#11 🏆 | #71 |
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|  Eviscerate8 Elite Axe AttackIf Eviscerate hits, you strike for +1…25…31 damage and inflict a Deep Wound, lowering your target's maximum Health by 20% for 5…17…20 seconds.Axe Mastery  Executioner's Strike8 Axe AttackIf this attack hits, you strike for +10…34…40 damage.Axe Mastery  Bull's Strike510 Melee AttackIf this attack hits a moving foe, you strike for +5…25…30 damage, and your target is knocked down.Strength  Shock5¾1010 SkillTarget touched foe is knocked down and struck for 10…50…60 lightning damage. This skill has 25% armor penetration.Air Magic  Sprint515 StanceFor 8…13…14 seconds, you move 25% faster.Strength  Frenzy54 StanceFor 8 seconds, you attack 33% faster but take double damage.  Rush4 StanceFor 8…18…20 seconds, you move 25% faster.Strength  No SkillThis skill is not known. | |  Shove5¾15 Elite SkillTarget touched foe is knocked down. If that foe was moving, that foe's stance ends and that foe takes 15…63…75 damage before being knocked down.Tactics  Crushing Blow510 Hammer AttackIf this attack hits, you strike for +1…16…20 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 5…17…20 seconds.Hammer Mastery  Hammer Bash6 Hammer AttackLose all adrenaline. If Hammer Bash hits, your target is knocked down.Hammer Mastery  Wild Blow58 Melee AttackLose all adrenaline. If it hits, this attack will result in a critical hit and any stance being used by your target ends. This attack cannot be blocked.  Death's Charge5¼30 SpellShadow Step to target foe. If that foe has more Health than you, you are healed for 65…173…200.Shadow Arts  No SkillThis skill is not known.  No SkillThis skill is not known.  No SkillThis skill is not known. |
|  Dragon Slash10 Elite Sword AttackIf Dragon Slash hits, you strike for +10…34…40 damage and gain 1…4…5 strike[s] of adrenaline.Swordsmanship  Protector's Strike5½3 Melee Attack If this attack strikes a moving foe, you strike for 10…34…40 more damage.Strength  Sever Artery4 Sword AttackIf this attack hits, the opponent begins Bleeding for 5…21…25 seconds, losing Health over time.Swordsmanship  Gash6 Sword AttackIf this attack hits a Bleeding foe, you strike for 5…17…20 more damage and that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 5…17…20 seconds.Swordsmanship  Final Thrust10 Sword AttackLose all adrenaline. If Final Thrust hits, you deal 1…32…40 more damage. This damage is doubled if your target was below 50% Health.Swordsmanship  Frenzy54 StanceFor 8 seconds, you attack 33% faster but take double damage.  Dark Escape530 StanceFor 5…13…15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.Shadow Arts  No SkillThis skill is not known. | |  Shove5¾15 Elite SkillTarget touched foe is knocked down. If that foe was moving, that foe's stance ends and that foe takes 15…63…75 damage before being knocked down.Tactics  Crushing Blow510 Hammer AttackIf this attack hits, you strike for +1…16…20 damage. If you hit a knocked-down foe you inflict a Deep Wound, lowering your target's maximum Health by 20% for 5…17…20 seconds.Hammer Mastery  Hammer Bash6 Hammer AttackLose all adrenaline. If Hammer Bash hits, your target is knocked down.Hammer Mastery  Protector's Strike5½3 Melee Attack If this attack strikes a moving foe, you strike for 10…34…40 more damage.Strength  Dash58 StanceFor 3 seconds, you run 50% faster.  Healing Signet24 SignetYou gain 82…154…172 Health. You have -40 armor while using this skill.Tactics  No SkillThis skill is not known.  No SkillThis skill is not known. |
