Match InformationOther Information
Match Date:21 Oct 2006Flux:Credits:Taki
Occasion:Swiss RoundsGuild Hall:Isle of MeditationAdded to Site:03 Nov 2018 06:33:27 CET
#1
🏆
#17
WarriorRitualist
Earth Shaker
Earth ShakerEarth Shaker
8
Elite Hammer AttackTarget foe and all adjacent foes are knocked down. (50% failure chance with Hammer Mastery 4 or less.)Hammer Mastery
Crushing Blow
Crushing BlowCrushing Blow
510
Hammer AttackIf this attack hits, you strike for +1…16…20 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 5…17…20 seconds.Hammer Mastery
Protector's Strike
Protector's StrikeProtector's Strike
5½3
Melee Attack If this attack strikes a moving foe, you strike for 10…34…40 more damage.Strength
Hammer Bash
Hammer BashHammer Bash
6
Hammer AttackLose all adrenaline. If Hammer Bash hits, your target is knocked down.Hammer Mastery
Bull's Strike
Bull's StrikeBull's Strike
510
Melee AttackIf this attack hits a moving foe, you strike for +5…25…30 damage, and your target is knocked down.Strength
Rush
RushRush
4
StanceFor 8…18…20 seconds, you move 25% faster.Strength
Shields Up!
Shields Up!Shields Up!
1030
ShoutFor 5…10…11 seconds, you and all party members within earshot gain +60 armor against incoming projectile attacks.Tactics
No Skill
No SkillNo Skill
This skill is not known.
WarriorElementalist
Charge!
Charge!Charge!
520
Elite ShoutAllies in earshot lose the Crippled condition. For 5…11…13 seconds, these allies move 33% faster.Tactics
Sever Artery
Sever ArterySever Artery
4
Sword AttackIf this attack hits, the opponent begins Bleeding for 5…21…25 seconds, losing Health over time.Swordsmanship
Gash
GashGash
6
Sword AttackIf this attack hits a Bleeding foe, you strike for 5…17…20 more damage and that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 5…17…20 seconds.Swordsmanship
Final Thrust
Final ThrustFinal Thrust
10
Sword AttackLose all adrenaline. If Final Thrust hits, you deal 1…32…40 more damage. This damage is doubled if your target was below 50% Health.Swordsmanship
Shock
ShockShock
5¾1010
SkillTarget touched foe is knocked down and struck for 10…50…60 lightning damage. This skill has 25% armor penetration.Air Magic
Healing Signet
Healing SignetHealing Signet
24
SignetYou gain 82…154…172 Health. You have -40 armor while using this skill.Tactics
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
WarriorRitualist
Eviscerate
EviscerateEviscerate
8
Elite Axe AttackIf Eviscerate hits, you strike for +1…25…31 damage and inflict a Deep Wound, lowering your target's maximum Health by 20% for 5…17…20 seconds.Axe Mastery
Executioner's Strike
Executioner's StrikeExecutioner's Strike
8
Axe AttackIf this attack hits, you strike for +10…34…40 damage.Axe Mastery
Frenzy
FrenzyFrenzy
54
StanceFor 8 seconds, you attack 33% faster but take double damage.
Fear Me!
Fear Me!Fear Me!
64
ShoutAll nearby foes lose 1…3…4 Energy. For 1…12…15 second[s], your melee attacks gain +5…25…30% chance of a critical hit against stationary foes.Tactics
Wild Blow
Wild BlowWild Blow
58
Melee AttackLose all adrenaline. If it hits, this attack will result in a critical hit and any stance being used by your target ends. This attack cannot be blocked.
Rush
RushRush
4
StanceFor 8…18…20 seconds, you move 25% faster.Strength
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
WarriorElementalist
Devastating Hammer
Devastating HammerDevastating Hammer
7
Elite Hammer AttackIf Devastating Hammer hits, your target is knocked down and suffers from Weakness for 5…17…20 seconds.Hammer Mastery
Fierce Blow
Fierce BlowFierce Blow
6
Hammer AttackIf Fierce Blow hits, you strike for +5…17…20 damage. If target foe was suffering from Weakness, that foe also suffers from a Deep Wound for 1…7…8 second[s].Hammer Mastery
Crushing Blow
Crushing BlowCrushing Blow
510
Hammer AttackIf this attack hits, you strike for +1…16…20 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 5…17…20 seconds.Hammer Mastery
Bull's Strike
Bull's StrikeBull's Strike
510
Melee AttackIf this attack hits a moving foe, you strike for +5…25…30 damage, and your target is knocked down.Strength
Frenzy
FrenzyFrenzy
54
StanceFor 8 seconds, you attack 33% faster but take double damage.
