemove a hex from target ally and gain 4…9…10 Energy. For 20 seconds, Revealed Hex is replaced with the hex that was removed.Inspiration Magic No SkillThis skill is not known. |