|  Melandru's Arrows5212 Elite PreparationFor 18 seconds, whenever your arrows hit, they cause Bleeding for 3…21…25 seconds, and if they hit a target who is under an enchantment, they do +8…24…28 damage.Wilderness Survival  Savage Shot10½5 Bow AttackIf Savage Shot hits, your target's action is interrupted. If that action was a spell, you strike for +13…25…28 damage.Marksmanship  Distracting Shot5½10 Bow AttackIf Distracting Shot hits, it interrupts target foe's action but deals only 1…13…16 damage. If the interrupted action was a skill, that skill is disabled for an additional 20 seconds.Expertise  Debilitating Shot1010 Bow AttackIf Debilitating Shot hits, your target loses 1…8…10 Energy.Marksmanship  Distortion58 Stance For 1…4…5 second[s], you have a 75% chance to block attacks. Whenever you block an attack this way, you lose 2 Energy or Distortion ends.Illusion Magic  Storm Chaser1020 StanceFor 8…18…20 seconds, you move 25% faster, and you gain 1…4…5 Energy whenever you take elemental damage.Wilderness Survival  Dust Trap25230 TrapWhen Dust Trap is triggered, every second (for 5 seconds total), all nearby foes are Blinded for 3…7…8 seconds and take 10…22…25 damage. While activating this skill, you are easily interrupted. Dust Trap ends after 90 seconds.Wilderness Survival  No SkillThis skill is not known. | |  Glyph of Energy5125 Elite GlyphYour next 1…3…3 spell[s] [does/do] not cause Overcast and cost[s] 10…22…25 less Energy to cast. Your elemental attributes are increased by 1…2…2.Energy Storage  Obsidian Flame (PvP)51½55 SpellDeal 22…78…92 damage to target foe. This spell ignores armor.Earth Magic  Ward of Stability10130 Ward SpellCreate a Ward of Stability at your current location. For 10…22…25 seconds, non-spirit allies cannot be knocked down.Earth Magic  Ward Against Melee15130 Ward SpellYou create a Ward Against Melee at your current location. For 5…17…20 seconds, non-spirit allies in this area have a 50% chance to block melee attacks.Earth Magic  Heal Party (PvP)15120 SpellHeal entire party for 30…66…75 Health.Healing Prayers  Glyph of Sacrifice5115 GlyphFor 15 seconds, your next spell casts instantly, but it takes an additional 30 seconds to recharge. Ends prematurely if you use a non-spell skill.  Resurrection Chant10615 SpellResurrect target party member with up to your current Health and 5…29…35% Energy. This spell has half the normal range.Healing Prayers  No SkillThis skill is not known. |
|  Crippling Shot104 Elite Bow AttackIf Crippling Shot hits, your target becomes Crippled for 1…9…11 second[s]. This attack cannot be blocked.Marksmanship  Savage Shot10½5 Bow AttackIf Savage Shot hits, your target's action is interrupted. If that action was a spell, you strike for +13…25…28 damage.Marksmanship  Distracting Shot5½10 Bow AttackIf Distracting Shot hits, it interrupts target foe's action but deals only 1…13…16 damage. If the interrupted action was a skill, that skill is disabled for an additional 20 seconds.Expertise  Debilitating Shot1010 Bow AttackIf Debilitating Shot hits, your target loses 1…8…10 Energy.Marksmanship  Distortion58 Stance For 1…4…5 second[s], you have a 75% chance to block attacks. Whenever you block an attack this way, you lose 2 Energy or Distortion ends.Illusion Magic  Storm Chaser1020 StanceFor 8…18…20 seconds, you move 25% faster, and you gain 1…4…5 Energy whenever you take elemental damage.Wilderness Survival  Apply Poison15212 PreparationFor 24 seconds, foes struck by your physical attacks become Poisoned for 3…13…15 seconds.Wilderness Survival  No SkillThis skill is not known. | |  Aura of Displacement-110¼20 Elite Enchantment SpellWhen you cast Aura of Displacement, Shadow Step to target foe. When you stop maintaining Aura of Displacement you return to your original location.  Holy Strike5¾8 SkillTouched target foe takes 10…46…55 holy damage. If knocked down, your target takes an additional 10…46…55 holy damage.Smiting Prayers  Stonesoul Strike5¾8 SkillTouched target foe takes 10…46…55 holy damage. If knocked down, your target takes an additional 10…46…55 holy damage.Smiting Prayers  Strength of Honor (PvP)-110215 Enchantment SpellWhile you maintain this enchantment, target ally deals 1…4…5 more damage in melee.Smiting Prayers  Judge's Insight10210 Enchantment SpellFor 8…18…20 seconds, target ally's attacks deal holy damage and have +20% armor penetration.Smiting Prayers  Draw Conditions5¼4 SpellAll negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6…22…26 Health.Protection Prayers  Death's Charge5¼30 SpellShadow Step to target foe. If that foe has more Health than you, you are healed for 65…173…200.Shadow Arts  No SkillThis skill is not known. |