Rush
RushRush
4
StanceFor 8…18…20 seconds, you move 25% faster.Strength
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
MesmerRitualist
Energy Surge
Energy SurgeEnergy Surge
5215
Elite SpellTarget foe loses 1…8…10 Energy. For each point of Energy lost, that foe and all nearby foes take 9 damage.Domination Magic
Energy Burn
Energy BurnEnergy Burn
10220
SpellTarget foe loses 1…8…10 Energy and takes 9 damage for each point of Energy lost.Domination Magic
Signet of Weariness
Signet of WearinessSignet of Weariness
230
SignetTarget foe and all nearby foes lose 3…7…8 Energy and suffer from Weakness for 1…10…12 second[s].Domination Magic
Mind Wrack (PvP)
Mind Wrack (PvP)Mind Wrack (PvP)
517
Hex SpellFor 5…33…40 seconds, whenever this foe is the target of one of your non-hex Mesmer skills, that foe loses 1 Energy. If the target foe's Energy drops to 0, Mind Wrack ends and that foe takes 15…83…100 damage.Domination Magic
Feedback
FeedbackFeedback
10230
SpellTarget foe loses one enchantment. If an enchantment is removed in this way, that foe also loses 4…9…10 Energy.Inspiration Magic
Energy Tap
Energy TapEnergy Tap
5230
SpellTarget foe loses 4…6…7 Energy. You gain 2 Energy for each point of Energy lost.Inspiration Magic
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
RangerMesmer
Melandru's Arrows
Melandru's ArrowsMelandru's Arrows
5212
Elite PreparationFor 18 seconds, whenever your arrows hit, they cause Bleeding for 3…21…25 seconds, and if they hit a target who is under an enchantment, they do +8…24…28 damage.Wilderness Survival
Savage Shot
Savage ShotSavage Shot
10½5
Bow AttackIf Savage Shot hits, your target's action is interrupted. If that action was a spell, you strike for +13…25…28 damage.Marksmanship
Distracting Shot
Distracting ShotDistracting Shot
5½10
Bow AttackIf Distracting Shot hits, it interrupts target foe's action but deals only 1…13…16 damage. If the interrupted action was a skill, that skill is disabled for an additional 20 seconds.Expertise
Debilitating Shot
Debilitating ShotDebilitating Shot
1010
Bow AttackIf Debilitating Shot hits, your target loses 1…8…10 Energy.Marksmanship
Blackout
BlackoutBlackout
10112
SkillFor 2…5…6 seconds, all of touched target foe's skills are disabled, and all of your skills are disabled for 5 seconds.Domination Magic
Distortion
DistortionDistortion
58
Stance For 1…4…5 second[s], you have a 75% chance to block attacks. Whenever you block an attack this way, you lose 2 Energy or Distortion ends.Illusion Magic
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
MesmerAssassin
Energy Surge
Energy SurgeEnergy Surge
5215
Elite SpellTarget foe loses 1…8…10 Energy. For each point of Energy lost, that foe and all nearby foes take 9 damage.Domination Magic
Energy Burn
Energy BurnEnergy Burn
10220
SpellTarget foe loses 1…8…10 Energy and takes 9 damage for each point of Energy lost.Domination Magic
Leech Signet
Leech SignetLeech Signet
¼30
SignetInterrupt target foe's action. If that action was a spell, you gain 3…13…15 Energy.Inspiration Magic
Drain Enchantment
Drain EnchantmentDrain Enchantment
5220
SpellRemove an enchantment from target foe. If an enchantment is removed, you gain 8…15…17 Energy and 40…104…120 Health.Inspiration Magic
Caltrops
CaltropsCaltrops
10¼10
SpellTarget foe and all foes adjacent to your target are Crippled for 5…13…15 seconds. Caltrops has half the normal range.Shadow Arts
Dash
DashDash
58
StanceFor 3 seconds, you run 50% faster.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
RangerMesmer
Crippling Shot
Crippling ShotCrippling Shot
104
Elite Bow AttackIf Crippling Shot hits, your target becomes Crippled for 1…9…11 second[s]. This attack cannot be blocked.Marksmanship
Savage Shot
Savage ShotSavage Shot
10½5
Bow AttackIf Savage Shot hits, your target's action is interrupted. If that action was a spell, you strike for +13…25…28 damage.Marksmanship
Distracting Shot
Distracting ShotDistracting Shot
5½10
Bow AttackIf Distracting Shot hits, it interrupts target foe's action but deals only 1…13…16 damage. If the interrupted action was a skill, that skill is disabled for an additional 20 seconds.Expertise
Debilitating Shot
Debilitating ShotDebilitating Shot
1010
Bow AttackIf Debilitating Shot hits, your target loses 1…8…10 Energy.Marksmanship
Apply Poison
Apply PoisonApply Poison
15212
PreparationFor 24 seconds, foes struck by your physical attacks become Poisoned for 3…13…15 seconds.Wilderness Survival
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
ElementalistMonk
Ether Prodigy
Ether ProdigyEther Prodigy
51510