|  Oath Shot1025 Elite Bow AttackIf Oath Shot hits, all of your skills except Oath Shot are recharged. If it misses, all of your skills are disabled for 10 seconds. (50% miss chance with Expertise 7 or less.)Expertise  Dust Trap25230 TrapWhen Dust Trap is triggered, every second (for 5 seconds total), all nearby foes are Blinded for 3…7…8 seconds and take 10…22…25 damage. While activating this skill, you are easily interrupted. Dust Trap ends after 90 seconds.Wilderness Survival  Barbed Trap15220 TrapWhen Barbed Trap is triggered, all nearby foes are struck for 7…20…23 piercing damage, become Crippled, and begin Bleeding for 3…21…25 seconds. Barbed Trap ends after 90 seconds. While activating this skill, you are easily interrupted.Wilderness Survival  Flame Trap10220 TrapWhen Flame Trap is triggered, every second (for 3 seconds total), all nearby foes are struck for 5…17…20 fire damage and set on fire for 1…3…3 seconds. Flame Trap ends after 90 seconds. While activating this skill, you are easily interrupted.Wilderness Survival  Nature's Renewal5560 Nature RitualCreate a level 1…8…10 spirit. For 30…126…150 seconds, enchantments and hexes cast by non-spirit creatures in range take twice as long to cast, and it costs twice as much Energy to maintain enchantments. This spirit dies after 30…126…150 seconds.Wilderness Survival  Tranquility15560 Nature RitualCreate a level 1…8…10 spirit. Enchantments cast by non-spirit creatures within its range expire 20…44…50% faster. This spirit dies after 15…51…60 seconds.Wilderness Survival  Whirling Defense1060 StanceFor 8…18…20 seconds, you have 75% chance to block attacks. Whenever you block a projectile in this way, adjacent foes take 5…10…11 damage.Expertise  No SkillThis skill is not known. | |  Aura of Displacement-110¼20 Elite Enchantment SpellWhen you cast Aura of Displacement, Shadow Step to target foe. When you stop maintaining Aura of Displacement you return to your original location.  Holy Strike5¾8 SkillTouched target foe takes 10…46…55 holy damage. If knocked down, your target takes an additional 10…46…55 holy damage.Smiting Prayers  Stonesoul Strike5¾8 SkillTouched target foe takes 10…46…55 holy damage. If knocked down, your target takes an additional 10…46…55 holy damage.Smiting Prayers  Balthazar's Aura25225 Enchantment SpellFor 8 seconds, foes adjacent to target ally take 10…22…25 holy damage each second.Smiting Prayers  Dark Escape530 StanceFor 5…13…15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.Shadow Arts  Aegis (PvP)10¼30 Enchantment SpellFor 1…3…3 seconds, target other party member cannot be the target of hostile spells, and attacks against this party member fail.Protection Prayers  Mend Condition5¾2 SpellRemove one condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, or Deep Wound) from target other ally. If a condition is removed, that ally is healed for 5…57…70 Health.Protection Prayers  Siphon Speed5130 Hex SpellFor 5…13…15 seconds, target foe moves 33% slower and you move 33% faster. This spell has half the normal range. This spell recharges 50% faster if cast on a moving foe.Deadly Arts |
|  Gift of Health5¾5 SpellAll of your other Healing Prayers skills are disabled for 10…6…5 seconds. Target other ally is healed for 15…123…150 Health.Healing Prayers  Infuse Health10¼ SpellLose half your current Health. Target other ally is healed for 100…129…136% of the amount you lost.Healing Prayers  Healing Touch5¾5 SpellHeal target touched ally for 16…51…60 Health. Health gain from Divine Favor is doubled for this spell.Healing Prayers  Signet of Devotion25 SignetHeal target ally for 14…83…100 Health.Divine Favor  Mend Condition5¾2 SpellRemove one condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, or Deep Wound) from target other ally. If a condition is removed, that ally is healed for 5…57…70 Health.Protection Prayers  Spirit Bond (PvP)10¼5 Enchantment SpellFor 8 seconds, whenever target ally takes more than 50 damage from the next 10 attacks or spells, that ally is healed for 30…78…90 Health.Protection Prayers  No SkillThis skill is not known.  