Elite Enchantment SpellLose all enchantments. For 8…18…20 seconds, you gain +6 Energy regeneration. When Ether Prodigy ends, you lose 2 Health for each point of Energy you have.Energy Storage
Deep Freeze
Deep FreezeDeep Freeze
25215
Hex SpellYou cause a Deep Freeze at target foe's location. All foes in this area are struck for 10…70…85 cold damage, and for 10 seconds, they move 66% slower.Water Magic
Ice Spikes
Ice SpikesIce Spikes
1510
Hex SpellTarget and adjacent foes are struck for 20…68…80 cold damage and move 66% slower for 2…5…6 seconds.Water Magic
Blinding Flash
Blinding FlashBlinding Flash
10¾8
SpellTarget foe is Blinded for 3…7…8 seconds.Air Magic
Ice Prison
Ice PrisonIce Prison
10230
Hex Spell For 8…18…20 seconds, target foe's legs are encased in ice, causing the foe to move 66% slower.Water Magic
Heal Party (PvP)
Heal Party (PvP)Heal Party (PvP)
15120
SpellHeal entire party for 30…66…75 Health.Healing Prayers
Extinguish
ExtinguishExtinguish
15112
SpellRemove one condition from each party member. Party members relieved of Burning are healed for 10…82…100 Health.Protection Prayers
Aegis (PvP)
Aegis (PvP)Aegis (PvP)
10¼30
Enchantment SpellFor 1…3…3 seconds, target other party member cannot be the target of hostile spells, and attacks against this party member fail.Protection Prayers
MonkMesmer
Air of Enchantment
Air of EnchantmentAir of Enchantment
5¼8
Elite Enchantment SpellFor 4…9…10 seconds, enchantments cast on target other ally cost 5 less Energy (minimum 1 Energy).Protection Prayers
Reversal of Fortune
Reversal of FortuneReversal of Fortune
5¼2
Enchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15…67…80.Protection Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Channeling
ChannelingChanneling
5115
Enchantment SpellFor 8…46…56 seconds, whenever you cast a spell, you gain 1 Energy for each foe in the area.Inspiration Magic
Smite Hex
Smite HexSmite Hex
5112
SpellRemove a hex from target ally. If a hex is removed, foes in the area suffer 10…70…85 holy damage.Smiting Prayers
Zealot's Fire
Zealot's FireZealot's Fire
10¼30
Enchantment SpellFor 60 seconds, whenever you use a skill that targets an ally, all foes adjacent to that target are struck for 5…29…35 fire damage and you lose 1 Energy.Smiting Prayers
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
MonkMesmer
Air of Enchantment
Air of EnchantmentAir of Enchantment
5¼8
Elite Enchantment SpellFor 4…9…10 seconds, enchantments cast on target other ally cost 5 less Energy (minimum 1 Energy).Protection Prayers
Reversal of Fortune
Reversal of FortuneReversal of Fortune
5¼2
Enchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15…67…80.Protection Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Draw Conditions
Draw ConditionsDraw Conditions
5¼4
SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers
Zealot's Fire
Zealot's FireZealot's Fire
10¼30
Enchantment SpellFor 60 seconds, whenever you use a skill that targets an ally, all foes adjacent to that target are struck for 5…29…35 fire damage and you lose 1 Energy.Smiting Prayers
Channeling
ChannelingChanneling
5115
Enchantment SpellFor 8…46…56 seconds, whenever you cast a spell, you gain 1 Energy for each foe in the area.Inspiration Magic
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
MonkMesmer
Energy Drain
Energy DrainEnergy Drain
5130
Elite SpellTarget foe loses 2…8…9 Energy. You gain 3 Energy for each point of Energy lost.Inspiration Magic
Reversal of Fortune
Reversal of FortuneReversal of Fortune
5¼2
Enchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15…67…80.Protection Prayers
Mend Condition
Mend ConditionMend Condition
5¾2
SpellRemove one condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, or Deep Wound) from target other ally. If a condition is removed, that ally is healed for 5…57…70 Health.Protection Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Inspired Hex
Inspired HexInspired Hex
51
SpellRemove a hex from target ally and gain 4…9…10 Energy. For 20 seconds, Inspired Hex is replaced with the hex that was removed.Inspiration Magic
Divine Boon
Divine BoonDivine Boon
-15¼10
Enchantment SpellWhile you maintain this enchantment, whenever you cast a Protection Prayer or Divine Favor spell that targets an ally, that ally is healed for 15…51…60 Health, and you lose 1 Energy.Divine Favor
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
MonkMesmer
Energy Drain
Energy DrainEnergy Drain
5130
Elite SpellTarget foe loses 2…8…9 Energy. You gain 3 Energy for each point of Energy lost.Inspiration Magic
Divine Boon
Divine BoonDivine Boon