No SkillThis skill is not known. | |  Blessed Light10¾3 Elite SpellHeal target ally for 10…114…140 Health and remove one condition and one hex.Divine Favor  Mend Condition5¾2 SpellRemove one condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, or Deep Wound) from target other ally. If a condition is removed, that ally is healed for 5…57…70 Health.Protection Prayers  Gift of Health5¾5 SpellAll of your other Healing Prayers skills are disabled for 10…6…5 seconds. Target other ally is healed for 15…123…150 Health.Healing Prayers  Signet of Devotion25 SignetHeal target ally for 14…83…100 Health.Divine Favor  Aegis (PvP)10¼30 Enchantment SpellFor 1…3…3 seconds, target other party member cannot be the target of hostile spells, and attacks against this party member fail.Protection Prayers  Return5¼15 SpellAll adjacent foes are Crippled for 3…7…8 seconds. Shadow Step to target other ally's location.Shadow Arts  Dark Escape530 StanceFor 5…13…15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.Shadow Arts  No SkillThis skill is not known. |
|  Blessed Light10¾3 Elite SpellHeal target ally for 10…114…140 Health and remove one condition and one hex.Divine Favor  Reversal of Fortune5¼2 Enchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15…67…80.Protection Prayers  Protective Spirit10¼5 Enchantment SpellFor 5…19…23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or spell.Protection Prayers  Signet of Devotion25 SignetHeal target ally for 14…83…100 Health.Divine Favor  Mend Condition5¾2 SpellRemove one condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, or Deep Wound) from target other ally. If a condition is removed, that ally is healed for 5…57…70 Health.Protection Prayers  No SkillThis skill is not known.  No SkillThis skill is not known.  No SkillThis skill is not known. | |  Energy Drain5130 Elite SpellTarget foe loses 2…8…9 Energy. You gain 3 Energy for each point of Energy lost.Inspiration Magic  Mend Condition5¾2 SpellRemove one condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, Cracked Armor, or Deep Wound) from target other ally. If a condition is removed, that ally is healed for 5…57…70 Health.Protection Prayers  Reversal of Fortune5¼2 Enchantment SpellFor 8 seconds, the next time target ally would take damage or life steal, that ally gains that amount of Health instead, maximum 15…67…80.Protection Prayers  Signet of Devotion25 SignetHeal target ally for 14…83…100 Health.Divine Favor  No SkillThis skill is not known.  No SkillThis skill is not known.  No SkillThis skill is not known.  No SkillThis skill is not known. |
|  Ether Prodigy51510 Elite Enchantment SpellLose all enchantments. For 8…18…20 seconds, you gain +6 Energy regeneration. When Ether Prodigy ends, you lose 2 Health for each point of Energy you have.Energy Storage  Blinding Flash10¾8 SpellTarget foe is Blinded for 3…7…8 seconds.Air Magic  Deep Freeze25215 Hex SpellYou cause a Deep Freeze at target foe's location. All foes in this area are struck for 10…70…85 cold damage, and for 10 seconds, they move 66% slower.Water Magic  Heal Party (PvP)15120 SpellHeal entire party for 30…66…75 Health.Healing Prayers  Extinguish15112 SpellRemove one condition from each party member. Party members relieved of Burning are healed for 10…82…100 Health.Protection Prayers  No SkillThis skill is not known.  No SkillThis skill is not known.  No SkillThis skill is not known. | |  Mind Shock (PvP)51810 Elite SpellTarget foe suffers 10…42…50 lightning damage. If you have more Energy than target foe, that foe suffers 10…42…50 more lightning damage and is knocked down. This spell has 25% armor penetration.Air Magic  Gale101510 SpellKnock down target foe for 2 seconds. (50% failure chance with Air Magic 4 or less.)Air Magic  Blinding Flash10¾8 SpellTarget foe is Blinded for 3…7…8 seconds.Air Magic  Lightning Orb1525 SpellSend out a Lightning Orb that strikes target foe for 10…82…100 lightning damage. This spell has 25% armor penetration.Air Magic  Windborne Speed10¾5 Enchantment SpellFor 5…11…13 seconds, target ally moves 33% faster.Air Magic  Healing Breeze1015 Enchantment SpellFor 15 seconds, target ally gains +4…8…9 Health regeneration.Healing Prayers  No SkillThis skill is not known.  No SkillThis skill is not known. |