-15¼10
Enchantment SpellWhile you maintain this enchantment, whenever you cast a Protection Prayer or Divine Favor spell that targets an ally, that ally is healed for 15…51…60 Health, and you lose 1 Energy.Divine Favor
Reversal of Fortune
Reversal of FortuneReversal of Fortune
5¼2
Enchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15…67…80.Protection Prayers
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Mend Condition
Mend ConditionMend Condition
5¾2
SpellRemove one condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, or Deep Wound) from target other ally. If a condition is removed, that ally is healed for 5…57…70 Health.Protection Prayers
Channeling
ChannelingChanneling
5115
Enchantment SpellFor 8…46…56 seconds, whenever you cast a spell, you gain 1 Energy for each foe in the area.Inspiration Magic
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
MonkMesmer
Energy Drain
Energy DrainEnergy Drain
5130
Elite SpellTarget foe loses 2…8…9 Energy. You gain 3 Energy for each point of Energy lost.Inspiration Magic
Reversal of Fortune
Reversal of FortuneReversal of Fortune
5¼2
Enchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15…67…80.Protection Prayers
Mend Condition
Mend ConditionMend Condition
5¾2
SpellRemove one condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, or Deep Wound) from target other ally. If a condition is removed, that ally is healed for 5…57…70 Health.Protection Prayers
Protective Spirit
Protective SpiritProtective Spirit
10¼5
Enchantment SpellFor 5…19…23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or spell.Protection Prayers
Inspired Hex
Inspired HexInspired Hex
51
SpellRemove a hex from target ally and gain 4…9…10 Energy. For 20 seconds, Inspired Hex is replaced with the hex that was removed.Inspiration Magic
Guardian
GuardianGuardian
514
Enchantment SpellFor 2…6…7 seconds, target ally has a 50% chance to block attacks.Protection Prayers
Divine Boon
Divine BoonDivine Boon
-15¼10
Enchantment SpellWhile you maintain this enchantment, whenever you cast a Protection Prayer or Divine Favor spell that targets an ally, that ally is healed for 15…51…60 Health, and you lose 1 Energy.Divine Favor
No Skill
No SkillNo Skill
This skill is not known.
MonkMesmer
Blessed Light
Blessed LightBlessed Light
10¾3
Elite SpellHeal target ally for 10…114…140 Health and remove one condition and one hex.Divine Favor
Gift of Health
Gift of HealthGift of Health
5¾5
SpellAll of your other Healing Prayers skills are disabled for 10…6…5 seconds. Target other ally is healed for 15…123…150 Health.Healing Prayers
Reversal of Fortune
Reversal of FortuneReversal of Fortune
5¼2
Enchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15…67…80.Protection Prayers
Spirit Bond (PvP)
Spirit Bond (PvP)Spirit Bond (PvP)
10¼5
Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers
Mend Condition
Mend ConditionMend Condition
5¾2
SpellRemove one condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, or Deep Wound) from target other ally. If a condition is removed, that ally is healed for 5…57…70 Health.Protection Prayers
Drain Enchantment
Drain EnchantmentDrain Enchantment
5220
SpellRemove an enchantment from target foe. If an enchantment is removed, you gain 8…15…17 Energy and 40…104…120 Health.Inspiration Magic
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
ElementalistMonk
Ether Prodigy
Ether ProdigyEther Prodigy
51510
Elite Enchantment SpellLose all enchantments. For 8…18…20 seconds, you gain +6 Energy regeneration. When Ether Prodigy ends, you lose 2 Health for each point of Energy you have.Energy Storage
Deep Freeze
Deep FreezeDeep Freeze
25215
Hex SpellYou cause a Deep Freeze at target foe's location. All foes in this area are struck for 10…70…85 cold damage, and for 10 seconds, they move 66% slower.Water Magic
Ice Spikes
Ice SpikesIce Spikes
1510
Hex SpellTarget and adjacent foes are struck for 20…68…80 cold damage and move 66% slower for 2…5…6 seconds.Water Magic
Windborne Speed
Windborne SpeedWindborne Speed
10¾5
Enchantment SpellFor 5…11…13 seconds, target ally moves 33% faster.Air Magic
Heal Party (PvP)
Heal Party (PvP)Heal Party (PvP)
15120
SpellHeal entire party for 30…66…75 Health.Healing Prayers
Resurrect
ResurrectResurrect
1058
SpellResurrect target party member. Target party member is returned to life with 25% Health and zero Energy.
No Skill
No SkillNo Skill
This skill is not known.
No Skill
No SkillNo Skill
This skill is not known.
Additional Information
This was an Autumn Season Swiss Round match. Time: 24:51 Winner: Team Quitter Names not known.